• Liaison TripleA '11 '10

    @Gargantua said in WaW Team Game V:

    Germans : -9.83

    No need to worry about the pacific.

    Germans : -9.83 and French : 3.00 on the turn G goes for paris… just great.
    Battle score for attacker is -81

    There’s no crying about it. Is what it is.

  • TripleA

    @Gargantua Oh wow. That was brutal. Not sure I’ve ever seen Paris not fall by G3. Starting to look grim for the huns…

  • TripleA

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Fighters and 1 Stuka moved from Oulu to 6 Sea Zone
            1 Fighter and 1 Stuka moved from Stockholm to 6 Sea Zone
            1 Bomber moved from Hamburg to 20 Sea Zone
            1 ArmoredCar moved from Burgundy to Orleanais
                  Germans take Orleanais from French
            1 Artillery, 3 Mech.Infs and 16 Tanks moved from Burgundy to Paris
            1 ArmoredCar and 1 Artillery moved from Picardy to Normandy
            1 Mech.Inf moved from Rhine to Normandy
            4 Tanks moved from Provence to Paris
            3 Mech.Infs moved from Bavaria to Paris
            1 Infantry and 1 Tank moved from Corsica to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from N.Tunisia to 46 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 43 Sea Zone
            1 Infantry and 1 Tank moved from 43 Sea Zone to Languedoc
            1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 43 Sea Zone
            1 Infantry and 1 Tank moved from 43 Sea Zone to Baleares
            1 Mech.Inf moved from Rhine to Languedoc
            2 Mech.Infs moved from Rhine to Belgium
            1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from Warsaw to Vinnytsia
            1 Infantry moved from Krakow to Vinnytsia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 3 Fighters and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Fighters and 2 Stukas in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Fighters and 2 Stukas remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Fighter
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Upper Norrland, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Upper Norrland, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Belgium
                Germans attack with 2 Mech.Infs
                British defend with 1 Infantry
                    Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Baleares
                Germans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Baleares, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Germans loses 0 PUs for violating Balearess neutrality.
                Germans win, taking Baleares from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Languedoc
                Germans attack with 1 Infantry, 1 Mech.Inf and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Languedoc, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Mech.Inf in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 1 Infantry
            Battle in 20 Sea Zone
                Germans attack with 1 Bomber
                British defend with 1 T.Boat
                    Germans roll dice for 1 Bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Vinnytsia
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Vyborg
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 1 Artillery, 6 Mech.Infs and 20 Tanks
                French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 1 Fighter, 15 Infantrys and 5 Tanks
                    Germans roll dice for 1 Artillery, 6 Mech.Infs and 20 Tanks in Paris, round 2 : 6/27 hits, 12.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 15 Infantrys and 5 Tanks in Paris, round 2 : 8/23 hits, 9.00 expected hits
                    1 Artillery owned by the Germans, 6 Infantrys owned by the French, 6 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris
                    Germans roll dice for 19 Tanks in Paris, round 3 : 8/19 hits, 9.50 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 9 Infantrys and 5 Tanks in Paris, round 3 : 9/17 hits, 7.00 expected hits
                    8 Infantrys owned by the French and 9 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 10 Tanks in Paris, round 4 : 4/10 hits, 5.00 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 5 Tanks in Paris, round 4 : 2/9 hits, 4.33 expected hits
                    2 Tanks owned by the French, 1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 8 Tanks in Paris, round 5 : 3/8 hits, 4.00 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Paris, round 5 : 4/5 hits, 2.67 expected hits
                    3 Tanks owned by the French and 4 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 4 Tanks in Paris, round 6 : 0/4 hits, 2.00 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Fighter in Paris, round 6 : 2/2 hits, 1.17 expected hits
                    2 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 2 Tanks in Paris, round 7 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Fighter in Paris, round 7 : 2/2 hits, 1.17 expected hits
                    2 Tanks owned by the Germans lost in Paris
                French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -81
                Casualties for Germans: 1 Artillery, 6 Mech.Infs and 20 Tanks
                Casualties for French: 1 Artillery, 15 Infantrys and 5 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from 20 Sea Zone to Hamburg
            2 Tanks moved from Warsaw to East Prussia
            1 Tank moved from Danzig to East Prussia
            5 Infantrys moved from Danzig to East Prussia
            1 Artillery and 2 Infantrys moved from Warsaw to Krakow
            2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
            1 AAGun and 3 Infantrys moved from Pomerania to Danzig
            1 AAGun moved from Warsaw to Krakow
            1 AAGun moved from Provence to Languedoc
            2 Fighters and 1 Stuka moved from 6 Sea Zone to Oulu
            1 Stuka moved from 6 Sea Zone to Lapland
            1 AAGun moved from E.Romania to Vinnytsia
    
        Place Units - Germans
            4 Tanks placed in Provence
            3 Mech.Infs placed in Bavaria
            4 ArmoredCars placed in Warsaw
            1 Mech.Inf placed in Rhine
            1 Fighter placed in Rhine
            2 ArmoredCars and 1 Tank placed in Bohemia
            1 Artillery and 1 Elite placed in Hamburg
            1 Artillery and 1 Infantry placed in Bohemia
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 103 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 Destroyers and 1 Submarine
            EDIT: Removing units owned by Americans from 88 Sea Zone: 5 Destroyers and 1 Submarine
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 Submarine
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Americans to Pearl Harbor: 2 Bombers
            EDIT: Removing units owned by Americans from Midway: 2 Bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
            EDIT: Removing units owned by Americans from Midway: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -9.83
    Neutral : -0.67
    British : -0.50
    French : 3.00
    Russians : -0.17
    

    Savegame

  • TripleA

    Made the USA Pacific fleet edit. Let me know if there are any issues there.

  • TripleA

    @Gargantua Also, why not submerge the russian sub in sz6?

  • Liaison TripleA '11 '10

    Your right! It never asked me and I never thought about it. Total screw up on my part.

    Guess I’ll just have to redo my turn… :)

  • TripleA

    @Gargantua Lol. I assume you’re ok with me just editing the sub back in as I don’t think it changes the battle.

  • TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 6 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Infantry moved from N.Karelia to Lapland
            2 Fighters moved from Leningrad to Lapland
            1 Bomber moved from Donetsk to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from Donetsk to Vinnytsia
            1 Artillery and 4 Infantrys moved from Kiev to Vinnytsia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys and 13 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Artillery and 5 Infantrys
                Germans defend with 1 AAGun, 1 Artillery, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery and 5 Infantrys in Vinnytsia, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Artillery and 4 Infantrys in Vinnytsia, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Vinnytsia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Lapland
                Russians attack with 2 Fighters and 1 Infantry
                Germans defend with 1 Stuka; Finns defend with 1 Tank
                    Russians roll dice for 2 Fighters and 1 Infantry in Lapland, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Stuka and 1 Tank in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Stuka owned by the Germans lost in Lapland
                 retreated to Lapland
                Finns win with 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Stuka
            Battle in Vyborg
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 3/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Lapland to Leningrad
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Submarine moved from 6 Sea Zone to 4 Sea Zone
            1 Bomber moved from Vyborg to Leningrad
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Rostov to Donetsk
            1 Artillery moved from Kursk to Kiev
            1 Infantry moved from Minsk to Kiev
            1 Infantry moved from Lithuania to Minsk
            2 Infantrys moved from Kursk to Donetsk
            1 Tank moved from Georgia to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Infantry moved from Kursk to Kiev
            1 Tank moved from Kursk to Minsk
            1 Artillery and 1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Erzurum to Georgia
            1 AAGun and 1 Infantry moved from Astrakhan to Georgia
            1 AAGun moved from Smolensk to Minsk
            1 AAGun moved from Kursk to Kiev
            1 Tank moved from Yaroslavl to Minsk
            1 ArmoredCar and 3 Tanks moved from Stalingrad to Kursk
            1 Infantry moved from Penza to Rostov
            1 ArmoredCar and 6 Tanks moved from Moscow to Kursk
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Khobdo to Irkutsk
            1 AAGun and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Sibirsky to Evenkia
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Sibirsky
            1 Infantry placed in Sverdlovsk
            3 Tanks placed in Georgia
            1 ArmoredCar and 4 Tanks placed in Stalingrad
            1 ArmoredCar and 6 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Finns : 0.67
    Russians : 2.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Tanks moved from Tobruk to Hun
            1 Fighter moved from Tobruk to Hun
            1 Mot.Inf moved from Tobruk to Hun
            1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from Tobruk to 51 Sea Zone
            1 Fighter moved from Tobruk to Malta
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Malta
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 4 T.Boats moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Malta
            3 Transports moved from 48 Sea Zone to 49 Sea Zone
            1 Artillery and 2 Tanks moved from Serbia to 49 Sea Zone
            1 Artillery, 2 Tanks and 3 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery and 2 Tanks moved from 48 Sea Zone to Malta
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Malta
            1 Infantry moved from El Agheila to Kufra
            1 Artillery moved from Tobruk to Kufra
            1 Infantry moved from Tobruk to Kufra
            1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            2 Infantrys moved from S.Algeria to N.Algeria
            1 Fighter moved from Tunis to N.Algeria
    
        Purchase Units - Italians
            Italians buy 1 Elite, 16 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Hun
                Italians attack with 1 Fighter, 1 Mot.Inf and 2 Tanks
                British defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Fighter, 1 Mot.Inf and 2 Tanks in Hun, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Hun, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Hun
                Italians win, taking Hun from British with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Tank
                Casualties for British: 1 Infantry and 1 Tank
            Battle in 51 Sea Zone
                Italians attack with 1 Fighter and 2 T.Boats
                British defend with 1 Destroyer
                    Italians roll dice for 1 Fighter and 2 T.Boats in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 1 Fighter and 2 T.Boats remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in N.Algeria
                Italians attack with 1 Fighter and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 4 : 1/3 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kufra
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Malta
                Italians attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks
                British defend with 3 Bunkers and 1 Fighter
                    Italians roll dice for 1 Battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks in Malta, round 2 : 5/12 hits, 3.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 3 Bunkers and 1 Fighter in Malta, round 2 : 1/4 hits, 2.00 expected hits
                    2 Bunkers owned by the British and 1 Infantry owned by the Italians lost in Malta
                    Italians roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks in Malta, round 3 : 4/11 hits, 3.33 expected hits
                    British roll dice for 1 Bunker and 1 Fighter in Malta, round 3 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the British, 1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
                Casualties for Italians: 2 Infantrys
                Casualties for British: 3 Bunkers and 1 Fighter
    
        Non Combat Move - Italians
            1 Fighter moved from N.Algeria to Tunis
            1 Fighter moved from Malta to Tobruk
            1 Fighter moved from 51 Sea Zone to Tobruk
            1 Fighter moved from Hun to Tobruk
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Infantry moved from Tobruk to Kufra
            2 Tanks moved from S.Algeria to Tripoli
            3 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            2 Artillerys and 2 Infantrys moved from Lombardy to Tuscany
            1 T.Boat moved from 49 Sea Zone to 48 Sea Zone
            1 T.Boat moved from 44 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            5 Infantrys placed in Lombardy
            4 Infantrys placed in Tunis
            1 Elite and 7 Infantrys placed in Rome
            2 T.Boats placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.50
    French : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    yeah this -81 thing, and having to place all available units to try to recapture paris again is really messing up my day as Germany :sob:


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
            1 Adv.Fighter moved from Paris to Normandy
            2 Infantrys moved from Equatoria to Darfur
            1 Infantry moved from Italian East Africa to Equatoria
    
        Purchase Units - French
            Turning on Edit Mode
            EDIT: Changing ownership of S.Algeria from Italians to French
            EDIT: Removing units owned by French from E.Morocco: 1 Infantry
            EDIT: Adding units owned by French to S.Algeria: 1 Infantry
            EDIT: Turning off Edit Mode
            French buy 2 Adv.Fighters and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Normandy
                French attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Germans defend with 1 Artillery, 1 Factory and 1 Mech.Inf
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Mech.Inf in Normandy, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Normandy
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Normandy, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Mech.Inf in Normandy, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Normandy
                French win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Artillery and 1 Mech.Inf
    
        Non Combat Move - French
            1 Adv.Fighter moved from Normandy to Paris
    
        Place Units - French
            1 Infantry placed in Syria
            4 Infantrys placed in E.Morocco
            1 Infantry placed in Syria
            2 Adv.Fighters and 6 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    French : -0.33
    

    Territory Summary for French :

    Paris : 1 AAGun, 3 Adv.Fighters, 1 Factory, 1 Fighter and 6 Infantrys
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    Normandy : 1 Artillery, 1 Factory and 1 Infantry
    Keewatin : 1 Infantry
    S.French Indochina : 1 Infantry
    Syria : 1 AAGun, 1 Factory and 6 Infantrys
    E.Morocco : 1 AAGun, 1 Artillery, 1 Factory and 11 Infantrys
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Equatoria : 1 Infantry
    Darfur : 2 Infantrys
    Greenland : 1 flag
    20 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 96 / 103
    Russians : 107 / 107
    Italians : 49 / 50
    French : 40 / 40
    Yamamoto : 55 / 59
    Chinese : 46 / 46
    Hisaichi : 65 / 66
    British : 94 / 104
    Anzac : 36 / 36
    Dutch : 17 / 25
    Finns : 12 / 12
    Romanians : 13 / 13
    Thai : 10 / 10
    Americans : 97 / 97
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone
            4 Fighters moved from 102 Sea Zone to 88 Sea Zone
            1 Fighter moved from Minamitori to 88 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 88 Sea Zone
            1 Battleship and 2 Carriers moved from 102 Sea Zone to 88 Sea Zone
            1 Destroyer and 2 Submarines moved from 102 Sea Zone to 88 Sea Zone
            1 Battleship and 1 Carrier moved from 85 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 88 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 96 Sea Zone
            1 Artillery moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 96 Sea Zone to 88 Sea Zone
            2 Artillerys and 3 Infantrys moved from 88 Sea Zone to Midway
            2 Bombers moved from Saipan to 88 Sea Zone
            2 T.Boats and 4 Transports moved from 92 Sea Zone to 84 Sea Zone
            3 Artillerys, 1 Elite and 4 Infantrys moved from Tokyo to 84 Sea Zone
            3 Artillerys, 1 Elite and 4 Infantrys moved from 84 Sea Zone to Kiangsi
            2 Artillerys, 1 Infantry and 4 Tanks moved from Hong Kong to Kiangsi
            1 Infantry moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Factory, 8 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 88 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters, 3 Submarines and 1 Transport
                Americans defend with 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports
                    Yamamoto roll dice for 3 Submarines in 88 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters and 1 Transport in 88 Sea Zone, round 2 : 8/17 hits, 6.83 expected hits
                    Americans roll dice for 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 88 Sea Zone, round 2 : 2/9 hits, 3.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Carriers owned by the Americans and 2 Transports owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters, 3 Submarines and 1 Transport remaining. Battle score for attacker is 80
                Casualties for Americans: 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports
            Battle in Midway
                Yamamoto attack with 2 Artillerys and 3 Infantrys
                Americans defend with 1 Bomber and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Midway, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Bomber and 1 Infantry in Midway, round 2 : 0/2 hits, 0.50 expected hits
                    1 Bomber owned by the Americans lost in Midway
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Midway, round 3 : 3/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Midway
                Yamamoto win, taking Midway from Americans with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 16
                Casualties for Americans: 1 Bomber and 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 5 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 5 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Kiangsi, round 2 : 4/15 hits, 5.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 5 Artillerys, 1 Elite, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from 88 Sea Zone to 102 Sea Zone
            2 Bombers moved from 88 Sea Zone to Eniwetok
            1 Infantry moved from Truk to Ponape
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            3 Infantrys and 3 Tanks placed in Hong Kong
            2 Artillerys and 5 Infantrys placed in Tokyo
            1 Transport placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.50
    Americans : -2.50
    Chinese : 0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks moved from Hunan to Anhwei
            2 Infantrys and 3 Tanks moved from Hupeh to Anhwei
            1 Tank moved from Shensi to Anhwei
            1 Infantry moved from Shansi to Anhwei
            1 Infantry moved from N.French Indochina to Hunan
            1 Infantry moved from Suiyuan to Shansi
            2 ArmoredCars and 1 Tank moved from Ningsia to Hupeh
            1 AAGun, 1 Artillery and 3 Infantrys moved from Ningsia to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            3 ArmoredCars and 3 Tanks moved from Hsining to Ningsia
            1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia
            1 ArmoredCar moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            6 Tanks placed in Hsining
            1 Adv.Fighter placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Mech.Inf moved from Changchun to Heilungchiang
            1 Mech.Inf moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Chita to Ayan
            1 Artillery moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Artillery moved from 112 Sea Zone to Aroe
                  Hisaichi take Aroe from Dutch
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Elite moved from 112 Sea Zone to Timor
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from British Borneo to 111 Sea Zone
            1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Tank moved from 112 Sea Zone to Timor
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from British Borneo to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Soembawa
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Destroyer, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone
            1 Fighter moved from Banjarmasin to Malaya
            1 Fighter moved from 110 Sea Zone to Malaya
            2 Infantrys moved from 111 Sea Zone to Soembawa
            1 Artillery and 1 Elite moved from 110 Sea Zone to Malaya
            1 Destroyer and 2 Submarines moved from 110 Sea Zone to 112 Sea Zone
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 111 Sea Zone
            1 Submarine moved from 101 Sea Zone to 111 Sea Zone
            1 Battleship moved from 111 Sea Zone to 112 Sea Zone
            2 Tanks moved from Khabarovsk to Chita
            2 Artillerys and 2 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Changchun to Kirin
            2 Artillerys, 1 Fighter, 9 Infantrys and 2 Tanks moved from Shantung to Peking
            1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Elites, 11 Infantrys, 2 Marines and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Timor
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Timor, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Soembawa
                Hisaichi attack with 2 Infantrys and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 AAGun moved from Heilungchiang to Chita
            1 Adv.Fighter moved from Ayan to Chita
            1 Fighter moved from Peking to Chita
    
        Place Units - Hisaichi
            3 Infantrys placed in Davao
            8 Infantrys placed in Changchun
            2 Elites and 2 Marines placed in Banjarmasin
            3 Tanks placed in Chita
            3 Tanks placed in Heilungchiang
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Peking: 2 Tanks
            EDIT: Adding units owned by Hisaichi to Hulunbuir: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Russians : 0.50
    Dutch : -0.67
    

    Savegame


  • @Whackamatt what have the Dutch ever done to you? Picking on my peace loving troops is very mean, you low down dirty Jap!


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Cruiser moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
                  French take Picardy from Germans
            2 Transports moved from 10 Sea Zone to 18 Sea Zone
            1 Battleship moved from 10 Sea Zone to 20 Sea Zone
            1 Tank moved from Wales to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys and 2 Tanks moved from 20 Sea Zone to Belgium
            4 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Fighter moved from Wales to Belgium
            1 Bomber moved from Manchester to Belgium
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from Cairo to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery moved from Nubia to 57 Sea Zone
            1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Palestine to Mersa Matruh
            1 Fighter moved from Italian East Africa to 62 Sea Zone
            2 Infantrys and 1 Tank moved from Burma to S.Thailand
            1 Artillery, 1 Infantry and 1 Tank moved from N.Thailand to S.Thailand
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 62 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Italians Submerged
            Battle in 51 Sea Zone
                British attack with 3 Fighters and 1 Submarine
                Italians defend with 2 T.Boats
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Italians lost in 51 Sea Zone
                    British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Fighters in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Italians lost in 51 Sea Zone
                British winBritish win with 1 Fighter remaining with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 2 T.Boats
            Battle in Munster
                British attack with 4 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 4 Infantrys and 2 Tanks in Munster, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Artillery, 5 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 4 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/6 hits, 2.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Belgium
                British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks
                Germans defend with 2 Mech.Infs
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 2/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Germans and 2 Infantrys owned by the British lost in Belgium
                    British roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Belgium, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Mech.Infs
    
        Non Combat Move - British
            1 Fighter moved from Belgium to Paris
            1 Bomber moved from Belgium to Wales
            2 Fighters moved from 11 Sea Zone to Paris
            1 Carrier and 1 Destroyer moved from 11 Sea Zone to 20 Sea Zone
            1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Fighter moved from 51 Sea Zone to Cairo
            3 Infantrys and 1 Tank moved from Nubia to New Valley
            1 Infantry moved from Darfur to New Valley
            1 Tank moved from Nubia to New Valley
            1 Artillery moved from Kordofan to Nubia
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Kenya to Italian East Africa
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Cruiser, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from W.Iran to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Fighter moved from 62 Sea Zone to 58 Sea Zone
            1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam
            4 Infantrys moved from Assam to Burma
            1 Artillery moved from Assam to Burma
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Fighter moved from Northeast USA to Iceland
    
        Place Units - British
            1 Carrier placed in 58 Sea Zone
            2 Adv.Fighters, 1 Cruiser and 1 Transport placed in 20 Sea Zone
            2 Infantrys and 2 Tanks placed in Manchester
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            5 Infantrys placed in Madras
            1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : 0.00
    British : -8.17
    Italians : -0.33
    Thai : -0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery and 3 Infantrys
    Paris : 3 Fighters
    Picardy : 1 Infantry
    French Sudan : 1 Infantry
    New Valley : 4 Infantrys and 2 Tanks
    Assam : 1 AAGun, 2 Artillerys and 3 Infantrys
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Artillery and 4 Infantrys
    Baluchistan : 1 Artillery
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 3 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
    Mersa Matruh : 1 Artillery, 3 Infantrys and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Nubia : 1 Artillery and 1 Infantry
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Factory and 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory and 1 Tank
    Bihar : 1 Artillery and 4 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 1 Fighter and 8 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Iceland : 1 flag, 1 Fighter
    W.Iran : 1 flag, 1 AAGun and 1 Factory
    Belgium : 1 flag, 2 Tanks
    Munster : 1 flag, 3 Infantrys and 2 Tanks
    20 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Submarine and 3 Transports
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports
    51 Sea Zone : 1 Submarine
    71 Sea Zone : 1 Destroyer and 1 Transport
    60 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
    58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 91 / 103
    Russians : 105 / 107
    Italians : 48 / 50
    French : 42 / 40
    Yamamoto : 60 / 60
    Chinese : 44 / 44
    Hisaichi : 72 / 72
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 13 / 25
    Finns : 12 / 12
    Romanians : 13 / 13
    Thai : 8 / 10
    Americans : 93 / 97
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            2 Artillerys and 2 Infantrys moved from Sumatra to Java
    
        Purchase Units - Dutch
            Dutch buy 1 Cruiser, 1 Marine and 1 Transport; Remaining resources: 3 PUs; 
    
        Combat - Dutch
            Battle in Java
                Dutch attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Java
                    Dutch roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Java
                    Dutch roll dice for 2 Artillerys in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Java
                    Dutch roll dice for 2 Artillerys in Java, round 5 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch and 1 Artillery owned by the Thai lost in Java
                Dutch win, taking Java from Thai with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Artillery and 2 Infantrys
                Casualties for Thai: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Cruiser and 1 Transport placed in 32 Sea Zone
            1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Thai : 0.33
    Dutch : -0.67
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery and 2 Infantrys
    Port Moresby : 1 Tank
    Jilolo : 1 Infantry
    Sumatra : 1 Bunker
    Suriname : 1 Factory, 1 Infantry, 1 Marine and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Artillery
    Amazon : 1 flag
    32 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 91 / 103
    Russians : 105 / 107
    Italians : 48 / 50
    French : 42 / 40
    Yamamoto : 60 / 60
    Chinese : 44 / 44
    Hisaichi : 71 / 72
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 16 / 19
    Finns : 12 / 12
    Romanians : 13 / 13
    Thai : 6 / 10
    Americans : 93 / 97
    

    Savegame

  • TripleA

    @Gargantua You’re up in this one.

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:26:50 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys and 3 Infantrys moved from Odessa to Vinnytsia
            1 Fighter moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys
                    AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Vinnytsia, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians lost in Vinnytsia
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Vinnytsia, round 3 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Romanians
            1 Mech.Inf moved from Odessa to E.Romania
            2 ArmoredCars and 1 Mech.Inf moved from Bucharest to E.Romania
            1 AAGun moved from Odessa to E.Romania
            1 Infantry moved from Bulgaria to E.Romania
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    AA fire in Vinnytsia : : -0.17
    Russians : -1.67
    

    Savegame

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