none, thx
15L G40 L JWW v Aequitas et Veritas (allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
3 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Greece
1 aaGun, 1 armour and 4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Novgorod to Belarus
1 carrier, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern PolandPlace Units - Germans
4 fighters placed in Western Germany
3 infantry placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 armour and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 infantry
Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Germany : 1 factory_major and 3 mech_infantrys
Northern Italy : 1 aaGun and 4 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 17 infantry, 9 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 2 fighters, 2 infantry and 6 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
95 Sea Zone : 1 carrier, 2 fighters and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers and 1 fighter
Iraq : 1 aaGun, 1 armour, 1 artillery and 4 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 48 / 63
Russians : 27 / 31
Japanese : 61 / 71
Americans : 55 / 73
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 3 / 0
Italians : 25 / 37
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to Western Ukraine
3 armour, 11 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to Western Ukraine
3 armour, 11 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 3 armour, 11 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 3 armour, 11 artilleries, 15 infantry and 1 mech_infantry in Smolensk, round 2 : 10/30 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 11 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Samara to Vologda
9 infantry moved from Samara to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Samara to RussiaPlace Units - Russians
2 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Buryatia : 1 aaGun and 6 infantry
Bryansk : 1 aaGun and 3 infantry
Bessarabia : 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 14 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 aaGun and 1 factory_minor
Caucasus : 2 artilleries and 2 infantry
Smolensk : 3 aaGuns, 3 armour, 12 artilleries, 24 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 61 / 71
Americans : 55 / 73
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 3 / 0
Italians : 25 / 37
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,488
Median : 3,000
Variance : 0,975
Standard Deviation : 0,987
Total rolls : 41Germans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Russians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3,595
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 armour and 1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Philippines
4 fighters moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 19 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 armour and 1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Philippines
4 fighters moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 19 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 9 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Yunnan to Anhwe
1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Kansu to TsinghaiPlace Units - Japanese
7 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 cruiser and 1 transport
35 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 13 fighters, 2 submarines, 3 tactical_bombers and 3 transports
17 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 53 / 73
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 25 / 37
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers and 8 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Iwo Jima to 17 Sea Zone -
Scramble and Interception.
Do you like to scramble in sz 17?
Do you want to use Kamikazees on sz 17?
Do you want to Launch Interceptor in W.Ger?
( I skipped ahead to sureley know if it is going to ask me for Kamikazee in sz 17)
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@aequitas:
Scramble and Interception.
Do you like to scramble in sz 17?
Do you want to use Kamikazees on sz 17?
Do you want to Launch Interceptor in W.Ger?
( I skipped ahead to sureley know if it is going to ask me for Kamikazee in sz 17)
no Kamikazee in z17……sure yes full intercept in w.ger.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers and 8 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Iwo Jima to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/4 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total. Damaged units is as follows: airfield = 4, factory_major = 4
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Tunisia to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from 17 Sea Zone to Midway
1 bomber moved from 17 Sea Zone to Midway
1 bomber moved from Queensland to Midway
1 bomber moved from Western United States to Midway
2 fighters moved from 33 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 submarines placed in 101 Sea Zone
6 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 54 / 75
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 24 / 37
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from United Kingdom to Western Germany -
SBR in W.Ger. do you want to Launch Interceptors?
Again? lol -
Sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from United Kingdom to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/4 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Union of South Africa to French West Africa
1 mech_infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Belgian Congo to Rhodesia
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to AlgeriaPlace Units - British
1 battleship and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 54 / 75
Chinese : 0 / 4
British : 27 / 29
UK_Pacific : 0 / 0
Italians : 24 / 37
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from 95 Sea Zone to 112 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from 95 Sea Zone to 112 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 112 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Syria to IraqPlace Units - Italians
1 destroyer placed in 98 Sea Zone
2 destroyers placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Egypt : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 fighters
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Ethiopia : 1 armour
Belarus : 1 flag
Eastern Poland : 1 flag
95 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
Persia : 1 flag, 1 infantry
Yugoslavia : 1 aaGun
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 54 / 75
Chinese : 0 / 4
British : 23 / 29
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 54 / 75
Chinese : 0 / 4
British : 23 / 29
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Edit concerns my Arty wich I wanted to place.
I placed allready three Units in Queensland and triple a reminded me if I’m Aware that I still have Units to place.
Since the answer box is written in German ,I sometimes get it mixed up (because of the gramma)
and click to finish instead of continue.Just remind me that I have a Arty to erase on my next Anzak turn please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 63
Russians : 30 / 30
Japanese : 69 / 80
Americans : 54 / 75
Chinese : 0 / 4
British : 23 / 29
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
let me know if the UK af will scramble.
Thanks





