• TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            3 Fighters moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from Wales to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Munster to 18 Sea Zone
            3 Infantrys moved from Wales to 18 Sea Zone
            2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands
            1 Infantry moved from Darfur to Kufra
                  British take Kufra from Italians
            1 Infantry moved from Nubia to New Valley
                  British take New Valley from Italians
    
        Purchase Units - British
            British buy 3 Bunkers, 1 Carrier, 5 Infantrys, 2 Submarines, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in 21 Sea Zone
                British attack with 1 Bomber, 3 Fighters and 1 T.Boat
                Germans defend with 1 T.Boat
                    British roll dice for 1 Bomber, 3 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 T.Boat owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
                British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 T.Boat
                Casualties for Germans: 1 T.Boat
            Battle in Netherlands
                British attack with 3 Infantrys and 1 Tank
                Germans defend with 1 AAGun and 1 Artillery
                    British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                British win, taking Netherlands from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - British
            3 Fighters moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from 21 Sea Zone to Wales
            2 Fighters moved from Cairo to 58 Sea Zone
            1 Submarine moved from 57 Sea Zone to 63 Sea Zone
            1 Cruiser and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            2 Tanks moved from Lower Egypt to Cairo
            1 Artillery moved from Lower Egypt to Cairo
            2 Tanks moved from Lower Egypt to Italian East Africa
            1 Tank moved from Delhi to Madras
            1 Tank moved from Punjab to Bihar
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Baluchistan to Rajputana
            1 Artillery moved from Delhi to Bihar
            2 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Delhi to Bihar
    
        Place Units - British
            1 Carrier and 2 Submarines placed in 58 Sea Zone
            1 T.Boat placed in 21 Sea Zone
            1 Bunker and 3 Tanks placed in Italian East Africa
            1 Bunker and 3 Tanks placed in Madras
            1 Bunker placed in Cairo
            5 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Elite, 1 Factory, 2 Infantrys and 5 Tanks
    Kufra : 1 flag, 1 Infantry
    New Valley : 1 Infantry
    Vancouver : 1 AAGun and 1 Factory
    Rajputana : 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber and 1 Factory
    Calcutta : 2 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Madras : 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 5 Tanks
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Bunker, 1 Factory and 5 Infantrys
    Bihar : 1 AAGun, 2 Artillerys, 14 Infantrys and 1 Tank
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun and 1 Factory
    Netherlands : 1 flag, 1 AAGun, 2 Infantrys and 1 Tank
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine and 1 Transport
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
    63 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 113 / 124
    Russians : 109 / 109
    Italians : 52 / 58
    French : 23 / 23
    Yamamoto : 77 / 77
    Chinese : 22 / 36
    Hisaichi : 68 / 68
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 19 / 20
    Finns : 14 / 14
    Romanians : 12 / 12
    Thai : 11 / 11
    Americans : 113 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker and 6 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from New South Wales to Canberra
            1 Adv.Fighter moved from Port Moresby to Canberra
            1 Tank moved from Broome to South Australia
    
        Place Units - Anzac
            1 Bunker and 6 Tanks placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Tanks moved from Suriname to Bolivia
            1 Adv.Fighter moved from Suriname to Bolivia
    
        Place Units - Dutch
            1 Adv.Fighter and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Tank moved from Murmansk to Vyborg
            1 Elite and 3 Tanks moved from N.Karelia to Vyborg
            1 Infantry moved from Murmansk to N.Karelia
            1 ArmoredCar and 1 Elite moved from Kotka to Vyborg
            2 Artillerys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 ArmoredCar, 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 ArmoredCar, 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks in Vyborg, round 2 : 4/11 hits, 4.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 ArmoredCar, 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Danzig to Krakow
    
        Place Units - Finns
            4 Infantrys and 1 Mech.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.33
    Russians : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            2 Elites, 1 Fighter and 8 Tanks moved from E.Romania to Krakow
            1 Adv.Fighter moved from Bucharest to Krakow
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Infantrys moved from Bucharest to W.Romania
    
        Place Units - Romanians
            3 Infantrys and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            2 Elites, 1 Fighter and 8 Tanks moved from E.Romania to Krakow
            1 Adv.Fighter moved from Bucharest to Krakow
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Infantrys moved from Bucharest to W.Romania
    
        Place Units - Romanians
            3 Infantrys and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from E.Romania: 1 AAGun
            EDIT: Adding units owned by Romanians to Bucharest: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            4 Infantrys moved from Burma to Assam
            1 Elite and 4 Infantrys moved from S.Thailand to Burma
            1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Yunnan to Assam
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 AAGun moved from S.Thailand to Burma
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            2 Infantrys and 1 Marine moved from Rio de Oro to 34 Sea Zone
            1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Infantrys and 1 Marine moved from 34 Sea Zone to 31 Sea Zone
            2 Infantrys and 1 Marine moved from 31 Sea Zone to Canarians
            2 Fighters moved from 31 Sea Zone to Canarians
            1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from Venezuela to 26 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador
            1 Fighter moved from Bahia to Rio de Oro
            2 Fighters moved from 95 Sea Zone to 86 Sea Zone
            2 Fighters moved from 95 Sea Zone to 76 Sea Zone
            1 Fighter moved from 95 Sea Zone to 76 Sea Zone
            1 Fighter moved from 95 Sea Zone to 86 Sea Zone
            1 Bomber moved from Rongelap to 86 Sea Zone
            1 Bomber moved from Rongelap to 76 Sea Zone
            2 Fighters moved from Pearl Harbor to 95 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Wake
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            2 Fighters moved from Baluchistan to Madras
            8 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
            2 B.Transports, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Marine moved from 89 Sea Zone to 95 Sea Zone
            8 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
            4 Infantrys moved from 89 Sea Zone to Midway
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Factory, 3 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 1 Bomber and 3 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 76 Sea Zone
                Americans attack with 1 Bomber and 3 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 3 Fighters in 76 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Canarians
                Americans attack with 2 Fighters, 2 Infantrys and 1 Marine
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Canarians, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Americans loses 0 PUs for violating Canarianss neutrality.
                Americans win, taking Canarians from Neutral with 2 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            2 Fighters moved from Canarians to 31 Sea Zone
            2 Infantrys moved from San Francisco to W.Mexico
            3 Destroyers and 2 Submarines moved from 83 Sea Zone to 89 Sea Zone
            3 Fighters moved from 86 Sea Zone to 95 Sea Zone
            3 Fighters moved from 76 Sea Zone to 95 Sea Zone
            2 Fighters moved from 95 Sea Zone to Wake
            1 Bomber moved from 86 Sea Zone to Wake
            1 Bomber moved from 76 Sea Zone to Wake
            1 Bomber moved from Rongelap to Wake
            1 Submarine moved from 95 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 95 Sea Zone
            2 Adv.Fighters placed in Pearl Harbor
            1 Destroyer placed in 91 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
            1 Factory placed in Rio de Oro
            1 Submarine placed in 83 Sea Zone
            1 B.Transport placed in 25 Sea Zone
            1 Artillery and 2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    Can Germany please move the 2 fighters from Wake to Sz 95?

  • Liaison TripleA '11 '10

    It is done.

  • TripleA

    @Gargantua Did you mean to post Germany’s turn or still working on it?


  • @redrum he is asleep. It is afternoon in deepest, darkest Victoria . He needs an afternoon nap these days .

  • Liaison TripleA '11 '10

    Sorry guys. I started the turn and got repeatedly interrupted. rough day.

    trying to post it now, challenging turn with lots to consider :)

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Infantry moved from Rhine to Netherlands
            1 Artillery and 1 Infantry moved from Belgium to Netherlands
            1 Infantry moved from Picardy to Normandy
            1 Artillery moved from Hamburg to Netherlands
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from East Prussia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Artillery and 4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Mech.Inf moved from N.Karelia to Vyborg
            1 Adv.Fighter and 1 Fighter moved from N.Karelia to Krakow
            4 Artillerys and 14 Infantrys moved from E.Romania to Krakow
            2 Mech.Infs moved from Greece to Krakow
            2 Tanks moved from Greece to W.Romania
            1 Artillery moved from Finnmark to Lapland
            1 Adv.Fighter and 1 Fighter moved from Lapland to Krakow
            4 Infantrys moved from Warsaw to Krakow
            1 Artillery and 3 Infantrys moved from Danzig to Krakow
            5 Tanks moved from Bohemia to Krakow
            3 Tanks moved from Bavaria to Krakow
            3 Adv.Fighters and 1 Fighter moved from 22 Sea Zone to Krakow
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            3 Carriers, 1 Destroyer and 2 S.Submarines moved from 22 Sea Zone to 12 Sea Zone
            1 Bomber moved from Danzig to 21 Sea Zone
            1 Mot.Inf moved from Picardy to Netherlands
    
        Purchase Units - Germans
            Germans buy 3 Bunkers, 1 Elite, 1 Factory, 5 Infantrys, 3 Mech.Infs and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Mot.Inf
                British defend with 1 AAGun, 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mot.Inf in Netherlands, round 2 : 4/5 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 3/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 1 Mot.Inf remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in 12 Sea Zone
                Germans attack with 3 Carriers, 1 Destroyer and 2 S.Submarines
                Russians defend with 1 Submarine
                    Germans roll dice for 2 S.Submarines in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Russians lost in 12 Sea Zone
                Germans win with 3 Carriers, 1 Destroyer and 2 S.Submarines remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Submarine
            Battle in 21 Sea Zone
                Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Bomber moved from 21 Sea Zone to Hamburg
            1 S.Submarine moved from 22 Sea Zone to 12 Sea Zone
            1 AAGun moved from Belgium to Rhine
            1 AAGun moved from Picardy to Paris
            1 AAGun moved from Danzig to East Prussia
            1 AAGun moved from Greece to Serbia
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 AAGun moved from Crete to 55 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 55 Sea Zone to 48 Sea Zone
            1 AAGun and 1 Infantry moved from 48 Sea Zone to Greece
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 AAGun moved from N.Karelia to Vyborg
    
        Place Units - Germans
            1 Bunker placed in Normandy
            1 Bunker placed in East Prussia
            1 Bunker and 1 Factory placed in Krakow
            5 Tanks placed in Bohemia
            4 Tanks placed in Warsaw
            3 Mech.Infs placed in Bavaria
            3 Tanks placed in Danzig
            1 Elite and 3 Infantrys placed in Hungary
            2 Infantrys placed in Hamburg
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hamburg: 1 Bomber
            EDIT: Adding units owned by Germans to Saxony: 1 Bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : 1.83
    Russians : -0.33
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to N.Karelia
            2 Fighters moved from Leningrad to N.Karelia
            2 Infantrys moved from Odessa to E.Romania
            1 Bomber moved from Kiev to E.Romania
            1 Fighter moved from Chita to Khabarovsk
            1 Infantry moved from Ayan to Khabarovsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 3 Bunkers, 19 Infantrys, 1 Mech.Rocket and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in N.Karelia
                Russians attack with 2 Fighters and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
                Russians win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                 retreated to Khabarovsk
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from E.Romania to Kiev
            1 Infantry moved from Vinnytsia to Odessa
            5 Infantrys moved from Arkhangelsk to S.Karelia
            2 Fighters moved from N.Karelia to Leningrad
            1 Artillery moved from S.Karelia to Leningrad
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from Lithuania to Latvia
            2 Tanks moved from Moscow to S.Karelia
            3 Infantrys moved from Minsk to Kiev
            3 Infantrys moved from Kursk to Kiev
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            2 ArmoredCars and 4 Tanks moved from Donetsk to Kiev
            4 ArmoredCars and 5 Tanks moved from Kursk to Kiev
            1 AAGun, 7 ArmoredCars, 6 Artillerys, 1 Elite, 20 Infantrys and 26 Tanks moved from Vinnytsia to Kiev
            1 AAGun moved from Kiev to Minsk
            1 Tank moved from Georgia to Kursk
            1 ArmoredCar and 4 Tanks moved from Stalingrad to Kursk
            1 ArmoredCar and 3 Tanks moved from Moscow to Kursk
            1 Mech.Rocket moved from Moscow to Minsk
            25 Tanks moved from Kiev to Minsk
            8 ArmoredCars moved from Kiev to Minsk
            10 Tanks moved from Kiev to Minsk
            3 ArmoredCars moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            1 Fighter moved from Khabarovsk to Chita
            1 Infantry moved from N.Buryat Mongolia to Ayan
            5 Infantrys moved from N.Buryat Mongolia to Chita
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Chita
            1 Bunker and 3 Infantrys placed in Kiev
            3 Infantrys placed in Kursk
            1 Bunker and 4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Tank placed in Georgia
            1 ArmoredCar and 4 Tanks placed in Stalingrad
            1 ArmoredCar, 1 Mech.Rocket and 3 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Hisaichi : 0.67
    Finns : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Submarine moved from 39 Sea Zone to 36 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Bomber moved from Rome to N.Tunisia
            1 Artillery moved from Mersa Matruh to Kufra
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 JetFighter moved from Mersa Matruh to New Valley
            1 Fighter moved from Mersa Matruh to Kufra
            3 Infantrys moved from Mersa Matruh to 51 Sea Zone
            1 Transport moved from 51 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Transport moved from 51 Sea Zone to 46 Sea Zone
            3 Infantrys and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Palestine
            1 Elite moved from Mersa Matruh to Kufra
            4 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Infantrys moved from Mersa Matruh to 51 Sea Zone
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            2 Infantrys moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Elite, 1 HeavyTank and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 36 Sea Zone
                Italians attack with 1 Submarine
                Americans defend with 1 B.Transport
                    Italians roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 B.Transport owned by the Americans lost in 36 Sea Zone
                Italians win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in New Valley
                Italians attack with 1 Infantry and 1 JetFighter
                British defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 1 JetFighter in New Valley, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 JetFighter in New Valley, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kufra
                Italians attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.Tunisia
                Italians attack with 1 Bomber and 7 Infantrys
                French defend with 1 Elite and 1 Infantry
                    Italians roll dice for 1 Bomber and 7 Infantrys in N.Tunisia, round 2 : 2/8 hits, 1.83 expected hits
                    French roll dice for 1 Elite and 1 Infantry in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the French and 1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 1 Bomber and 7 Infantrys remaining. Battle score for attacker is 5
                Casualties for French: 1 Elite and 1 Infantry
            Battle in Palestine
                Italians attack with 7 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Palestine, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 7 Infantrys in Palestine, round 2 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Palestine
                Italians win, taking Palestine from British with 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 51 Sea Zone to 46 Sea Zone
            1 Bomber moved from N.Tunisia to Tunis
            1 Fighter moved from Kufra to El Agheila
            1 JetFighter moved from New Valley to El Agheila
            1 Tank moved from Tunis to Tripoli
            1 Fighter moved from El Agheila to Tripoli
            1 JetFighter moved from El Agheila to Tripoli
            1 Infantry moved from S.Tunisia to Tripoli
            1 Infantry moved from Tunis to S.Tunisia
            6 Infantrys moved from Tunis to N.Tunisia
    
        Place Units - Italians
            1 Artillery, 1 HeavyTank and 2 Infantrys placed in Tunis
            4 Infantrys placed in Provence
            4 Infantrys placed in Lombardy
            1 Infantry placed in Lombardy
            3 Artillerys, 1 Elite and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -1.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from N.Algeria to N.Tunisia
            1 Artillery, 3 Infantrys and 2 Tanks moved from S.Algeria to N.Tunisia
            2 ArmoredCars and 1 Tank moved from E.Morocco to N.Tunisia
            1 Infantry moved from N.Algeria to N.Tunisia
    
        Purchase Units - French
            French buy 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Tunisia
                French attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks
                Italians defend with 13 Infantrys
                    French roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in N.Tunisia, round 2 : 5/14 hits, 4.83 expected hits
                    Italians roll dice for 13 Infantrys in N.Tunisia, round 2 : 3/13 hits, 4.33 expected hits
                    5 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in N.Tunisia
                    French roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks in N.Tunisia, round 3 : 3/11 hits, 4.33 expected hits
                    Italians roll dice for 8 Infantrys in N.Tunisia, round 3 : 2/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Italians and 2 Infantrys owned by the French lost in N.Tunisia
                    French roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Tanks in N.Tunisia, round 4 : 2/9 hits, 3.67 expected hits
                    Italians roll dice for 5 Infantrys in N.Tunisia, round 4 : 2/5 hits, 1.67 expected hits
                    2 ArmoredCars owned by the French and 2 Infantrys owned by the Italians lost in N.Tunisia
                3 Artillerys, 1 Elite and 3 Tanks retreated to S.Algeria
                Italians win with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 2 ArmoredCars and 5 Infantrys
                Casualties for Italians: 10 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            2 Elites, 1 Infantry and 1 Tank placed in E.Morocco
            1 Bunker and 2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    French : -2.83
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    Syria : 1 AAGun, 3 Bunkers, 1 Factory and 7 Infantrys
    E.Morocco : 1 Bunker, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
    S.Algeria : 1 AAGun, 3 Artillerys, 1 Elite and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Wales : 2 Infantrys
    Cairo : 2 Infantrys
    Greenland : 1 flag
    20 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 116 / 116
    Russians : 110 / 110
    Italians : 59 / 59
    French : 22 / 22
    Yamamoto : 77 / 77
    Chinese : 22 / 36
    Hisaichi : 68 / 68
    British : 86 / 95
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 16 / 16
    Romanians : 9 / 12
    Thai : 11 / 11
    Americans : 114 / 115
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            3 Artillerys, 2 B.Transports, 1 Battleship, 5 Infantrys, 1 Marine, 7 Tanks and 6 Transports moved from 66 Sea Zone to 67 Sea Zone
            1 Elite moved from Lombok to 67 Sea Zone
            1 Infantry moved from Lombok to 67 Sea Zone
            1 Infantry moved from Lombok to Java
                  Yamamoto take Java from Dutch
            1 Infantry moved from Lombok to 111 Sea Zone
            3 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 7 Tanks moved from 67 Sea Zone to Broome
            1 Elite moved from Mindanao to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Elite and 3 Infantrys moved from 67 Sea Zone to Broome
            2 Destroyers moved from 111 Sea Zone to 67 Sea Zone
            3 Infantrys moved from N.French Indochina to Yunnan
            3 Infantrys moved from Kwangsi to N.French Indochina
            1 Elite, 6 Infantrys and 1 Tank moved from Hunan to Hupeh
            6 Infantrys moved from Kwangtung to Hunan
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Peking to Hulunbuir
            1 Infantry moved from Heilungchiang to Hulunbuir
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            15 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from Lombok to 111 Sea Zone
            2 Adv.Fighters moved from Lombok to 111 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 85 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 Destroyers, 9 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 15 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 15 Fighters in 86 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 15 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Broome
                Yamamoto attack with 3 Artillerys, 2 Elites, 9 Infantrys, 1 Marine and 7 Tanks
                Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
                    Yamamoto roll dice for 1 Battleship in Broome, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Artillerys, 2 Elites, 9 Infantrys, 1 Marine and 7 Tanks in Broome, round 2 : 7/22 hits, 7.67 expected hits
                Units damaged: 1 Bunker owned by the Anzac
                    Anzac roll dice for 1 Bunker and 10 Infantrys in Broome, round 2 : 4/11 hits, 3.83 expected hits
                    6 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Broome
                    Yamamoto roll dice for 3 Artillerys, 2 Elites, 5 Infantrys, 1 Marine and 7 Tanks in Broome, round 3 : 6/18 hits, 7.00 expected hits
                    Anzac roll dice for 1 Bunker and 4 Infantrys in Broome, round 3 : 2/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome
                Yamamoto win, taking Broome from Anzac with 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 6 Infantrys
                Casualties for Anzac: 1 Bunker and 10 Infantrys
    
        Non Combat Move - Yamamoto
            15 Fighters moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier and 3 Destroyers placed in 85 Sea Zone
            6 Infantrys placed in Hong Kong
            2 Infantrys placed in Tokyo
            1 Artillery, 1 Infantry and 1 Marine placed in Kwangsi
            1 Artillery and 1 Marine placed in Banjarmasin
            Yamamoto undo move 4.
            1 Artillery and 1 Marine placed in Banjarmasin
            Yamamoto undo move 2.
            2 Infantrys placed in Kwangsi
            5 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.33
    Anzac : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            3 ArmoredCars, 5 Artillerys, 2 Elites and 3 Infantrys moved from Lanchow to Szechwan
            1 ArmoredCar moved from Ningsia to Suiyuan
            1 Fighter moved from Lanchow to Szechwan
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
            1 ArmoredCar moved from W.Qinghai to Ningsia
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            2 ArmoredCars moved from Urumqi to W.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Qinghai to Ningsia
            2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 3 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in Szechwan, round 2 : 6/14 hits, 5.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 3 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Szechwan to Lanchow
            1 AAGun moved from Lanchow to Szechwan
    
        Place Units - Chinese
            2 ArmoredCars and 2 Infantrys placed in Urumqi
            2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Chinese : 1.00
    

    Territory Summary for Chinese :

    Suiyuan : 1 ArmoredCar
    E.Qinghai : 1 AAGun, 1 Elite and 3 Infantrys
    E.Sinkiang : 1 Infantry
    Urumqi : 2 ArmoredCars, 1 Factory and 2 Infantrys
    W.Qinghai : 2 ArmoredCars and 2 Infantrys
    Lanchow : 2 Artillerys, 1 Fighter and 2 Infantrys
    Shensi : 1 Elite
    Ningsia : 3 ArmoredCars, 1 Infantry and 1 Tank
    Szechwan : 1 AAGun, 3 ArmoredCars, 5 Artillerys, 2 Elites and 3 Infantrys
    Hsining : 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
    Gobi Altai : 1 flag
    

    Production/PUs Summary :

    Germans : 116 / 116
    Russians : 110 / 110
    Italians : 59 / 59
    French : 22 / 22
    Yamamoto : 82 / 82
    Chinese : 24 / 24
    Hisaichi : 66 / 68
    British : 86 / 95
    Anzac : 33 / 36
    Dutch : 17 / 19
    Finns : 16 / 16
    Romanians : 9 / 12
    Thai : 11 / 11
    Americans : 114 / 115
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            2 Tanks moved from N.French Indochina to Szechwan
            1 Mech.Inf moved from Shanghai to Szechwan
            1 Mech.Inf moved from Hupeh to Szechwan
            3 Mech.Infs moved from Anhwei to Szechwan
            1 Bomber, 6 Fighters and 1 S.Bomber moved from Assam to Szechwan
            3 Tanks moved from Peking to Suiyuan
            2 Tanks moved from Chahar to Shansi
                  Hisaichi take Shansi from Chinese
            2 Tanks moved from Shansi to Shensi
            2 ArmoredCars moved from Shanghai to Hupeh
            2 Mech.Infs moved from Changchun to Hulunbuir
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Saipan
            1 Battleship and 1 Carrier moved from 66 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 1 Elite, 3 Infantrys, 2 Marines and 5 Mech.Infs; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 3 Tanks in Suiyuan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Shensi
                Hisaichi attack with 2 Tanks
                Chinese defend with 1 Elite
                    Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Elite in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Elite
            Battle in Szechwan
                Hisaichi attack with 1 Bomber, 6 Fighters, 5 Mech.Infs, 1 S.Bomber and 2 Tanks
                Chinese defend with 1 AAGun, 3 ArmoredCars, 5 Artillerys, 2 Elites and 3 Infantrys
                    AA fire in Szechwan : 2/8 hits, 1.33 expected hits
                    2 Fighters owned by the Hisaichi lost in Szechwan
                    Hisaichi roll dice for 1 Bomber, 4 Fighters, 5 Mech.Infs, 1 S.Bomber and 2 Tanks in Szechwan, round 2 : 5/13 hits, 5.50 expected hits
                    Chinese roll dice for 3 ArmoredCars, 5 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 2 : 4/13 hits, 3.83 expected hits
                    3 ArmoredCars owned by the Chinese, 4 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 1 Bomber, 4 Fighters, 1 Mech.Inf, 1 S.Bomber and 2 Tanks in Szechwan, round 3 : 4/9 hits, 4.17 expected hits
                    Chinese roll dice for 5 Artillerys, 2 Elites and 1 Infantry in Szechwan, round 3 : 1/8 hits, 2.67 expected hits
                1 Mech.Inf owned by the Hisaichi, 2 Elites owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 1 Bomber, 4 Fighters, 1 S.Bomber and 2 Tanks in Szechwan, round 4 : 6/8 hits, 3.83 expected hits
                    Chinese roll dice for 4 Artillerys in Szechwan, round 4 : 2/4 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 4 Artillerys owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Bomber, 3 Fighters, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is -15
                Casualties for Hisaichi: 3 Fighters, 5 Mech.Infs and 1 Tank
                Casualties for Chinese: 3 ArmoredCars, 5 Artillerys, 2 Elites and 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber, 3 Fighters and 1 S.Bomber moved from Szechwan to Assam
            2 Artillerys and 2 Infantrys moved from Shantung to Shansi
            1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
            1 Infantry moved from Changchun to 84 Sea Zone
            4 ArmoredCars moved from Changchun to 84 Sea Zone
            4 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Peking
    
        Place Units - Hisaichi
            1 Bunker placed in Hulunbuir
            1 Bunker placed in Assam
            2 Mech.Infs placed in N.French Indochina
            3 Mech.Infs placed in Peking
            2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Szechwan : : 0.67
    Hisaichi : 2.00
    Chinese : -0.33
    

    Savegame

Suggested Topics

  • 2
  • 446
  • 167
  • 322
  • 1
  • 176
  • 436
  • 279
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.0k

Users

39.3k

Topics

1.7m

Posts