TT Oberkommando BrAeV (X) vs ColtWitt (L+18)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            3 artilleries and 7 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Kwangtung
            Battle in Guam
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 15 infantry
                    British roll AA dice in Yunnan : 2/9 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 12/32 hits, 12,33 expected hits
                    Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/30 hits, 10,83 expected hits
                    11 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/21 hits, 7,83 expected hits
                    2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 8/12 hits, 6,83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 4,50 expected hits
                    1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 5 : 6/10 hits, 5,67 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 15 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
            EDIT: Adding units owned by Japanese to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
            2 infantry placed in Kiangsu
            1 armour placed in French Indo China
            2 submarines placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,00
    Japanese regular : 1,00
    British AA : 0,50
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            3 artilleries and 7 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Kwangtung
            Battle in Guam
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 15 infantry
                    British roll AA dice in Yunnan : 2/9 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 12/32 hits, 12,33 expected hits
                    Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/30 hits, 10,83 expected hits
                    11 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/21 hits, 7,83 expected hits
                    2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 8/12 hits, 6,83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 4,50 expected hits
                    1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 5 : 6/10 hits, 5,67 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 15 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
            EDIT: Adding units owned by Japanese to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
            2 infantry placed in Kiangsu
            1 armour placed in French Indo China
            2 submarines placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys
            EDIT: Changing PUs for Japanese from 60 to 48
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,00
    Japanese regular : 1,00
    British AA : 0,50
    ANZAC regular : -0,50
    

    Savegame


  • @Colt45554 Sorry for the Edits.
    I talked to @Witt about the Edits and he is fine with it.

    Edit: 12 IPc’s And Placements. Income is reduced to 48 and Placement and additional Units (3x Mech = 12 IPc) was put on the board.
    Please use the new file I posted.

    Thank you.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
    Szechwan : 1 infantry
    Burma : 1 fighter
    

    Production/PUs Summary :

    Germans : 46 / 50
    Russians : 32 / 39
    Japanese : 45 / 48
    Americans : 52 / 72
    Chinese : 4 / 6
    British : 33 / 39
    UK_Pacific : 17 / 30
    Italians : 16 / 13
    ANZAC : 14 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 8 Sea Zone to 16 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from West India to Yunnan
            2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Iraq to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from India to Burma
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 fighter and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,4,5
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 1.50
    Italians regular : 0.33
    Japanese regular : 0.33
    British regular : 0.00
    

    Savegame

  • '20

    both figs on 1 US carrier

  • '20

    @colt45554 said in TT Oberkommando BrAeV (X) vs ColtWitt (L+18):

    both figs on 1 US carrier

    UK figs, i mean


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 bomber and 2 fighters moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Russians defend with 1 aaGun and 3 infantry
                    Russians roll AA dice in Rostov : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2,83 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 3 : 3/4 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Greece to Romania
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,5,6,1,4,6,4
            Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Russians regular : 0,67
    Russians AA : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
            EDIT: Adding units owned by ANZAC to Siam: 1 infantry
            EDIT: Changing ownership of Siam from Japanese to Japanese
            EDIT: Changing ownership of Siam from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from Queensland to South Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,6,4
            ANZAC collect 10 PUs (5 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - French
            Battle in 43 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters
    Paulau Island : 1 flag, 1 infantry
    Siam : 1 flag, 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 aaGun, 2 artilleries and 2 infantry
    Java : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    43 Sea Zone : 1 flag, 1 destroyer
    33 Sea Zone : 1 cruiser and 2 destroyers
    62 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 1 infantry
    Tobruk : 1 flag
    92 Sea Zone : 1 destroyer
    Northwest Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 46 / 50
    Russians : 30 / 39
    Japanese : 43 / 48
    Americans : 52 / 72
    Chinese : 5 / 6
    British : 33 / 42
    UK_Pacific : 17 / 18
    Italians : 18 / 10
    ANZAC : 15 / 21
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Novgorod
            2 armour and 3 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Tambov
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 fighters and 2 tactical_bombers moved from Romania to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter moved from Belarus to Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 infantry and 4 mech_infantrys placed in Germany
            3 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1,1,2,4,4,2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 4,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Belarus
            1 armour, 3 artilleries and 4 infantry moved from Bryansk to Rostov
            2 artilleries moved from Russia to Tambov
            3 artilleries and 5 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 armour, 3 artilleries and 4 infantry
                Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 armour
                    Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Rostov, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 4 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Rostov, round 3 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 3/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 2 artilleries and 4 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Tambov
                Russians attack with 6 artilleries and 15 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 6 artilleries and 15 infantry in Tambov, round 2 : 6/21 hits, 5.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Novosibirsk to Kazakhstan
            4 infantry moved from Novosibirsk to Samara
            2 aaGuns, 3 armour, 12 infantry and 2 mech_infantrys moved from Bryansk to Tambov
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Germans regular : 1.33
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from French Indo China to Siam
            1 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Hunan to Szechwan
            2 tactical_bombers moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 3 infantry
            Battle in Siam
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Siam, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            1 fighter moved from Siam to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Siam to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Szechwan to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    French regular : 0,67
    Japanese regular : 3,67
    ANZAC regular : -0,33
    UK_Pacific regular : 1,00
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Morocco to 112 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Denmark
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Manchuria
    

    Savegame


  • @brxxx good day.
    Any scramble to SZ112?


  • @brxxx @aequitas-et-veritas I will change my purchases. I will swap out a Ft and Sub and get two more DDs instead.


  • @witt no scramble


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hopei from Japanese with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • Sorry all. Not sure what I did there , but America’s go is not in that history. Just China is.
    Nothing dodgy went on , I promise!


  • @witt No worries, since the files are now conected since 2019 I think, were you only have to post on either UK’s or Fra’s Turn as Allied Player to enroll the whole History on the Forum, it will only show the last nations History you played when you post inbetween your Allied turn.
    Does this makes sence to you?

    Simon33 suggested this two years ago and it got implemented since.
    it is more effective and Dave doesn’t have to swipe out old Memory capacity so quick anymore.

    You can allways see and revisit the ingame History log on the file you’ve downloaded.

    HtH


  • Thanks for explaining . I like
    Seeing my opponents’ moves so didn’t want to upset anyone.

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