L17 G40 BM3 PP (L) vs AetV (X) game III

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    Nice Job in Burma by the way. I calculated arround 60% Chance for you I tink but must have calculated something wrong. Will check later on it and rerun it again though. Anyhow, I gambled and bet you would not dare :-P

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    Will decide when I do Anzac Kevin.

    Your odds in Moscow are only a little over 50% l think? You are gambling the whole game on that? Wow! :-o

  • 22 21 20 19 18 17 16

    Hmm i will see :-D

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39818_ANZ9.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans

    triplea_39818_Ger10.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Good luck!

  • 22 21 20 19 18 17 16

    @Private:

    Will decide when I do Anzac Kevin.

    Your odds in Moscow are only a little over 50% l think? You are gambling the whole game on that? Wow! :-o

    The other game you were trying to rush me into battle, now you are trying to slow me down.
    What are you playing? What are you planning with me??
    :?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Watch him, Kevin. He is a witch!

  • 25 24 23 22 21 20 19 18 17 16

    Mind games Kevin! They seem to be working ……  :evil:

  • 22 21 20 19 18 17 16

    Oh s…. peep peep peep, peep peep, peep,  peeeeep

    Wait i am going to getcha  8-)

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    May the force be with …… ME! :-P

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    Never gell me the odds  :-P

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    @aequitas:

    Never TELL me the odds  :-P

    Give me another day Adam, i need to rethink this G turn through tough.

  • 25 24 23 22 21 20 19 18 17 16

    No problem Kevin. 8-)

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    And another day ……  :roll:

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Samara to Russia
                23 armour, 6 artilleries, 6 fighters, 12 infantry and 14 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 armour moved from Ukraine to Russia
                4 bombers moved from Western Germany to Russia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone

    triplea_39818_Ger10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Samara to Russia
                23 armour, 6 artilleries, 6 fighters, 12 infantry and 14 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 armour moved from Ukraine to Russia
                4 bombers moved from Western Germany to Russia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 26 armour, 6 artilleries, 4 bombers, 6 fighters, 13 infantry and 15 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 2 fighters, 43 infantry and 4 mech_infantrys; British defend with 1 bomber and 5 fighters
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 4 bombers and 6 fighters remaining. Battle score for attacker is 65
                    Casualties for Germans: 18 armour, 6 artilleries, 13 infantry and 15 mech_infantrys
                    Casualties for British: 1 bomber and 5 fighters
                    Casualties for Russians: 3 aaGuns, 3 armour, 9 artilleries, 2 fighters, 43 infantry and 4 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Germany to Eastern Poland
                4 bombers moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Ukraine
                6 fighters moved from Russia to Smolensk
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                2 marines placed in Western Germany
                1 bomber and 1 fighter placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 48 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39818_Ger10.tsvg

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    Well done in Russia Kevin.

  • 22 21 20 19 18 17 16

    Thank you Adam.

    I rolled 30 hits first round and kinda knew, that if i roll a second good one that will be it.
    Bammmm!

    Looks like you said. It’s getting interesting!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians

    triplea_39818_Rus10.tsvg

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