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    Pejon_88

    @Pejon_88

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    Best posts made by Pejon_88

    • RE: G40 Balance Mod - Feedback Thread

      @Amon-Sul Maybe by giving it “for free” say every 5 turns or so we can emulate the real war in a way since tech was advanced. It also circumvents the problem with having to spend previous IPC on something that compared to units is usually much worse. I totally agree there should be some generic techs and Nation specific ones that makes sense.

      posted in Other Axis & Allies Variants
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      Pejon_88
    • RE: Post League Game Results Here

      @Amon-Sul me and @trulpen play tested a lot of different home made variants. We came a long way but it was OOB at my house (mostly). Trulpen do you think it would be worth the effort bringing it here? One major obstacle is of course that it would need to be programmed in AAA 🤣

      posted in League
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      Pejon_88
    • RE: Post League Game Results Here

      @LennardF Agreed!

      posted in League
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      Pejon_88
    • RE: G40 Balance Mod - Feedback Thread

      I think the easy part is to figure out fun techs, the hard part (from experience) is incorporating it in the game. The current system with paying for dice that randomly gives you research is not good enough. Some kind of point system as mentioned by trulpen is preferred, with or without research facilities.

      posted in Other Axis & Allies Variants
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      Pejon_88
    • RE: Dutchman vs Pejon_88 BM3

      @Dutchman full scarmble both SZ please.

      posted in Play Boardgames
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      Pejon_88
    • RE: TT Pejones (X) vs dawgwasher (A+18) BM3

      @Pejon_88 I was lucky in SZ104 and only lost 1 plane and did a first round wipe. I am content with G2.

      posted in Tournaments
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      Pejon_88
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      No worries 🙂
      I assumed you were about to go for Greece. I don’t think you are very bad, I think the game is interesting. How do we roll dice we battle calculator? I have only used it for calculating odds.

      Btw, was meant to tell you, you can take territories during combat move with only transports and the non-combat move the rest of your fleet to avoid kamikaze when applicable. Works with territories without scramble or enemy fleet, e.g. Iwo Jima this turn 😉

      posted in League
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      Pejon_88
    • RE: trulpen (X) vs tysken (A+8) BM3

      @trulpen Det är ok tycker jag. Flotta i detta läge känns kanske lite vågat!

      posted in Play Boardgames
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      Pejon_88
    • RE: TT Pejones (X) vs dawgwasher (A+18) BM3

      My second daughter was born yesterday so I will be a bit preoccupied the coming days 🙂

      posted in Tournaments
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      Pejon_88
    • RE: League General Discussion Thread

      @Adam514 @oysteilo Ah, yes thank you. Then we are all on the same page.

      @LennardF it is as we expected after discussing between ourselves.

      posted in League
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      Pejon_88

    Latest posts made by Pejon_88

    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 2 mech_infantrys moved from Tunisia to Libya
              1 submarine moved from 33 Sea Zone to 45 Sea Zone
              1 fighter moved from New Guinea to Dutch New Guinea
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
              3 fighters moved from 33 Sea Zone to 45 Sea Zone
              1 fighter moved from 33 Sea Zone to 46 Sea Zone
              1 fighter moved from Wake Island to 46 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Dutch New Guinea
                  Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits
                      Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Dutch New Guinea
                  Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Libya
                  Americans attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
                  Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              3 infantry moved from Algeria to Morocco
              2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 92 Sea Zone to 91 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
              1 aaGun, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
              1 mech_infantry moved from 55 Sea Zone to Northern Territory
              3 fighters moved from 45 Sea Zone to 55 Sea Zone
              1 fighter moved from Dutch New Guinea to 55 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 46 Sea Zone to 55 Sea Zone
              1 tactical_bomber moved from Dutch New Guinea to New Guinea
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 infantry placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 carrier and 1 transport placed in 101 Sea Zone
              2 submarines placed in 101 Sea Zone
              1 fighter placed in Western United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Tsinghai to Kansu
              7 infantry moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Tunisia to Tobruk
              3 armour and 2 mech_infantrys moved from Egypt to Tobruk
              1 bomber moved from Egypt to Tobruk
              1 infantry moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from India to Sumatra
              2 infantry moved from Burma to Yunnan
              2 fighters moved from India to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tobruk
                  British attack with 4 armour, 1 bomber and 2 mech_infantrys
                  Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      British roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Tobruk, round 2 : 2/7 hits, 3,00 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,50 expected hits
                      1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                      British roll dice for 4 armour, 1 bomber and 1 mech_infantry in Tobruk, round 3 : 1/6 hits, 2,83 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                      British roll dice for 4 armour, 1 bomber and 1 mech_infantry in Tobruk, round 4 : 4/6 hits, 2,83 expected hits
                      Italians roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
              Battle in Sumatra
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 0/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 4 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Sumatra
                  British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 marine moved from West India to India
              2 fighters moved from Yunnan to Tsinghai
              2 fighters moved from Persia to Tsinghai
              2 artilleries and 6 infantry moved from Iraq to Northwest Persia
              1 artillery and 4 infantry moved from Persia to Northwest Persia
              1 aaGun and 1 infantry moved from Eastern Persia to Persia
              1 infantry moved from Egypt to Trans-Jordan
              2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from Tunisia to 91 Sea Zone
              1 bomber moved from Tobruk to Morocco
              5 mech_infantrys moved from Burma to India
              4 mech_infantrys moved from India to Burma
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - British
              2 fighters placed in United Kingdom
              2 infantry and 1 mech_infantry placed in Persia
              1 infantry placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 armour and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0,83
      Americans regular : 0,67
      Italians regular : -1,17
      Japanese regular : 1,67
      British regular : -4,00
      

      Savegame

      posted in League
      P
      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      I hit on 3rd round with my tac.

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      miss again.

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      @pejon_88 [dice 1d6]

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      @pejon_88 2nd round since no hits yet…

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      miss 1st round.

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      @pejon_88 [dice 1d6]

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      @pejon_88 One of my inf didn’t unload to Sumatra. I will roll dice bot here. 1st combat round 1 inf.

      posted in League
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      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Tsinghai to Kansu
              7 infantry moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,83
      Japanese regular : 1,33
      

      Savegame

      posted in League
      P
      Pejon_88
    • RE: 20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 2 mech_infantrys moved from Tunisia to Libya
              1 submarine moved from 33 Sea Zone to 45 Sea Zone
              1 fighter moved from New Guinea to Dutch New Guinea
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
              3 fighters moved from 33 Sea Zone to 45 Sea Zone
              1 fighter moved from 33 Sea Zone to 46 Sea Zone
              1 fighter moved from Wake Island to 46 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Dutch New Guinea
                  Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits
                      Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Dutch New Guinea
                  Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Libya
                  Americans attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
                  Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              3 infantry moved from Algeria to Morocco
              2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 92 Sea Zone to 91 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
              1 aaGun, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
              1 mech_infantry moved from 55 Sea Zone to Northern Territory
              3 fighters moved from 45 Sea Zone to 55 Sea Zone
              1 fighter moved from Dutch New Guinea to 55 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 46 Sea Zone to 55 Sea Zone
              1 tactical_bomber moved from Dutch New Guinea to New Guinea
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 infantry placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 carrier and 1 transport placed in 101 Sea Zone
              2 submarines placed in 101 Sea Zone
              1 fighter placed in Western United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Italians regular : 0,67
      Japanese regular : 0,67
      

      Savegame

      posted in League
      P
      Pejon_88