• Liaison TripleA '11 '10

    @FMErwinRommel:

    Garg and I think alike.  Why build mech inf when you can build tanks.  My 7 tanks in West India reduce the need for planes for offense and defense.

    No sense beating around the bush! :)


  • Test summary from TripleA, engine version: 1.9, time: 8:06:15 PM


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Persia to India
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                3 infantry and 1 mech_infantry moved from Queensland to South Australia
                2 artilleries moved from Queensland to South Australia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Queensland
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    triplea_42152.0_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber moved from Persia to India
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                3 infantry and 1 mech_infantry moved from Queensland to South Australia
                2 artilleries moved from Queensland to South Australia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Queensland
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 2 armour and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 armour and 1 infantry in French Equatorial Africa, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Ceylon
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 34 Sea Zone to 54 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_42152.0_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_42152.0_Chi8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                      British take Belgian Congo from Italians
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    triplea_42152.0_Bri8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                      British take Belgian Congo from Italians
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British

    Non Combat Move - British
                1 armour moved from Iraq to Persia
                3 aaGuns moved from Eastern Persia to Persia
                3 artilleries and 9 infantry moved from Eastern Persia to Persia
                2 fighters moved from Egypt to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 artilleries placed in Persia
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Adding units owned by British to Kenya: 1 armour and 1 mech_infantry
                EDIT: Changing PUs for British from 35 to 41
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42152.0_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,2,6,2,1,1
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs

    triplea_42152.0_Ita8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                4 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    triplea_42152.0_ANZ8.tsvg

  • '19 '17

    The ANZAC hunter killer pack is on the move.  Do the Japs want their subs to participate in battle off the Phillipines?

  • 2025 2024 '23 '22 '21 '20 '19

    Yes, all 5 Japanese subs fight.  I should not have moved the entire Phil fleet against DNG in combat, so I could have held a DD back once I calc the whole picture.  I also considered putting 2 tt’s in sz36, but they could have been hit by U.S. cv moving and then ANZ ftr attacking.

  • '19 '17

    The Brits need to give a lesson on how to shoot down bombers to the Russians!  Brits 1 for 1.

    Could be the Luftwaffe bomber pilots are much better than the Italians!

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                4 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 4 submarines
                    Japanese defend with 5 submarines and 3 transports
                        ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                        1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 5 : 0/3 hits, 0.50 expected hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 6 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 6 : 1/3 hits, 0.50 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 7 : 0/3 hits, 0.50 expected hits
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 8 : 0/3 hits, 0.50 expected hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 9 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 9 : 0/2 hits, 0.33 expected hits
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 10 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 10 : 1/2 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 11 : 0/2 hits, 0.33 expected hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 12 : 0/2 hits, 0.33 expected hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 13 : 1/2 hits, 0.33 expected hits
                        1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 4 submarines
                    Casualties for ANZAC: 4 submarines
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    ANZAC : -5.67
        Japanese : -2.00

    triplea_42152.0_ANZ8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 97 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42152.0_Fre8.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Too bad that the U.S. bomber didn’t get hit by AA from India instead of the Italian from Egypt.  Italy could have used a break.  In my other team game that just concluded, the American bomber squad in Manch was decimated by Jpn AA until it was left with 1 bomber.

  • '19 '17

    Look at that Combat Hit Differential!!! Horrible for ANZACS.  Went many rounds with no hits.

  • Liaison TripleA '11 '10

    @FMErwinRommel:

    Too bad that the U.S. bomber didn’t get hit by AA from India instead of the Italian from Egypt.  Italy could have used a break.  In my other team game that just concluded, the American bomber squad in Manch was decimated by Jpn AA until it was left with 1 bomber.

    LOL Excuse me but Dawgoneits bombers have faced AA on about 25 occasions with only 1 shot down.  The axis are in no need of any “dice breaks”.

  • Liaison TripleA '11 '10

    4 hits on 28 dice at two… ouch D.A!

  • 2025 2024 '23 '22 '21 '20 '19

    You came close D.A.  It was worth the risk for a chance to sink 3 tt’s.  Not using your DD’s so I couldn’t scramble my 3 planes was smart.  Because I had committed all my Phil DD’s in combat elsewhere, I was vulnerable.

  • '19 '17

    @Gargantua:

    @FMErwinRommel:

    Too bad that the U.S. bomber didn’t get hit by AA from India instead of the Italian from Egypt.  Italy could have used a break.  In my other team game that just concluded, the American bomber squad in Manch was decimated by Jpn AA until it was left with 1 bomber.

    LOL Excuse me but Dawgoneits bombers have faced AA on about 25 occasions with only 1 shot down.  The axis are in no need of any “dice breaks”.

    Lol, I was thinking the exact same thing Garg.  Japan has gotten some rolls this game along with Dawg’s German bombers…

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