Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
                    British win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Tobruk to Libya
                13 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 2 infantry and 17 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Normandy Bordeaux : 3 artilleries, 1 fighter and 12 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 78 / 103
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.277
            Median : 3.000
            Variance : 0.451
            Standard Deviation : 0.672
            Total rolls : 83

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.950
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.204
            Standard Deviation : 0.452
            Total rolls : 50


  • Bugger! Was concentrating on the Pacific and forgot to place the Napanese Tank and mech in Novgo !
    Wondered why you only sent two Bombers.


  • I also meant to buy that Sub last turn. It was so you could not take Berlin without the Battleship.
    Am making errors.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from France to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from France to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 battleship and 3 transports
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship and 3 transports remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Italians collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 1 flag, 2 armour, 4 artilleries, 1 harbour and 6 mech_infantrys
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 2 mech_infantrys
        Western Germany : 1 fighter
        Holland Belgium : 1 artillery and 1 mech_infantry
        Tobruk : 1 armour, 1 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 75 / 103
        Chinese : 0 / 8
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
        21 Sea Zone : 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 75 / 103
        Chinese : 0 / 8
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 75 / 103
        Chinese : 0 / 8
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 1 fighter moved from Germany to 110 Sea Zone
                1 mech_infantry moved from Baltic States to Novgorod
                10 armour moved from Belarus to Novgorod
                2 armour moved from Archangel to Novgorod
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 1 fighter moved from Germany to 110 Sea Zone
                1 mech_infantry moved from Baltic States to Novgorod
                10 armour moved from Belarus to Novgorod
                2 armour moved from Archangel to Novgorod
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 battleship and 3 transports
                    British win with 3 transports remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber and 1 fighter
                    Casualties for British: 1 battleship
                Battle in Novgorod
                    Germans attack with 12 armour and 1 mech_infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Americans with 12 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Denmark to France
                1 mech_infantry moved from Germany to France
                1 mech_infantry moved from Germany to France
                6 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany
                1 artillery and 4 infantry moved from Poland to Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 tactical_bomber placed in Germany
                2 artilleries and 1 fighter placed in France
                1 artillery and 2 infantry placed in Western Germany
                9 infantry placed in Germany
                1 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 2 mech_infantrys
        Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Germany : 1 artillery, 1 factory_upgrade, 16 infantry and 1 tactical_bomber
        Denmark : 3 infantry
        Holland Belgium : 1 factory_minor
        Baltic States : 1 flag
        Bryansk : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 12 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 airfield

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 73 / 103
        Chinese : 0 / 8
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 4 infantry moved from Amur to Siberia
                1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 5 Sea Zone to Siberia
                1 armour moved from Egypt to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 armour moved from Egypt to Kenya
                      Japanese take Kenya from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 4 infantry moved from Amur to Siberia
                1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 5 Sea Zone to Siberia
                1 armour moved from Egypt to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 armour moved from Egypt to Kenya
                      Japanese take Kenya from British

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 bomber and 2 fighters
                    Japanese win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking Siberia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
                1 mech_infantry moved from Burma to Malaya
                1 infantry moved from India to Burma
                1 armour moved from Yunnan to Malaya
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from Siberia to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to Kwangtung

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 destroyers placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Korea : 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 3 battleships, 4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers
        36 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        5 Sea Zone : 1 battleship and 1 transport
        6 Sea Zone : 2 carriers, 4 destroyers and 4 fighters
        West India : 1 flag
        Kenya : 1 flag, 1 armour
        French Equatorial Africa : 1 flag, 1 armour
        Syria : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Novgorod : 1 armour and 1 mech_infantry
        Iraq : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 0 / 0
        Japanese : 76 / 82
        Americans : 68 / 103
        Chinese : 0 / 8
        British : 27 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 7 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Karelia
                1 armour moved from Finland to Vyborg
                3 bombers and 2 fighters moved from Norway to France
                1 bomber moved from United Kingdom to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                3 bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 7 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Karelia
                1 armour moved from Finland to Vyborg
                3 bombers and 2 fighters moved from Norway to France
                1 bomber moved from United Kingdom to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                3 bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 artilleries, 3 bombers, 1 destroyer, 2 infantry and 2 transports
                    Japanese defend with 1 battleship and 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 3 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                Battle in France
                    Americans attack with 1 artillery, 4 bombers, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 2 mech_infantrys; Italians defend with 2 mech_infantrys
                    Germans win, taking Paulau Island from Japanese with 1 armour, 5 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is -66
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 artillery, 4 bombers, 2 fighters and 2 infantry

    Non Combat Move - Americans
                3 bombers moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                3 infantry placed in Finland
                3 bombers placed in Norway
                3 bombers placed in Normandy Bordeaux
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 0 / 0
        Japanese : 76 / 82
        Americans : 68 / 93
        Chinese : 0 / 8
        British : 27 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 39
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.790
            Median : 4.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 62

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.774
            Median : 4.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                2 mech_infantrys moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                12 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 artilleries, 1 fighter and 12 infantry moved from Normandy Bordeaux to France
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                2 mech_infantrys moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                12 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 artilleries, 1 fighter and 12 infantry moved from Normandy Bordeaux to France
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 13 mech_infantrys
                    Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 13 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/13 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 12 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Kenya
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 infantry and 2 mech_infantrys in Kenya, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 2 mech_infantrys in Kenya, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 mech_infantry in Kenya, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                    1 mech_infantry owned by the British retreated to Belgian Congo
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in French Equatorial Africa
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                        British roll dice for 2 mech_infantrys in French Equatorial Africa, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in French Equatorial Africa, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 mech_infantry owned by the British retreated to Belgian Congo
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in France
                    British attack with 3 artilleries, 1 fighter and 12 infantry
                    Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 16 infantry and 2 mech_infantrys; Italians defend with 2 mech_infantrys
                        British roll dice for 3 artilleries, 1 fighter and 12 infantry in France, round 2 :  8/16 hits
                        Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys in France, round 2 :  8/27 hits
                        8 infantry owned by the British and 8 infantry owned by the Germans lost in France
                        British roll dice for 3 artilleries, 1 fighter and 4 infantry in France, round 3 :  1/8 hits
                        Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys in France, round 3 :  6/19 hits
                        4 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in France
                        British roll dice for 1 artillery and 1 fighter in France, round 4 :  1/2 hits
                        Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in France, round 4 :  8/18 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
                    Germans win with 1 armour, 5 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -28
                    Casualties for Germans: 10 infantry
                    Casualties for British: 3 artilleries, 1 fighter and 12 infantry

    Non Combat Move - British

    Place Units - British
                2 artilleries, 4 infantry and 3 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 armour and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Anglo Egyptian Sudan : 12 mech_infantrys
        Tunisia : 1 infantry
        Holland Belgium : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 0 / 0
        Japanese : 76 / 82
        Americans : 68 / 93
        Chinese : 0 / 8
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 29 / 39
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 35 times
                3 was rolled 36 times
                4 was rolled 28 times
                5 was rolled 33 times
                6 was rolled 33 times
            Average roll : 3.555
            Median : 3.000
            Variance : 0.437
            Standard Deviation : 0.661
            Total rolls : 191

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.474
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.489
            Total rolls : 97

    British Combat
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.607
            Median : 3.000
            Variance : 1.309
            Standard Deviation : 1.144
            Total rolls : 56

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

  • '21 '19 '18 '17 '16

    Grats on winning a close game.  I’ll get the second game up shortly as Axis, same handicap for Allies, and can I win before round 27?


  • Thank you. I did make it a little hard on myself!

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