@dawgoneit your US go.
Witt and Aequitas vs Noll and Degrasse G42
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from Philippines to Shan State
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from Malaya to Shan State
1 bomber moved from Jehol to Shan State
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Suiyuyan to Hopei -
The battle calculator showed a net loss of 28 with no scramble and a net loss of 15 if you scramble the tac trying to bag an enemy destroyer. So I’ll go ahead with the scramble of one tac. Scrambling both planes looked really bad, about 33 in losses.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from Philippines to Shan State
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from Malaya to Shan State
1 bomber moved from Jehol to Shan State
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Suiyuyan to HopeiCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 5 destroyers, 1 submarine and 3 transports
Americans defend with 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 3 carriers, 5 destroyers and 3 transports in 26 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 26 Sea Zone
Japanese win with 2 battleships, 3 carriers, 4 destroyers and 3 transports remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 0/5 hits
4 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese retreated to Malaya
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 4/12 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Hawaiian Islands, round 2 : 4/7 hits
3 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Hawaiian Islands, round 3 : 1/8 hits
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Hawaiian Islands, round 3 : 2/3 hits
1 artillery owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Hawaiian Islands, round 4 : 2/6 hits
Americans roll dice for 1 armour and 1 fighter in Hawaiian Islands, round 4 : 1/2 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
1 factory_minor placed in Malaya
2 transports placed in 6 Sea Zone
2 artilleries, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Dzavhan : 1 flag, 1 infantry
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 34 / 41
Japanese : 51 / 56
Americans : 50 / 70
Chinese : 7 / 10
Germans : 44 / 68
British : 31 / 31
UK_Pacific : 14 / 14
Italians : 9 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.563
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.796
Median : 4.000
Variance : 1.104
Standard Deviation : 1.051
Total rolls : 49Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from Algeria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in Hawaiian Islands
1 bomber killed by AA
Bombing raid in Hawaiian Islands causes 0 damage total.Non Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 98 Sea Zone to TunisiaPlace Units - Americans
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from Algeria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in Hawaiian Islands
AA fire in Hawaiian Islands : 1/1 hits
1 bomber killed by AA
Bombing raid in Hawaiian Islands causes 0 damage total.Non Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 98 Sea Zone to TunisiaPlace Units - Americans
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Siberia : 1 infantry and 1 mech_infantry
10 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
1 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter, 3 infantry and 1 mech_infantry
Tunisia : 1 flag, 2 bombers, 1 fighter and 1 mech_infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
86 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 35 / 41
Japanese : 50 / 56
Americans : 53 / 68
Chinese : 7 / 10
Germans : 44 / 68
British : 31 / 31
UK_Pacific : 14 / 14
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Russians : 35 / 41
Japanese : 44 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 44 / 68
British : 31 / 31
UK_Pacific : 17 / 14
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2,857
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
2 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Romania
Germans attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 3 infantry
British defend with 2 armour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits
British roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits
British roll dice for 2 armour and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 2 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
3 armour and 4 mech_infantrys moved from Poland to Novgorod
1 tactical_bomber moved from Romania to Novgorod
1 bomber moved from Finland to Western Germany
1 mech_infantry moved from Egypt to Iraq
Germans take Iraq from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Greece to Egypt
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 artillery moved from France to Southern France
2 infantry moved from Holland Belgium to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Germany to Poland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
2 infantry placed in Yugoslavia
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Southern France : 1 flag, 1 artillery and 1 harbour
Syria : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
Slovakia Hungary : 3 artilleries and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Romania : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Poland : 1 armour and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Denmark : 1 aaGun and 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 artilleries and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 2 artilleries and 2 infantry
Novgorod : 1 flag, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Russians : 26 / 41
Japanese : 44 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 57 / 71
British : 30 / 31
UK_Pacific : 17 / 14
Italians : 8 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from 39 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to India
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to India
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian CongoPlace Units - British
1 aaGun, 1 artillery, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 artillery
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
39 Sea Zone : 1 destroyer
Belgian Congo : 1 armour, 1 fighter and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Holland Belgium : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,625
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 16Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,333
Median : 2,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 3,800
Median : 4,000
Variance : 2,444
Standard Deviation : 1,563
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
3 infantry moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to EgyptPlace Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 armour, 2 infantry and 1 tactical_bomber
Southern France : 1 bomber and 3 infantry
Tobruk : 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Yugoslavia : 1 artillery
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 submarine
62 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 2 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Dzavhan to Yenisey
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 1 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to 33 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Dzavhan to Yenisey
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 1 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to 33 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yenisey, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 armour, 1 artillery and 2 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Russians : 32 / 39
Japanese : 46 / 51
Americans : 53 / 68
Chinese : 9 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.548
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Is there really any chance for Axis with this setup?
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Just because Aequitas and I cannot win against good Allied players like Capt Walker and Degrasee, does not mean other Axis players can’t, Noll.
The Axis can win and I think the key is Japan. Grrmany/Italy is harder.
But it is fun, even in defeat. -
I’m not as familiar with the G42 scenario, but I think it’s less unbalanced than G40 so far. The Navy is still strong enough to fight the US and stand off the UK and ANZAC forces but there is a distinct lack of aircraft compared to G40. That part really shows up in south east Asia, I can’t just leave a blob of infantry and aircraft around to mop up everything.
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I realise I forgot on which side I was playing. It can happen.
I like it, because there are fewer Air units. Japan is still very strong and needs to be contained.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
2 bombers moved from Tunisia to Northern Italy
1 fighter moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 1 Sea Zone, round 2 : 6/6 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 1 Sea Zone to Western United States
2 fighters and 2 tactical_bombers moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Libya
1 fighter moved from Tobruk to Libya
1 fighter moved from Gibraltar to LibyaPlace Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Siberia : 1 infantry and 1 mech_infantry
10 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 4 infantry and 1 mech_infantry
Morocco : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Libya : 1 flag, 2 bombers and 2 fighters
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 32 / 39
Japanese : 46 / 51
Americans : 53 / 69
Chinese : 9 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,235
Median : 3,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5,333
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,417
Median : 2,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery and 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Russians : 32 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,400
Median : 3,500
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 30Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5,333
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,417
Median : 2,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6





