Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
use this file I changed an ita arm ncm…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 destroyers; British loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 3 destroyers
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 54 / 62
Russians : 18 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 54 / 62
Russians : 18 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
1 bomber moved from Eastern Poland to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Eastern Poland to Samara
1 infantry moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
1 bomber moved from Eastern Poland to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Eastern Poland to Samara
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Samara
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Samara to Bryansk
1 infantry moved from Bryansk to Rostov
2 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery, 2 fighters and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 1.
2 fighters placed in Western Germany
1 artillery placed in France
2 mech_infantrys placed in Western Germany
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 20 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 14 mech_infantrys and 2 tactical_bombers
Rostov : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 80
Russians : 12 / 26
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Russians :
Soviet Far East : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 41 infantry, 4 mech_infantrys and 1 tactical_bomber
Samara : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 80
Russians : 13 / 19
Japanese : 57 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Paulau Island to 42 Sea Zone
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Kweichow
use this file please…changed the mech ncm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Paulau Island to 42 Sea Zone
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Kweichow
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 bomber
Japanese roll dice for 1 tactical_bomber in Queensland, round 2 : 1/1 hits
ANZAC roll dice for 1 bomber in Queensland, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Queensland
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
ANZAC defend with 3 destroyers; British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 8/14 hits
British roll dice for 1 battleship, 1 cruiser, 5 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/7 hits
1 cruiser owned by the British , 1 battleship owned by the British , 3 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 2 destroyers owned by the British lost in 42 Sea Zone
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 3 destroyers
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Shan State to Yunnan
1 armour moved from Siam to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Siberia to Korea
3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 bombers, 3 fighters and 6 tactical_bombers moved from 42 Sea Zone to Java
1 transport moved from 41 Sea Zone to 45 Sea Zone
1 battleship and 4 carriers moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 56 PUs (6 lost to blockades); end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 1 aaGun and 1 armour
Korea : 1 armour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 bombers, 3 fighters and 6 tactical_bombers
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 4 carriers, 3 destroyers and 3 submarines
6 Sea Zone : 3 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 59 / 80
Russians : 11 / 19
Japanese : 62 / 57
Americans : 52 / 72
Chinese : 3 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
use this file….changed a ncm. thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 infantry moved from Morocco to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from Tunisia to 99 Sea Zone
1 bomber moved from Tunisia to United Kingdom
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 infantry moved from Morocco to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from Tunisia to 99 Sea Zone
1 bomber moved from Tunisia to United Kingdom
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Non Combat Move - Americans
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 99 Sea Zone to Egypt
Place Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
Midway : 1 airfield
26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Egypt : 1 bomber
United Kingdom : 1 bomber
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 submarine
Suriname : 3 infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 11 / 19
Japanese : 62 / 57
Americans : 55 / 75
Chinese : 3 / 8
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 11 / 19
Japanese : 60 / 57
Americans : 55 / 75
Chinese : 5 / 7
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Southern France
1 armour moved from Alexandria to Libya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 submarine moved from 71 Sea Zone to 79 Sea Zone
6 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from India to Yunnan
1 fighter moved from India to Persia
1 tactical_bomber moved from Persia to Kazakhstan
1 fighter moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Southern France
1 armour moved from Alexandria to Libya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 submarine moved from 71 Sea Zone to 79 Sea Zone
6 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from India to Yunnan
1 fighter moved from India to Persia
1 tactical_bomber moved from Persia to Kazakhstan
1 fighter moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 bomber, 6 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
British roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 cruisers in 54 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the British lost in 54 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
1 bomber moved from Yunnan to Persia
1 tactical_bomber moved from Kazakhstan to Persia
1 fighter moved from Caucasus to Persia
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 carrier and 1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 5 infantry and 2 mech_infantrys
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 aaGun, 1 harbour and 5 infantry
Borneo : 1 artillery
Kazakhstan : 1 armour and 5 mech_infantrys
Sumatra : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 4 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Southern France : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Caucasus : 1 armour, 2 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
93 Sea Zone : 3 destroyers and 2 transports
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 carrier and 1 destroyer
79 Sea Zone : 1 submarine
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 80
Russians : 14 / 19
Japanese : 53 / 57
Americans : 55 / 75
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 18 / 18
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.465
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.438
Median : 4.000
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Bulgaria to Albania
1 armour moved from Romania to Albania
Place Units - Italians
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Albania : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Bryansk : 1 armour and 4 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 80
Russians : 14 / 19
Japanese : 53 / 57
Americans : 55 / 75
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 18 / 18
Italians : 15 / 15
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,2,4,2,6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag
Egypt : 2 infantry
Production/PUs Summary :
Germans : 54 / 80
Russians : 14 / 19
Japanese : 53 / 57
Americans : 55 / 75
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 18 / 18
Italians : 15 / 15
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Null / Other
2 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Production/PUs Summary :
Germans : 54 / 80
Russians : 14 / 19
Japanese : 53 / 57
Americans : 55 / 75
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 18 / 18
Italians : 15 / 15
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Null / Other
2 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Bryansk to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
2 fighters and 2 tactical_bombers moved from Bryansk to Samara
3 armour moved from Bryansk to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Caucasus
3 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
2 artilleries and 7 infantry moved from France to Southern France
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians