@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
Playoff game Giallo (allies) v JWW +3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 4 fighters and 8 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 artilleries and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea ZoneCombat - French
Battle in 124 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarineNon Combat Move - French
1 fighter moved from 124 Sea Zone to IcelandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 1 artillery, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Samara
4 fighters and 4 tactical_bombers moved from Bryansk to Samara
1 bomber moved from Bryansk to Persia
1 bomber moved from Bryansk to Samara
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 1 artillery, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Samara
4 fighters and 4 tactical_bombers moved from Bryansk to Samara
1 bomber moved from Bryansk to Persia
1 bomber moved from Bryansk to Samara
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Samara
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber, 4 fighters and 4 tactical_bombers moved from Samara to Volgograd
1 bomber moved from Persia to Caucasus
1 aaGun moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
1 infantry moved from Bryansk to Tambov
2 aaGuns, 8 artilleries and 33 infantry moved from Bryansk to Rostov
2 artilleries moved from Ukraine to Rostov
12 armour and 11 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Belarus to Bryansk
1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
1 armour and 2 mech_infantrys moved from Germany to Romania
1 armour and 9 mech_infantrys moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Bessarabia to Bulgaria
1 armour and 2 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 4 infantry
EDIT: Adding units owned by Germans to Ukraine: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Romania : 1 armour and 2 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Belarus : 1 artillery and 2 infantry
Karelia : 1 flag
Bryansk : 1 infantry
Rostov : 2 aaGuns, 10 artilleries and 29 infantry
Nenetsia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 12 armour, 1 bomber and 11 mech_infantrys
Smolensk : 1 infantry
Samara : 1 flag, 1 mech_infantry
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag, 1 armour and 11 mech_infantrys
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 74
Russians : 13 / 24
Japanese : 61 / 69
Americans : 60 / 85
Chinese : 5 / 7
British : 36 / 43
UK_Pacific : 6 / 9
Italians : 19 / 17
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
4 artilleries and 10 infantry moved from Russia to Smolensk
15 infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to Samara
11 artilleries moved from Russia to Samara
8 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to Sikang
3 infantry moved from Kazakhstan to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 4 artilleries, 2 fighters, 13 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 2 armour, 4 artilleries, 2 fighters, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 11 artilleries and 37 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 11 artilleries and 36 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to SikangPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Shan State to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 bomber moved from Japan to 16 Sea Zone
4 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Shan State to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 bomber moved from Japan to 16 Sea Zone
4 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 5 artilleries, 10 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 marines moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry and 2 marines moved from 36 Sea Zone to French Indo China
4 fighters moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 armour moved from Kweichow to Burma
2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
2 infantry moved from Manchuria to 19 Sea Zone
1 marine moved from Jehol to 19 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Buryatia
1 aaGun moved from Manchuria to Jehol
2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to French Indo China
2 bombers moved from 16 Sea Zone to Kwangsi
1 tactical_bomber moved from Burma to Shan State
3 fighters moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
2 bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
2 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in French Indo China
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 infantry and 1 marine
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
Burma : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 11 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 7 fighters, 2 infantry, 2 marines, 3 mech_infantrys and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 74
Russians : 15 / 25
Japanese : 65 / 70
Americans : 60 / 85
Chinese : 5 / 7
British : 36 / 43
UK_Pacific : 5 / 9
Italians : 16 / 17
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 carriers moved from 99 Sea Zone to 94 Sea Zone
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Western United States to Midway
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
2 aaGuns moved from Eastern United States to Central United States
4 fighters moved from 99 Sea Zone to Egypt
1 infantry moved from French Guiana to SurinamePlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 4 fighters
EDIT: Adding units owned by Americans to Tobruk: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Chahar
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from Greece to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 3 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
1 infantry moved from Libya to Tobruk
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Albania to Greece
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 bomber moved from Persia to TobrukCombat - British
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 aaGun, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 4 artilleries, 3 fighters and 15 infantry moved from India to West India
2 artilleries, 2 infantry and 3 marines moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Rostov to Tambov
2 armour moved from Caucasus to Tambov
1 bomber moved from Ukraine to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to Greece -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Rostov to Tambov
2 armour moved from Caucasus to Tambov
1 bomber moved from Ukraine to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor
Italians win, taking Greece from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Italians attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Tambov
1 fighter moved from Greece to Bulgaria
1 fighter moved from Tambov to Bulgaria
1 bomber moved from Greece to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun
EDIT: Adding units owned by Italians to Greece: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Western Germany : 1 fighter
Holland Belgium : 1 mech_infantry
Albania : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 aaGun and 2 armour
Western Ukraine : 1 flag
Caucasus : 1 flag
Bulgaria : 2 fighters
Greece : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
Persia : 1 flag, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 74
Russians : 14 / 25
Japanese : 60 / 70
Americans : 61 / 97
Chinese : 9 / 10
British : 33 / 45
UK_Pacific : 5 / 8
Italians : 22 / 21
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Iceland to United KingdomNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to KazakhstanCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Iraq from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
2 fighters and 2 tactical_bombers moved from Kazakhstan to Tambov
1 aaGun, 1 armour, 1 infantry and 6 mech_infantrys moved from Volgograd to Tambov
2 aaGuns, 10 artilleries and 29 infantry moved from Rostov to Tambov
12 armour and 9 mech_infantrys moved from Caucasus to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Rostov
2 bombers moved from Iraq to Rostov
1 bomber moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour and 11 mech_infantrys moved from Bulgaria to Bessarabia
1 artillery moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Nenetsia to Evenkiyskiy
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 aaGun and 5 infantry
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 aaGun, 1 artillery, 1 bomber and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 8 mech_infantrys
Bessarabia : 1 flag, 2 armour and 13 mech_infantrys
Tambov : 2 aaGuns, 13 armour, 10 artilleries, 1 bomber, 4 fighters, 29 infantry, 15 mech_infantrys and 4 tactical_bombers
Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 83
Russians : 9 / 25
Japanese : 60 / 70
Americans : 59 / 97
Chinese : 9 / 10
British : 31 / 45
UK_Pacific : 5 / 8
Italians : 22 / 21
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry about the NCM edit’s. went a bit too fast through that phase.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Timguska
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Samara to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Tsinghai
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Vologda to Russia
2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 11 artilleries and 33 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
bah dice