TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 bombers moved from New Zealand to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
2 bombers moved from Eastern United States to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers in 55 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 bombers and 1 infantry
Neutral_Axis defend with 3 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Algeria, round 2 : 3/4 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Americans
2 bombers moved from Algeria to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 8 Sea Zone to Western United States
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
3 bombers moved from 55 Sea Zone to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 3.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 fighter and 6 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 3 infantry in Shensi, round 2 : 2/4 hits, 1,50 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Shensi, round 4 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shensi, round 5 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to Tunisia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from 80 Sea Zone to Iraq
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis, 1 infantry owned by the British and 1 fighter owned by the British lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 2 fighters
Italians defend with 1 artillery
British roll dice for 2 fighters in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Morocco to Gibraltar
2 fighters moved from Tunisia to Morocco
1 fighter moved from Burma to 80 Sea Zone
1 tactical_bomber moved from Burma to 80 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
1 armour and 1 bomber placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,67
Italians : 0,33
Americans : 0,67
Chinese : -1,33
Neutral_Axis : 2,67
Japanese : -3,17
Savegame