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TAW: Witt (Rome) vs AetV (Carthage)

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    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Pontus
                1 chariot moved from Odessus to Sardica

    Purchase Units - Pontus
                Pontus buy 1 hoplite and 1 phalanx; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus
                Battle in Sardica
                    Pontus attack with 1 chariot
                    AI_Barbarians defend with 1 warrior
                        Pontus roll dice for 1 chariot in Sardica, round 2 :  1/1 hits
                        AI_Barbarians roll dice for 1 warrior in Sardica, round 2 :  0/1 hits
                        1 warrior owned by the AI_Barbarians lost in Sardica
                    Pontus win, taking Sardica from AI_Barbarians with 1 chariot remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - Pontus
                1 chariot moved from Tavium to Sinope
                1 chariot moved from Tavium to Heraclea Pontica
                1 flagship and 2 triremes moved from SZ 72 to SZ 76

    Place Units - Pontus
                1 hoplite and 1 phalanx placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                    Pontus rolls :  1/1 hits
                Pontus removing all Technology Tokens after successful research.
                Pontus discover conscription

    Activate Technology - Pontus
                Pontus activating conscription

    Turn Complete - Pontus
                Pontus collect 13 PUs; end with 13 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 12 PUs
                Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 11 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 9 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 8 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 11 PUs

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    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Seleucid
                1 hoplite moved from Bostra to Petra
                      Seleucid take Petra from Egypt
                2 hoplites and 1 phalanx moved from Damascus to Sidon
                1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 65 to SZ 60
                1 hoplite moved from Vologesia to Babylon
                      Seleucid take Babylon from Parthia
                1 hoplite moved from Ninive to Hatra
                1 phalanx moved from Edessa to Antioch

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 1 suprareme and 3 warelephants; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 2 hoplites and 1 phalanx
                    Egypt defend with 1 chariot
                        Seleucid roll dice for 2 hoplites and 1 phalanx in Sidon, round 2 :  0/3 hits
                        Egypt roll dice for 1 chariot in Sidon, round 2 :  0/1 hits
                        Seleucid roll dice for 2 hoplites and 1 phalanx in Sidon, round 3 :  2/3 hits
                        Egypt roll dice for 1 chariot in Sidon, round 3 :  0/1 hits
                        1 chariot owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot

    Non Combat Move - Seleucid
                1 bireme and 1 flagship moved from SZ 61 to SZ 60

    Place Units - Seleucid
                1 suprareme placed in SZ 61
                2 cataphracts and 3 warelephants placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                    Seleucid roll 1,6 and gets 1 hit
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover quinqueremes

    Activate Technology - Seleucid
                Seleucid activating quinqueremes

    Turn Complete - Seleucid
                Seleucid collect 68 PUs; end with 68 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 66 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 65 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 68 PUs

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    I have been diced again with my bosporussians. :-(

    My soccerteam won tonight
    2:1 against Braunschweig yeah.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That is good. Did you watch the game on TV?
    Fiorentina managed to equalise, so we are still third. we were a different team in the second half. the manager brought on our Polish striker, Kalinic. He can’t stop scoring! Next game is Monday, the 30th, at 6pm.

    I saw the Bosporussians lost heavily. Unlucky!

  • 22 21 20 19 18 17 16

    Yes i did.
    It was exciting to the end. We lead 1:0 and then they scored with a beautiful goal.
    Clean shot from 18 meters.
    But then our striker Fuellkrug ended our misery.

    Are you watching champions league (CL) as well?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Egypt
                1 unit repaired.
                1 chariot moved from Jerusalem to Damascus
                      Egypt take Damascus from Seleucid
                1 warelephant moved from Jerusalem to Sidon
                1 phalanx moved from Jerusalem to Sidon
                1 archer moved from Jerusalem to Sidon
                1 chariot moved from Pharan to Petra
                1 chariot moved from Pharan to Petra
                1 archer moved from Jerusalem to Bostra
                      Egypt take Bostra from Seleucid
                1 chariot moved from Pharan to Petra
                1 phalanx moved from Jerusalem to Sidon
                1 leader moved from Jerusalem to Petra

    Purchase Units - Egypt
                Egypt buy 2 archers, 2 chariots and 1 trireme; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 1 archer, 2 phalanxs and 1 warelephant
                    Seleucid defend with 2 hoplites and 1 phalanx
                    Egypt win, taking Sidon from Seleucid with 1 phalanx and 1 warelephant remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 2 hoplites and 1 phalanx
                Battle in Petra
                    Egypt attack with 3 chariots and 1 leader
                    Seleucid defend with 1 hoplite
                    Units damaged: 1 leader owned by the Egypt
                    Egypt win, taking Petra from Seleucid with 3 chariots and 1 leader remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt
                1 bireme, 1 flagship, 1 quadrireme and 3 triremes moved from SZ 59 to SZ 57
                1 warelephant moved from Pharan to Jerusalem
                1 warelephant moved from Pharan to Jerusalem
                1 warelephant moved from Memphis to Pharan
                5 chariots moved from Alexandria to Pharan
                1 phalanx moved from Alexandria to Memphis
                1 archer moved from Alexandria to Memphis

    Place Units - Egypt
                1 trireme placed in SZ 57
                2 archers and 2 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 50 PUs
                city in Alexandria creates 3 PUs; Egypt end with 53 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens

    Territory Summary for Egypt :

    Memphis : 1 archer and 1 phalanx
        Jerusalem : 1 archer, 1 phalanx and 2 warelephants
        Alexandria : 2 archers, 2 chariots, 1 city and 2 walls
        Damascus : 1 flag, 1 chariot
        Petra : 3 chariots and 1 leader
        Cyrene : 1 archer and 1 phalanx
        Bostra : 1 flag, 1 archer
        SZ 57 : 1 bireme, 1 flagship, 1 quadrireme and 4 triremes
        Sidon : 1 phalanx and 1 warelephant
        Pharan : 5 chariots and 1 warelephant

    Production/PUs Summary :

    RomanRepublic : 68 / 67
        GreekCityStates : 44 / 55
        Pergamon : 27 / 26
        Carthage : 60 / 60
        Macedonia : 42 / 48
        Bosporus : 28 / 28
        Pontus : 13 / 11
        Seleucid : 50 / 68
        Egypt : 52 / 53
        Parthia : 35 / 49
        Armenia : 24 / 25
        AI_Barbarians : 12 / 26
        AI_Neutral : 127 / 299

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Parthia
                1 unit repaired.
                1 warelephant moved from Seleucia to Palmyra
                      Parthia take Palmyra from Seleucid
                4 cataphracts and 1 horsearcher moved from Persepolis to Babylon
                1 leader moved from Seleucia to Euphrates
                      Parthia take Euphrates from Seleucid
                1 warelephant moved from Seleucia to Ninive
                      Parthia take Ninive from Seleucid
                3 warelephants moved from Seleucia to Hatra

    Purchase Units - Parthia
                Trigger PARquinqueremes: buyQuinquereme removed from ParthiaProduction
                Trigger PARquinqueremes: buyQuinqueremeX added to ParthiaProduction
                Trigger PARquinqueremesWALL: 1 wall gained by PlayerID named:Parthia
                Parthia buy 6 cataphracts; Remaining resources: 1 PUs; 3 techTokens;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 4 cataphracts and 1 horsearcher
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Babylon from Seleucid with 4 cataphracts and 1 horsearcher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Hatra
                    Parthia attack with 3 warelephants
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Hatra from Seleucid with 2 warelephants remaining. Battle score for attacker is -3
                    Casualties for Seleucid: 1 hoplite
                    Casualties for Parthia: 1 warelephant

    Non Combat Move - Parthia
                1 archer moved from Susa to Seleucia
                1 archer moved from Susa to Seleucia
                1 catapult moved from Ecbatana to Susa
                1 archer moved from East to SZ 84
                1 archer moved from SZ 84 to Albana
                1 archer moved from Albana to Armavira

    Place Units - Parthia
                6 cataphracts and 1 wall placed in Seleucia

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 55 PUs; end with 56 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 54 PUs
                city in Seleucia creates 3 PUs; Parthia end with 57 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 60 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 63 PUs
                city in East creates 1 techTokens; Parthia end with 3 techTokens

    Territory Summary for Parthia :

    Euphrates : 1 flag, 1 leader
        Albana : 1 archer
        Babylon : 1 flag, 4 cataphracts and 1 horsearcher
        Ninive : 1 flag, 1 warelephant
        Armavira : 1 archer
        SZ 84 : 1 flagship and 1 trireme
        Hatra : 1 flag, 2 warelephants
        Susa : 1 catapult and 2 walls
        Palmyra : 1 flag, 1 warelephant
        Seleucia : 1 flag, 2 archers, 6 cataphracts, 1 city and 1 wall
        Persepolis : 1 city and 3 walls
        East : 1 city, 3 walls and 1 warelephant

    Production/PUs Summary :

    RomanRepublic : 68 / 67
        GreekCityStates : 44 / 55
        Pergamon : 27 / 26
        Carthage : 60 / 60
        Macedonia : 42 / 48
        Bosporus : 28 / 28
        Pontus : 13 / 11
        Seleucid : 30 / 68
        Egypt : 52 / 53
        Parthia : 55 / 63
        Armenia : 24 / 25
        AI_Barbarians : 12 / 26
        AI_Neutral : 127 / 299

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Armenia
                8 cataphracts, 1 catapult, 5 horsearchers, 1 leader, 10 skirmishers and 15 spearmen moved from Trapezus to Sinope

    Purchase Units - Armenia
                Armenia buy 5 spearmen; Remaining resources: 0 PUs; 2 techTokens;

    Combat - Armenia
                Battle in Sinope
                    Armenia attack with 8 cataphracts, 1 catapult, 5 horsearchers, 1 leader, 10 skirmishers and 15 spearmen
                    Pontus defend with 3 chariots, 1 city, 3 hoplites, 1 leader, 8 phalanxs, 9 skirmishers and 5 walls
                    Units damaged: 1 leader owned by the Pontus
                    Units damaged: 1 leader owned by the Armenia
                    Armenia win, taking Sinope from Pontus with 7 cataphracts, 1 catapult, 4 horsearchers and 1 leader remaining. Battle score for attacker is 118
                    Casualties for Pontus: 3 chariots, 3 hoplites, 1 leader, 8 phalanxs, 9 skirmishers and 5 walls
                    Casualties for Armenia: 1 cataphract, 1 horsearcher, 10 skirmishers and 15 spearmen

    Non Combat Move - Armenia
                1 spearman moved from Phasis to Armavira
                1 spearman moved from Phasis to Armavira
                1 spearman moved from Phasis to Armavira

    Place Units - Armenia
                4 spearmen placed in Armavira
                1 spearman placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 30 PUs; end with 30 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 28 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 26 PUs
                city in Albana creates 3 PUs; Armenia end with 29 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Sinope creates 3 PUs; Armenia end with 32 PUs
                city in Sinope creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 35 PUs
                city in Armavira creates 1 techTokens; Armenia end with 3 techTokens

    Territory Summary for Armenia :

    Albana : 1 city, 1 spearman and 4 walls
        Phasis : 1 skirmisher
        Sinope : 1 flag, 7 cataphracts, 1 catapult, 1 city, 4 horsearchers and 1 leader
        Trapezus : 1 flag
        Armavira : 1 cataphract, 1 city, 10 spearmen and 3 walls
        SZ 83 : 1 bireme

    Production/PUs Summary :

    RomanRepublic : 68 / 67
        GreekCityStates : 44 / 55
        Pergamon : 27 / 26
        Carthage : 60 / 60
        Macedonia : 42 / 48
        Bosporus : 28 / 28
        Pontus : 7 / 11
        Seleucid : 30 / 68
        Egypt : 52 / 53
        Parthia : 55 / 63
        Armenia : 30 / 35
        AI_Barbarians : 12 / 26
        AI_Neutral : 127 / 299

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - RomanRepublic
                1 unit repaired.

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 legionaires, 1 quinquereme and 1 skirmisher; Remaining resources: 0 PUs; 2 techTokens;

    Non Combat Move - RomanRepublic
                1 bireme moved from SZ 35 to SZ 33
                1 trireme moved from SZ 35 to SZ 34
                1 skirmisher moved from Capua to SZ 34
                1 skirmisher and 1 trireme moved from SZ 34 to SZ 33
                1 skirmisher moved from SZ 33 to Lilybaeum
                2 cataphracts and 1 leader moved from Patavium to Genua
                1 ballista and 8 legionaires moved from Patavium to Verona
                1 cataphract, 2 legionaires and 1 skirmisher moved from Toletum to Valentia
                1 catapult moved from Roma to SZ 28
                1 catapult and 1 quinquereme moved from SZ 28 to SZ 33
                1 catapult moved from SZ 33 to Lilybaeum
                1 legionaire moved from Roma to Capua
                1 skirmisher moved from Roma to Capua
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Delphi to Dodona

    Place Units - RomanRepublic
                1 quinquereme placed in SZ 28
                RomanRepublic undo move 1.
                1 quinquereme placed in SZ 25
                4 legionaires and 1 skirmisher placed in Roma
                3 legionaires placed in Valentia

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 68 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 62 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 60 PUs
                city in Roma creates 3 PUs; RomanRepublic end with 63 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 66 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens

    Territory Summary for RomanRepublic :

    Arretium : 1 wall
        Roma : 1 city, 4 legionaires, 1 skirmisher and 2 walls
        Verona : 1 flag, 1 ballista and 8 legionaires
        Delphi : 1 legionaire
        Tarraco : 1 flag
        Messana : 1 wall
        Toletum : 1 flag
        Capua : 5 legionaires, 1 skirmisher and 1 wall
        SZ 33 : 2 biremes, 1 flagship, 2 quadriremes, 3 quinqueremes and 2 triremes
        Salapia : 1 wall
        SZ 25 : 1 quinquereme
        Lilybaeum : 1 flag, 1 catapult, 8 legionaires and 4 skirmishers
        Genua : 1 flag, 2 cataphracts and 1 leader
        Dodona : 1 legionaire
        Valentia : 1 cataphract, 1 city, 9 legionaires, 2 skirmishers and 2 walls
        Patavium : 1 flag

    Production/PUs Summary :

    RomanRepublic : 68 / 66
        GreekCityStates : 44 / 55
        Pergamon : 27 / 26
        Carthage : 55 / 60
        Macedonia : 42 / 48
        Bosporus : 28 / 28
        Pontus : 7 / 11
        Seleucid : 30 / 68
        Egypt : 52 / 53
        Parthia : 55 / 63
        Armenia : 30 / 35
        AI_Barbarians : 12 / 24
        AI_Neutral : 132 / 431

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - GreekCityStates
                1 quadrireme moved from SZ 68 to SZ 69
                1 trireme moved from SZ 68 to SZ 69
                1 leader moved from Delphi to Apollonia
                3 archers moved from Dodona to Apollonia
                1 hoplite moved from Delphi to Larissa
                1 cavalry, 1 hoplite and 3 skirmishers moved from Athens to Larissa

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 4 cavalrys and 1 trireme; Remaining resources: 0 PUs; 2 techTokens;

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 1 quadrireme and 1 trireme
                    Macedonia defend with 1 bireme
                    GreekCityStates win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 1 bireme
                Battle in Apollonia
                    GreekCityStates attack with 3 archers and 1 leader
                    Macedonia defend with 1 cavalry, 1 city, 1 leader, 1 phalanx and 1 skirmisher
                    Units damaged: 1 leader owned by the Macedonia
                    Units damaged: 1 leader owned by the GreekCityStates
                    3 archers owned by the GreekCityStates and 1 leader owned by the GreekCityStates retreated to Dodona
                Battle in Larissa
                    GreekCityStates attack with 1 cavalry, 2 hoplites and 3 skirmishers
                    Macedonia defend with 1 phalanx
                    GreekCityStates winMacedonia win with 1 cavalry, 1 leader, 1 phalanx and 1 skirmisher remaining, taking Larissa from Macedonia with 1 cavalry, 2 hoplites and 3 skirmishers remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 1 phalanx

    Non Combat Move - GreekCityStates
                Turning on Edit Mode
                EDIT: Removing units owned by GreekCityStates from Larissa: 1 skirmisher
                EDIT: Removing units owned by GreekCityStates from Larissa: 1 skirmisher
                EDIT: Removing units owned by GreekCityStates from Dodona: 1 leader
                EDIT: Removing units owned by GreekCityStates from Dodona: 1 archer
                EDIT: Removing units owned by GreekCityStates from Dodona: 1 archer
                EDIT: Removing units owned by Macedonia from Apollonia: 1 skirmisher
                EDIT: Turning off Edit Mode
                1 skirmisher moved from Sparta to Corinth
                4 cavalrys moved from Sparta to Athens

    Place Units - GreekCityStates
                1 trireme placed in SZ 67
                2 archers and 4 cavalrys placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 49 PUs; end with 49 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 47 PUs
                city in Sparta creates 3 PUs; GreekCityStates end with 50 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens

    Territory Summary for GreekCityStates :

    Sparta : 2 archers, 4 cavalrys, 1 city and 2 walls
        Larissa : 1 flag, 1 cavalry, 2 hoplites and 1 skirmisher
        Corinth : 1 skirmisher
        Athens : 4 cavalrys
        SZ 69 : 1 quadrireme and 1 trireme
        SZ 67 : 1 trireme
        Narbo : 1 flag
        Massilia : 1 hoplite and 2 walls
        Syracuse : 2 cavalrys, 4 hoplites, 2 skirmishers and 4 walls
        SZ 33 : 1 trireme
        Lilybaeum : 2 skirmishers
        Rhodos : 1 hoplite
        Dodona : 1 flag, 1 archer

    Production/PUs Summary :

    RomanRepublic : 68 / 66
        GreekCityStates : 49 / 50
        Pergamon : 27 / 26
        Carthage : 55 / 60
        Macedonia : 37 / 48
        Bosporus : 28 / 28
        Pontus : 7 / 11
        Seleucid : 30 / 68
        Egypt : 52 / 53
        Parthia : 55 / 63
        Armenia : 30 / 35
        AI_Barbarians : 12 / 24
        AI_Neutral : 132 / 431

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Al turned off the wifi, so I have redone my go, as it happened the first time.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pergamon
                1 spearman moved from Nicaea to Byzantium
                      Pergamon take Byzantium from Macedonia
                1 spearman moved from Sardis to SZ 68
                1 spearman and 1 trireme moved from SZ 68 to SZ 62
                1 spearman moved from SZ 62 to Salamis
                2 cavalrys moved from Sardis to Heraclea Pontica
                1 flagship and 2 triremes moved from SZ 68 to SZ 70
                2 cavalrys, 1 leader, 4 phalanxs, 9 skirmishers and 6 spearmen moved from Nicaea to Heraclea Pontica

    Purchase Units - Pergamon
                Trigger PERquinqueremes: buyQuinquereme removed from PergamonProduction
                Trigger PERquinqueremes: buyQuinqueremeX added to PergamonProduction
                Trigger PERquinqueremesWALL: 1 wall gained by PlayerID named:Pergamon
                Pergamon buy 3 cavalrys and 1 spearman; Remaining resources: 3 PUs; 1 techTokens;

    Combat - Pergamon
                Battle in SZ 70
                    Pergamon attack with 1 flagship and 2 triremes
                    Macedonia defend with 1 trireme
                    Pergamon win with 1 flagship and 2 triremes remaining. Battle score for attacker is 15
                    Casualties for Macedonia: 1 trireme
                Battle in Salamis
                Battle in Heraclea Pontica
                    Pergamon attack with 4 cavalrys, 1 leader, 4 phalanxs, 9 skirmishers and 6 spearmen
                    Pontus defend with 1 chariot, 4 hoplites, 3 skirmishers and 2 walls
                    Units damaged: 1 leader owned by the Pergamon
                    1 leader owned by the Pergamon, 6 spearmen owned by the Pergamon, 6 skirmishers owned by the Pergamon, 4 cavalrys owned by the Pergamon and 4 phalanxs owned by the Pergamon retreated to Nicaea
                    Pontus win, taking Salamis from Seleucid with 1 chariot and 1 hoplite remaining. Battle score for attacker is 61
                    Casualties for Pontus: 3 hoplites, 3 skirmishers and 2 walls
                    Casualties for Pergamon: 3 skirmishers

    Non Combat Move - Pergamon
                1 skirmisher and 3 spearmen moved from Pergamum to Nicaea

    Place Units - Pergamon
                3 cavalrys, 1 spearman and 1 wall placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 33 PUs; end with 36 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 35 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 34 PUs
                Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 33 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs
                city in Sardis creates 3 PUs; Pergamon end with 35 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens

    Territory Summary for Pergamon :

    Barcino : 1 spearman and 2 walls
        Halicarnassus : 1 skirmisher, 2 spearmen and 2 walls
        Byzantium : 1 flag, 1 spearman
        Salamis : 1 spearman
        SZ 70 : 1 flagship and 2 triremes
        SZ 62 : 1 trireme
        Sardis : 3 cavalrys, 1 city, 1 spearman and 5 walls
        Tarraco : 1 spearman
        Cydonia : 2 cavalrys and 1 spearman
        Nicaea : 1 flag, 4 cavalrys, 1 leader, 4 phalanxs, 7 skirmishers and 9 spearmen
        Valentia : 1 spearman

    Production/PUs Summary :

    RomanRepublic : 68 / 66
        GreekCityStates : 49 / 50
        Pergamon : 33 / 35
        Carthage : 55 / 60
        Macedonia : 31 / 48
        Bosporus : 28 / 28
        Pontus : 7 / 11
        Seleucid : 24 / 68
        Egypt : 58 / 53
        Parthia : 55 / 63
        Armenia : 30 / 35
        AI_Barbarians : 12 / 24
        AI_Neutral : 132 / 431

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Carthage
                5 hoplites and 5 phalanxs moved from Carthago Nova to Corduba
                1 cavalry moved from Gades to Corduba
                1 trireme moved from SZ 18 to SZ 29
                1 hoplite moved from Igilgili to SZ 29
                1 hoplite and 1 trireme moved from SZ 29 to SZ 17
                1 hoplite moved from SZ 17 to Tarraco

    Purchase Units - Carthage
                Trigger CARwarWALL: 1 wall gained by PlayerID named:Carthage
                Trigger CARwarCollege: 1 leader gained by PlayerID named:Carthage
                Carthage buy 2 biremes, 3 cavalrys and 1 quadrireme; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Corduba
                    Carthage attack with 1 cavalry, 5 hoplites and 5 phalanxs
                    AI_Barbarians defend with 1 warrior
                        Carthage roll dice for 1 cavalry, 5 hoplites and 5 phalanxs in Corduba, round 2 :  7/11 hits
                        AI_Neutral roll dice for 1 warrior in Corduba, round 2 :  0/1 hits
                        1 warrior owned by the AI_Barbarians lost in Corduba
                    Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 5 hoplites and 5 phalanxs remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Tarraco
                    Carthage attack with 1 hoplite
                    Pergamon defend with 1 spearman
                        Carthage roll dice for 1 hoplite in Tarraco, round 2 :  1/1 hits
                        RomanRepublic roll dice for 1 spearman in Tarraco, round 2 :  0/1 hits
                        1 spearman owned by the Pergamon lost in Tarraco
                    Carthage win, taking Tarraco from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 5
                    Casualties for Pergamon: 1 spearman

    Non Combat Move - Carthage
                1 hoplite moved from Gades to Acci
                2 biremes and 2 triremes moved from SZ 15 to SZ 29
                1 cavalry and 1 warelephant moved from Igilgili to Cartenna
                2 cavalrys and 3 hoplites moved from Thenae to Thapsus

    Place Units - Carthage
                2 cavalrys and 1 leader placed in Gades
                2 biremes placed in SZ 32
                Carthage undo move 1.
                1 quadrireme placed in SZ 14
                1 cavalry and 1 leader placed in Gades
                2 cavalrys and 1 wall placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                    Carthage roll 5,6 and gets 1 hit
                Carthage removing all Technology Tokens after successful research.
                Carthage discover conscription

    Activate Technology - Carthage
                Carthage activating conscription

    Turn Complete - Carthage
                Carthage collect 64 PUs; end with 64 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 62 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 57 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 60 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 63 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                1 unit repaired.
                1 phalanx and 2 skirmishers moved from Axiopolis to Durostorum
                1 phalanx moved from Nicopolis to Durostorum
                1 warrior moved from Thessalonica to Byzantium
                1 phalanx moved from Thessalonica to Byzantium
                1 cavalry, 1 leader and 1 phalanx moved from Apollonia to Dodona
                1 catapult, 3 cavalrys, 1 phalanx and 1 warrior moved from Thessalonica to Larissa

    Purchase Units - Macedonia
                Macedonia buy 1 catapult, 1 phalanx, 5 skirmishers and 2 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 1 catapult, 3 cavalrys, 1 phalanx and 1 warrior
                    GreekCityStates defend with 1 cavalry, 2 hoplites and 1 skirmisher
                        Macedonia roll dice for 1 catapult, 3 cavalrys, 1 phalanx and 1 warrior in Larissa, round 2 :  1/6 hits
                        GreekCityStates roll dice for 1 cavalry, 2 hoplites and 1 skirmisher in Larissa, round 2 :  1/4 hits
                        1 skirmisher owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Larissa
                        Macedonia roll dice for 1 catapult, 2 cavalrys, 1 phalanx and 1 warrior in Larissa, round 3 :  5/5 hits
                        GreekCityStates roll dice for 1 cavalry and 2 hoplites in Larissa, round 3 :  1/3 hits
                        2 hoplites owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Larissa
                    Macedonia win, taking Larissa from GreekCityStates with 1 catapult, 1 cavalry, 1 phalanx and 1 warrior remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 2 cavalrys
                    Casualties for GreekCityStates: 1 cavalry, 2 hoplites and 1 skirmisher
                Battle in Byzantium
                    Macedonia attack with 1 phalanx and 1 warrior
                    Pergamon defend with 1 spearman
                        Macedonia roll dice for 1 phalanx and 1 warrior in Byzantium, round 2 :  0/2 hits
                        Pergamon roll dice for 1 spearman in Byzantium, round 2 :  0/1 hits
                        Macedonia roll dice for 1 phalanx and 1 warrior in Byzantium, round 3 :  0/2 hits
                        Pergamon roll dice for 1 spearman in Byzantium, round 3 :  1/1 hits
                        1 warrior owned by the Macedonia lost in Byzantium
                        Macedonia roll dice for 1 phalanx in Byzantium, round 4 :  1/1 hits
                        Pergamon roll dice for 1 spearman in Byzantium, round 4 :  0/1 hits
                        1 spearman owned by the Pergamon lost in Byzantium
                    Macedonia win, taking Byzantium from Pergamon with 1 phalanx remaining. Battle score for attacker is -1
                    Casualties for Pergamon: 1 spearman
                    Casualties for Macedonia: 1 warrior
                Battle in Durostorum
                    Macedonia attack with 2 phalanxs and 2 skirmishers
                    AI_Neutral defend with 3 cavalry_neutrals
                        Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 2 :  0/4 hits
                        AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 2 :  0/3 hits
                        Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 3 :  0/4 hits
                        AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 3 :  0/3 hits
                        Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 4 :  1/4 hits
                        AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 4 :  2/3 hits
                        2 skirmishers owned by the Macedonia and 1 cavalry_neutral owned by the AI_Neutral lost in Durostorum
                    2 phalanxs owned by the Macedonia retreated to Nicopolis
                    AI_Neutral win with 2 cavalry_neutrals remaining. Battle score for attacker is -8
                    Casualties for Macedonia: 2 skirmishers
                    Casualties for AI_Neutral: 1 cavalry_neutral
                Battle in Dodona
                    Macedonia attack with 1 cavalry, 1 leader and 1 phalanx
                    RomanRepublic defend with 1 legionaire; GreekCityStates defend with 1 archer
                        Macedonia roll dice for 1 cavalry, 1 leader and 1 phalanx in Dodona, round 2 :  1/3 hits
                        GreekCityStates roll dice for 1 archer and 1 legionaire in Dodona, round 2 :  2/2 hits
                        1 legionaire owned by the RomanRepublic and 1 leader owned by the Macedonia lost in Dodona
                    1 phalanx owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Apollonia
                    GreekCityStates win with 1 archer remaining. Battle score for attacker is 6
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for Macedonia: 1 leader

    Non Combat Move - Macedonia
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from Apollonia: 1 cavalry
                EDIT: Adding units owned by Macedonia to Apollonia: 1 leader
                EDIT: Cleaning up during movement phase

    Place Units - Macedonia
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Macedonia owned units to: leader = 1
                EDIT: Turning off Edit Mode
                1 catapult and 5 skirmishers placed in Thessalonica
                1 phalanx and 2 warriors placed in Apollonia

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                    Macedonia roll 5,5 and gets 0 hits
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 42 PUs; end with 42 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 44 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 47 PUs

  • 22 21 20 19 18 17 16

    It is very late for me. Will do my remaining moves tomorrow night…
    Have a good one.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus
                1 cataphract moved from Theodesia to SZ 80
                1 hoplite moved from Sinda to SZ 80
                1 cataphract, 1 flagship, 1 hoplite and 2 quadriremes moved from SZ 80 to SZ 78
                1 hoplite moved from SZ 78 to Trapezus
                1 cataphract moved from SZ 78 to Phasis
                6 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader moved from Pityus to Phasis

    Purchase Units - Bosporus
                Bosporus buy 1 bireme and 2 cataphracts; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Phasis
                    Bosporus attack with 6 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader
                    Armenia defend with 1 skirmisher
                        Bosporus roll dice for 1 flagship in Phasis, round 2 :  1/1 hits
                        Armenia roll dice for 1 skirmisher in Phasis, round 2 :  0/1 hits
                        1 skirmisher owned by the Armenia lost in Phasis
                    Bosporus win, taking Phasis from Armenia with 6 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher
                Battle in Trapezus

    Non Combat Move - Bosporus
                1 cataphract moved from Tyras to Sarmizegetusa
                3 cavalrys moved from Olbia to Sarmizegetusa
                1 hoplite moved from Tanais to Theodesia
                3 hoplites moved from Tanais to Olbia

    Place Units - Bosporus
                1 bireme placed in SZ 80
                2 cataphracts placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                    Bosporus rolls :  1/1 hits
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover construction

    Activate Technology - Bosporus
                Bosporus activating construction

    Turn Complete - Bosporus
                Bosporus collect 37 PUs; end with 37 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 34 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 36 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 hoplite moved from Heraclea Pontica to SZ 76
                1 hoplite and 1 trireme moved from SZ 76 to SZ 71
                1 hoplite moved from SZ 71 to Pergamum

    Purchase Units - Pontus
                Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
                Trigger PONconscriptionWALL: 1 wall gained by PlayerID named:Pontus
                Pontus buy nothing; Remaining resources: 1 techTokens; 11 PUs;

    Combat - Pontus
                Battle in Pergamum

    Non Combat Move - Pontus
                1 chariot moved from Heraclea Pontica to SZ 76
                1 chariot, 1 flagship and 1 trireme moved from SZ 76 to SZ 71
                1 chariot moved from SZ 71 to Byzantium
                1 hoplite moved from Odessus to Byzantium
                1 chariot moved from Sardica to Pella
                1 catapult moved from Tavium to Tarsus

    Place Units - Pontus
                1 skirmisher and 1 wall were produced but were not placed

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                    Pontus rolls :  0/1 hits
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 12 PUs; end with 23 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                1 warelephant moved from Antioch to SZ 61
                1 hoplite moved from Antioch to SZ 61
                1 hoplite, 1 suprareme and 1 warelephant moved from SZ 61 to SZ 62
                1 hoplite and 1 warelephant moved from SZ 62 to Salamis
                2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 57
                1 warelephant moved from Antioch to Sidon
                1 cataphract moved from Antioch to Sidon
                1 cataphract and 1 hoplite moved from Antioch to Damascus

    Purchase Units - Seleucid
                Trigger SELquinqueremes: buyQuinquereme removed from SeleucidProduction
                Trigger SELquinqueremes: buyQuinqueremeX added to SeleucidProduction
                Trigger SELquinqueremesWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 1 hoplite, 1 phalanx, 2 quinqueremes and 2 warelephants; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in SZ 57
                    Seleucid attack with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 4 triremes
                        quad_VS_tri fire in SZ 57 :  1/1 hits
                        quin_VS_quad fire in SZ 57 :  0/1 hits
                        tri_VS_bi fire in SZ 57 :  1/1 hits
                        quad_VS_tri fire in SZ 57 :  0/1 hits
                        tri_VS_bi fire in SZ 57 :  0/2 hits
                        1 bireme owned by the Egypt and 1 trireme owned by the Egypt lost in SZ 57
                        Seleucid roll dice for 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 57, round 2 :  2/6 hits
                        Egypt roll dice for 1 flagship, 1 quadrireme and 3 triremes in SZ 57, round 2 :  4/5 hits
                    Units damaged: 1 flagship owned by the Seleucid
                        1 trireme owned by the Seleucid, 2 biremes owned by the Seleucid and 1 flagship owned by the Egypt lost in SZ 57
                        Seleucid roll dice for 1 flagship, 1 quadrireme and 1 quinquereme in SZ 57, round 3 :  1/3 hits
                        Egypt roll dice for 1 quadrireme and 3 triremes in SZ 57, round 3 :  2/4 hits
                        1 flagship owned by the Seleucid, 1 trireme owned by the Egypt and 1 quadrireme owned by the Seleucid lost in SZ 57
                        Seleucid roll dice for 1 quinquereme in SZ 57, round 4 :  1/1 hits
                        Egypt roll dice for 1 quadrireme and 2 triremes in SZ 57, round 4 :  2/3 hits
                        1 trireme owned by the Egypt and 1 quinquereme owned by the Seleucid lost in SZ 57
                    Egypt win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is -16
                    Casualties for Egypt: 1 bireme, 1 flagship and 3 triremes
                    Casualties for Seleucid: 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                Battle in SZ 62
                    Seleucid attack with 1 suprareme
                    Pergamon defend with 1 trireme
                        Seleucid roll dice for 1 suprareme in SZ 62, round 2 :  2/2 hits
                        Pergamon roll dice for 1 trireme in SZ 62, round 2 :  0/1 hits
                        1 trireme owned by the Pergamon lost in SZ 62
                    Seleucid win with 1 suprareme remaining. Battle score for attacker is 15
                    Casualties for Pergamon: 1 trireme
                Battle in Damascus
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Egypt defend with 1 chariot
                        Seleucid roll dice for 1 cataphract and 1 hoplite in Damascus, round 2 :  2/2 hits
                        Egypt roll dice for 1 chariot in Damascus, round 2 :  0/1 hits
                        1 chariot owned by the Egypt lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot
                Battle in Salamis
                    Seleucid attack with 1 hoplite and 1 warelephant
                    Pergamon defend with 1 spearman
                        Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 2 :  0/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 2 :  0/1 hits
                        Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 3 :  0/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 3 :  0/1 hits
                        Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 4 :  2/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 4 :  0/1 hits
                        1 spearman owned by the Pergamon lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 5
                    Casualties for Pergamon: 1 spearman
                Battle in Sidon
                    Seleucid attack with 1 cataphract and 1 warelephant
                    Egypt defend with 1 phalanx and 1 warelephant
                        Seleucid roll dice for 1 cataphract and 1 warelephant in Sidon, round 2 :  1/2 hits
                        Egypt roll dice for 1 phalanx and 1 warelephant in Sidon, round 2 :  1/2 hits
                        1 warelephant owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 warelephant in Sidon, round 3 :  0/1 hits
                        Egypt roll dice for 1 phalanx in Sidon, round 3 :  0/1 hits
                        Seleucid roll dice for 1 warelephant in Sidon, round 4 :  1/1 hits
                        Egypt roll dice for 1 phalanx in Sidon, round 4 :  1/1 hits
                        1 phalanx owned by the Egypt and 1 warelephant owned by the Seleucid lost in Sidon
                    Egypt win with no units remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 phalanx and 1 warelephant
                    Casualties for Seleucid: 1 cataphract and 1 warelephant

    Non Combat Move - Seleucid
                1 phalanx moved from Tarsus to Antioch
                1 hoplite moved from Tarsus to Tavium
                2 hoplites moved from Tarsus to Antioch

    Place Units - Seleucid
                2 quinqueremes placed in SZ 61
                1 hoplite, 1 phalanx, 1 wall and 2 warelephants placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                    Seleucid rolls :  0/1 hits
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 35 PUs; end with 35 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 34 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 33 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 36 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Egypt
                1 unit repaired.
                1 archer moved from Bostra to Damascus
                1 leader moved from Petra to Damascus
                3 chariots moved from Petra to Damascus
                2 warelephants moved from Jerusalem to Damascus
                1 archer moved from Jerusalem to Damascus
                1 phalanx moved from Jerusalem to Damascus
                4 chariots moved from Pharan to Damascus

    Purchase Units - Egypt
                Egypt buy 1 archer, 1 bireme, 3 chariots and 1 trireme; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Egypt win, taking Damascus from Seleucid with 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 15
                    Casualties for Seleucid: 1 cataphract and 1 hoplite

    Non Combat Move - Egypt
                1 warelephant moved from Pharan to Jerusalem
                1 chariot moved from Pharan to Sidon
                1 archer moved from Memphis to Pharan
                1 phalanx moved from Memphis to Pharan
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Alexandria to Pharan
                1 archer moved from Alexandria to Memphis
                1 archer moved from Alexandria to Memphis

    Place Units - Egypt
                1 bireme and 1 trireme placed in SZ 57
                1 archer and 3 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 51 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 50 PUs
                city in Alexandria creates 3 PUs; Egypt end with 53 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens

    Territory Summary for Egypt :

    Memphis : 2 archers
        Jerusalem : 1 warelephant
        Alexandria : 1 archer, 3 chariots, 1 city and 2 walls
        Damascus : 1 flag, 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants
        Cyrene : 1 archer and 1 phalanx
        Bostra : 1 flag
        SZ 57 : 1 bireme, 1 quadrireme and 2 triremes
        Sidon : 1 chariot
        Pharan : 1 archer, 2 chariots and 1 phalanx

    Production/PUs Summary :

    RomanRepublic : 64 / 66
        GreekCityStates : 44 / 50
        Pergamon : 22 / 35
        Carthage : 64 / 63
        Macedonia : 42 / 47
        Bosporus : 37 / 36
        Pontus : 12 / 23
        Seleucid : 30 / 36
        Egypt : 52 / 53
        Parthia : 55 / 63
        Armenia : 21 / 35
        AI_Barbarians : 12 / 24
        AI_Neutral : 127 / 431

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Parthia
                1 warelephant moved from Palmyra to Emesa
                      Parthia take Emesa from Seleucid
                1 leader moved from Euphrates to Palmyra
                2 archers and 6 cataphracts moved from Seleucia to Hatra
                1 warelephant moved from Hatra to Emesa
                1 warelephant moved from Ninive to Hatra
                1 warelephant moved from Hatra to Edessa
                      Parthia take Edessa from Seleucid
                6 cataphracts moved from Hatra to Emesa
                1 leader moved from Palmyra to Emesa
                4 cataphracts and 1 horsearcher moved from Babylon to Seleucia
                4 cataphracts and 1 horsearcher moved from Seleucia to Hatra
                1 catapult moved from Susa to Seleucia

    Purchase Units - Parthia
                Parthia buy 5 cataphracts, 1 horsearcher and 1 quinquereme; Remaining resources: 1 PUs; 3 techTokens;

    Combat - Parthia

    Non Combat Move - Parthia
                Turning on Edit Mode
                EDIT: Adding units owned by Parthia to Pityus: 1 archer
                EDIT: Removing units owned by Parthia from Armavira: 1 archer
                EDIT: Changing ownership of Pityus from Bosporus to Parthia
                EDIT: Turning off Edit Mode
                1 archer moved from Albana to Artaxata

    Place Units - Parthia
                1 quinquereme placed in SZ 84
                5 cataphracts and 1 horsearcher placed in Seleucia

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after successful research.
                Parthia discover navalAcademy

    Activate Technology - Parthia
                Parthia activating navalAcademy

    Turn Complete - Parthia
                Parthia collect 67 PUs; end with 68 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 65 PUs
                city in Seleucia creates 3 PUs; Parthia end with 68 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 71 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 74 PUs
                city in East creates 1 techTokens; Parthia end with 3 techTokens

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Edessa : 1 flag, 1 warelephant
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 84 : 1 flagship, 1 quinquereme and 1 trireme
        Hatra : 1 flag, 2 archers, 4 cataphracts, 1 horsearcher and 1 warelephant
        Susa : 2 walls
        Palmyra : 1 flag
        Seleucia : 1 flag, 5 cataphracts, 1 catapult, 1 city, 1 horsearcher and 1 wall
        Artaxata : 1 archer
        Emesa : 1 flag, 6 cataphracts, 1 leader and 2 warelephants
        Persepolis : 1 city and 3 walls
        Pityus : 1 flag, 1 archer
        East : 1 city, 3 walls and 1 warelephant

    Production/PUs Summary :

    RomanRepublic : 64 / 66
        GreekCityStates : 44 / 50
        Pergamon : 22 / 35
        Carthage : 64 / 63
        Macedonia : 42 / 47
        Bosporus : 34 / 36
        Pontus : 12 / 23
        Seleucid : 21 / 36
        Egypt : 52 / 53
        Parthia : 67 / 74
        Armenia : 21 / 35
        AI_Barbarians : 12 / 24
        AI_Neutral : 127 / 431

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