Many players seem to have a problem with the cruiser, with most considering it overpriced. I know there’s been quite a bit of tinkering with that unit over in the House Rules section, from lowering the cost to adding anti-aircraft ability, and so on. Is it possible, though, that we’re simply not maximizing the value of cruisers within the OOB rules?
As I see it, the cruiser is overpriced if purchased and used in combat alone. When paired with a destroyer, however, it’s value increases considerably. Consider this:
Cruiser + Destroyer = Cost: 20 Attack/Defense Value: 5 Hits to kill: 2
Battleship = Cost: 20 Attack/Defense Value: 4 Hits to kill: 2
I know the BB still has an advantage, in that one hit doesn’t change the A/D value and it can be repaired. On the other hand, the CA+DD combo has a slightly greater chance of scoring one hit (and can potentially score two hits) per combat round.
With all the above in mind, if you’re buying units in anticipation of naval combat (as opposed to naval combat + amphibious assault), wouldn’t the CA+DD combo offer slightly better value than one BB?