XDAP-05 Death by Dice v Ancients
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No worries. I think its UK up next anyway right?
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The file I sent should have everything through UK. Let me know if it didn’t.
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Oh didn’t realise.
Final exams tomorrow and next day. Post after that.
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GL for that
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Any idea when we’ll see I3?
Hate to rush you, but i think theoretically Apr 30 is the deadline. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
3 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
3 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
British win, taking Syria from French, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Kenya : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag
Romania : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 armour
Greece : 1 flag
97 Sea Zone : 2 transports
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 59 / 66
Americans : 52 / 73
Chinese : 5 / 6
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 21 / 27
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 fighters in 34 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Java: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 34 Sea Zone to Caroline Islands
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from South Australia to Queensland
4 infantry moved from South Australia to Queensland
1 fighter moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
Hi guys,
I forgot that Java was held by Japan and not Dutch and forgot to take during CM, leaving for NCM. I put the edit in…I don’t see how the results of the battle against the DD could affect this, but if you are not OK with the edit, can you pls move the TT + Inf to Caroline Is. / z35?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/2 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 aaGun, 1 artillery and 11 infantry moved from Poland to Eastern Poland
1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun, 9 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
2 fighters moved from Southern France to 97 Sea Zone
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Algeria to Southern Italy
2 tactical_bombers moved from Southern France to Poland
1 aaGun, 4 artilleries and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 carrier and 2 destroyers placed in 97 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 artillery
Poland : 1 aaGun, 4 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Southern Italy : 2 fighters and 1 tactical_bomber
Eastern Poland : 3 aaGuns, 9 armour, 5 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 aaGun and 7 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 55 / 66
Americans : 52 / 73
Chinese : 5 / 6
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 21 / 27
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
dang, it’s the deadline and you guys have only made it to the start of round 4? :|
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Will do R later today.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Novgorod to Iraq
4 armour moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
2 fighters moved from Novgorod to FinlandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 1 bomber and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 1 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Finland
Russians attack with 4 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 7 infantry
AA guns fire in Finland : 1/3 hits
1 fighter owned by the Russians lost in Finland
Russians roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 1 : 3/8 hits
Germans roll dice for 1 aaGun and 7 infantry in Finland, round 1 : 3/7 hits
1 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Germans lost in Finland
Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Finland, round 2 : 1/5 hits
Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
1 armour owned by the Russians retreated to Karelia
Germans win with 4 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 armour, 1 fighter and 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
2 aaGuns moved from Belarus to Novgorod
3 mech_infantrys moved from Bryansk to Novgorod
3 armour moved from Bryansk to Novgorod
5 infantry moved from Belarus to Novgorod
2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
1 bomber moved from Iraq to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
3 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
A nice dicing for us in Finland…
Appreciate you guys giving us a bit of time for a teammate to double check my NCM’s. They’ll post an all clear in a bit.By the way, the Anzac Inf on the TT off Java is not real. It won’t let you remove a loaded land unit during edit for some reason. If for some reason you don’t kill the TT, we will edit him away on Anzac 4.
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I need to make a ruling on this game.
But it’s so early… could the leaders of each respective team PM me their plans for victory, and concerns?
I’m not saying this is the ruling -yet- but I am leaning towards an allied Victor.
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As requested, Ancients will send plan to Garg. In the meantime, Russia is confirmed.
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I need to make a ruling on this game.
But it’s so early… could the leaders of each respective team PM me their plans for victory, and concerns?
I’m not saying this is the ruling -yet- but I am leaning towards an allied Victor.
you are smoking crack! We are just into T4 and you “feel” the allies are “leaning towards” a victory. You know where you can lean?
Our plan is to kick some allied arse. How’s that for a plan. It is about as much typing and submitting as I am going to do! Is this some term paper? Will my well written argument for extending our lives in this tournament sway your already stated opinion that you are leaning towards an allied victory? Come on……
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i feel ya JWW, the problem is, this game is moving at a pace that would reach completion in about 6 months… :-(
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour and 1 artillery moved from Yunnan to Burma
4 artilleries moved from Yunnan to Burma
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 infantry and 1 transport
1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Guinea
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Burma, round 1 : 1/15 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 infantry moved from Chahar to Jehol
6 infantry moved from Kiangsu to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
4 artilleries and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Shan State to Burma
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 battleship, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to YunnanPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 3 infantry
Yunnan : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 6 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries and 3 infantry
Burma : 1 flag, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 3 armour, 1 factory_minor and 6 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 3 transports
35 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
19 Sea Zone : 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 38 / 41
Japanese : 61 / 66
Americans : 52 / 73
Chinese : 4 / 6
British : 29 / 28
UK_Pacific : 5 / 6
Italians : 21 / 27
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 3.579
Standard Deviation : 1.892
Total rolls : 20Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.056
Median : 4.000
Variance : 3.059
Standard Deviation : 1.749
Total rolls : 18ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
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