PtV AEV v 666 (axis +7)


  • @aequitas-et-veritas

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 3 fighters, 7 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Burma to Western India
                  Japanese take Western India from UK_Pacific
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 fighter moved from 21 Sea Zone to Southern Manchuria
            1 fighter moved from Kwangtung to Southern Manchuria
            2 bombers moved from Yunnan to Anhwe
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 bomber moved from French Indo China to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
    
        Combat - Japanese
            Battle in Southern Manchuria
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Southern Manchuria, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
                    Japanese roll dice for 3 fighters and 1 infantry in Southern Manchuria, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Anhwe, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Kwangsi
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Burma to Eastern India
            3 artilleries and 3 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 armour and 1 infantry moved from French Indo China to Shan State
            5 transports moved from 40 Sea Zone to 132 Sea Zone
            1 mech_infantry moved from Burma to Eastern India
            7 transports moved from 40 Sea Zone to 132 Sea Zone
            2 battleships and 2 cruisers moved from 40 Sea Zone to 132 Sea Zone
            7 carriers moved from 40 Sea Zone to 132 Sea Zone
            3 carriers and 6 fighters moved from 42 Sea Zone to 132 Sea Zone
            4 fighters and 10 tactical_bombers moved from 40 Sea Zone to 132 Sea Zone
            2 carriers and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            3 fighters moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Kiangsu to Fukien
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Anhwe to Kwangtung
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 infantry moved from Japan to Kyushu
            2 infantry moved from Japan to Kyushu
            2 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 marine placed in Eastern India
            1 artillery, 1 infantry and 1 marine placed in French Indo China
            2 transports placed in 6 Sea Zone
            Japanese undo move 3.
            2 transports placed in 20 Sea Zone
            Japanese undo move 3.
            1 transport placed in 20 Sea Zone
            1 transport placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Kwangtung
            1 artillery, 3 fighters and 4 infantry placed in Japan
            Japanese undo move 6.
            1 fighter placed in 20 Sea Zone
            1 artillery, 2 fighters and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.83
    

    savegame-38138.tsvg


  • Hey i overlooked the possibility to scramble from sz 20 to Manchuria.

    Is it ok if i call the attack off before i roll combat?
    Savegame-38138.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Hey i overlooked the possibility to scramble from sz 20 to Manchuria.

    Is it ok if i call the attack off before i roll combat?
    Savegame-38138.tsvg

    Sure, no dice were rolled right


  • Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Romania to Yugoslavia
            6 fighters moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            2 bombers moved from Eastern Poland to Yugoslavia
            1 artillery moved from Queensland to Northern Australia
                  ANZAC take Northern Australia from Japanese
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to New Guinea
            11 carriers moved from 55 Sea Zone to 46 Sea Zone
            11 carriers moved from 46 Sea Zone to 45 Sea Zone
            3 battleships moved from 55 Sea Zone to 46 Sea Zone
            3 battleships moved from 46 Sea Zone to 45 Sea Zone
            10 submarines moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 47 Sea Zone to 45 Sea Zone
            11 destroyers moved from 55 Sea Zone to 47 Sea Zone
            11 destroyers moved from 47 Sea Zone to 45 Sea Zone
            3 cruisers moved from 55 Sea Zone to 47 Sea Zone
            3 cruisers and 9 submarines moved from 47 Sea Zone to 45 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            11 fighters and 8 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Celebes
            Battle in New Guinea
            Battle in Solomon Islands
            Battle in Yugoslavia
                Americans attack with 2 armour, 2 bombers, 6 fighters and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    Americans roll dice for 2 armour, 2 bombers, 6 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 3/11 hits, 5,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans and 3 infantry owned by the Italians lost in Yugoslavia
                    Americans roll dice for 1 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 4/9 hits, 4,67 expected hits
                    Italians roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Yugoslavia
                Americans win, taking Celebes from Japanese, taking New Guinea from Japanese, taking Solomon Islands from Japanese with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 2 armour and 1 fighter
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in 56 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 8 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 11 fighters and 8 tactical_bombers in 56 Sea Zone, round 2 : 11/19 hits, 10,83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 11 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 bomber moved from New Zealand to Queensland
            11 fighters and 8 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
            2 bombers moved from Yugoslavia to Eastern Poland
            5 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Greece
            2 artilleries placed in Central United States
            2 carriers placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            2 destroyers and 1 submarine placed in 104 Sea Zone
            Americans undo move 6.
            1 destroyer placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 104 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Turning off Edit Mode
            3 infantry placed in Romania
            1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Fukien
            1 infantry moved from Kiangsi to Hunan
            25 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 fighter moved from Honan to Southern Manchuria
    
        Combat - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Southern Manchuria: 1 fighter and 1 infantry
            EDIT: Adding units owned by Chinese to Northern Manchuria: 1 infantry
            EDIT: Adding units owned by Chinese to Honan: 1 fighter
            EDIT: Turning off Edit Mode
            Battle in Southern Manchuria
                Japanese defend with 1 infantry
            Battle in Fukien
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese winJapanese win with 1 infantry remaining with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 25 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 25 infantry in Anhwe, round 2 : 3/25 hits, 4,17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 25 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Northern Manchuria
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Hopei
            1 infantry placed in Kiangsi
            2 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            1 fighter moved from Southern France to 99 Sea Zone
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Cyprus to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            1 armour moved from Poland to Leningrad
            1 battleship moved from 55 Sea Zone to 45 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : -3,50
    Japanese regular : 0,67
    Italians regular : 1,33
    

    Savegame-38138.tsvg



  • Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to 45 Sea Zone
            1 cruiser and 1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame-38138.tsvg


  • @aequitas-et-veritas Game History

    Round: 20
    
        Purchase Units - Germans
            Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter and 5 tactical_bombers moved from Germany to Slovakia Hungary
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            2 bombers moved from Southern Italy to Slovakia Hungary
            3 infantry moved from France to Southern France
            1 marine moved from France to Southern France
            4 mech_infantrys moved from Normandy Bordeaux to Southern France
            5 armour moved from Normandy Bordeaux to Southern France
            2 fighters moved from United Kingdom to Southern France
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
            1 armour and 1 infantry moved from 84 Sea Zone to French Equatorial Africa
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 armour moved from Gibraltar to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Algeria
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria
    
        Combat - Germans
            Battle in French Equatorial Africa
            Battle in Slovakia Hungary
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                Germans win, taking French Equatorial Africa from French, taking Slovakia Hungary from Russians with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 5 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 4 mech_infantrys
                British defend with 4 artilleries and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                Germans win, taking Southern France from Americans with 5 armour, 2 fighters, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for Americans: 3 infantry
                Casualties for British: 4 artilleries and 4 infantry
            Battle in Algeria
                Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                Germans win, taking Algeria from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 carriers and 1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            2 transports moved from 93 Sea Zone to 94 Sea Zone
            3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
            2 fighters moved from 94 Sea Zone to Gibraltar
            2 fighters moved from Southern France to 94 Sea Zone
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
            1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Germany
            2 bombers moved from Slovakia Hungary to Southern Italy
            2 aaGuns, 5 artilleries and 15 infantry moved from Archangel to Karelia
            1 infantry moved from Vyborg to Finland
            1 aaGun, 1 artillery and 2 infantry moved from Vyborg to Karelia
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            10 infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    savegame-38138.tsvg


  • Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 3 armour, 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Poland to Slovakia Hungary
            3 fighters moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Leningrad to Archangel
            3 fighters moved from Leningrad to Archangel
            1 artillery and 11 infantry moved from Gorky to Vologda
            1 armour moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Jehol to Anhwe
            1 fighter moved from Poland to Slovakia Hungary
            3 fighters moved from Baltic States to Slovakia Hungary
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 11 infantry in Vologda, round 2 : 4/12 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 7 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 7 fighters and 1 infantry in Slovakia Hungary, round 2 : 6/8 hits, 3,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win with 7 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Slovakia Hungary to Poland
            3 fighters moved from Slovakia Hungary to Baltic States
            3 fighters moved from Slovakia Hungary to Eastern Poland
            10 infantry moved from Leningrad to Baltic States
            1 artillery moved from Leningrad to Baltic States
            5 infantry moved from Russia to Smolensk
            3 fighters moved from Archangel to Leningrad
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Shansi to Anhwe
            1 artillery moved from Korea to Northern Manchuria
            1 infantry moved from Siberia to Sakha
            2 armour moved from Kiangsi to Anhwe
    
        Place Units - Russians
            1 transport placed in 118 Sea Zone
            1 artillery and 1 infantry placed in Leningrad
            3 artilleries placed in Poland
            1 armour and 5 infantry placed in Russia
            Russians undo move 4.
            2 armour and 1 infantry placed in Urals
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
            Russians collect 49 PUs (1 lost to blockades); end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 3,33
    

    Savegame-38138.tsvg


  • @aequitas-et-veritas

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 6 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
            2 fighters moved from 20 Sea Zone to Iwo Jima
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Kwangtung to Kiangsi
            1 armour and 1 infantry moved from Eastern India to 40 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to Iraq
            1 infantry and 1 mech_infantry moved from Eastern India to 40 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone
                  Japanese take 82 Sea Zone from British
            1 marine moved from 82 Sea Zone to Southern Persia
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Western India to 81 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone
            2 transports moved from 132 Sea Zone to 20 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Jehol
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            2 fighters moved from 20 Sea Zone to Kiangsu
            2 bombers moved from Kwangtung to Hopei
            1 bomber moved from Kwangtung to Tsinghai
            1 bomber moved from Kwangtung to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hunan to Hopei
            1 fighter moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 fighter moved from Japan to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
    
        Combat - Japanese
            Battle in Southern Persia
            Battle in Siberia
            Battle in Jehol
            Battle in Iraq
            Battle in Korea
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 0/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 3 fighters and 1 infantry in Iwo Jima, round 3 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Southern Persia from British, taking Siberia from Russians, taking Jehol from Chinese, taking Iraq from British, taking Korea from Russians, taking Iwo Jima from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 transport moved from 132 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 cruiser moved from 132 Sea Zone to 37 Sea Zone
            1 marine moved from French Indo China to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 132 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Shantung
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from Iwo Jima to Japan
            2 fighters moved from Kiangsu to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 10 fighters, 10 tactical_bombers and 4 transports moved from 132 Sea Zone to 21 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Kwangtung
            2 artilleries and 3 infantry moved from Shan State to Burma
            1 carrier, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 82 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
            2 bombers moved from Hopei to Eastern India
            2 bombers moved from Tsinghai to Kwangtung
            1 infantry moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 armour moved from Shan State to Eastern India
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            3 infantry placed in French Indo China
            1 artillery placed in Japan
            9 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
            Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 1.50
    

    savegame-38138.tsvg


  • Scramble option to sz 36 only, since there is no defending unit in sz 94 nor in Morocco.

    Savegame-38138.tsvg



  • Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 fighter moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shantung: 2 infantry
            EDIT: Removing units owned by Chinese from Southern Manchuria: 1 fighter and 1 infantry
            EDIT: Adding units owned by Chinese to Northern Manchuria: 1 fighter and 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 2 infantry
            EDIT: Turning off Edit Mode
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Southern Manchuria
                Japanese defend with 1 infantry
            Battle in Shantung
                Japanese defend with 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Northern Manchuria to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,33
    

    Savegame-38138.tsvg

    I apologize for the Edits. I was in a hurry and did oversee the same mistake as on my last China move. The possibility of your Ftr to scramble to land in China.
    I hope that is ok with you that i edit these two battles out.


  • @aequitas-et-veritas

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Italians win, taking Yugoslavia from Americans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Yugoslavia to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
            Italians collect 8 PUs (1 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.50
    

    savegame-38138 (2).tsvg


  • Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Victoria
                  ANZAC take Victoria from Japanese
            1 armour moved from Victoria to South Australia
                  ANZAC take South Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 45 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame-38138.tsvg

    I assume you know about the Sub-Hack?




  • No scrambles.

    Please ask Round for round Ool regarding the sea battle.
    Thank you.


  • @666 said in PtV AEV v 666 (axis +7):

    @aequitas-et-veritas sub hack?

    I placed my Anzak Sub into your IJN bulk.
    That means you have to decide to attack it or leave it be.
    If you attack it, you no longer can load and offload in NCM there on this turn
    If you decide to leave it unattacked, it will cnvy dmg you
    That is all to it.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    @666 said in PtV AEV v 666 (axis +7):

    @aequitas-et-veritas sub hack?

    I placed my Anzak Sub into your IJN bulk.
    That means you have to decide to attack it or leave it be.
    If you attack it, you no longer can load and offload in NCM there on this turn
    If you decide to leave it unattacked, it will cnvy dmg you
    That is all to it.

    got it,

    with respect to the Morroco land battle, I think I need to make one change, not going to take the marine. I assume you want the same, no scramble. I will be out most of the day, so let me know if you will want any changes, I doubt it. and I’ll get this done ASAP. Thanks


  • Correct and fine with me!

    Happy New year!!

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