i am away for the weekend, so maybe sunday night
G40 14L JuanSpain (allies +9) v JWW
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
3 armour and 2 mech_infantrys moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking West India from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 3 artilleries
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits
Americans roll dice for 3 artilleries in Algeria, round 2 : 0/3 hits
2 artilleries owned by the Americans lost in Algeria
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
1 fighter moved from Algeria to 95 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Northern Italy to GermanyPlace Units - Italians
1 fighter and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Germany : 2 infantry and 2 mech_infantrys
Northern Italy : 4 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 36
Russians : 47 / 62
Japanese : 39 / 67
Americans : 57 / 84
Chinese : 22 / 24
British : 26 / 0
UK_Pacific : 6 / 0
Italians : 14 / 16
ANZAC : 8 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 34 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC captures 67PUs while taking Japanese capital
ANZAC converts factory_major into different units
Battle in 34 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 carrier
ANZAC win, taking Japan from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to KwangtungTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I lost japan? Holy smokes….this is the right way to end this disaster, I guess. god damn
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you win…I will post the results.
Rematch?
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Sure thing. Good game.
Change sides?
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Sure thing. Good game.
Change sides?
I would prefer to start the bidding again, ok? I’ll start the bidding off with the allies +20
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Ok, mine is Allies + 16
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12
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11
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10
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9
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You can have them if you wish with + 9.
My placement in case you choose Axis is: Sub in Egypt and Anzac inf in Guinea.
Cheers
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You can have them if you wish with + 9.
My placement in case you choose Axis is: Sub in Egypt and Anzac inf in Guinea.
Cheers
sorry, no, 10 is my limit……
I will start the thread.
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Ok, good luck





