Yes, hard decisions in E Poland. Glad the game is underway!
PtV AEV v 666 (axis +7)
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Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to 45 Sea Zone 1 cruiser and 1 submarine moved from 55 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas Game History
Round: 20 Purchase Units - Germans Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Germany to Slovakia Hungary 1 fighter and 5 tactical_bombers moved from Germany to Slovakia Hungary 1 artillery and 3 infantry moved from Northern Italy to Southern France 2 bombers moved from Southern Italy to Slovakia Hungary 3 infantry moved from France to Southern France 1 marine moved from France to Southern France 4 mech_infantrys moved from Normandy Bordeaux to Southern France 5 armour moved from Normandy Bordeaux to Southern France 2 fighters moved from United Kingdom to Southern France 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone 1 armour and 1 infantry moved from 84 Sea Zone to French Equatorial Africa 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 armour moved from Gibraltar to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria Combat - Germans Battle in French Equatorial Africa Battle in Slovakia Hungary Germans attack with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans win, taking French Equatorial Africa from French, taking Slovakia Hungary from Russians with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 5 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 4 mech_infantrys British defend with 4 artilleries and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans win, taking Southern France from Americans with 5 armour, 2 fighters, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery and 6 infantry Casualties for Americans: 3 infantry Casualties for British: 4 artilleries and 4 infantry Battle in Algeria Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans win, taking Algeria from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 carriers and 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 2 transports moved from 93 Sea Zone to 94 Sea Zone 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 2 fighters moved from Southern France to 94 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Germany 2 bombers moved from Slovakia Hungary to Southern Italy 2 aaGuns, 5 artilleries and 15 infantry moved from Archangel to Karelia 1 infantry moved from Vyborg to Finland 1 aaGun, 1 artillery and 2 infantry moved from Vyborg to Karelia Place Units - Germans 3 infantry placed in United Kingdom 10 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
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Game History
Round: 20 Purchase Units - Russians Russians buy 3 armour, 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Poland to Slovakia Hungary 3 fighters moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 infantry moved from Leningrad to Archangel 3 fighters moved from Leningrad to Archangel 1 artillery and 11 infantry moved from Gorky to Vologda 1 armour moved from Shansi to Jehol Chinese take Jehol from Japanese 1 armour moved from Jehol to Anhwe 1 fighter moved from Poland to Slovakia Hungary 3 fighters moved from Baltic States to Slovakia Hungary Combat - Russians Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 11 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 11 infantry in Vologda, round 2 : 4/12 hits, 2,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 7 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 7 fighters and 1 infantry in Slovakia Hungary, round 2 : 6/8 hits, 3,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win with 7 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Slovakia Hungary to Poland 3 fighters moved from Slovakia Hungary to Baltic States 3 fighters moved from Slovakia Hungary to Eastern Poland 10 infantry moved from Leningrad to Baltic States 1 artillery moved from Leningrad to Baltic States 5 infantry moved from Russia to Smolensk 3 fighters moved from Archangel to Leningrad 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Shansi to Anhwe 1 artillery moved from Korea to Northern Manchuria 1 infantry moved from Siberia to Sakha 2 armour moved from Kiangsi to Anhwe Place Units - Russians 1 transport placed in 118 Sea Zone 1 artillery and 1 infantry placed in Leningrad 3 artilleries placed in Poland 1 armour and 5 infantry placed in Russia Russians undo move 4. 2 armour and 1 infantry placed in Urals 1 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 3,33
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Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 6 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima 2 fighters moved from 20 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kwangtung to Kiangsi 1 armour and 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Eastern India to 40 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone Japanese take 82 Sea Zone from British 1 marine moved from 82 Sea Zone to Southern Persia 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Western India to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 transports moved from 132 Sea Zone to 20 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 2 bombers moved from Kwangtung to Hopei 1 bomber moved from Kwangtung to Tsinghai 1 bomber moved from Kwangtung to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Hopei 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Japan to Iwo Jima 1 fighter moved from Japan to Iwo Jima Combat - Japanese Battle in Southern Persia Battle in Siberia Battle in Jehol Battle in Iraq Battle in Korea Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 0/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima Japanese roll dice for 3 fighters and 1 infantry in Iwo Jima, round 3 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Southern Persia from British, taking Siberia from Russians, taking Jehol from Chinese, taking Iraq from British, taking Korea from Russians, taking Iwo Jima from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 cruiser moved from 132 Sea Zone to 37 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 132 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Shantung 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 2 fighters moved from Iwo Jima to Japan 2 fighters moved from Kiangsu to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 10 carriers, 1 cruiser, 10 fighters, 10 tactical_bombers and 4 transports moved from 132 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Kwangtung 2 artilleries and 3 infantry moved from Shan State to Burma 1 carrier, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 82 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 bombers moved from Hopei to Eastern India 2 bombers moved from Tsinghai to Kwangtung 1 infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Kiangsu to Kwangtung 1 armour moved from Shan State to Eastern India Place Units - Japanese 3 infantry placed in Eastern India 3 infantry placed in French Indo China 1 artillery placed in Japan 9 submarines placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 1.50
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Scramble option to sz 36 only, since there is no defending unit in sz 94 nor in Morocco.
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@aequitas-et-veritas no thanks
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Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Shantung Combat - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shantung: 2 infantry EDIT: Removing units owned by Chinese from Southern Manchuria: 1 fighter and 1 infantry EDIT: Adding units owned by Chinese to Northern Manchuria: 1 fighter and 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 2 infantry EDIT: Turning off Edit Mode Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese defend with 1 infantry Battle in Shantung Japanese defend with 1 infantry Non Combat Move - Chinese 1 fighter moved from Northern Manchuria to Anhwe Place Units - Chinese 3 infantry placed in Anhwe 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,33
I apologize for the Edits. I was in a hurry and did oversee the same mistake as on my last China move. The possibility of your Ftr to scramble to land in China.
I hope that is ok with you that i edit these two battles out. -
Game History
Round: 20 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Italians collect 8 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50
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Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Victoria ANZAC take Victoria from Japanese 1 armour moved from Victoria to South Australia ANZAC take South Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
I assume you know about the Sub-Hack?
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@aequitas-et-veritas sub hack?
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No scrambles.
Please ask Round for round Ool regarding the sea battle.
Thank you. -
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas sub hack?
I placed my Anzak Sub into your IJN bulk.
That means you have to decide to attack it or leave it be.
If you attack it, you no longer can load and offload in NCM there on this turn
If you decide to leave it unattacked, it will cnvy dmg you
That is all to it. -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas sub hack?
I placed my Anzak Sub into your IJN bulk.
That means you have to decide to attack it or leave it be.
If you attack it, you no longer can load and offload in NCM there on this turn
If you decide to leave it unattacked, it will cnvy dmg you
That is all to it.got it,
with respect to the Morroco land battle, I think I need to make one change, not going to take the marine. I assume you want the same, no scramble. I will be out most of the day, so let me know if you will want any changes, I doubt it. and I’ll get this done ASAP. Thanks
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Correct and fine with me!
Happy New year!!
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@aequitas-et-veritas happy new year!
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@aequitas-et-veritas 2 lousy hits…:(
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@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas 2 lousy hits…:(
Sink SS and DD, please.
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@aequitas-et-veritas I forgot to attack with the german bombers?!?! What am I doing