XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)


  • Ah, I think I got it now. What you are saying is that you would not have moved your destroyer there, if you had been aware of the fact that the Japanese Transporter can be loaded anyway in this special situation (assuming Japan declares war on J2)?

  • '17

    Yeah, I would not have moved it there.

    The main reason I bring it up is to warn you that tripleA does not recognize the special situation.

    In order to use those transports during combat (if Japan declares war on J2), you’ll need to use the edit function to either move the UK ships or to move Japanese land units wherever they could legally go via transport.


  • @Jercules:

    Hey guys, sorry for the delay, this fancy new technology is just too much for me. From here on in I’m a go…

    If it is truly important, my email is: marcus_mueller@hotmail.com (lol, can you guess my REAL name?), but I’m happy to trust that the dice results are not being meddled with.

    From here on in, I’m a go, and thank you to WHeatbeer for holding the fort.

    Welcome to the game  :-)


  • @wheatbeer:

    Yeah, I would not have moved it there.

    The main reason I bring it up is to warn you that tripleA does not recognize the special situation.

    In order to use those transports during combat (if Japan declares war on J2), you’ll need to use the edit function to either move the UK ships or to move Japanese land units wherever they could legally go via transport.

    I am good with you moving it back now that you know what the rule is. Like Gargantua said, this is all about us learning to play this monstrous version.


  • No need to lose the destroyer when it would not stop what you intended to do.


  • @Ol’:

    No need to lose the destroyer when it would not stop what you intended to do.

    I fully agree with my partner. Let’s just edit the Destroyer to another seazone you prefer. Where do you want to have it instead?

  • '17

    Could we move the destroyer to SZ37 and the cruiser (currently in SZ37) to SZ54?

    Or if you don’t want to move both ships, then please move the destroyer to SZ79.


  • @wheatbeer:

    Could we move the destroyer to SZ37 and the cruiser (currently in SZ37) to SZ54?

    We can move both ships if you want.
    But I did not find a way to move the cruiser from SZ39 (it’s original SZ) to SZ54.
    Have I overseen a route?

  • '17

    Sorry, I guess I should actually look at the map  :lol:

  • '17

    Cruiser to SZ79

    Sorry again  :oops:

  • Liaison TripleA '11 '10

    LOL…

    +1 Morality points to Panther and Guts!


  • @Gargantua:

    LOL…

    +1 Morality points to Panther and Guts!

    Wow, thank you ;-)


  • So I would suggest that the player who does the ANZAC-turn “edit modes” the changes during the Purchase Units Phase of ANZAC.
    By this the edits become transparent for all players in the Turn Post.

    To sum it up:
    1. Delete British Destroyer from SZ 36
    2. Delete British Cruiser from SZ 37
    3. Add British Destroyer to SZ 37
    4. Add British Cruiser to SZ 79

    Please make sure to always edit British units, NOT UK_Pacific units.
    (The reason for this is stated by Veqryn here: http://www.axisandallies.org/forums/index.php?topic=26989.msg963224#msg963224  )


  • @P@nther:

    @Gargantua:

    LOL…

    +1 Morality points to Panther and Guts!

    Wow, thank you ;-)

    SUHWEET!!!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:British from 36 Sea Zone: 1 destroyer
                EDIT: ANZAC player Removing units owned by PlayerID named:British from 37 Sea Zone: 1 cruiser
                EDIT: ANZAC player Adding units owned by PlayerID named:British to 37 Sea Zone: 1 destroyer
                EDIT: ANZAC player Adding units owned by PlayerID named:British to 79 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 37 / 40
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 40
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    All, I made the edits for the British ships during the ANZAC turn.

    I also noticed after making the ANZAC moves I overlooked the 2 ftrs in NZ so edit moved them during the French turn. Hope that is not an issue.  Still learning this new interface and map….


  • @kilroynothere:

    All, I made the edits for the British ships during the ANZAC turn.

    I also noticed after making the ANZAC moves I overlooked the 2 ftrs in NZ so edit moved them during the French turn. Hope that is not an issue.  Still learning this new interface and map….

    Absolutely not an issue! I am sure we will all overlook something during the game.


  • @kilroynothere:

    I also noticed after making the ANZAC moves I overlooked the 2 ftrs in NZ so edit moved them during the French turn. Hope that is not an issue.  Still learning this new interface and map….

    No problem of course.

    Just one side note: Technically you did the ANZAC-Edit after the Turn Post for ANZAC and before the Combat Move Phase of France (as there was no Purchase Units Phase). As a result the Edits did not show up in France’s turn post.
    It is recommended to use the Edit Mode during the “Phases” of the game. For example in Purchase, CM, NCM or Placement Phases. This way the Edits will show up in the following turns post and thus become transparent to all players.
    :-)

  • '22 '21 '19 '18 '17 '16

    Yeah, I noticed that it didn’t show up. OK, then when an edit is necessary, I’ll be sure to do it during a phase so it comes out on the record. I’m loving this interface, but damn… lot to learn!

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