Thanks for the game, fellas!
18L axis-dominion vs lebowski (allies) bm3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour, 6 infantry and 3 mech_infantrys Iwo Jima : 1 flag, 1 artillery Marshall Islands : 1 flag Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports 32 Sea Zone : 1 submarine 26 Sea Zone : 2 carriers, 1 destroyer and 2 submarines 10 Sea Zone : 2 destroyers Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Gibraltar : 1 artillery, 4 infantry, 1 marine and 1 mech_infantry French Guiana : 1 flag 101 Sea Zone : 1 carrier Brazil : 1 flag 91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
Territory Summary for Chinese :
Shensi : 1 infantry Tsinghai : 1 fighter and 7 infantry
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Italians 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 3 fighters moved from Iraq to Trans-Jordan 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Trans-Jordan British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 infantry moved from Persia to Northwest Persia 2 artilleries moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 3 fighters moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 0,50 Italians : 0,67 Chinese : -0,33 Japanese : -0,67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour, 6 infantry and 3 mech_infantrys Iwo Jima : 1 flag, 1 artillery Marshall Islands : 1 flag Shensi : 1 infantry Tsinghai : 1 fighter and 7 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 18 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports 32 Sea Zone : 1 submarine 26 Sea Zone : 2 carriers, 1 destroyer and 2 submarines 10 Sea Zone : 2 destroyers Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 armour, 2 artilleries, 1 harbour, 6 infantry, 1 marine and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry Rhodesia : 1 artillery and 5 infantry French Central Africa : 1 flag, 1 mech_infantry French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 1 infantry 106 Sea Zone : 1 flag Iraq : 1 flag, 1 artillery, 1 factory_minor, 5 fighters, 4 infantry and 1 tactical_bomber Eastern Persia : 1 flag 101 Sea Zone : 1 carrier 71 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 2 artilleries and 3 infantry Persia : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys 91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 5 transports
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus 1 fighter moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Egypt to Persia Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Caucasus Italians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 infantry moved from Ukraine to Rostov 1 aaGun and 1 artillery moved from Ukraine to Bessarabia 1 bomber moved from Persia to Volgograd 1 bomber moved from Yugoslavia to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Tobruk to Alexandria 1 aaGun moved from Tobruk to Alexandria 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 battleship, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 110 Sea Zone to 124 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17 Italians : 1.50 Russians : -0.33
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I was trying to fight but really cant see how I can win this, my round 1 was so awful and some mistakes here and there made me stay so behind. Now I will soon lose middle east and then is just a matter of time until you win.
I concede this one, will post it.
If you want rematch its ok for me, but probably wont play as much as before, almost certain will go to 2019.
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@lebowsky I agree, this is a lost cause. germany will soon corner and destroy your Russian forces in scand. and will overtake the Middle East. hard to stop the euro axis powers at this point. and Japan is strong in its own right. gg
go ahead and start the next one up as axis. we can make it a 2019 if you wish, and go at whatever pace you find comfortable.