@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 3 mech_infantrys moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 bombers moved from Norway to Novgorod
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Norway to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
2 bombers moved from Philippines to 42 Sea Zone
1 fighter moved from Western United States to Soviet Far East
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 3 armour, 2 artilleries, 2 bombers and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Americans roll dice for 3 armour, 2 artilleries, 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 2/10 hits
Germans roll dice for 2 fighters and 5 infantry in Novgorod, round 2 : 4/7 hits
1 artillery owned by the Americans, 3 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 3 armour, 1 artillery and 2 bombers in Novgorod, round 3 : 4/6 hits
Germans roll dice for 2 fighters and 3 infantry in Novgorod, round 3 : 3/5 hits
1 artillery owned by the Americans, 3 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
Americans roll dice for 1 armour and 2 bombers in Novgorod, round 4 : 2/3 hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 2 fighters and 5 infantry
Casualties for Americans: 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 4 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Battle in Siberia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 20 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Soviet Far East
1 bomber moved from 5 Sea Zone to Soviet Far East
2 bombers moved from 42 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from Western United States to United Kingdom
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Novgorod to Norway
1 bomber moved from Holland Belgium to NorwayPlace Units - Americans
3 armour placed in Finland
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 2 fighters placed in NorwayTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Borneo : 1 flag
Philippines : 1 airfield, 3 artilleries, 3 bombers, 1 harbour, 3 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag, 1 bomber and 2 fighters
Siberia : 1 flag, 1 armour, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag
1 Sea Zone : 2 transports
54 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 2 fighters
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Karelia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
101 Sea Zone : 2 submarines
91 Sea Zone : 2 submarines
Finland : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 46 / 69
Russians : 0 / 0
Japanese : 69 / 75
Americans : 78 / 103
Chinese : 0 / 8
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 26 / 35
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.304
Median : 3.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 79Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Americans Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Southern France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
13 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 2 infantry and 17 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Normandy Bordeaux : 3 artilleries, 1 fighter and 12 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship and 3 transportsProduction/PUs Summary :
Germans : 43 / 69
Russians : 0 / 0
Japanese : 69 / 75
Americans : 78 / 103
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 26 / 35
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.277
Median : 3.000
Variance : 0.451
Standard Deviation : 0.672
Total rolls : 83Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.950
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 50 -
Bugger! Was concentrating on the Pacific and forgot to place the Napanese Tank and mech in Novgo !
Wondered why you only sent two Bombers. -
I also meant to buy that Sub last turn. It was so you could not take Berlin without the Battleship.
Am making errors. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from British
1 armour moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from British
1 armour moved from Egypt to Tobruk
1 infantry moved from Alexandria to TobrukCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 fighter
British defend with 1 battleship and 3 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 3 transports remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to AlexandriaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Egypt : 1 flag, 2 armour, 4 artilleries, 1 harbour and 6 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 2 mech_infantrys
Western Germany : 1 fighter
Holland Belgium : 1 artillery and 1 mech_infantry
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 factory_minor
Samara : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 46 / 69
Russians : 0 / 0
Japanese : 69 / 75
Americans : 75 / 103
Chinese : 0 / 8
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
21 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 69
Russians : 0 / 0
Japanese : 69 / 75
Americans : 75 / 103
Chinese : 0 / 8
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 46 / 69
Russians : 0 / 0
Japanese : 69 / 75
Americans : 75 / 103
Chinese : 0 / 8
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Germany to 110 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
10 armour moved from Belarus to Novgorod
2 armour moved from Archangel to Novgorod
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Germany to 110 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
10 armour moved from Belarus to Novgorod
2 armour moved from Archangel to Novgorod
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 battleship and 3 transports
British win with 3 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 battleship
Battle in Novgorod
Germans attack with 12 armour and 1 mech_infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 12 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
1 armour moved from Denmark to France
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to France
6 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 artillery and 4 infantry moved from Poland to Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 tactical_bomber placed in Germany
2 artilleries and 1 fighter placed in France
1 artillery and 2 infantry placed in Western Germany
9 infantry placed in Germany
1 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germany : 1 artillery, 1 factory_upgrade, 16 infantry and 1 tactical_bomber
Denmark : 3 infantry
Holland Belgium : 1 factory_minor
Baltic States : 1 flag
Bryansk : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Turkmenistan : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 12 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 48 / 66
Russians : 0 / 0
Japanese : 69 / 75
Americans : 73 / 103
Chinese : 0 / 8
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 4 infantry moved from Amur to Siberia
1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 5 Sea Zone to Siberia
1 armour moved from Egypt to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from Egypt to Kenya
Japanese take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 4 infantry moved from Amur to Siberia
1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 5 Sea Zone to Siberia
1 armour moved from Egypt to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from Egypt to Kenya
Japanese take Kenya from BritishCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 bomber and 2 fighters
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 bomber and 2 fighters
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese win, taking Siberia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in JavaNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 mech_infantry moved from Burma to Malaya
1 infantry moved from India to Burma
1 armour moved from Yunnan to Malaya
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Siberia to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to KwangtungPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
2 destroyers placed in 37 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 3 battleships, 4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers
36 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
5 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 2 carriers, 4 destroyers and 4 fighters
West India : 1 flag
Kenya : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 armour
Syria : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 armour and 1 mech_infantry
Iraq : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 0 / 0
Japanese : 76 / 82
Americans : 68 / 103
Chinese : 0 / 8
British : 27 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 7 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Karelia
1 armour moved from Finland to Vyborg
3 bombers and 2 fighters moved from Norway to France
1 bomber moved from United Kingdom to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 bombers moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 7 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Karelia
1 armour moved from Finland to Vyborg
3 bombers and 2 fighters moved from Norway to France
1 bomber moved from United Kingdom to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 bombers moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 artilleries, 3 bombers, 1 destroyer, 2 infantry and 2 transports
Japanese defend with 1 battleship and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 3 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in France
Americans attack with 1 artillery, 4 bombers, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 2 mech_infantrys; Italians defend with 2 mech_infantrys
Germans win, taking Paulau Island from Japanese with 1 armour, 5 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is -66
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery, 4 bombers, 2 fighters and 2 infantryNon Combat Move - Americans
3 bombers moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
3 infantry placed in Finland
3 bombers placed in Norway
3 bombers placed in Normandy Bordeaux
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 66
Russians : 0 / 0
Japanese : 76 / 82
Americans : 68 / 93
Chinese : 0 / 8
British : 27 / 32
UK_Pacific : 0 / 0
Italians : 30 / 39
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.790
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 62Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.774
Median : 4.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.760
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
12 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries, 1 fighter and 12 infantry moved from Normandy Bordeaux to France
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
12 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries, 1 fighter and 12 infantry moved from Normandy Bordeaux to France
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Anglo Egyptian Sudan
British attack with 13 mech_infantrys
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 13 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/13 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Kenya
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 infantry and 2 mech_infantrys in Kenya, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kenya, round 2 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 2 mech_infantrys in Kenya, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Kenya, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 mech_infantry in Kenya, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kenya, round 4 : 0/1 hits
1 mech_infantry owned by the British retreated to Belgian Congo
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 0/3 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 2 mech_infantrys in French Equatorial Africa, round 3 : 0/2 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in French Equatorial Africa
1 mech_infantry owned by the British retreated to Belgian Congo
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries and 4 infantry
Germans defend with 1 factory_minor; Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in France
British attack with 3 artilleries, 1 fighter and 12 infantry
Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 16 infantry and 2 mech_infantrys; Italians defend with 2 mech_infantrys
British roll dice for 3 artilleries, 1 fighter and 12 infantry in France, round 2 : 8/16 hits
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys in France, round 2 : 8/27 hits
8 infantry owned by the British and 8 infantry owned by the Germans lost in France
British roll dice for 3 artilleries, 1 fighter and 4 infantry in France, round 3 : 1/8 hits
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys in France, round 3 : 6/19 hits
4 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in France
British roll dice for 1 artillery and 1 fighter in France, round 4 : 1/2 hits
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in France, round 4 : 8/18 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in France
Germans win with 1 armour, 5 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Germans: 10 infantry
Casualties for British: 3 artilleries, 1 fighter and 12 infantryNon Combat Move - British
Place Units - British
2 artilleries, 4 infantry and 3 mech_infantrys placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 armour and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Anglo Egyptian Sudan : 12 mech_infantrys
Tunisia : 1 infantry
Holland Belgium : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 45 / 66
Russians : 0 / 0
Japanese : 76 / 82
Americans : 68 / 93
Chinese : 0 / 8
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 29 / 39
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 35 times
3 was rolled 36 times
4 was rolled 28 times
5 was rolled 33 times
6 was rolled 33 times
Average roll : 3.555
Median : 3.000
Variance : 0.437
Standard Deviation : 0.661
Total rolls : 191Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.474
Median : 3.000
Variance : 0.240
Standard Deviation : 0.489
Total rolls : 97British Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.607
Median : 3.000
Variance : 1.309
Standard Deviation : 1.144
Total rolls : 56Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.760
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25 -
Grats on winning a close game. I’ll get the second game up shortly as Axis, same handicap for Allies, and can I win before round 27?
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Thank you. I did make it a little hard on myself!





