0%

G40 14L JuanSpain (allies +9) v JWW

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                3 armour and 2 mech_infantrys moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 3 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Turn Complete - UK_Pacific

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 94 Sea Zone to Algeria

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 3 artilleries
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 :  2/3 hits
                        Americans roll dice for 3 artilleries in Algeria, round 2 :  0/3 hits
                        2 artilleries owned by the Americans lost in Algeria
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery in Algeria, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Italians
                1 fighter moved from Algeria to 95 Sea Zone
                1 carrier moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Western Germany to Germany
                2 mech_infantrys moved from Northern Italy to Germany

    Place Units - Italians
                1 fighter and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Germany : 2 infantry and 2 mech_infantrys
        Northern Italy : 4 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 36
        Russians : 47 / 62
        Japanese : 39 / 67
        Americans : 57 / 84
        Chinese : 22 / 24
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 14 / 16
        ANZAC : 8 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                3 carriers, 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                3 carriers, 2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                2 infantry moved from 6 Sea Zone to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC captures 67PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 carrier
                    ANZAC win, taking Japan from Japanese with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Kwangtung

    Turn Complete - ANZAC

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I lost japan? Holy smokes….this is the right way to end this disaster, I guess. god damn

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    you win…I will post the results.

    Rematch?

  • 19 18 17 16 15

    Sure thing. Good game.

    Change sides?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JuanSpain:

    Sure thing. Good game.

    Change sides?

    I would prefer to start the bidding again, ok? I’ll start the bidding off with the allies +20

  • 19 18 17 16 15

    Ok, mine is Allies + 16

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    12

  • 19 18 17 16 15

    11

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    10

  • 19 18 17 16 15

    9

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JuanSpain:

    9

    i am going to give you the allies again….let me know where you want your bid….

  • 19 18 17 16 15

    You can have them if you wish with + 9.

    My placement in case you choose Axis is: Sub in Egypt and Anzac inf in Guinea.

    Cheers

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JuanSpain:

    You can have them if you wish with + 9.

    My placement in case you choose Axis is: Sub in Egypt and Anzac inf in Guinea.

    Cheers

    sorry, no, 10 is my limit……

    I will start the thread.

  • 19 18 17 16 15

    Ok, good luck

T-shirts, Hats, and More

Suggested Topics

  • 17
  • 80
  • 20
  • 58
  • 61
  • 209
  • 101
  • 237
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

18.0k

Users

40.8k

Topics

1.8m

Posts