Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
WaW Team Game V
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@Gargantua said in WaW Team Game V:
Germans : -9.83
No need to worry about the pacific.
Germans : -9.83 and French : 3.00 on the turn G goes for paris… just great.
Battle score for attacker is -81There’s no crying about it. Is what it is.
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@Gargantua Oh wow. That was brutal. Not sure I’ve ever seen Paris not fall by G3. Starting to look grim for the huns…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 2 Fighters and 1 Stuka moved from Oulu to 6 Sea Zone 1 Fighter and 1 Stuka moved from Stockholm to 6 Sea Zone 1 Bomber moved from Hamburg to 20 Sea Zone 1 ArmoredCar moved from Burgundy to Orleanais Germans take Orleanais from French 1 Artillery, 3 Mech.Infs and 16 Tanks moved from Burgundy to Paris 1 ArmoredCar and 1 Artillery moved from Picardy to Normandy 1 Mech.Inf moved from Rhine to Normandy 4 Tanks moved from Provence to Paris 3 Mech.Infs moved from Bavaria to Paris 1 Infantry and 1 Tank moved from Corsica to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from N.Tunisia to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 43 Sea Zone 1 Infantry and 1 Tank moved from 43 Sea Zone to Languedoc 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 43 Sea Zone 1 Infantry and 1 Tank moved from 43 Sea Zone to Baleares 1 Mech.Inf moved from Rhine to Languedoc 2 Mech.Infs moved from Rhine to Belgium 1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Warsaw to Vinnytsia 1 Infantry moved from Krakow to Vinnytsia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 3 Fighters and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Fighters and 2 Stukas in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 2 Fighters and 2 Stukas remaining. Battle score for attacker is 19 Casualties for Germans: 1 Fighter Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Battle in Upper Norrland Germans attack with 1 Artillery, 1 Elite and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Upper Norrland, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Upper Norrland, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Belgium Germans attack with 2 Mech.Infs British defend with 1 Infantry Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Baleares Germans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Baleares, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Languedoc Germans attack with 1 Infantry, 1 Mech.Inf and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Languedoc, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf French defend with 1 Factory and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Mech.Inf in Normandy, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for French: 1 Infantry Battle in 20 Sea Zone Germans attack with 1 Bomber British defend with 1 T.Boat Germans roll dice for 1 Bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Vinnytsia Germans attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Vyborg Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Paris Germans attack with 1 Artillery, 6 Mech.Infs and 20 Tanks French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 1 Fighter, 15 Infantrys and 5 Tanks Germans roll dice for 1 Artillery, 6 Mech.Infs and 20 Tanks in Paris, round 2 : 6/27 hits, 12.33 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 15 Infantrys and 5 Tanks in Paris, round 2 : 8/23 hits, 9.00 expected hits 1 Artillery owned by the Germans, 6 Infantrys owned by the French, 6 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris Germans roll dice for 19 Tanks in Paris, round 3 : 8/19 hits, 9.50 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 9 Infantrys and 5 Tanks in Paris, round 3 : 9/17 hits, 7.00 expected hits 8 Infantrys owned by the French and 9 Tanks owned by the Germans lost in Paris Germans roll dice for 10 Tanks in Paris, round 4 : 4/10 hits, 5.00 expected hits French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 5 Tanks in Paris, round 4 : 2/9 hits, 4.33 expected hits 2 Tanks owned by the French, 1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in Paris Germans roll dice for 8 Tanks in Paris, round 5 : 3/8 hits, 4.00 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Paris, round 5 : 4/5 hits, 2.67 expected hits 3 Tanks owned by the French and 4 Tanks owned by the Germans lost in Paris Germans roll dice for 4 Tanks in Paris, round 6 : 0/4 hits, 2.00 expected hits French roll dice for 1 Adv.Fighter and 1 Fighter in Paris, round 6 : 2/2 hits, 1.17 expected hits 2 Tanks owned by the Germans lost in Paris Germans roll dice for 2 Tanks in Paris, round 7 : 0/2 hits, 1.00 expected hits French roll dice for 1 Adv.Fighter and 1 Fighter in Paris, round 7 : 2/2 hits, 1.17 expected hits 2 Tanks owned by the Germans lost in Paris French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -81 Casualties for Germans: 1 Artillery, 6 Mech.Infs and 20 Tanks Casualties for French: 1 Artillery, 15 Infantrys and 5 Tanks Non Combat Move - Germans 1 Bomber moved from 20 Sea Zone to Hamburg 2 Tanks moved from Warsaw to East Prussia 1 Tank moved from Danzig to East Prussia 5 Infantrys moved from Danzig to East Prussia 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania 1 AAGun and 3 Infantrys moved from Pomerania to Danzig 1 AAGun moved from Warsaw to Krakow 1 AAGun moved from Provence to Languedoc 2 Fighters and 1 Stuka moved from 6 Sea Zone to Oulu 1 Stuka moved from 6 Sea Zone to Lapland 1 AAGun moved from E.Romania to Vinnytsia Place Units - Germans 4 Tanks placed in Provence 3 Mech.Infs placed in Bavaria 4 ArmoredCars placed in Warsaw 1 Mech.Inf placed in Rhine 1 Fighter placed in Rhine 2 ArmoredCars and 1 Tank placed in Bohemia 1 Artillery and 1 Elite placed in Hamburg 1 Artillery and 1 Infantry placed in Bohemia 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 103 PUs; end with 103 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 5 Destroyers and 1 Submarine EDIT: Removing units owned by Americans from 88 Sea Zone: 5 Destroyers and 1 Submarine EDIT: Adding units owned by Americans to 89 Sea Zone: 1 Submarine EDIT: Removing units owned by Americans from 96 Sea Zone: 1 Submarine EDIT: Adding units owned by Americans to Pearl Harbor: 2 Bombers EDIT: Removing units owned by Americans from Midway: 2 Bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter EDIT: Removing units owned by Americans from Midway: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -9.83 Neutral : -0.67 British : -0.50 French : 3.00 Russians : -0.17
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Made the USA Pacific fleet edit. Let me know if there are any issues there.
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@Gargantua Also, why not submerge the russian sub in sz6?
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Your right! It never asked me and I never thought about it. Total screw up on my part.
Guess I’ll just have to redo my turn… :)
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@Gargantua Lol. I assume you’re ok with me just editing the sub back in as I don’t think it changes the battle.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to 6 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Infantry moved from N.Karelia to Lapland 2 Fighters moved from Leningrad to Lapland 1 Bomber moved from Donetsk to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Donetsk to Vinnytsia 1 Artillery and 4 Infantrys moved from Kiev to Vinnytsia Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys and 13 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 1 Artillery and 5 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery and 5 Infantrys in Vinnytsia, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery and 4 Infantrys in Vinnytsia, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Tank in Vinnytsia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank Battle in Lapland Russians attack with 2 Fighters and 1 Infantry Germans defend with 1 Stuka; Finns defend with 1 Tank Russians roll dice for 2 Fighters and 1 Infantry in Lapland, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Stuka and 1 Tank in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Stuka owned by the Germans lost in Lapland retreated to Lapland Finns win with 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Stuka Battle in Vyborg Russians attack with 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 3/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - Russians 2 Fighters moved from Lapland to Leningrad 1 Infantry moved from S.Karelia to N.Karelia 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Submarine moved from 6 Sea Zone to 4 Sea Zone 1 Bomber moved from Vyborg to Leningrad 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Artillery moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev 1 Infantry moved from Lithuania to Minsk 2 Infantrys moved from Kursk to Donetsk 1 Tank moved from Georgia to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Infantry moved from Kursk to Kiev 1 Tank moved from Kursk to Minsk 1 Artillery and 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Erzurum to Georgia 1 AAGun and 1 Infantry moved from Astrakhan to Georgia 1 AAGun moved from Smolensk to Minsk 1 AAGun moved from Kursk to Kiev 1 Tank moved from Yaroslavl to Minsk 1 ArmoredCar and 3 Tanks moved from Stalingrad to Kursk 1 Infantry moved from Penza to Rostov 1 ArmoredCar and 6 Tanks moved from Moscow to Kursk 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Khobdo to Irkutsk 1 AAGun and 2 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Sibirsky to Evenkia Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk 3 Tanks placed in Georgia 1 ArmoredCar and 4 Tanks placed in Stalingrad 1 ArmoredCar and 6 Tanks placed in Moscow Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.33 Finns : 0.67 Russians : 2.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Tanks moved from Tobruk to Hun 1 Fighter moved from Tobruk to Hun 1 Mot.Inf moved from Tobruk to Hun 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from Tobruk to 51 Sea Zone 1 Fighter moved from Tobruk to Malta 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Malta 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 4 T.Boats moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Malta 3 Transports moved from 48 Sea Zone to 49 Sea Zone 1 Artillery and 2 Tanks moved from Serbia to 49 Sea Zone 1 Artillery, 2 Tanks and 3 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Artillery and 2 Tanks moved from 48 Sea Zone to Malta 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Malta 1 Infantry moved from El Agheila to Kufra 1 Artillery moved from Tobruk to Kufra 1 Infantry moved from Tobruk to Kufra 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh 2 Infantrys moved from S.Algeria to N.Algeria 1 Fighter moved from Tunis to N.Algeria Purchase Units - Italians Italians buy 1 Elite, 16 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Hun Italians attack with 1 Fighter, 1 Mot.Inf and 2 Tanks British defend with 1 Infantry and 1 Tank Italians roll dice for 1 Fighter, 1 Mot.Inf and 2 Tanks in Hun, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tank in Hun, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Hun Italians win, taking Hun from British with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Tank Casualties for British: 1 Infantry and 1 Tank Battle in 51 Sea Zone Italians attack with 1 Fighter and 2 T.Boats British defend with 1 Destroyer Italians roll dice for 1 Fighter and 2 T.Boats in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 1 Fighter and 2 T.Boats remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in N.Algeria Italians attack with 1 Fighter and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 4 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kufra Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Malta Italians attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks British defend with 3 Bunkers and 1 Fighter Italians roll dice for 1 Battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Tanks in Malta, round 2 : 5/12 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Bunkers and 1 Fighter in Malta, round 2 : 1/4 hits, 2.00 expected hits 2 Bunkers owned by the British and 1 Infantry owned by the Italians lost in Malta Italians roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks in Malta, round 3 : 4/11 hits, 3.33 expected hits British roll dice for 1 Bunker and 1 Fighter in Malta, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 22 Casualties for Italians: 2 Infantrys Casualties for British: 3 Bunkers and 1 Fighter Non Combat Move - Italians 1 Fighter moved from N.Algeria to Tunis 1 Fighter moved from Malta to Tobruk 1 Fighter moved from 51 Sea Zone to Tobruk 1 Fighter moved from Hun to Tobruk 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Kufra 2 Tanks moved from S.Algeria to Tripoli 3 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 2 Artillerys and 2 Infantrys moved from Lombardy to Tuscany 1 T.Boat moved from 49 Sea Zone to 48 Sea Zone 1 T.Boat moved from 44 Sea Zone to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone Place Units - Italians 5 Infantrys placed in Lombardy 4 Infantrys placed in Tunis 1 Elite and 7 Infantrys placed in Rome 2 T.Boats placed in 46 Sea Zone Turn Complete - Italians Italians collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.50 French : -1.00
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yeah this -81 thing, and having to place all available units to try to recapture paris again is really messing up my day as Germany :sob:
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy 1 Adv.Fighter moved from Paris to Normandy 2 Infantrys moved from Equatoria to Darfur 1 Infantry moved from Italian East Africa to Equatoria Purchase Units - French Turning on Edit Mode EDIT: Changing ownership of S.Algeria from Italians to French EDIT: Removing units owned by French from E.Morocco: 1 Infantry EDIT: Adding units owned by French to S.Algeria: 1 Infantry EDIT: Turning off Edit Mode French buy 2 Adv.Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Normandy French attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Germans defend with 1 Artillery, 1 Factory and 1 Mech.Inf French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Mech.Inf in Normandy, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Normandy French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Normandy, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Mech.Inf in Normandy, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Normandy French win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 1 Mech.Inf Non Combat Move - French 1 Adv.Fighter moved from Normandy to Paris Place Units - French 1 Infantry placed in Syria 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria 2 Adv.Fighters and 6 Infantrys placed in Paris Turn Complete - French French collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1.00 French : -0.33
Territory Summary for French :
Paris : 1 AAGun, 3 Adv.Fighters, 1 Factory, 1 Fighter and 6 Infantrys Churchill : 1 AAGun, 1 Factory and 1 Infantry Normandy : 1 Artillery, 1 Factory and 1 Infantry Keewatin : 1 Infantry S.French Indochina : 1 Infantry Syria : 1 AAGun, 1 Factory and 6 Infantrys E.Morocco : 1 AAGun, 1 Artillery, 1 Factory and 11 Infantrys S.Algeria : 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Darfur : 2 Infantrys Greenland : 1 flag 20 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 96 / 103 Russians : 107 / 107 Italians : 49 / 50 French : 40 / 40 Yamamoto : 55 / 59 Chinese : 46 / 46 Hisaichi : 65 / 66 British : 94 / 104 Anzac : 36 / 36 Dutch : 17 / 25 Finns : 12 / 12 Romanians : 13 / 13 Thai : 10 / 10 Americans : 97 / 97
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 4 Fighters moved from 102 Sea Zone to 88 Sea Zone 1 Fighter moved from Minamitori to 88 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 88 Sea Zone 1 Battleship and 2 Carriers moved from 102 Sea Zone to 88 Sea Zone 1 Destroyer and 2 Submarines moved from 102 Sea Zone to 88 Sea Zone 1 Battleship and 1 Carrier moved from 85 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 88 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 96 Sea Zone 1 Artillery moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 96 Sea Zone to 88 Sea Zone 2 Artillerys and 3 Infantrys moved from 88 Sea Zone to Midway 2 Bombers moved from Saipan to 88 Sea Zone 2 T.Boats and 4 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Artillerys, 1 Elite and 4 Infantrys moved from Tokyo to 84 Sea Zone 3 Artillerys, 1 Elite and 4 Infantrys moved from 84 Sea Zone to Kiangsi 2 Artillerys, 1 Infantry and 4 Tanks moved from Hong Kong to Kiangsi 1 Infantry moved from Truk to Ponape Yamamoto take Ponape from Americans Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Factory, 8 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 88 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters, 3 Submarines and 1 Transport Americans defend with 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports Yamamoto roll dice for 3 Submarines in 88 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters and 1 Transport in 88 Sea Zone, round 2 : 8/17 hits, 6.83 expected hits Americans roll dice for 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 88 Sea Zone, round 2 : 2/9 hits, 3.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto 4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Carriers owned by the Americans and 2 Transports owned by the Americans lost in 88 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Bombers, 3 Carriers, 2 Destroyers, 6 Fighters, 3 Submarines and 1 Transport remaining. Battle score for attacker is 80 Casualties for Americans: 2 Carriers, 1 Destroyer, 4 Fighters and 2 Transports Battle in Midway Yamamoto attack with 2 Artillerys and 3 Infantrys Americans defend with 1 Bomber and 1 Infantry Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Midway, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Bomber and 1 Infantry in Midway, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Americans lost in Midway Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Midway, round 3 : 3/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Midway Yamamoto win, taking Midway from Americans with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 1 Bomber and 1 Infantry Battle in Kiangsi Yamamoto attack with 5 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 5 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Kiangsi, round 2 : 4/15 hits, 5.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 5 Artillerys, 1 Elite, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from 88 Sea Zone to 102 Sea Zone 2 Bombers moved from 88 Sea Zone to Eniwetok 1 Infantry moved from Truk to Ponape Place Units - Yamamoto 1 Factory placed in Chubu 3 Infantrys and 3 Tanks placed in Hong Kong 2 Artillerys and 5 Infantrys placed in Tokyo 1 Transport placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto : 1.50 Americans : -2.50 Chinese : 0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks moved from Hunan to Anhwei 2 Infantrys and 3 Tanks moved from Hupeh to Anhwei 1 Tank moved from Shensi to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from N.French Indochina to Hunan 1 Infantry moved from Suiyuan to Shansi 2 ArmoredCars and 1 Tank moved from Ningsia to Hupeh 1 AAGun, 1 Artillery and 3 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 3 ArmoredCars and 3 Tanks moved from Hsining to Ningsia 1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia 1 ArmoredCar moved from Urumqi to Gobi Altai Place Units - Chinese 3 Infantrys placed in Hupeh 6 Tanks placed in Hsining 1 Adv.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Mech.Inf moved from Changchun to Heilungchiang 1 Mech.Inf moved from Heilungchiang to Ayan 1 Adv.Fighter moved from Chita to Ayan 1 Artillery moved from Malaya to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Elite moved from 112 Sea Zone to Timor 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Tank moved from 112 Sea Zone to Timor 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Soembawa 5 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Hisaichi take Samar from Americans 2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 1 Destroyer, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Fighter moved from Banjarmasin to Malaya 1 Fighter moved from 110 Sea Zone to Malaya 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Elite moved from 110 Sea Zone to Malaya 1 Destroyer and 2 Submarines moved from 110 Sea Zone to 112 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 92 Sea Zone to 111 Sea Zone 1 Submarine moved from 101 Sea Zone to 111 Sea Zone 1 Battleship moved from 111 Sea Zone to 112 Sea Zone 2 Tanks moved from Khabarovsk to Chita 2 Artillerys and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to Kirin 2 Artillerys, 1 Fighter, 9 Infantrys and 2 Tanks moved from Shantung to Peking 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Elites, 11 Infantrys, 2 Marines and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf Russians defend with 1 Bunker Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Timor Hisaichi attack with 1 Artillery, 1 Elite and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Timor, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Timor Hisaichi win, taking Timor from Dutch with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Soembawa Hisaichi attack with 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 AAGun moved from Heilungchiang to Chita 1 Adv.Fighter moved from Ayan to Chita 1 Fighter moved from Peking to Chita Place Units - Hisaichi 3 Infantrys placed in Davao 8 Infantrys placed in Changchun 2 Elites and 2 Marines placed in Banjarmasin 3 Tanks placed in Chita 3 Tanks placed in Heilungchiang Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 2 Tanks EDIT: Adding units owned by Hisaichi to Hulunbuir: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Russians : 0.50 Dutch : -0.67
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@Whackamatt what have the Dutch ever done to you? Picking on my peace loving troops is very mean, you low down dirty Jap!
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Cruiser moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 2 Transports moved from 10 Sea Zone to 18 Sea Zone 1 Battleship moved from 10 Sea Zone to 20 Sea Zone 1 Tank moved from Wales to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 2 Infantrys and 2 Tanks moved from 20 Sea Zone to Belgium 4 Infantrys and 2 Tanks moved from Dublin to Munster 1 Fighter moved from Wales to Belgium 1 Bomber moved from Manchester to Belgium 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from Cairo to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Artillery moved from Nubia to 57 Sea Zone 1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 Tank moved from Palestine to Mersa Matruh 1 Fighter moved from Italian East Africa to 62 Sea Zone 2 Infantrys and 1 Tank moved from Burma to S.Thailand 1 Artillery, 1 Infantry and 1 Tank moved from N.Thailand to S.Thailand Purchase Units - British British buy 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 62 Sea Zone British attack with 1 Fighter Italians defend with 1 Submarine British roll dice for 1 Fighter in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians Submerged Battle in 51 Sea Zone British attack with 3 Fighters and 1 Submarine Italians defend with 2 T.Boats British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Italians lost in 51 Sea Zone British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Fighters in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Italians lost in 51 Sea Zone British winBritish win with 1 Fighter remaining with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Italians: 2 T.Boats Battle in Munster British attack with 4 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 4 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 4 Infantrys and 2 Tanks in Munster, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for British: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 5 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 3 Infantrys and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/6 hits, 2.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Belgium British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks Germans defend with 2 Mech.Infs British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans and 2 Infantrys owned by the British lost in Belgium British roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Belgium, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 Mech.Inf in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Germans: 2 Mech.Infs Non Combat Move - British 1 Fighter moved from Belgium to Paris 1 Bomber moved from Belgium to Wales 2 Fighters moved from 11 Sea Zone to Paris 1 Carrier and 1 Destroyer moved from 11 Sea Zone to 20 Sea Zone 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from 51 Sea Zone to Cairo 3 Infantrys and 1 Tank moved from Nubia to New Valley 1 Infantry moved from Darfur to New Valley 1 Tank moved from Nubia to New Valley 1 Artillery moved from Kordofan to Nubia 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Kenya to Italian East Africa 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 1 Cruiser, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from W.Iran to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Fighter moved from 62 Sea Zone to 58 Sea Zone 1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone 1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam 4 Infantrys moved from Assam to Burma 1 Artillery moved from Assam to Burma 1 Artillery and 4 Infantrys moved from Delhi to Bihar 1 Tank moved from British Columbia to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Fighter moved from Northeast USA to Iceland Place Units - British 1 Carrier placed in 58 Sea Zone 2 Adv.Fighters, 1 Cruiser and 1 Transport placed in 20 Sea Zone 2 Infantrys and 2 Tanks placed in Manchester 1 Destroyer and 1 Submarine placed in 56 Sea Zone 4 Infantrys placed in Cairo 5 Infantrys placed in Madras 1 Tank placed in Delhi Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 1.00 Neutral : 0.00 British : -8.17 Italians : -0.33 Thai : -0.33
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 Artillery and 3 Infantrys Paris : 3 Fighters Picardy : 1 Infantry French Sudan : 1 Infantry New Valley : 4 Infantrys and 2 Tanks Assam : 1 AAGun, 2 Artillerys and 3 Infantrys Vancouver : 1 AAGun and 1 Factory Burma : 1 Artillery and 4 Infantrys Baluchistan : 1 Artillery Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 3 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys Mersa Matruh : 1 Artillery, 3 Infantrys and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Nubia : 1 Artillery and 1 Infantry Kenya : 1 AAGun and 1 Infantry Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Factory and 1 Tank Bihar : 1 Artillery and 4 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Factory, 1 Fighter and 8 Infantrys Gibraltar : 1 Bunker and 2 Infantrys S.Thailand : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks Alaska : 2 Infantrys and 1 Tank Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun and 1 Infantry Iceland : 1 flag, 1 Fighter W.Iran : 1 flag, 1 AAGun and 1 Factory Belgium : 1 flag, 2 Tanks Munster : 1 flag, 3 Infantrys and 2 Tanks 20 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Submarine and 3 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports 51 Sea Zone : 1 Submarine 71 Sea Zone : 1 Destroyer and 1 Transport 60 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports 58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport 67 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 91 / 103 Russians : 105 / 107 Italians : 48 / 50 French : 42 / 40 Yamamoto : 60 / 60 Chinese : 44 / 44 Hisaichi : 72 / 72 British : 102 / 102 Anzac : 36 / 36 Dutch : 13 / 25 Finns : 12 / 12 Romanians : 13 / 13 Thai : 8 / 10 Americans : 93 / 97
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 2 Artillerys and 2 Infantrys moved from Sumatra to Java Purchase Units - Dutch Dutch buy 1 Cruiser, 1 Marine and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Java Dutch attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Java Dutch roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Java Dutch roll dice for 2 Artillerys in Java, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Dutch roll dice for 2 Artillerys in Java, round 5 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 Artillery owned by the Thai lost in Java Dutch win, taking Java from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Thai: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Cruiser and 1 Transport placed in 32 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 19 PUs
Combat Hit Differential Summary :
Thai : 0.33 Dutch : -0.67
Territory Summary for Dutch :
West Papua : 1 Artillery and 2 Infantrys Port Moresby : 1 Tank Jilolo : 1 Infantry Sumatra : 1 Bunker Suriname : 1 Factory, 1 Infantry, 1 Marine and 1 Tank Celebes : 1 Infantry Tanimbar : 1 Infantry Java : 1 Artillery Amazon : 1 flag 32 Sea Zone : 1 Cruiser and 1 Transport 67 Sea Zone : 1 Destroyer and 1 Submarine
Production/PUs Summary :
Germans : 91 / 103 Russians : 105 / 107 Italians : 48 / 50 French : 42 / 40 Yamamoto : 60 / 60 Chinese : 44 / 44 Hisaichi : 71 / 72 British : 102 / 102 Anzac : 36 / 36 Dutch : 16 / 19 Finns : 12 / 12 Romanians : 13 / 13 Thai : 6 / 10 Americans : 93 / 97
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@Gargantua You’re up in this one.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:26:50 PM
Savegame -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from Odessa to Vinnytsia 1 Fighter moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Vinnytsia, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Vinnytsia Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Vinnytsia, round 3 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Romanians 1 Mech.Inf moved from Odessa to E.Romania 2 ArmoredCars and 1 Mech.Inf moved from Bucharest to E.Romania 1 AAGun moved from Odessa to E.Romania 1 Infantry moved from Bulgaria to E.Romania 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 0.33 AA fire in Vinnytsia : : -0.17 Russians : -1.67