Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsFind league opponents here
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I think I should have made the bid a bit higher since league finally got around to adopting 1 unit per territory rules.
Bid 14 ipcs.
If you go 13 it is yours.
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@Cow:
I think I should have made the bid a bit higher since league finally got around to adopting 1 unit per territory rules.
Bid 14 ipcs.
If you go 13 it is yours.
is this in general for new games or are you referring to our bold/cow and bold/arathorn games as well?
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For new games. I do favor the 1 unit per territory limits.
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@Cow:
I think I should have made the bid a bit higher since league finally got around to adopting 1 unit per territory rules.
Bid 14 ipcs.
If you go 13 it is yours.
I will let you have 14 in our game since you weren’t aware of the new league “standard” of usually going with 1 unit per tt.
Feel free to add the extra IPC anywhere. -
So generous, Arathorn! :roll:
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@Cow:
Boldfresh convinced me to find some games for global 1940 2nd edition.
Looking for as many opponents as possible.
I will start the bid off at 13 allies.
If you bid 12 the allies are yours.
Cow, I take allies at 12.
sub in med, anzac inf in new guinea, brit inf in alex
email: [email protected]
pm when ready – that is if you accept
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
uh, he bid 13… I countered at 12
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@Cow:
I think I should have made the bid a bit higher since league finally got around to adopting 1 unit per territory rules.
Bid 14 ipcs.
If you go 13 it is yours.
13 gets you the allies Karl. :-D
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
uh, he bid 13… I countered at 12
originally that’s what he said karl - you’re not losing it! he then added a buck for the fact that only 1 unit per tt is allowed.
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
uh, he bid 13… I countered at 12
originally that’s what he said karl - you’re not losing it! he then added a buck for the fact that only 1 unit per tt is allowed.
yay! 13
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
uh, he bid 13… I countered at 12
originally that’s what he said karl - you’re not losing it! he then added a buck for the fact that only 1 unit per tt is allowed.
yay! 13
cow already created the thread.
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why did you shortchange yourself karl - cow said he would give them to you at 13! lol
uh, he bid 13… I countered at 12
originally that’s what he said karl - you’re not losing it! he then added a buck for the fact that only 1 unit per tt is allowed.
yay! 13
cow already created the thread.
yes, it’s go time
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I need more games!
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You can play against me. allies+13, i would take it.
Please set up the game, I’ll PM you my email and bid
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anybody for a game? I would like to play a couple. I will be out of work for 3 weeks recovering so I will have all the time in the world.
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I’ll take 1-2 games. TripleA 1803 (hope it works!), dice, nt. Willing to play ll too. Bid for allies. Pm if interested.
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After a few months off, I am looking to get back onto the field of battle….global preferred…PM me if interested…
Thanks!
MM
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ACCEPTING NEW CHALLENGERS.
Choose between.
Me allies with 14 bid
or
You allies with 13 bid.DO IT NOW.





