JWW V AeT (allies) game 2


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/16 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Romania to Egypt
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from Eastern Poland to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun moved from Baltic States to Novgorod
            4 mech_infantrys moved from Poland to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 tactical_bomber moved from Belarus to 115 Sea Zone
            1 tactical_bomber moved from Belarus to Baltic States
            2 infantry moved from Baltic States to Novgorod
            7 infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
            3 armour and 2 mech_infantrys moved from Poland to Bessarabia
            3 armour and 1 artillery moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
    
        Place Units - Germans
            1 bomber placed in France
            4 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
    Romania : 1 bomber and 1 infantry
    Poland : 1 aaGun
    Germany : 1 factory_major and 6 mech_infantrys
    Southern Italy : 1 bomber and 1 fighter
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 1 aaGun, 2 armour, 2 mech_infantrys and 1 tactical_bomber
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys
    Bessarabia : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 5 mech_infantrys
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 1 infantry
    Greece : 1 flag
    99 Sea Zone : 1 infantry
    115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 31 / 42
    Japanese : 56 / 61
    Americans : 51 / 71
    Chinese : 4 / 6
    British : 24 / 28
    UK_Pacific : 10 / 13
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour, 1 artillery and 1 mech_infantry moved from Smolensk to Russia
            1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun and 4 infantry moved from Archangel to Vologda
            6 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            1 infantry placed in Ukraine
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,00
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hopei to Shensi
            1 armour moved from Hunan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            1 marine moved from Borneo to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Yunnan to Shensi
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Malaya to Burma
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hopei to Shensi
            1 armour moved from Hunan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            1 marine moved from Borneo to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Yunnan to Shensi
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Malaya to Burma
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Java
                Japanese attack with 2 artilleries, 4 infantry and 2 marines
                British defend with 2 infantry; ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 4 infantry and 2 marines in Java, round 2 : 3/8 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Java
                Japanese win, taking Aleutian Islands from Americans, taking Java from UK_Pacific with 2 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 4 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to Manchuria
            1 aaGun and 2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Burma to French Indo China
            3 tactical_bombers moved from Shensi to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : 2.33
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 7 infantry and 2 tactical_bombers
    Shensi : 1 flag, 1 armour and 3 infantry
    Yunnan : 1 flag, 4 artilleries
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun and 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry and 3 tactical_bombers
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Aleutian Islands : 1 flag, 2 infantry
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 2 artilleries, 3 infantry and 2 marines
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 3 transports
    41 Sea Zone : 1 flag
    45 Sea Zone : 1 destroyer
    35 Sea Zone : 1 destroyer
    25 Sea Zone : 1 destroyer
    8 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 32 / 39
    Japanese : 64 / 72
    Americans : 51 / 71
    Chinese : 1 / 6
    British : 24 / 28
    UK_Pacific : 5 / 13
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            2 bombers moved from New Zealand to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            2 bombers moved from Eastern United States to Algeria
            1 armour and 1 infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 bombers in 55 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Neutral_Axis defend with 3 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Algeria, round 2 : 3/4 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Algeria to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from 8 Sea Zone to Western United States
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            3 bombers moved from 55 Sea Zone to India
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            3 bombers placed in Western United States
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Kansu
            1 fighter and 6 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Shensi, round 2 : 2/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shensi, round 4 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Shensi, round 5 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Tunisia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis, 1 infantry owned by the British and 1 fighter owned by the British lost in Iraq
                Neutral_Axis win with no units remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Belgian Congo
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 2 fighters
                Italians defend with 1 artillery
                    British roll dice for 2 fighters in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Morocco to Gibraltar
            2 fighters moved from Tunisia to Morocco
            1 fighter moved from Burma to 80 Sea Zone
            1 tactical_bomber moved from Burma to 80 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour and 1 bomber placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    Italians : 0,33
    Americans : 0,67
    Chinese : -1,33
    Neutral_Axis : 2,67
    Japanese : -3,17
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 infantry moved from Syria to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            2 fighters moved from Egypt to 98 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Romania to Western Ukraine
            1 aaGun and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,3,3,6,1
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 marine
    Alexandria : 1 flag
    Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
    Cyprus : 1 flag
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Bessarabia : 1 aaGun and 2 infantry
    Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
    Crete : 1 flag
    Greece : 2 infantry
    97 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 artillery and 2 infantry
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 cruiser moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,00
    

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 60 PUs; 
            Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 bomber moved from Romania to Archangel
            1 bomber moved from France to Ukraine
            1 bomber moved from Southern Italy to Belarus
            1 tactical_bomber moved from Baltic States to Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 60 PUs; 
            Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 bomber moved from Romania to Archangel
            1 bomber moved from France to Ukraine
            1 bomber moved from Southern Italy to Belarus
            1 tactical_bomber moved from Baltic States to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Belarus to Novgorod
            1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Belarus to Western Ukraine
            2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
            3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Bessarabia to Western Ukraine
            1 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Poland to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Baltic States to Novgorod
            1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Bulgaria to Romania
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern Italy to Trans-Jordan
            1 fighter moved from Western Germany to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            3 fighters placed in Western Germany
            2 fighters placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Russians : 1.00
    

    Territory Summary for Germans :

    Trans-Jordan : 2 fighters
    Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Romania : 1 infantry
    Poland : 3 mech_infantrys
    Germany : 1 factory_major
    Southern Italy : 1 mech_infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 infantry and 11 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 1 aaGun, 11 armour, 4 artilleries, 1 bomber, 11 infantry, 17 mech_infantrys and 2 tactical_bombers
    Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 71
    Russians : 27 / 39
    Japanese : 61 / 72
    Americans : 53 / 74
    Chinese : 3 / 3
    British : 25 / 25
    UK_Pacific : 6 / 9
    Italians : 21 / 34
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Paulau Island, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Paulau Island
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,33
    

    Savegame


  • @aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 23 infantry moved from Bryansk to Tambov
            3 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Smolensk to Bryansk
            1 aaGun and 4 infantry moved from Vologda to Samara
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Smolensk to Bryansk
            1 aaGun and 21 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame


  • @JWWII said in JWW V AeT (allies) game 2:

    @aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??

    I apologize for that. i got confused it seems.
    A Cold is giving me a hard time at the Moment.
    Again, my apology!


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            4 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            2 tactical_bombers moved from Anhwe to Shensi
            1 tactical_bomber moved from Anhwe to Shensi
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Sikang
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Java to 42 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            4 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            2 tactical_bombers moved from Anhwe to Shensi
            1 tactical_bomber moved from Anhwe to Shensi
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Sikang
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Java to 42 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Hawaiian Islands
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Shensi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            4 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 marines moved from Java to 42 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 aaGun and 7 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Anhwe to Hopei
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            3 tactical_bombers moved from Shensi to Hunan
            1 bomber moved from Sikang to Hunan
            1 bomber moved from Burma to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 tactical_bombers moved from Manchuria to Hunan
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 3.83
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag, 1 aaGun and 7 infantry
    Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 artillery
    Hunan : 1 flag, 1 aaGun, 1 bomber, 1 infantry and 5 tactical_bombers
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 2 artilleries
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 marines
    Aleutian Islands : 1 flag, 2 infantry
    Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    45 Sea Zone : 1 transport
    35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 51 / 71
    Russians : 30 / 37
    Japanese : 64 / 77
    Americans : 52 / 74
    Chinese : 2 / 3
    British : 25 / 25
    UK_Pacific : 5 / 9
    Italians : 21 / 34
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 bombers moved from India to Iraq
            1 submarine moved from 39 Sea Zone to 45 Sea Zone
                  Americans take 41 Sea Zone from Japanese
                  Americans take 42 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 32 Sea Zone to 26 Sea Zone
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
            5 fighters moved from 32 Sea Zone to Hawaiian Islands
            1 cruiser moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from Western United States to Aleutian Islands
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 cruiser and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking French West Africa from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 2 bombers and 1 mech_infantry in Aleutian Islands, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hawaiian Islands
                Americans attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/9 hits, 4,17 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 3 bombers
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 3 bombers in Iraq, round 2 : 2/3 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Iraq
                 retreated to Iraq
                Italians win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Iraq to Persia
            1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Aleutian Islands to British Columbia
            3 mech_infantrys moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            2 bombers moved from Western United States to Queensland
            2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            2 bombers moved from Morocco to Gibraltar
            5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter and 1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
            3 artilleries and 16 infantry moved from India to Burma
            1 bomber moved from Gibraltar to Iraq
    
        Combat - British
            Battle in French Madagascar
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 3 artilleries and 16 infantry
                Japanese defend with 2 artilleries
                    British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 4/19 hits, 4,17 expected hits
                    Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            2 fighters moved from Morocco to Gibraltar
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 destroyer placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : -0,67
    Americans : -0,67
    Chinese : -1,83
    Japanese : 1,00
    

    Savegame

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