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G40 L Degrasse (allies +6) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 submarine moved from 39 Sea Zone to 45 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 bomber moved from India to Sumatra
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                3 mech_infantrys moved from West India to Turkmenistan
                2 mech_infantrys moved from India to Burma
                1 fighter moved from India to Burma
                2 infantry moved from India to 39 Sea Zone
                8 infantry moved from India to Burma
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Malta

    Combat - British
                Battle in 45 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        British roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 1 fighter, 8 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 2 :  3/11 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                        British roll dice for 1 artillery and 1 bomber in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    British attack with 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 battleship and 1 cruiser in Java, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Java
                        British roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Sumatra to India
                1 fighter moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia

    Place Units - British
                1 airfield placed in Gibraltar
                1 submarine placed in 71 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                3 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 3 submarines

    Territory Summary for British, UK_Pacific :

    Burma : 7 infantry and 2 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Malaya : 1 aaGun, 1 harbour and 6 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        39 Sea Zone : 3 submarines
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 armour and 5 mech_infantrys
        106 Sea Zone : 1 flag
        92 Sea Zone : 2 destroyers and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 20 / 26
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 20
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.766
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.093
            Total rolls : 47

    Japanese Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 1.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

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    I’m back to the dice server hates me. I’ve begun dreading trying any bomber raids lately, 1s come way too often.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Southern Italy to 98 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 armour
                EDIT: Adding units owned by Italians to Ukraine: 1 armour
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Romania to Bulgaria

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Bryansk : 4 infantry
        Rostov : 1 flag, 1 armour
        Bessarabia : 1 flag
        Ukraine : 1 armour
        Western Ukraine : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 18 / 26
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    use this file I changed an ita arm ncm…

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 destroyers; British loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 3 destroyers
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 18 / 26
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 18 / 26
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Germans take Tambov from Russians
                1 bomber moved from Eastern Poland to Samara
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Eastern Poland to Samara
                1 infantry moved from Bryansk to Tambov

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Germans take Tambov from Russians
                1 bomber moved from Eastern Poland to Samara
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Eastern Poland to Samara
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Bryansk
                1 bomber moved from Samara to Bryansk
                1 infantry moved from Bryansk to Rostov
                2 armour moved from Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery, 2 fighters and 2 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 4.
                Germans undo move 1.
                2 fighters placed in Western Germany
                1 artillery placed in France
                2 mech_infantrys placed in Western Germany
                1 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
        Slovakia Hungary : 4 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 fighters and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 20 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 14 mech_infantrys and 2 tactical_bombers
        Rostov : 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 6 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 armour and 1 mech_infantry
        113 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 12 / 26
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Vologda to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Vologda to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Samara, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Russians :

    Soviet Far East : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 41 infantry, 4 mech_infantrys and 1 tactical_bomber
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 13 / 19
        Japanese : 57 / 69
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Paulau Island to 42 Sea Zone
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Kweichow

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file please…changed the mech ncm

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Paulau Island to 42 Sea Zone
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Kweichow

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Queensland
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 bomber
                        Japanese roll dice for 1 tactical_bomber in Queensland, round 2 :  1/1 hits
                        ANZAC roll dice for 1 bomber in Queensland, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Queensland
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
                    ANZAC defend with 3 destroyers; British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  8/14 hits
                        British roll dice for 1 battleship, 1 cruiser, 5 destroyers and 1 transport in 42 Sea Zone, round 2 :  3/7 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 3 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 2 destroyers owned by the British lost in 42 Sea Zone
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Japanese: 3 fighters
                    Casualties for ANZAC: 3 destroyers
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Siam to Kwangsi
                1 artillery moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Siberia to Korea
                3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                2 bombers, 3 fighters and 6 tactical_bombers moved from 42 Sea Zone to Java
                1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 battleship and 4 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                Japanese collect 56 PUs (6 lost to blockades); end with 57 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kwangsi : 1 flag, 1 aaGun and 1 armour
        Korea : 1 armour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 bombers, 3 fighters and 6 tactical_bombers
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 4 carriers, 3 destroyers and 3 submarines
        6 Sea Zone : 3 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 11 / 19
        Japanese : 62 / 57
        Americans : 52 / 72
        Chinese : 3 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file….changed a ncm. thanks

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                3 infantry moved from Morocco to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 94 Sea Zone to 93 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                1 bomber moved from Tunisia to 99 Sea Zone
                1 bomber moved from Tunisia to United Kingdom
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                3 infantry moved from Morocco to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 94 Sea Zone to 93 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                1 bomber moved from Tunisia to 99 Sea Zone
                1 bomber moved from Tunisia to United Kingdom
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France

    Non Combat Move - Americans
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 99 Sea Zone to Egypt

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Egypt : 1 bomber
        United Kingdom : 1 bomber
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 submarine
        Suriname : 3 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 11 / 19
        Japanese : 62 / 57
        Americans : 55 / 75
        Chinese : 3 / 8
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 11 / 19
        Japanese : 60 / 57
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Southern France
                1 armour moved from Alexandria to Libya
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      UK_Pacific take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 4 infantry moved from Egypt to Alexandria
                1 submarine moved from 71 Sea Zone to 79 Sea Zone
                6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from India to Yunnan
                1 fighter moved from India to Persia
                1 tactical_bomber moved from Persia to Kazakhstan
                1 fighter moved from Persia to Caucasus

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Southern France
                1 armour moved from Alexandria to Libya
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      UK_Pacific take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 4 infantry moved from Egypt to Alexandria
                1 submarine moved from 71 Sea Zone to 79 Sea Zone
                6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from India to Yunnan
                1 fighter moved from India to Persia
                1 tactical_bomber moved from Persia to Kazakhstan
                1 fighter moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  3/7 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    British attack with 1 bomber, 6 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 6 infantry and 2 mech_infantrys in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        British roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                        British roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 cruisers in 54 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the British lost in 54 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 bomber moved from Yunnan to Persia
                1 tactical_bomber moved from Kazakhstan to Persia
                1 fighter moved from Caucasus to Persia
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 carrier and 1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 5 infantry and 2 mech_infantrys
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 aaGun, 1 harbour and 5 infantry
        Borneo : 1 artillery
        Kazakhstan : 1 armour and 5 mech_infantrys
        Sumatra : 1 flag
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 transport
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries and 4 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Southern France : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        Caucasus : 1 armour, 2 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 destroyers and 2 transports
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 carrier and 1 destroyer
        79 Sea Zone : 1 submarine
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 14 / 19
        Japanese : 53 / 57
        Americans : 55 / 75
        Chinese : 6 / 7
        British : 32 / 32
        UK_Pacific : 18 / 18
        Italians : 15 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.465
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.438
            Median : 4.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

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