JWW V AeT (allies) game 2


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            2 bombers moved from Burma to Yunnan
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 bomber moved from French West Africa to Belgian Congo
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
            Battle in Belgian Congo
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in Belgian Congo
                Italians win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            1 bomber moved from 33 Sea Zone to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 5 Sea Zone to Buryatia
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            2 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from Burma to Shan State
            2 bombers moved from Burma to Shan State
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Shan State to India
            3 aaGuns, 3 artilleries and 17 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,5,3,4,3
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,2,6,2,6,3,1,3,2,1,5,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,17
    Americans : -1,00
    Japanese : 0,33
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Ukraine to Trans-Jordan
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Ukraine to Trans-Jordan
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Ukraine to 97 Sea Zone
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
            1 armour moved from Rostov to Ukraine
            1 infantry moved from Northern Italy to France
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 70 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag
    Trans-Jordan : 1 flag, 2 infantry
    Alexandria : 1 flag
    Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
    Cyprus : 1 flag
    Kenya : 1 flag, 1 armour
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Tanganyika Territory : 1 flag
    French Equatorial Africa : 1 flag, 1 infantry
    Syria : 1 flag
    France : 1 infantry
    Romania : 2 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Rostov : 1 flag
    Ukraine : 1 aaGun, 1 armour and 2 infantry
    Western Ukraine : 1 flag
    70 Sea Zone : 1 destroyer
    Crete : 1 flag
    Greece : 2 infantry
    97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
    71 Sea Zone : 1 flag
    Northwest Persia : 1 flag, 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 58 / 89
    Russians : 18 / 28
    Japanese : 65 / 75
    Americans : 56 / 81
    Chinese : 1 / 2
    British : 26 / 27
    UK_Pacific : 7 / 9
    Italians : 23 / 38
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to India
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 6 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Rostov to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Rostov to Vologda
            1 bomber moved from Rostov to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            2 fighters moved from Rostov to Smolensk
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 6 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Rostov to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Rostov to Vologda
            1 bomber moved from Rostov to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            2 fighters moved from Rostov to Smolensk
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Nenetsia to Archangel
            1 mech_infantry moved from Nenetsia to Novgorod
            1 artillery and 2 infantry moved from Belarus to Archangel
            1 infantry moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Rostov to Caucasus
            1 infantry moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Eastern Poland
            2 bombers moved from Vologda to Ukraine
            2 fighters moved from Smolensk to Ukraine
            1 bomber moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
            3 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            1 aaGun, 13 armour and 24 mech_infantrys moved from Rostov to Caucasus
            24 mech_infantrys moved from Caucasus to Northwest Persia
            13 armour moved from Caucasus to Northwest Persia
            1 aaGun moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Egypt to French Equatorial Africa
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,6,5,1,1
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.33
    Russians : -1.67
    

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 infantry
    French Equatorial Africa : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Germany : 1 factory_major and 10 mech_infantrys
    Northern Italy : 1 artillery and 2 infantry
    Southern Italy : 2 fighters
    Belarus : 1 flag, 1 aaGun, 1 artillery and 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Rostov : 1 aaGun, 3 artilleries and 2 infantry
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    Eastern Poland : 1 flag, 3 mech_infantrys
    Bessarabia : 1 flag
    Tambov : 1 flag, 2 infantry
    Ukraine : 1 flag, 3 bombers, 1 factory_minor, 2 fighters, 6 infantry and 13 mech_infantrys
    Vologda : 1 flag, 2 infantry
    Volgograd : 1 flag, 1 factory_minor and 2 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
    Caucasus : 1 flag, 1 aaGun, 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers
    Smolensk : 1 flag, 2 infantry
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    Iraq : 1 flag, 1 mech_infantry
    Northwest Persia : 13 armour and 24 mech_infantrys
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 65 / 92
    Russians : 13 / 28
    Japanese : 61 / 75
    Americans : 56 / 81
    Chinese : 1 / 2
    British : 24 / 27
    UK_Pacific : 7 / 9
    Italians : 23 / 38
    ANZAC : 14 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @aequitas-et-veritas I didn’t think you wanted to scramble that FRE fighter, if you did we can re-roll that combat. Let me know.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            7 artilleries moved from Russia to Bryansk
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            5 infantry moved from Urals to Vologda
            12 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            59 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 7 artilleries and 59 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 7 artilleries and 59 infantry in Bryansk, round 2 : 15/66 hits, 13,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 7 artilleries and 59 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Novosibirsk
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Novosibirsk, round 2 : 5/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 5 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 5 infantry and 1 tactical_bomber in Vologda, round 2 : 0/6 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 4 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Timguska to Novosibirsk
            1 aaGun moved from Samara to Vologda
            1 fighter moved from Tambov to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 4,67
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from 37 Sea Zone to Shan State
            2 fighters moved from 37 Sea Zone to Java
            2 marines moved from Malaya to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 marines moved from 42 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from 37 Sea Zone to Shan State
            2 fighters moved from 37 Sea Zone to Java
            2 marines moved from Malaya to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 marines moved from 42 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 marines
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 2 : 1/7 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 3 : 2/7 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Sikang to Kweichow
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shensi to Hopei
            1 artillery moved from Kazakhstan to Sikang
            1 mech_infantry moved from Tsinghai to Suiyuyan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            3 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from Shan State to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Siam
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            3 infantry placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : -4.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 marine
    Jehol : 1 flag, 1 infantry
    Siam : 1 infantry
    Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
    Hunan : 1 flag, 1 aaGun and 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 artillery
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield and 1 artillery
    Sakha : 1 flag, 1 infantry
    Amur : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag
    French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 5 infantry and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 artillery, 1 infantry and 2 marines
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
    16 Sea Zone : 1 destroyer
    5 Sea Zone : 1 submarine
    6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 59 / 92
    Russians : 18 / 28
    Japanese : 68 / 76
    Americans : 56 / 81
    Chinese : 0 / 2
    British : 24 / 27
    UK_Pacific : 6 / 9
    Italians : 23 / 38
    ANZAC : 10 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from 37 Sea Zone to Shan State
            2 fighters moved from 37 Sea Zone to Java
            2 marines moved from Malaya to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 marines moved from 42 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 marines
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 2 : 1/7 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 marines in Java, round 3 : 2/7 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Sikang to Kweichow
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shensi to Hopei
            1 artillery moved from Kazakhstan to Sikang
            1 mech_infantry moved from Tsinghai to Suiyuyan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            3 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from Shan State to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Siam
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            3 infantry placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : -4.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 bomber moved from India to Szechwan
            1 bomber moved from Gibraltar to France
            2 bombers moved from Persia to Iraq
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Szechwan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Iraq
                Americans attack with 2 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Iraq, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Iraq to Russia
            1 bomber moved from Buryatia to Russia
            1 bomber moved from France to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            4 infantry placed in Central United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            2 fighters moved from 80 Sea Zone to Kenya
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour moved from Persia to Iraq
                  British take Iraq from Germans
            1 armour moved from Iraq to Persia
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Kenya, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Kenya to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 infantry placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 aaGun and 3 infantry placed in United Kingdom
            British undo move 3.
            1 aaGun and 1 infantry placed in Persia
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,67
    Italians : 0,50
    AA fire in France : : -0,17
    Americans : -0,67
    Japanese : 1,33
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 mech_infantry moved from Egypt to Kenya
            1 bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Belgian Congo
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to Libya
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 mech_infantry moved from Egypt to Kenya
            1 bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Belgian Congo
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to Libya
    
        Combat - Italians
            Battle in Tunisia
            Battle in Libya
                Italians attack with 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Tunisia from Americans, taking Libya from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kenya
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Kenya
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Belgian Congo
                Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Belgian Congo to Egypt
            1 bomber moved from Kenya to Egypt
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            2 fighters moved from Libya to 96 Sea Zone
            2 mech_infantrys moved from Romania to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 destroyer moved from 70 Sea Zone to 68 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 carrier and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            1 transport placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
            Italians undo move 1.
            1 transport placed in 97 Sea Zone
            1 infantry placed in Egypt
            1 bomber placed in Southern Italy
            Italians undo move 3.
            Italians undo move 2.
            Italians undo move 2.
            Italians undo move 1.
            1 destroyer and 1 transport placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
            Italians undo move 2.
            Italians undo move 4.
            1 mech_infantry placed in Egypt
            1 transport placed in 98 Sea Zone
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 1.00
    Americans : 0.67
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
    Trans-Jordan : 1 flag, 1 mech_infantry
    Alexandria : 1 flag
    Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
    Cyprus : 1 flag
    Nigeria : 1 flag, 1 infantry
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    French Equatorial Africa : 1 flag
    Syria : 1 flag
    France : 1 infantry
    Tunisia : 1 flag, 2 infantry
    Northern Italy : 1 factory_major
    Libya : 1 infantry and 1 marine
    Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Rostov : 1 flag
    Bessarabia : 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
    Western Ukraine : 1 flag, 1 infantry
    96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    94 Sea Zone : 1 destroyer and 1 transport
    Crete : 1 flag
    97 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 infantry
    71 Sea Zone : 1 flag
    Northwest Persia : 1 flag
    98 Sea Zone : 1 transport
    68 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 57 / 92
    Russians : 18 / 28
    Japanese : 68 / 76
    Americans : 55 / 82
    Chinese : 0 / 2
    British : 25 / 29
    UK_Pacific : 6 / 9
    Italians : 25 / 37
    ANZAC : 10 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 marine moved from New South Wales to 62 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 marine in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for ANZAC: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,33
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Caucasus to Volgograd
            13 armour and 24 mech_infantrys moved from Northwest Persia to Persia
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            4 fighters moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from Ukraine to Smolensk
            1 infantry moved from Archangel to Smolensk
            2 fighters moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Archangel to Nenetsia
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Caucasus to Volgograd
            13 armour and 24 mech_infantrys moved from Northwest Persia to Persia
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            4 fighters moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from Ukraine to Smolensk
            1 infantry moved from Archangel to Smolensk
            2 fighters moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Archangel to Nenetsia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 13 armour and 24 mech_infantrys
                British defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 13 armour and 24 mech_infantrys in Persia, round 2 : 15/37 hits, 10.50 expected hits
                    British roll dice for 1 aaGun, 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    1 aaGun owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 13 armour and 23 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun, 1 armour and 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Nenetsia
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                    Germans roll dice for 1 artillery in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Nenetsia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Nenetsia
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            2 fighters moved from Smolensk to Novgorod
            1 aaGun and 1 artillery moved from Belarus to Novgorod
            1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 aaGun and 3 artilleries moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            2 fighters and 3 tactical_bombers moved from Caucasus to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            3 bombers moved from Ukraine to Southern Italy
            5 infantry and 13 mech_infantrys moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            4 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  Germans take French Central Africa from Neutral_Axis
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 fighters moved from Volgograd to Bessarabia
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 110 Sea Zone
            2 bombers placed in Western Germany
            3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.17
    Americans : -0.33
    Russians : 0.33
    

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    French Central Africa : 1 flag, 1 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
    Germany : 1 factory_major and 6 mech_infantrys
    Northern Italy : 1 artillery and 2 infantry
    Southern Italy : 3 bombers, 3 fighters and 3 tactical_bombers
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 aaGun and 3 infantry
    Eastern Poland : 1 flag, 11 mech_infantrys
    Bessarabia : 1 flag, 2 fighters, 5 infantry and 16 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor
    Volgograd : 1 flag, 1 factory_minor and 2 infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag, 1 aaGun and 3 artilleries
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    104 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    Northwest Persia : 1 aaGun, 1 artillery and 1 infantry
    Persia : 1 flag, 13 armour, 1 factory_minor and 23 mech_infantrys
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 63 / 92
    Russians : 15 / 28
    Japanese : 68 / 76
    Americans : 55 / 82
    Chinese : 0 / 2
    British : 23 / 29
    UK_Pacific : 6 / 9
    Italians : 25 / 37
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            4 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 aaGun and 3 infantry
                    AA fire in Archangel : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter and 4 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Rostov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Novosibirsk to Kansu
            2 aaGuns and 1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Russia to Vologda
            2 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Dzavhan to Yakut S.S.R.
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Italians : -1,00
    Russians : 1,17
    Japanese : 1,33
    AA fire in Archangel : : -0,17
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Jehol to Chahar
            1 bomber moved from Manchuria to Chahar
            1 mech_infantry moved from Kweichow to Chahar
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Jehol to Chahar
            1 bomber moved from Manchuria to Chahar
            1 mech_infantry moved from Kweichow to Chahar
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 6/15 hits, 8.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            9 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 bomber moved from Chahar to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 aaGun and 4 infantry moved from French Indo China to Yunnan
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to French Indo China
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            1 artillery moved from Sikang to Shensi
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from Siam to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 harbour placed in Java
            3 mech_infantrys placed in Manchuria
            2 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 carrier and 2 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.67
    Japanese : -1.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 marine
    Jehol : 1 flag, 1 artillery and 1 infantry
    Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
    Shensi : 1 flag, 2 artilleries and 2 infantry
    Yunnan : 1 flag, 1 aaGun and 5 infantry
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 aaGun and 1 infantry
    Hunan : 1 flag, 1 aaGun and 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 infantry and 1 mech_infantry
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 mech_infantry
    Amur : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 1 artillery, 1 harbour, 3 infantry and 2 marines
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    36 Sea Zone : 2 transports
    35 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 11 fighters, 4 submarines and 5 tactical_bombers
    Buyant-Uhaa : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 57 / 92
    Russians : 22 / 24
    Japanese : 68 / 76
    Americans : 55 / 82
    Chinese : 2 / 2
    British : 23 / 29
    UK_Pacific : 5 / 9
    Italians : 23 / 37
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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