I have looked it over here, seems to be oke.
TAW: Witt (Rome) vs AetV (Carthage)
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 hoplite moved from Bostra to Petra
Seleucid take Petra from Egypt
2 hoplites and 1 phalanx moved from Damascus to Sidon
1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 65 to SZ 60
1 hoplite moved from Vologesia to Babylon
Seleucid take Babylon from Parthia
1 hoplite moved from Ninive to Hatra
1 phalanx moved from Edessa to AntiochPurchase Units - Seleucid
Seleucid buy 2 cataphracts, 1 suprareme and 3 warelephants; Remaining resources: 2 techTokens; 0 PUs;Combat - Seleucid
Battle in Sidon
Seleucid attack with 2 hoplites and 1 phalanx
Egypt defend with 1 chariot
Seleucid roll dice for 2 hoplites and 1 phalanx in Sidon, round 2 : 0/3 hits
Egypt roll dice for 1 chariot in Sidon, round 2 : 0/1 hits
Seleucid roll dice for 2 hoplites and 1 phalanx in Sidon, round 3 : 2/3 hits
Egypt roll dice for 1 chariot in Sidon, round 3 : 0/1 hits
1 chariot owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 6
Casualties for Egypt: 1 chariotNon Combat Move - Seleucid
1 bireme and 1 flagship moved from SZ 61 to SZ 60Place Units - Seleucid
1 suprareme placed in SZ 61
2 cataphracts and 3 warelephants placed in AntiochResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 1,6 and gets 1 hit
Seleucid removing all Technology Tokens after successful research.
Seleucid discover quinqueremesActivate Technology - Seleucid
Seleucid activating quinqueremesTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 66 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 65 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 68 PUs -
I have been diced again with my bosporussians. :-(
My soccerteam won tonight
2:1 against Braunschweig yeah. -
That is good. Did you watch the game on TV?
Fiorentina managed to equalise, so we are still third. we were a different team in the second half. the manager brought on our Polish striker, Kalinic. He can’t stop scoring! Next game is Monday, the 30th, at 6pm.I saw the Bosporussians lost heavily. Unlucky!
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Yes i did.
It was exciting to the end. We lead 1:0 and then they scored with a beautiful goal.
Clean shot from 18 meters.
But then our striker Fuellkrug ended our misery.Are you watching champions league (CL) as well?
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Egypt
1 unit repaired.
1 chariot moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
1 warelephant moved from Jerusalem to Sidon
1 phalanx moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 chariot moved from Pharan to Petra
1 chariot moved from Pharan to Petra
1 archer moved from Jerusalem to Bostra
Egypt take Bostra from Seleucid
1 chariot moved from Pharan to Petra
1 phalanx moved from Jerusalem to Sidon
1 leader moved from Jerusalem to PetraPurchase Units - Egypt
Egypt buy 2 archers, 2 chariots and 1 trireme; Remaining resources: 0 PUs; 1 techTokens;Combat - Egypt
Battle in Sidon
Egypt attack with 1 archer, 2 phalanxs and 1 warelephant
Seleucid defend with 2 hoplites and 1 phalanx
Egypt win, taking Sidon from Seleucid with 1 phalanx and 1 warelephant remaining. Battle score for attacker is 6
Casualties for Egypt: 1 archer and 1 phalanx
Casualties for Seleucid: 2 hoplites and 1 phalanx
Battle in Petra
Egypt attack with 3 chariots and 1 leader
Seleucid defend with 1 hoplite
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Petra from Seleucid with 3 chariots and 1 leader remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hopliteNon Combat Move - Egypt
1 bireme, 1 flagship, 1 quadrireme and 3 triremes moved from SZ 59 to SZ 57
1 warelephant moved from Pharan to Jerusalem
1 warelephant moved from Pharan to Jerusalem
1 warelephant moved from Memphis to Pharan
5 chariots moved from Alexandria to Pharan
1 phalanx moved from Alexandria to Memphis
1 archer moved from Alexandria to MemphisPlace Units - Egypt
1 trireme placed in SZ 57
2 archers and 2 chariots placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 50 PUs
city in Alexandria creates 3 PUs; Egypt end with 53 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokensTerritory Summary for Egypt :
Memphis : 1 archer and 1 phalanx
Jerusalem : 1 archer, 1 phalanx and 2 warelephants
Alexandria : 2 archers, 2 chariots, 1 city and 2 walls
Damascus : 1 flag, 1 chariot
Petra : 3 chariots and 1 leader
Cyrene : 1 archer and 1 phalanx
Bostra : 1 flag, 1 archer
SZ 57 : 1 bireme, 1 flagship, 1 quadrireme and 4 triremes
Sidon : 1 phalanx and 1 warelephant
Pharan : 5 chariots and 1 warelephantProduction/PUs Summary :
RomanRepublic : 68 / 67
GreekCityStates : 44 / 55
Pergamon : 27 / 26
Carthage : 60 / 60
Macedonia : 42 / 48
Bosporus : 28 / 28
Pontus : 13 / 11
Seleucid : 50 / 68
Egypt : 52 / 53
Parthia : 35 / 49
Armenia : 24 / 25
AI_Barbarians : 12 / 26
AI_Neutral : 127 / 299 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Parthia
1 unit repaired.
1 warelephant moved from Seleucia to Palmyra
Parthia take Palmyra from Seleucid
4 cataphracts and 1 horsearcher moved from Persepolis to Babylon
1 leader moved from Seleucia to Euphrates
Parthia take Euphrates from Seleucid
1 warelephant moved from Seleucia to Ninive
Parthia take Ninive from Seleucid
3 warelephants moved from Seleucia to HatraPurchase Units - Parthia
Trigger PARquinqueremes: buyQuinquereme removed from ParthiaProduction
Trigger PARquinqueremes: buyQuinqueremeX added to ParthiaProduction
Trigger PARquinqueremesWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 6 cataphracts; Remaining resources: 1 PUs; 3 techTokens;Combat - Parthia
Battle in Babylon
Parthia attack with 4 cataphracts and 1 horsearcher
Seleucid defend with 1 hoplite
Parthia win, taking Babylon from Seleucid with 4 cataphracts and 1 horsearcher remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Hatra
Parthia attack with 3 warelephants
Seleucid defend with 1 hoplite
Parthia win, taking Hatra from Seleucid with 2 warelephants remaining. Battle score for attacker is -3
Casualties for Seleucid: 1 hoplite
Casualties for Parthia: 1 warelephantNon Combat Move - Parthia
1 archer moved from Susa to Seleucia
1 archer moved from Susa to Seleucia
1 catapult moved from Ecbatana to Susa
1 archer moved from East to SZ 84
1 archer moved from SZ 84 to Albana
1 archer moved from Albana to ArmaviraPlace Units - Parthia
6 cataphracts and 1 wall placed in SeleuciaResearch Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after unsuccessful research.Turn Complete - Parthia
Parthia collect 55 PUs; end with 56 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 54 PUs
city in Seleucia creates 3 PUs; Parthia end with 57 PUs
city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
city in Persepolis creates 3 PUs; Parthia end with 60 PUs
city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
city in East creates 3 PUs; Parthia end with 63 PUs
city in East creates 1 techTokens; Parthia end with 3 techTokensTerritory Summary for Parthia :
Euphrates : 1 flag, 1 leader
Albana : 1 archer
Babylon : 1 flag, 4 cataphracts and 1 horsearcher
Ninive : 1 flag, 1 warelephant
Armavira : 1 archer
SZ 84 : 1 flagship and 1 trireme
Hatra : 1 flag, 2 warelephants
Susa : 1 catapult and 2 walls
Palmyra : 1 flag, 1 warelephant
Seleucia : 1 flag, 2 archers, 6 cataphracts, 1 city and 1 wall
Persepolis : 1 city and 3 walls
East : 1 city, 3 walls and 1 warelephantProduction/PUs Summary :
RomanRepublic : 68 / 67
GreekCityStates : 44 / 55
Pergamon : 27 / 26
Carthage : 60 / 60
Macedonia : 42 / 48
Bosporus : 28 / 28
Pontus : 13 / 11
Seleucid : 30 / 68
Egypt : 52 / 53
Parthia : 55 / 63
Armenia : 24 / 25
AI_Barbarians : 12 / 26
AI_Neutral : 127 / 299 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Armenia
8 cataphracts, 1 catapult, 5 horsearchers, 1 leader, 10 skirmishers and 15 spearmen moved from Trapezus to SinopePurchase Units - Armenia
Armenia buy 5 spearmen; Remaining resources: 0 PUs; 2 techTokens;Combat - Armenia
Battle in Sinope
Armenia attack with 8 cataphracts, 1 catapult, 5 horsearchers, 1 leader, 10 skirmishers and 15 spearmen
Pontus defend with 3 chariots, 1 city, 3 hoplites, 1 leader, 8 phalanxs, 9 skirmishers and 5 walls
Units damaged: 1 leader owned by the Pontus
Units damaged: 1 leader owned by the Armenia
Armenia win, taking Sinope from Pontus with 7 cataphracts, 1 catapult, 4 horsearchers and 1 leader remaining. Battle score for attacker is 118
Casualties for Pontus: 3 chariots, 3 hoplites, 1 leader, 8 phalanxs, 9 skirmishers and 5 walls
Casualties for Armenia: 1 cataphract, 1 horsearcher, 10 skirmishers and 15 spearmenNon Combat Move - Armenia
1 spearman moved from Phasis to Armavira
1 spearman moved from Phasis to Armavira
1 spearman moved from Phasis to ArmaviraPlace Units - Armenia
4 spearmen placed in Armavira
1 spearman placed in AlbanaResearch Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.Turn Complete - Armenia
Armenia collect 30 PUs; end with 30 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 28 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 26 PUs
city in Albana creates 3 PUs; Armenia end with 29 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Sinope creates 3 PUs; Armenia end with 32 PUs
city in Sinope creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 35 PUs
city in Armavira creates 1 techTokens; Armenia end with 3 techTokensTerritory Summary for Armenia :
Albana : 1 city, 1 spearman and 4 walls
Phasis : 1 skirmisher
Sinope : 1 flag, 7 cataphracts, 1 catapult, 1 city, 4 horsearchers and 1 leader
Trapezus : 1 flag
Armavira : 1 cataphract, 1 city, 10 spearmen and 3 walls
SZ 83 : 1 biremeProduction/PUs Summary :
RomanRepublic : 68 / 67
GreekCityStates : 44 / 55
Pergamon : 27 / 26
Carthage : 60 / 60
Macedonia : 42 / 48
Bosporus : 28 / 28
Pontus : 7 / 11
Seleucid : 30 / 68
Egypt : 52 / 53
Parthia : 55 / 63
Armenia : 30 / 35
AI_Barbarians : 12 / 26
AI_Neutral : 127 / 299 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - RomanRepublic
1 unit repaired.Purchase Units - RomanRepublic
RomanRepublic buy 7 legionaires, 1 quinquereme and 1 skirmisher; Remaining resources: 0 PUs; 2 techTokens;Non Combat Move - RomanRepublic
1 bireme moved from SZ 35 to SZ 33
1 trireme moved from SZ 35 to SZ 34
1 skirmisher moved from Capua to SZ 34
1 skirmisher and 1 trireme moved from SZ 34 to SZ 33
1 skirmisher moved from SZ 33 to Lilybaeum
2 cataphracts and 1 leader moved from Patavium to Genua
1 ballista and 8 legionaires moved from Patavium to Verona
1 cataphract, 2 legionaires and 1 skirmisher moved from Toletum to Valentia
1 catapult moved from Roma to SZ 28
1 catapult and 1 quinquereme moved from SZ 28 to SZ 33
1 catapult moved from SZ 33 to Lilybaeum
1 legionaire moved from Roma to Capua
1 skirmisher moved from Roma to Capua
1 legionaire moved from Roma to Capua
1 legionaire moved from Roma to Capua
1 legionaire moved from Delphi to DodonaPlace Units - RomanRepublic
1 quinquereme placed in SZ 28
RomanRepublic undo move 1.
1 quinquereme placed in SZ 25
4 legionaires and 1 skirmisher placed in Roma
3 legionaires placed in ValentiaResearch Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.Turn Complete - RomanRepublic
RomanRepublic collect 68 PUs; end with 68 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 62 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 60 PUs
city in Roma creates 3 PUs; RomanRepublic end with 63 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 66 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokensTerritory Summary for RomanRepublic :
Arretium : 1 wall
Roma : 1 city, 4 legionaires, 1 skirmisher and 2 walls
Verona : 1 flag, 1 ballista and 8 legionaires
Delphi : 1 legionaire
Tarraco : 1 flag
Messana : 1 wall
Toletum : 1 flag
Capua : 5 legionaires, 1 skirmisher and 1 wall
SZ 33 : 2 biremes, 1 flagship, 2 quadriremes, 3 quinqueremes and 2 triremes
Salapia : 1 wall
SZ 25 : 1 quinquereme
Lilybaeum : 1 flag, 1 catapult, 8 legionaires and 4 skirmishers
Genua : 1 flag, 2 cataphracts and 1 leader
Dodona : 1 legionaire
Valentia : 1 cataphract, 1 city, 9 legionaires, 2 skirmishers and 2 walls
Patavium : 1 flagProduction/PUs Summary :
RomanRepublic : 68 / 66
GreekCityStates : 44 / 55
Pergamon : 27 / 26
Carthage : 55 / 60
Macedonia : 42 / 48
Bosporus : 28 / 28
Pontus : 7 / 11
Seleucid : 30 / 68
Egypt : 52 / 53
Parthia : 55 / 63
Armenia : 30 / 35
AI_Barbarians : 12 / 24
AI_Neutral : 132 / 431 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - GreekCityStates
1 quadrireme moved from SZ 68 to SZ 69
1 trireme moved from SZ 68 to SZ 69
1 leader moved from Delphi to Apollonia
3 archers moved from Dodona to Apollonia
1 hoplite moved from Delphi to Larissa
1 cavalry, 1 hoplite and 3 skirmishers moved from Athens to LarissaPurchase Units - GreekCityStates
GreekCityStates buy 2 archers, 4 cavalrys and 1 trireme; Remaining resources: 0 PUs; 2 techTokens;Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 1 quadrireme and 1 trireme
Macedonia defend with 1 bireme
GreekCityStates win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 bireme
Battle in Apollonia
GreekCityStates attack with 3 archers and 1 leader
Macedonia defend with 1 cavalry, 1 city, 1 leader, 1 phalanx and 1 skirmisher
Units damaged: 1 leader owned by the Macedonia
Units damaged: 1 leader owned by the GreekCityStates
3 archers owned by the GreekCityStates and 1 leader owned by the GreekCityStates retreated to Dodona
Battle in Larissa
GreekCityStates attack with 1 cavalry, 2 hoplites and 3 skirmishers
Macedonia defend with 1 phalanx
GreekCityStates winMacedonia win with 1 cavalry, 1 leader, 1 phalanx and 1 skirmisher remaining, taking Larissa from Macedonia with 1 cavalry, 2 hoplites and 3 skirmishers remaining. Battle score for attacker is 9
Casualties for Macedonia: 1 phalanxNon Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by GreekCityStates from Larissa: 1 skirmisher
EDIT: Removing units owned by GreekCityStates from Larissa: 1 skirmisher
EDIT: Removing units owned by GreekCityStates from Dodona: 1 leader
EDIT: Removing units owned by GreekCityStates from Dodona: 1 archer
EDIT: Removing units owned by GreekCityStates from Dodona: 1 archer
EDIT: Removing units owned by Macedonia from Apollonia: 1 skirmisher
EDIT: Turning off Edit Mode
1 skirmisher moved from Sparta to Corinth
4 cavalrys moved from Sparta to AthensPlace Units - GreekCityStates
1 trireme placed in SZ 67
2 archers and 4 cavalrys placed in SpartaResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.Turn Complete - GreekCityStates
GreekCityStates collect 49 PUs; end with 49 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 47 PUs
city in Sparta creates 3 PUs; GreekCityStates end with 50 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokensTerritory Summary for GreekCityStates :
Sparta : 2 archers, 4 cavalrys, 1 city and 2 walls
Larissa : 1 flag, 1 cavalry, 2 hoplites and 1 skirmisher
Corinth : 1 skirmisher
Athens : 4 cavalrys
SZ 69 : 1 quadrireme and 1 trireme
SZ 67 : 1 trireme
Narbo : 1 flag
Massilia : 1 hoplite and 2 walls
Syracuse : 2 cavalrys, 4 hoplites, 2 skirmishers and 4 walls
SZ 33 : 1 trireme
Lilybaeum : 2 skirmishers
Rhodos : 1 hoplite
Dodona : 1 flag, 1 archerProduction/PUs Summary :
RomanRepublic : 68 / 66
GreekCityStates : 49 / 50
Pergamon : 27 / 26
Carthage : 55 / 60
Macedonia : 37 / 48
Bosporus : 28 / 28
Pontus : 7 / 11
Seleucid : 30 / 68
Egypt : 52 / 53
Parthia : 55 / 63
Armenia : 30 / 35
AI_Barbarians : 12 / 24
AI_Neutral : 132 / 431 -
Al turned off the wifi, so I have redone my go, as it happened the first time.
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pergamon
1 spearman moved from Nicaea to Byzantium
Pergamon take Byzantium from Macedonia
1 spearman moved from Sardis to SZ 68
1 spearman and 1 trireme moved from SZ 68 to SZ 62
1 spearman moved from SZ 62 to Salamis
2 cavalrys moved from Sardis to Heraclea Pontica
1 flagship and 2 triremes moved from SZ 68 to SZ 70
2 cavalrys, 1 leader, 4 phalanxs, 9 skirmishers and 6 spearmen moved from Nicaea to Heraclea PonticaPurchase Units - Pergamon
Trigger PERquinqueremes: buyQuinquereme removed from PergamonProduction
Trigger PERquinqueremes: buyQuinqueremeX added to PergamonProduction
Trigger PERquinqueremesWALL: 1 wall gained by PlayerID named:Pergamon
Pergamon buy 3 cavalrys and 1 spearman; Remaining resources: 3 PUs; 1 techTokens;Combat - Pergamon
Battle in SZ 70
Pergamon attack with 1 flagship and 2 triremes
Macedonia defend with 1 trireme
Pergamon win with 1 flagship and 2 triremes remaining. Battle score for attacker is 15
Casualties for Macedonia: 1 trireme
Battle in Salamis
Battle in Heraclea Pontica
Pergamon attack with 4 cavalrys, 1 leader, 4 phalanxs, 9 skirmishers and 6 spearmen
Pontus defend with 1 chariot, 4 hoplites, 3 skirmishers and 2 walls
Units damaged: 1 leader owned by the Pergamon
1 leader owned by the Pergamon, 6 spearmen owned by the Pergamon, 6 skirmishers owned by the Pergamon, 4 cavalrys owned by the Pergamon and 4 phalanxs owned by the Pergamon retreated to Nicaea
Pontus win, taking Salamis from Seleucid with 1 chariot and 1 hoplite remaining. Battle score for attacker is 61
Casualties for Pontus: 3 hoplites, 3 skirmishers and 2 walls
Casualties for Pergamon: 3 skirmishersNon Combat Move - Pergamon
1 skirmisher and 3 spearmen moved from Pergamum to NicaeaPlace Units - Pergamon
3 cavalrys, 1 spearman and 1 wall placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 33 PUs; end with 36 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 35 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 34 PUs
Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 33 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs
city in Sardis creates 3 PUs; Pergamon end with 35 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokensTerritory Summary for Pergamon :
Barcino : 1 spearman and 2 walls
Halicarnassus : 1 skirmisher, 2 spearmen and 2 walls
Byzantium : 1 flag, 1 spearman
Salamis : 1 spearman
SZ 70 : 1 flagship and 2 triremes
SZ 62 : 1 trireme
Sardis : 3 cavalrys, 1 city, 1 spearman and 5 walls
Tarraco : 1 spearman
Cydonia : 2 cavalrys and 1 spearman
Nicaea : 1 flag, 4 cavalrys, 1 leader, 4 phalanxs, 7 skirmishers and 9 spearmen
Valentia : 1 spearmanProduction/PUs Summary :
RomanRepublic : 68 / 66
GreekCityStates : 49 / 50
Pergamon : 33 / 35
Carthage : 55 / 60
Macedonia : 31 / 48
Bosporus : 28 / 28
Pontus : 7 / 11
Seleucid : 24 / 68
Egypt : 58 / 53
Parthia : 55 / 63
Armenia : 30 / 35
AI_Barbarians : 12 / 24
AI_Neutral : 132 / 431 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
5 hoplites and 5 phalanxs moved from Carthago Nova to Corduba
1 cavalry moved from Gades to Corduba
1 trireme moved from SZ 18 to SZ 29
1 hoplite moved from Igilgili to SZ 29
1 hoplite and 1 trireme moved from SZ 29 to SZ 17
1 hoplite moved from SZ 17 to TarracoPurchase Units - Carthage
Trigger CARwarWALL: 1 wall gained by PlayerID named:Carthage
Trigger CARwarCollege: 1 leader gained by PlayerID named:Carthage
Carthage buy 2 biremes, 3 cavalrys and 1 quadrireme; Remaining resources: 2 techTokens; 0 PUs;Combat - Carthage
Battle in Corduba
Carthage attack with 1 cavalry, 5 hoplites and 5 phalanxs
AI_Barbarians defend with 1 warrior
Carthage roll dice for 1 cavalry, 5 hoplites and 5 phalanxs in Corduba, round 2 : 7/11 hits
AI_Neutral roll dice for 1 warrior in Corduba, round 2 : 0/1 hits
1 warrior owned by the AI_Barbarians lost in Corduba
Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 5 hoplites and 5 phalanxs remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Battle in Tarraco
Carthage attack with 1 hoplite
Pergamon defend with 1 spearman
Carthage roll dice for 1 hoplite in Tarraco, round 2 : 1/1 hits
RomanRepublic roll dice for 1 spearman in Tarraco, round 2 : 0/1 hits
1 spearman owned by the Pergamon lost in Tarraco
Carthage win, taking Tarraco from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearmanNon Combat Move - Carthage
1 hoplite moved from Gades to Acci
2 biremes and 2 triremes moved from SZ 15 to SZ 29
1 cavalry and 1 warelephant moved from Igilgili to Cartenna
2 cavalrys and 3 hoplites moved from Thenae to ThapsusPlace Units - Carthage
2 cavalrys and 1 leader placed in Gades
2 biremes placed in SZ 32
Carthage undo move 1.
1 quadrireme placed in SZ 14
1 cavalry and 1 leader placed in Gades
2 cavalrys and 1 wall placed in CarthagoResearch Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,6 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover conscriptionActivate Technology - Carthage
Carthage activating conscriptionTurn Complete - Carthage
Carthage collect 64 PUs; end with 64 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 62 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 57 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 60 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Gades creates 3 PUs; Carthage end with 63 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
1 unit repaired.
1 phalanx and 2 skirmishers moved from Axiopolis to Durostorum
1 phalanx moved from Nicopolis to Durostorum
1 warrior moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to Byzantium
1 cavalry, 1 leader and 1 phalanx moved from Apollonia to Dodona
1 catapult, 3 cavalrys, 1 phalanx and 1 warrior moved from Thessalonica to LarissaPurchase Units - Macedonia
Macedonia buy 1 catapult, 1 phalanx, 5 skirmishers and 2 warriors; Remaining resources: 2 techTokens; 0 PUs;Combat - Macedonia
Battle in Larissa
Macedonia attack with 1 catapult, 3 cavalrys, 1 phalanx and 1 warrior
GreekCityStates defend with 1 cavalry, 2 hoplites and 1 skirmisher
Macedonia roll dice for 1 catapult, 3 cavalrys, 1 phalanx and 1 warrior in Larissa, round 2 : 1/6 hits
GreekCityStates roll dice for 1 cavalry, 2 hoplites and 1 skirmisher in Larissa, round 2 : 1/4 hits
1 skirmisher owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Larissa
Macedonia roll dice for 1 catapult, 2 cavalrys, 1 phalanx and 1 warrior in Larissa, round 3 : 5/5 hits
GreekCityStates roll dice for 1 cavalry and 2 hoplites in Larissa, round 3 : 1/3 hits
2 hoplites owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 catapult, 1 cavalry, 1 phalanx and 1 warrior remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 cavalrys
Casualties for GreekCityStates: 1 cavalry, 2 hoplites and 1 skirmisher
Battle in Byzantium
Macedonia attack with 1 phalanx and 1 warrior
Pergamon defend with 1 spearman
Macedonia roll dice for 1 phalanx and 1 warrior in Byzantium, round 2 : 0/2 hits
Pergamon roll dice for 1 spearman in Byzantium, round 2 : 0/1 hits
Macedonia roll dice for 1 phalanx and 1 warrior in Byzantium, round 3 : 0/2 hits
Pergamon roll dice for 1 spearman in Byzantium, round 3 : 1/1 hits
1 warrior owned by the Macedonia lost in Byzantium
Macedonia roll dice for 1 phalanx in Byzantium, round 4 : 1/1 hits
Pergamon roll dice for 1 spearman in Byzantium, round 4 : 0/1 hits
1 spearman owned by the Pergamon lost in Byzantium
Macedonia win, taking Byzantium from Pergamon with 1 phalanx remaining. Battle score for attacker is -1
Casualties for Pergamon: 1 spearman
Casualties for Macedonia: 1 warrior
Battle in Durostorum
Macedonia attack with 2 phalanxs and 2 skirmishers
AI_Neutral defend with 3 cavalry_neutrals
Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 2 : 0/4 hits
AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 2 : 0/3 hits
Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 3 : 0/4 hits
AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 3 : 0/3 hits
Macedonia roll dice for 2 phalanxs and 2 skirmishers in Durostorum, round 4 : 1/4 hits
AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 4 : 2/3 hits
2 skirmishers owned by the Macedonia and 1 cavalry_neutral owned by the AI_Neutral lost in Durostorum
2 phalanxs owned by the Macedonia retreated to Nicopolis
AI_Neutral win with 2 cavalry_neutrals remaining. Battle score for attacker is -8
Casualties for Macedonia: 2 skirmishers
Casualties for AI_Neutral: 1 cavalry_neutral
Battle in Dodona
Macedonia attack with 1 cavalry, 1 leader and 1 phalanx
RomanRepublic defend with 1 legionaire; GreekCityStates defend with 1 archer
Macedonia roll dice for 1 cavalry, 1 leader and 1 phalanx in Dodona, round 2 : 1/3 hits
GreekCityStates roll dice for 1 archer and 1 legionaire in Dodona, round 2 : 2/2 hits
1 legionaire owned by the RomanRepublic and 1 leader owned by the Macedonia lost in Dodona
1 phalanx owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Apollonia
GreekCityStates win with 1 archer remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Casualties for Macedonia: 1 leaderNon Combat Move - Macedonia
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Apollonia: 1 cavalry
EDIT: Adding units owned by Macedonia to Apollonia: 1 leader
EDIT: Cleaning up during movement phasePlace Units - Macedonia
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Macedonia owned units to: leader = 1
EDIT: Turning off Edit Mode
1 catapult and 5 skirmishers placed in Thessalonica
1 phalanx and 2 warriors placed in ApolloniaResearch Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 5,5 and gets 0 hits
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 42 PUs; end with 42 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 44 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 47 PUs -
It is very late for me. Will do my remaining moves tomorrow night…
Have a good one. -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
1 cataphract moved from Theodesia to SZ 80
1 hoplite moved from Sinda to SZ 80
1 cataphract, 1 flagship, 1 hoplite and 2 quadriremes moved from SZ 80 to SZ 78
1 hoplite moved from SZ 78 to Trapezus
1 cataphract moved from SZ 78 to Phasis
6 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader moved from Pityus to PhasisPurchase Units - Bosporus
Bosporus buy 1 bireme and 2 cataphracts; Remaining resources: 1 techTokens; 0 PUs;Combat - Bosporus
Battle in Phasis
Bosporus attack with 6 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader
Armenia defend with 1 skirmisher
Bosporus roll dice for 1 flagship in Phasis, round 2 : 1/1 hits
Armenia roll dice for 1 skirmisher in Phasis, round 2 : 0/1 hits
1 skirmisher owned by the Armenia lost in Phasis
Bosporus win, taking Phasis from Armenia with 6 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader remaining. Battle score for attacker is 4
Casualties for Armenia: 1 skirmisher
Battle in TrapezusNon Combat Move - Bosporus
1 cataphract moved from Tyras to Sarmizegetusa
3 cavalrys moved from Olbia to Sarmizegetusa
1 hoplite moved from Tanais to Theodesia
3 hoplites moved from Tanais to OlbiaPlace Units - Bosporus
1 bireme placed in SZ 80
2 cataphracts placed in TheodesiaResearch Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 1/1 hits
Bosporus removing all Technology Tokens after successful research.
Bosporus discover constructionActivate Technology - Bosporus
Bosporus activating constructionTurn Complete - Bosporus
Bosporus collect 37 PUs; end with 37 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 34 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 36 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 hoplite moved from Heraclea Pontica to SZ 76
1 hoplite and 1 trireme moved from SZ 76 to SZ 71
1 hoplite moved from SZ 71 to PergamumPurchase Units - Pontus
Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
Trigger PONconscriptionWALL: 1 wall gained by PlayerID named:Pontus
Pontus buy nothing; Remaining resources: 1 techTokens; 11 PUs;Combat - Pontus
Battle in PergamumNon Combat Move - Pontus
1 chariot moved from Heraclea Pontica to SZ 76
1 chariot, 1 flagship and 1 trireme moved from SZ 76 to SZ 71
1 chariot moved from SZ 71 to Byzantium
1 hoplite moved from Odessus to Byzantium
1 chariot moved from Sardica to Pella
1 catapult moved from Tavium to TarsusPlace Units - Pontus
1 skirmisher and 1 wall were produced but were not placedResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 12 PUs; end with 23 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
1 warelephant moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 hoplite, 1 suprareme and 1 warelephant moved from SZ 61 to SZ 62
1 hoplite and 1 warelephant moved from SZ 62 to Salamis
2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 57
1 warelephant moved from Antioch to Sidon
1 cataphract moved from Antioch to Sidon
1 cataphract and 1 hoplite moved from Antioch to DamascusPurchase Units - Seleucid
Trigger SELquinqueremes: buyQuinquereme removed from SeleucidProduction
Trigger SELquinqueremes: buyQuinqueremeX added to SeleucidProduction
Trigger SELquinqueremesWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 1 hoplite, 1 phalanx, 2 quinqueremes and 2 warelephants; Remaining resources: 1 techTokens; 0 PUs;Combat - Seleucid
Battle in SZ 57
Seleucid attack with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 4 triremes
quad_VS_tri fire in SZ 57 : 1/1 hits
quin_VS_quad fire in SZ 57 : 0/1 hits
tri_VS_bi fire in SZ 57 : 1/1 hits
quad_VS_tri fire in SZ 57 : 0/1 hits
tri_VS_bi fire in SZ 57 : 0/2 hits
1 bireme owned by the Egypt and 1 trireme owned by the Egypt lost in SZ 57
Seleucid roll dice for 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 57, round 2 : 2/6 hits
Egypt roll dice for 1 flagship, 1 quadrireme and 3 triremes in SZ 57, round 2 : 4/5 hits
Units damaged: 1 flagship owned by the Seleucid
1 trireme owned by the Seleucid, 2 biremes owned by the Seleucid and 1 flagship owned by the Egypt lost in SZ 57
Seleucid roll dice for 1 flagship, 1 quadrireme and 1 quinquereme in SZ 57, round 3 : 1/3 hits
Egypt roll dice for 1 quadrireme and 3 triremes in SZ 57, round 3 : 2/4 hits
1 flagship owned by the Seleucid, 1 trireme owned by the Egypt and 1 quadrireme owned by the Seleucid lost in SZ 57
Seleucid roll dice for 1 quinquereme in SZ 57, round 4 : 1/1 hits
Egypt roll dice for 1 quadrireme and 2 triremes in SZ 57, round 4 : 2/3 hits
1 trireme owned by the Egypt and 1 quinquereme owned by the Seleucid lost in SZ 57
Egypt win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is -16
Casualties for Egypt: 1 bireme, 1 flagship and 3 triremes
Casualties for Seleucid: 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Battle in SZ 62
Seleucid attack with 1 suprareme
Pergamon defend with 1 trireme
Seleucid roll dice for 1 suprareme in SZ 62, round 2 : 2/2 hits
Pergamon roll dice for 1 trireme in SZ 62, round 2 : 0/1 hits
1 trireme owned by the Pergamon lost in SZ 62
Seleucid win with 1 suprareme remaining. Battle score for attacker is 15
Casualties for Pergamon: 1 trireme
Battle in Damascus
Seleucid attack with 1 cataphract and 1 hoplite
Egypt defend with 1 chariot
Seleucid roll dice for 1 cataphract and 1 hoplite in Damascus, round 2 : 2/2 hits
Egypt roll dice for 1 chariot in Damascus, round 2 : 0/1 hits
1 chariot owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 6
Casualties for Egypt: 1 chariot
Battle in Salamis
Seleucid attack with 1 hoplite and 1 warelephant
Pergamon defend with 1 spearman
Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 2 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits
Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 3 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits
Seleucid roll dice for 1 hoplite and 1 warelephant in Salamis, round 4 : 2/2 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
1 spearman owned by the Pergamon lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearman
Battle in Sidon
Seleucid attack with 1 cataphract and 1 warelephant
Egypt defend with 1 phalanx and 1 warelephant
Seleucid roll dice for 1 cataphract and 1 warelephant in Sidon, round 2 : 1/2 hits
Egypt roll dice for 1 phalanx and 1 warelephant in Sidon, round 2 : 1/2 hits
1 warelephant owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 warelephant in Sidon, round 3 : 0/1 hits
Egypt roll dice for 1 phalanx in Sidon, round 3 : 0/1 hits
Seleucid roll dice for 1 warelephant in Sidon, round 4 : 1/1 hits
Egypt roll dice for 1 phalanx in Sidon, round 4 : 1/1 hits
1 phalanx owned by the Egypt and 1 warelephant owned by the Seleucid lost in Sidon
Egypt win with no units remaining. Battle score for attacker is 1
Casualties for Egypt: 1 phalanx and 1 warelephant
Casualties for Seleucid: 1 cataphract and 1 warelephantNon Combat Move - Seleucid
1 phalanx moved from Tarsus to Antioch
1 hoplite moved from Tarsus to Tavium
2 hoplites moved from Tarsus to AntiochPlace Units - Seleucid
2 quinqueremes placed in SZ 61
1 hoplite, 1 phalanx, 1 wall and 2 warelephants placed in AntiochResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid rolls : 0/1 hits
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 35 PUs; end with 35 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 34 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 33 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 36 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Egypt
1 unit repaired.
1 archer moved from Bostra to Damascus
1 leader moved from Petra to Damascus
3 chariots moved from Petra to Damascus
2 warelephants moved from Jerusalem to Damascus
1 archer moved from Jerusalem to Damascus
1 phalanx moved from Jerusalem to Damascus
4 chariots moved from Pharan to DamascusPurchase Units - Egypt
Egypt buy 1 archer, 1 bireme, 3 chariots and 1 trireme; Remaining resources: 0 PUs; 1 techTokens;Combat - Egypt
Battle in Damascus
Egypt attack with 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants
Seleucid defend with 1 cataphract and 1 hoplite
Egypt win, taking Damascus from Seleucid with 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 15
Casualties for Seleucid: 1 cataphract and 1 hopliteNon Combat Move - Egypt
1 warelephant moved from Pharan to Jerusalem
1 chariot moved from Pharan to Sidon
1 archer moved from Memphis to Pharan
1 phalanx moved from Memphis to Pharan
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Pharan
1 archer moved from Alexandria to Memphis
1 archer moved from Alexandria to MemphisPlace Units - Egypt
1 bireme and 1 trireme placed in SZ 57
1 archer and 3 chariots placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 51 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 50 PUs
city in Alexandria creates 3 PUs; Egypt end with 53 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokensTerritory Summary for Egypt :
Memphis : 2 archers
Jerusalem : 1 warelephant
Alexandria : 1 archer, 3 chariots, 1 city and 2 walls
Damascus : 1 flag, 2 archers, 7 chariots, 1 leader, 1 phalanx and 2 warelephants
Cyrene : 1 archer and 1 phalanx
Bostra : 1 flag
SZ 57 : 1 bireme, 1 quadrireme and 2 triremes
Sidon : 1 chariot
Pharan : 1 archer, 2 chariots and 1 phalanxProduction/PUs Summary :
RomanRepublic : 64 / 66
GreekCityStates : 44 / 50
Pergamon : 22 / 35
Carthage : 64 / 63
Macedonia : 42 / 47
Bosporus : 37 / 36
Pontus : 12 / 23
Seleucid : 30 / 36
Egypt : 52 / 53
Parthia : 55 / 63
Armenia : 21 / 35
AI_Barbarians : 12 / 24
AI_Neutral : 127 / 431 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Parthia
1 warelephant moved from Palmyra to Emesa
Parthia take Emesa from Seleucid
1 leader moved from Euphrates to Palmyra
2 archers and 6 cataphracts moved from Seleucia to Hatra
1 warelephant moved from Hatra to Emesa
1 warelephant moved from Ninive to Hatra
1 warelephant moved from Hatra to Edessa
Parthia take Edessa from Seleucid
6 cataphracts moved from Hatra to Emesa
1 leader moved from Palmyra to Emesa
4 cataphracts and 1 horsearcher moved from Babylon to Seleucia
4 cataphracts and 1 horsearcher moved from Seleucia to Hatra
1 catapult moved from Susa to SeleuciaPurchase Units - Parthia
Parthia buy 5 cataphracts, 1 horsearcher and 1 quinquereme; Remaining resources: 1 PUs; 3 techTokens;Combat - Parthia
Non Combat Move - Parthia
Turning on Edit Mode
EDIT: Adding units owned by Parthia to Pityus: 1 archer
EDIT: Removing units owned by Parthia from Armavira: 1 archer
EDIT: Changing ownership of Pityus from Bosporus to Parthia
EDIT: Turning off Edit Mode
1 archer moved from Albana to ArtaxataPlace Units - Parthia
1 quinquereme placed in SZ 84
5 cataphracts and 1 horsearcher placed in SeleuciaResearch Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover navalAcademyActivate Technology - Parthia
Parthia activating navalAcademyTurn Complete - Parthia
Parthia collect 67 PUs; end with 68 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 65 PUs
city in Seleucia creates 3 PUs; Parthia end with 68 PUs
city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
city in Persepolis creates 3 PUs; Parthia end with 71 PUs
city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
city in East creates 3 PUs; Parthia end with 74 PUs
city in East creates 1 techTokens; Parthia end with 3 techTokensTerritory Summary for Parthia :
Euphrates : 1 flag
Edessa : 1 flag, 1 warelephant
Babylon : 1 flag
Ninive : 1 flag
SZ 84 : 1 flagship, 1 quinquereme and 1 trireme
Hatra : 1 flag, 2 archers, 4 cataphracts, 1 horsearcher and 1 warelephant
Susa : 2 walls
Palmyra : 1 flag
Seleucia : 1 flag, 5 cataphracts, 1 catapult, 1 city, 1 horsearcher and 1 wall
Artaxata : 1 archer
Emesa : 1 flag, 6 cataphracts, 1 leader and 2 warelephants
Persepolis : 1 city and 3 walls
Pityus : 1 flag, 1 archer
East : 1 city, 3 walls and 1 warelephantProduction/PUs Summary :
RomanRepublic : 64 / 66
GreekCityStates : 44 / 50
Pergamon : 22 / 35
Carthage : 64 / 63
Macedonia : 42 / 47
Bosporus : 34 / 36
Pontus : 12 / 23
Seleucid : 21 / 36
Egypt : 52 / 53
Parthia : 67 / 74
Armenia : 21 / 35
AI_Barbarians : 12 / 24
AI_Neutral : 127 / 431 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Armenia
1 unit repaired.
7 cataphracts, 1 catapult, 2 horsearchers and 1 leader moved from Sinope to TrapezusPurchase Units - Armenia
Armenia buy 5 skirmishers and 3 spearmen; Remaining resources: 0 PUs; 3 techTokens;Combat - Armenia
Battle in Trapezus
Armenia attack with 7 cataphracts, 1 catapult, 2 horsearchers and 1 leader
Bosporus defend with 1 hoplite
Armenia win, taking Trapezus from Bosporus with 7 cataphracts, 1 catapult, 2 horsearchers and 1 leader remaining. Battle score for attacker is 7
Casualties for Bosporus: 1 hopliteNon Combat Move - Armenia
1 spearman moved from Albana to ArmaviraPlace Units - Armenia
2 skirmishers and 3 spearmen placed in Sinope
1 skirmisher placed in Sinope
2 skirmishers placed in ArmaviraResearch Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after successful research.
Armenia discover conscriptionActivate Technology - Armenia
Armenia activating conscriptionTurn Complete - Armenia
Armenia collect 26 PUs; end with 26 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -3 PUs; end with 23 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 21 PUs
city in Albana creates 3 PUs; Armenia end with 24 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Sinope creates 3 PUs; Armenia end with 27 PUs
city in Sinope creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 30 PUs
city in Armavira creates 1 techTokens; Armenia end with 3 techTokensTerritory Summary for Armenia :
Albana : 1 city and 4 walls
Sinope : 1 flag, 1 city, 2 horsearchers, 3 skirmishers and 3 spearmen
Trapezus : 1 flag, 7 cataphracts, 1 catapult, 2 horsearchers and 1 leader
Armavira : 1 cataphract, 1 city, 2 skirmishers, 11 spearmen and 3 walls
SZ 83 : 1 biremeProduction/PUs Summary :
RomanRepublic : 64 / 66
GreekCityStates : 44 / 50
Pergamon : 22 / 35
Carthage : 64 / 63
Macedonia : 42 / 47
Bosporus : 29 / 36
Pontus : 12 / 23
Seleucid : 21 / 36
Egypt : 52 / 53
Parthia : 67 / 74
Armenia : 26 / 30
AI_Barbarians : 12 / 24
AI_Neutral : 127 / 431





