JWW V AeT (allies) game 2
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from Burma to Yunnan 1 bomber moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 bomber moved from French West Africa to Belgian Congo Combat - Americans Battle in 33 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Battle in Belgian Congo Americans attack with 1 bomber Italians defend with 1 armour Americans roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Belgian Congo Italians win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to India 1 bomber moved from 33 Sea Zone to Queensland 2 fighters moved from Western United States to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 5 Sea Zone to Buryatia 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 4. 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 infantry moved from Burma to Shan State 2 bombers moved from Burma to Shan State Combat - British Battle in Trans-Jordan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 bombers moved from Shan State to India 3 aaGuns, 3 artilleries and 17 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,5,3,4,3 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,2,6,2,6,3,1,3,2,1,5,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Italians : 0,17 British : 0,17 Americans : -1,00 Japanese : 0,33
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Tanganyika Territory to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Ukraine to Trans-Jordan 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Tanganyika Territory to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Ukraine to Trans-Jordan 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 fighter moved from Ukraine to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Rostov to Ukraine 1 infantry moved from Northern Italy to France 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 70 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33
Territory Summary for Italians :
Belgian Congo : 1 flag Trans-Jordan : 1 flag, 2 infantry Alexandria : 1 flag Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys Cyprus : 1 flag Kenya : 1 flag, 1 armour Malta : 1 flag Anglo Egyptian Sudan : 1 flag, 1 infantry Tanganyika Territory : 1 flag French Equatorial Africa : 1 flag, 1 infantry Syria : 1 flag France : 1 infantry Romania : 2 mech_infantrys Northern Italy : 1 factory_major Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry Rostov : 1 flag Ukraine : 1 aaGun, 1 armour and 2 infantry Western Ukraine : 1 flag 70 Sea Zone : 1 destroyer Crete : 1 flag Greece : 2 infantry 97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports 71 Sea Zone : 1 flag Northwest Persia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 58 / 89 Russians : 18 / 28 Japanese : 65 / 75 Americans : 56 / 81 Chinese : 1 / 2 British : 26 / 27 UK_Pacific : 7 / 9 Italians : 23 / 38 ANZAC : 10 / 16 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Rostov to Vologda 1 bomber moved from Rostov to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 2 fighters moved from Rostov to Smolensk 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Rostov to Vologda 1 bomber moved from Rostov to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 2 fighters moved from Rostov to Smolensk 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd Combat - Germans Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Nenetsia to Archangel 1 mech_infantry moved from Nenetsia to Novgorod 1 artillery and 2 infantry moved from Belarus to Archangel 1 infantry moved from Bryansk to Ukraine 1 artillery and 3 infantry moved from Rostov to Caucasus 1 infantry moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 2 bombers moved from Vologda to Ukraine 2 fighters moved from Smolensk to Ukraine 1 bomber moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Caucasus 3 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 1 aaGun, 13 armour and 24 mech_infantrys moved from Rostov to Caucasus 24 mech_infantrys moved from Caucasus to Northwest Persia 13 armour moved from Caucasus to Northwest Persia 1 aaGun moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Egypt to French Equatorial Africa Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,6,5,1,1 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Russians : -1.67
Territory Summary for Germans :
Egypt : 1 fighter and 1 infantry French Equatorial Africa : 1 mech_infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Germany : 1 factory_major and 10 mech_infantrys Northern Italy : 1 artillery and 2 infantry Southern Italy : 2 fighters Belarus : 1 flag, 1 aaGun, 1 artillery and 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Rostov : 1 aaGun, 3 artilleries and 2 infantry Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 artillery and 2 infantry Eastern Poland : 1 flag, 3 mech_infantrys Bessarabia : 1 flag Tambov : 1 flag, 2 infantry Ukraine : 1 flag, 3 bombers, 1 factory_minor, 2 fighters, 6 infantry and 13 mech_infantrys Vologda : 1 flag, 2 infantry Volgograd : 1 flag, 1 factory_minor and 2 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Caucasus : 1 flag, 1 aaGun, 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers Smolensk : 1 flag, 2 infantry 124 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 1 flag Iraq : 1 flag, 1 mech_infantry Northwest Persia : 13 armour and 24 mech_infantrys Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 65 / 92 Russians : 13 / 28 Japanese : 61 / 75 Americans : 56 / 81 Chinese : 1 / 2 British : 24 / 27 UK_Pacific : 7 / 9 Italians : 23 / 38 ANZAC : 14 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@aequitas-et-veritas I didnāt think you wanted to scramble that FRE fighter, if you did we can re-roll that combat. Let me know.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 7 artilleries moved from Russia to Bryansk 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 5 infantry moved from Urals to Vologda 12 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 59 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 artilleries and 59 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 59 infantry in Bryansk, round 2 : 15/66 hits, 13,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 59 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Novosibirsk Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Novosibirsk, round 2 : 5/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 5 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 5 infantry and 1 tactical_bomber in Vologda, round 2 : 0/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 4 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Timguska to Novosibirsk 1 aaGun moved from Samara to Vologda 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 4,67 Japanese : 0,67
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from 37 Sea Zone to Shan State 2 fighters moved from 37 Sea Zone to Java 2 marines moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 marines moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 5 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from 37 Sea Zone to Shan State 2 fighters moved from 37 Sea Zone to Java 2 marines moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 marines moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 marines ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 2 : 1/7 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 3 : 2/7 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Sikang to Kweichow 1 artillery moved from Shensi to Kweichow 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 artillery moved from Kazakhstan to Sikang 1 mech_infantry moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 2 tactical_bombers moved from French Indo China to 6 Sea Zone 3 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Shan State to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Siam 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Manchuria Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : 0.00 UK_Pacific : -0.33 Japanese : -4.83
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 marine Jehol : 1 flag, 1 infantry Siam : 1 infantry Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys Hunan : 1 flag, 1 aaGun and 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 artillery Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag, 1 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield and 1 artillery Sakha : 1 flag, 1 infantry Amur : 1 flag, 1 mech_infantry Siberia : 1 flag Kazakhstan : 1 flag French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 5 infantry and 3 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 artillery, 1 infantry and 2 marines Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports 16 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 59 / 92 Russians : 18 / 28 Japanese : 68 / 76 Americans : 56 / 81 Chinese : 0 / 2 British : 24 / 27 UK_Pacific : 6 / 9 Italians : 23 / 38 ANZAC : 10 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from 37 Sea Zone to Shan State 2 fighters moved from 37 Sea Zone to Java 2 marines moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 marines moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 marines ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 2 : 1/7 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 3 : 2/7 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Sikang to Kweichow 1 artillery moved from Shensi to Kweichow 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 artillery moved from Kazakhstan to Sikang 1 mech_infantry moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 2 tactical_bombers moved from French Indo China to 6 Sea Zone 3 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Shan State to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Siam 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Manchuria Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : 0.00 UK_Pacific : -0.33 Japanese : -4.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from India to Szechwan 1 bomber moved from Gibraltar to France 2 bombers moved from Persia to Iraq 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Iraq Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Iraq, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Iraq to Russia 1 bomber moved from Buryatia to Russia 1 bomber moved from France to United Kingdom 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from 16 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 4 infantry placed in Central United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 fighters moved from 80 Sea Zone to Kenya 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Persia to Iraq British take Iraq from Germans 1 armour moved from Iraq to Persia Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Kenya, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 2 fighters moved from Kenya to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to India 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 infantry placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 aaGun and 3 infantry placed in United Kingdom British undo move 3. 1 aaGun and 1 infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4 British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -0,67 Italians : 0,50 AA fire in France : : -0,17 Americans : -0,67 Japanese : 1,33
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Kenya 1 bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Belgian Congo 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry and 1 marine moved from 96 Sea Zone to Libya 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 97 Sea Zone to Libya
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Kenya 1 bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Belgian Congo 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry and 1 marine moved from 96 Sea Zone to Libya 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 97 Sea Zone to Libya Combat - Italians Battle in Tunisia Battle in Libya Italians attack with 2 fighters, 2 infantry and 1 marine Americans defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Italians win, taking Tunisia from Americans, taking Libya from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Kenya Italians attack with 1 bomber and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Kenya Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery Battle in Belgian Congo Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Belgian Congo to Egypt 1 bomber moved from Kenya to Egypt 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 fighters moved from Libya to 96 Sea Zone 2 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 1 destroyer moved from 70 Sea Zone to 68 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 1 destroyer placed in 97 Sea Zone Italians undo move 1. 1 transport placed in 97 Sea Zone 1 infantry placed in Egypt 1 bomber placed in Southern Italy Italians undo move 3. Italians undo move 2. Italians undo move 2. Italians undo move 1. 1 destroyer and 1 transport placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 2. Italians undo move 4. 1 mech_infantry placed in Egypt 1 transport placed in 98 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 1.00 Americans : 0.67
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry Trans-Jordan : 1 flag, 1 mech_infantry Alexandria : 1 flag Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys Cyprus : 1 flag Nigeria : 1 flag, 1 infantry Malta : 1 flag Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 artillery and 2 infantry French Equatorial Africa : 1 flag Syria : 1 flag France : 1 infantry Tunisia : 1 flag, 2 infantry Northern Italy : 1 factory_major Libya : 1 infantry and 1 marine Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry Rostov : 1 flag Bessarabia : 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys Western Ukraine : 1 flag, 1 infantry 96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport 94 Sea Zone : 1 destroyer and 1 transport Crete : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 flag, 1 infantry 71 Sea Zone : 1 flag Northwest Persia : 1 flag 98 Sea Zone : 1 transport 68 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 92 Russians : 18 / 28 Japanese : 68 / 76 Americans : 55 / 82 Chinese : 0 / 2 British : 25 / 29 UK_Pacific : 6 / 9 Italians : 25 / 37 ANZAC : 10 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 marine in New Guinea, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 artillery and 1 marine Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,33 Japanese : 0,67
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 2 infantry moved from Caucasus to Volgograd 13 armour and 24 mech_infantrys moved from Northwest Persia to Persia 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Ukraine to Smolensk 1 infantry moved from Archangel to Smolensk 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Archangel to Nenetsia
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 2 infantry moved from Caucasus to Volgograd 13 armour and 24 mech_infantrys moved from Northwest Persia to Persia 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Ukraine to Smolensk 1 infantry moved from Archangel to Smolensk 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Archangel to Nenetsia Combat - Germans Battle in Persia Germans attack with 13 armour and 24 mech_infantrys British defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 13 armour and 24 mech_infantrys in Persia, round 2 : 15/37 hits, 10.50 expected hits British roll dice for 1 aaGun, 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits 1 aaGun owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 13 armour and 23 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun, 1 armour and 2 infantry Battle in 104 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Nenetsia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Germans roll dice for 1 artillery in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Nenetsia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Nenetsia, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Nenetsia Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 2 infantry Russians defend with 2 infantry Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Volgograd Germans attack with 2 fighters and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 infantry moved from Novgorod to Archangel 2 fighters moved from Smolensk to Novgorod 1 aaGun and 1 artillery moved from Belarus to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 aaGun and 3 artilleries moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Caucasus to Southern Italy 1 fighter moved from Southern Italy to Egypt 3 bombers moved from Ukraine to Southern Italy 5 infantry and 13 mech_infantrys moved from Ukraine to Bessarabia 3 mech_infantrys moved from Eastern Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 mech_infantry moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from Neutral_Axis 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 fighters moved from Volgograd to Bessarabia Place Units - Germans 1 destroyer and 2 submarines placed in 110 Sea Zone 2 bombers placed in Western Germany 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -0.17 Americans : -0.33 Russians : 0.33
Territory Summary for Germans :
Egypt : 2 fighters and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry French Central Africa : 1 flag, 1 infantry and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Germany : 1 factory_major and 6 mech_infantrys Northern Italy : 1 artillery and 2 infantry Southern Italy : 3 bombers, 3 fighters and 3 tactical_bombers Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Rostov : 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 aaGun and 3 infantry Eastern Poland : 1 flag, 11 mech_infantrys Bessarabia : 1 flag, 2 fighters, 5 infantry and 16 mech_infantrys Ukraine : 1 flag, 1 factory_minor Volgograd : 1 flag, 1 factory_minor and 2 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys Caucasus : 1 flag, 1 aaGun and 3 artilleries Smolensk : 1 flag, 1 infantry 125 Sea Zone : 1 submarine 104 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 1 flag Northwest Persia : 1 aaGun, 1 artillery and 1 infantry Persia : 1 flag, 13 armour, 1 factory_minor and 23 mech_infantrys Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 63 / 92 Russians : 15 / 28 Japanese : 68 / 76 Americans : 55 / 82 Chinese : 0 / 2 British : 23 / 29 UK_Pacific : 6 / 9 Italians : 25 / 37 ANZAC : 10 / 13 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 4 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Russia to Smolensk 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Olgiy to Kansu 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Novosibirsk to Tsinghai 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 4 infantry Germans defend with 1 aaGun and 3 infantry AA fire in Archangel : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 infantry moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Kansu 2 aaGuns and 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Russia to Vologda 2 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Belarus to Bryansk 1 aaGun moved from Russia to Bryansk 1 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 3,00 Italians : -1,00 Russians : 1,17 Japanese : 1,33 AA fire in Archangel : : -0,17
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Chahar 1 bomber moved from Manchuria to Chahar 1 mech_infantry moved from Kweichow to Chahar 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Chahar 1 bomber moved from Manchuria to Chahar 1 mech_infantry moved from Kweichow to Chahar 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 6/15 hits, 8.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 9 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 bomber moved from Chahar to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Yunnan 1 aaGun and 4 infantry moved from French Indo China to Yunnan 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Philippines 1 artillery moved from Sikang to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Siam to 37 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 harbour placed in Java 3 mech_infantrys placed in Manchuria 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 carrier and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 Japanese : -1.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 marine Jehol : 1 flag, 1 artillery and 1 infantry Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys Shensi : 1 flag, 2 artilleries and 2 infantry Yunnan : 1 flag, 1 aaGun and 5 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 aaGun and 1 infantry Hunan : 1 flag, 1 aaGun and 1 infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 infantry and 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag, 1 mech_infantry Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber Celebes : 1 flag Java : 1 flag, 1 artillery, 1 harbour, 3 infantry and 2 marines Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 36 Sea Zone : 2 transports 35 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 11 fighters, 4 submarines and 5 tactical_bombers Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 57 / 92 Russians : 22 / 24 Japanese : 68 / 76 Americans : 55 / 82 Chinese : 2 / 2 British : 23 / 29 UK_Pacific : 5 / 9 Italians : 23 / 37 ANZAC : 10 / 13 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0