XDAP-05 Death by Dice v Ancients

  • '20 '18 '16 '13 '12

    No worries. I think its UK up next anyway right?

  • '13

    The file I sent should have everything through UK. Let me know if it didn’t.

  • '20 '18 '16 '13 '12

    Oh didn’t realise.

    Final exams tomorrow and next day. Post after that.

  • '17 '16 '15 '12

    GL for that

  • '13

    Any idea when we’ll see I3?
    Hate to rush you, but i think theoretically Apr 30 is the deadline.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                3 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Southern France to Northern Italy

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                3 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                    British win, taking Syria from French, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Kenya : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag
        Romania : 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 armour
        Greece : 1 flag
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 59 / 66
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 29 / 28
        UK_Pacific : 6 / 6
        Italians : 21 / 27
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Java: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 46 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 aaGun moved from South Australia to Queensland
                4 infantry moved from South Australia to Queensland
                1 fighter moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '13

    Hi guys,

    I forgot that Java was held by Japan and not Dutch and forgot to take during CM, leaving for NCM. I put the edit in…I don’t see how the results of the battle against the DD could affect this, but if you are not OK with the edit, can you pls move the TT + Inf to Caroline Is. / z35?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 8 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                3 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 aaGun, 1 artillery and 11 infantry moved from Poland to Eastern Poland
                1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Germany to Poland
                1 aaGun, 9 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 artillery moved from Yugoslavia to Romania
                2 fighters moved from Southern France to 97 Sea Zone
                2 fighters moved from Southern France to Southern Italy
                1 tactical_bomber moved from Algeria to Southern Italy
                2 tactical_bombers moved from Southern France to Poland
                1 aaGun, 4 artilleries and 3 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 2 destroyers placed in 97 Sea Zone
                1 artillery and 2 infantry placed in France
                3 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Romania : 1 artillery
        Poland : 1 aaGun, 4 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 2 fighters and 1 tactical_bomber
        Eastern Poland : 3 aaGuns, 9 armour, 5 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 1 aaGun and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 55 / 66
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 29 / 28
        UK_Pacific : 6 / 6
        Italians : 21 / 27
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    dang, it’s the deadline and you guys have only made it to the start of round 4?  :|

  • '17 '16 '15 '12

    Will do R later today.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Novgorod to Iraq
                4 armour moved from Novgorod to Finland
                2 mech_infantrys moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                2 fighters moved from Novgorod to Finland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Iraq
                    Russians attack with 1 bomber and 2 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 1 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Russians attack with 4 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 7 infantry
                        AA guns fire in Finland :  1/3 hits
                        1 fighter owned by the Russians lost in Finland
                        Russians roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 1 :  3/8 hits
                        Germans roll dice for 1 aaGun and 7 infantry in Finland, round 1 :  3/7 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Finland, round 2 :  1/5 hits
                        Germans roll dice for 5 infantry in Finland, round 2 :  2/5 hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    1 armour owned by the Russians retreated to Karelia
                    Germans win with 4 infantry remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 3 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                3 mech_infantrys moved from Bryansk to Novgorod
                3 armour moved from Bryansk to Novgorod
                5 infantry moved from Belarus to Novgorod
                2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 bomber moved from Iraq to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                3 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 8 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                6 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kansu: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • '13

    A nice dicing for us in Finland…
    Appreciate you guys giving us a bit of time for a teammate to double check my NCM’s. They’ll post an all clear in a bit.

    By the way, the Anzac Inf on the TT off Java is not real. It won’t let you remove a loaded land unit during edit for some reason. If for some reason you don’t kill the TT, we will edit him away on Anzac 4.

  • Liaison TripleA '11 '10

    I need to make a ruling on this game.

    But it’s so early… could the leaders of each respective team PM me their plans for victory, and concerns?

    I’m not saying this is the ruling -yet- but I am leaning towards an allied Victor.

  • '17 '16 '15 '12

    As requested, Ancients will send plan to Garg. In the meantime, Russia is confirmed.


  • @Gargantua:

    I need to make a ruling on this game.

    But it’s so early… could the leaders of each respective team PM me their plans for victory, and concerns?

    I’m not saying this is the ruling -yet- but I am leaning towards an allied Victor.

    you are smoking crack! We are just into T4 and you “feel” the allies are “leaning towards” a victory. You know where you can lean?

    Our plan is to kick some allied arse. How’s that for a plan. It is about as much typing and submitting as I am going to do! Is this some term paper? Will my well written argument for extending our lives in this tournament sway your already stated opinion that you are leaning towards an allied victory? Come on……

  • '12

    i feel ya JWW, the problem is, this game is moving at a pace that would reach completion in about 6 months…  :-(

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                8 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 armour and 1 artillery moved from Yunnan to Burma
                4 artilleries moved from Yunnan to Burma
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 infantry and 1 transport
                        1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 infantry and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in New Guinea
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Burma, round 1 :  1/15 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Chahar to Jehol
                6 infantry moved from Kiangsu to 19 Sea Zone
                6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                6 infantry moved from 36 Sea Zone to French Indo China
                4 artilleries and 3 infantry moved from French Indo China to Shan State
                1 infantry moved from Shan State to Burma
                2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 battleship, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Malaya
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 3 infantry
        Yunnan : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 6 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 artilleries and 3 infantry
        Burma : 1 flag, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 6 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
        46 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 transports
        35 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        19 Sea Zone : 2 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 38 / 41
        Japanese : 61 / 66
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 29 / 28
        UK_Pacific : 5 / 6
        Italians : 21 / 27
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.100
            Median : 4.000
            Variance : 3.579
            Standard Deviation : 1.892
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.056
            Median : 4.000
            Variance : 3.059
            Standard Deviation : 1.749
            Total rolls : 18

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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