• '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Fighter moved from Townsville to 114 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry and 1 Tank moved from Townsville to Queensland
    
        Place Units - Anzac
            1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Artillery and 1 Infantry moved from Lapland to Murmansk
            1 Destroyer and 1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            1 Fighter moved from Helsinki to Murmansk
    
        Purchase Units - Finns
            Finns buy 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Murmansk
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Murmansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Murmansk, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Murmansk, round 4 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Murmansk
                Finns win, taking Murmansk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Murmansk to Lapland
            1 Infantry moved from Tampere to Kotka
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Tank moved from Tampere to Oulu
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Krakow
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Fighter moved from Bangkok to 110 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to East And South Borneo
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
                  Thai take S.French Indochina from French
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
                Dutch defend with 1 Destroyer and 1 Submarine
                    Thai roll dice for 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Thai lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Fighter, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Submarine
                Casualties for Dutch: 1 Destroyer and 1 Submarine
            Battle in East And South Borneo
            Battle in Java
            Battle in S.Thailand
                Thai attack with 1 Artillery and 1 Infantry
                French defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand
                Thai win, taking East And South Borneo from Dutch, taking Java from Dutch, taking S.Thailand from French with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from 110 Sea Zone to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Thai regular : 2.00
    Dutch regular : 0.33
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag, 1 Infantry
    East And South Borneo : 1 flag, 1 Artillery
    Java : 1 flag, 1 Infantry
    S.Thailand : 1 Artillery
    Bangkok : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    105 Sea Zone : 1 Transport
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 68 / 69
    Russians : 99 / 113
    Italians : 45 / 51
    French : 49 / 53
    Yamamoto : 57 / 60
    Chinese : 35 / 42
    Hisaichi : 60 / 60
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 20 / 24
    Finns : 16 / 16
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 92 / 50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 13 Sea Zone
            1 Bomber moved from South Central USA to 25 Sea Zone
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from South Central USA to E.Mexico
            1 Infantry moved from Southwest USA to W.Mexico
            1 Infantry moved from Southwest USA to W.Mexico
            2 Tanks moved from San Francisco to W.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Artillery moved from Southwest USA to W.Mexico
            1 Fighter moved from Manila to 101 Sea Zone
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Colombia: 1 Infantry
            EDIT: Adding units owned by Americans to Amazon: 1 Infantry
            EDIT: Changing ownership of Amazon from Neutral to Americans
            EDIT: Turning off Edit Mode
            Americans buy 3 Carriers and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 3 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 4/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 13 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                 retreated to 13 Sea Zone
            Battle in 101 Sea Zone
                Americans attack with 1 Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Fighter in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans winGermans win with 1 Submarine remaining with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Americans
            1 Fighter could not land in 91 Sea Zone and was removed
            1 Fighter moved from 101 Sea Zone to West Papua
            1 Fighter moved from Midway to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
            1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Destroyer, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Artillery moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            2 Artillerys and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            2 Infantrys moved from Colombia to Amazon
            1 Fighter moved from 13 Sea Zone to Amazon
            1 Bomber moved from 13 Sea Zone to Amazon
            1 Infantry moved from North Central USA to South Central USA
            1 AAGun moved from South Central USA to South Atlantic USA
            1 Bomber moved from 25 Sea Zone to Amazon
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            3 Carriers placed in 91 Sea Zone
            1 Fighter placed in San Francisco
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 1.00
    Neutral regular : -1.50
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    West Papua : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Factory and 1 Fighter
    Pearl Harbor : 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 7 Infantrys
    South Central USA : 1 Factory and 1 Infantry
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Northeast USA : 1 Infantry
    Kauai : 1 Infantry
    Midway : 1 Infantry
    Manila : 1 Artillery and 2 Infantrys
    Kermandec : 1 Infantry
    Northwest USA : 1 Infantry
    South Atlantic USA : 2 AAGuns, 1 Factory and 1 Infantry
    W.Mexico : 1 flag, 1 Artillery, 2 Infantrys and 3 Tanks
    Amazon : 1 flag, 2 Bombers, 1 Fighter and 3 Infantrys
    E.Mexico : 1 flag, 1 Infantry and 3 Tanks
    91 Sea Zone : 5 Carriers, 3 Destroyers, 5 Fighters, 2 Submarines and 4 Transports
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 68 / 69
    Russians : 99 / 113
    Italians : 45 / 51
    French : 49 / 53
    Yamamoto : 57 / 60
    Chinese : 35 / 42
    Hisaichi : 60 / 60
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 20 / 24
    Finns : 16 / 16
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 97
    

    Savegame


  • I edited bavk a Ft off Hawaii , as it died after non com. Should I have landed it in Hawaii? Sorry! Don’t mean to cheat.


  • @Witt LHTR needs to be selected in game options…


  • Landing your air units in Amazon isn’t a legal move since you took that territory on that round…those should be edited somewhere else.


  • @captainwalker didn’t occur to me about Amazon. Funny how the AI allowed that. Won’t have time to play . Perhaps @Karl7 (Russia ) can move them elsewhere on his go.


  • @Witt it allowed that because Amazon wasn’t taken in the combat phase…the walk in was edited. Let Karl know where you want them.


  • @captainwalker of course. Silly me!
    Karl: please put them where you can. I really can’t play today.

  • Liaison TripleA '11 '10

    It’s Germany now… :)

    I do need to move these aircraft somewhere so I can coordinate my sub placement.

    Please let me know where you want them. I have a file open with the LHTR rule added. Looking forward to making the move.


  • Just put them in Suriname…they can all land there legally and it’s right next to Amazon.


  • @captainwalker we agreed on Columbia.

    Posting soon


  • @Gargantua good luck with Germany!


  • @captainwalker said in WaW Team Game VII!:

    @Gargantua good luck with Germany!

    What? BAD LUCK for germany!

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amazon: 2 Bombers and 1 Fighter
            EDIT: Adding units owned by Americans to Colombia: 2 Bombers and 1 Fighter
            EDIT: Turning off Edit Mode
            1 Infantry moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Tank moved from Hungary to Warsaw
            3 Infantrys moved from Danzig to Warsaw
            1 Artillery moved from Hungary to Krakow
            1 Tank moved from Krakow to Warsaw
            2 Tanks moved from Danzig to Warsaw
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Germans take Latvia from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Stockholm
            2 Fighters moved from Lapland to Stockholm
            1 Submarine moved from 12 Sea Zone to 22 Sea Zone
            1 Submarine moved from 13 Sea Zone to 2 Sea Zone
            2 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from Provence to 43 Sea Zone
            1 Tank moved from Provence to 43 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Infantrys and 1 Tank moved from 41 Sea Zone to N.Algeria
                  Germans take N.Algeria from French
            2 Infantrys moved from Tripoli to S.Tunisia
            1 Artillery and 3 Infantrys moved from Lapland to Upper Norrland
            1 Fighter moved from Lapland to Upper Norrland
            2 Stukas moved from Hamburg to Picardy
            2 Infantrys moved from Lorraine to Picardy
            2 Artillerys, 4 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            4 ArmoredCars moved from Rhine to Burgundy
            1 Tank moved from Provence to Burgundy
            1 Tank moved from Rhine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            3 ArmoredCars and 1 Tank moved from Hamburg to Lorraine
            1 Bomber moved from Lombardy to Picardy
    
        Purchase Units - Germans
            Germans buy 1 Elite, 2 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Picardy, round 2 : 4/5 hits, 2.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Warsaw
                Germans attack with 3 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 4 Tanks in Warsaw, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Upper Norrland, round 2 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Upper Norrland, round 3 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Burgundy
                Germans attack with 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks in Burgundy, round 2 : 10/26 hits, 10.50 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 2 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 2 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in Stockholm
                Germans attack with 2 Fighters and 2 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Battleship in Stockholm, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Germans roll dice for 2 Fighters and 2 Infantrys in Stockholm, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Germans
            2 Fighters moved from Stockholm to Hamburg
            1 Bomber and 2 Stukas moved from Picardy to Lorraine
            1 AAGun moved from Lorraine to Burgundy
            3 Infantrys moved from Hungary to E.Romania
            2 Artillerys and 3 Infantrys moved from Croatia to Hungary
            4 Infantrys moved from Silesia to Krakow
            1 Artillery moved from Danzig to Krakow
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 Infantry moved from Danzig to East Prussia
            1 Fighter moved from Upper Norrland to Hamburg
            1 AAGun moved from Brandenburg to Pomerania
    
        Place Units - Germans
            4 Tanks placed in Provence
            3 Mech.Infs placed in Bavaria
            4 Mech.Infs placed in Rhine
            1 Elite and 2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : 2.67
    Neutral regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amazon: 2 Bombers and 1 Fighter
            EDIT: Adding units owned by Americans to Colombia: 2 Bombers and 1 Fighter
            EDIT: Turning off Edit Mode
            1 Infantry moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Tank moved from Hungary to Warsaw
            3 Infantrys moved from Danzig to Warsaw
            1 Artillery moved from Hungary to Krakow
            1 Tank moved from Krakow to Warsaw
            2 Tanks moved from Danzig to Warsaw
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Germans take Latvia from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Stockholm
            2 Fighters moved from Lapland to Stockholm
            1 Submarine moved from 12 Sea Zone to 22 Sea Zone
            1 Submarine moved from 13 Sea Zone to 2 Sea Zone
            2 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from Provence to 43 Sea Zone
            1 Tank moved from Provence to 43 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Infantrys and 1 Tank moved from 41 Sea Zone to N.Algeria
                  Germans take N.Algeria from French
            2 Infantrys moved from Tripoli to S.Tunisia
            1 Artillery and 3 Infantrys moved from Lapland to Upper Norrland
            1 Fighter moved from Lapland to Upper Norrland
            2 Stukas moved from Hamburg to Picardy
            2 Infantrys moved from Lorraine to Picardy
            2 Artillerys, 4 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            4 ArmoredCars moved from Rhine to Burgundy
            1 Tank moved from Provence to Burgundy
            1 Tank moved from Rhine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            3 ArmoredCars and 1 Tank moved from Hamburg to Lorraine
            1 Bomber moved from Lombardy to Picardy
    
        Purchase Units - Germans
            Germans buy 1 Elite, 2 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Picardy, round 2 : 4/5 hits, 2.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Warsaw
                Germans attack with 3 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 4 Tanks in Warsaw, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Upper Norrland, round 2 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Upper Norrland, round 3 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Burgundy
                Germans attack with 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks in Burgundy, round 2 : 10/26 hits, 10.50 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 7 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 2 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 2 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in Stockholm
                Germans attack with 2 Fighters and 2 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Battleship in Stockholm, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Germans roll dice for 2 Fighters and 2 Infantrys in Stockholm, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Germans
            2 Fighters moved from Stockholm to Hamburg
            1 Bomber and 2 Stukas moved from Picardy to Lorraine
            1 AAGun moved from Lorraine to Burgundy
            3 Infantrys moved from Hungary to E.Romania
            2 Artillerys and 3 Infantrys moved from Croatia to Hungary
            4 Infantrys moved from Silesia to Krakow
            1 Artillery moved from Danzig to Krakow
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 Infantry moved from Danzig to East Prussia
            1 Fighter moved from Upper Norrland to Hamburg
            1 AAGun moved from Brandenburg to Pomerania
    
        Place Units - Germans
            4 Tanks placed in Provence
            3 Mech.Infs placed in Bavaria
            4 Mech.Infs placed in Rhine
            1 Elite and 2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : 2.67
    Neutral regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    Reposted to update LHTR rules

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