@Elrood He was moving this past weekend, but he should be able to do his turn. I’ll message him and let him know.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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Combat Move - Germans 3 Artillerys, 1 Elite and 4 Infantrys moved from Paris to Normandy 1 Fighter moved from 22 Sea Zone to Normandy 1 Infantry moved from Lorraine to Picardy Germans take Picardy from French 1 Artillery and 3 Infantrys moved from Rhine to Belgium 1 Destroyer and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from W.Morocco to E.Morocco 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from Estonia to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Mech.Inf moved from Brest to Leningrad 5 ArmoredCars, 2 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 7 Tanks moved from Latvia to Leningrad 1 Infantry moved from Minsk to Novgorod 1 Elite moved from Minsk to Novgorod 1 Bomber moved from Kiev to Upper Norrland 1 Fighter moved from Lithuania to Novgorod 1 ArmoredCar moved from Brest to Smolensk 1 Infantry moved from Minsk to Smolensk 1 Stuka moved from Kiev to Smolensk 1 ArmoredCar moved from Crimea to Donetsk 1 Stuka moved from Kiev to Donetsk 2 Infantrys moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Minsk to Tula Germans take Tula from Russians Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Upper Norrland Germans attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 2 Infantrys Germans win, taking Upper Norrland from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Leningrad Germans attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks Russians defend with 2 Bunkers and 1 Factory Units damaged: 1 Bunker owned by the Russians Germans win, taking Leningrad from Russians with 4 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 2 Bunkers Battle in Belgium Germans attack with 1 Artillery and 3 Infantrys British defend with 2 Infantrys Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in Normandy Germans attack with 3 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys British defend with 1 Artillery, 4 Infantrys and 2 Tanks; French defend with 1 AAGun and 1 Factory Germans win, taking Normandy from French with 3 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery, 4 Infantrys and 2 Tanks Battle in Smolensk Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans win, taking Smolensk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans win, taking Donetsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Fighter moved from Normandy to Paris 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Lorraine to Rhine 10 Tanks moved from Bavaria to Krakow 5 ArmoredCars moved from Bohemia to Brest 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 AAGun moved from Hamburg to 23 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 AAGun and 1 Infantry moved from 24 Sea Zone to Leningrad 2 Tanks moved from Vinnytsia to Kiev 3 ArmoredCars and 1 Tank moved from Warsaw to Minsk 4 Mech.Infs moved from Krakow to Kiev 1 Stuka moved from Donetsk to Kiev 1 Stuka moved from Smolensk to Minsk 1 Stuka moved from Kiev to Minsk 3 ArmoredCars moved from Brest to Minsk 1 Infantry moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 1 AAGun moved from Lithuania to Minsk 1 AAGun moved from Minsk to Kiev 1 Fighter moved from Novgorod to Minsk 2 Tanks moved from Minsk to Leningrad 1 Tank moved from Minsk to Leningrad 1 Bomber moved from Upper Norrland to Helsinki 1 Tank moved from Minsk to Leningrad Place Units - Germans 4 Artillerys and 4 Infantrys placed in Paris 1 Adv.Fighter and 1 S.Submarine placed in 22 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 2 Artillerys and 2 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 2 Infantrys and 2 Tanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Bohemia Turn Complete - Germans Germans collect 122 PUs; end with 122 PUsTerritory Summary for Germans :
East Prussia : 1 Infantry Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Bohemia : 4 ArmoredCars, 1 Factory and 1 Tank Bavaria : 1 Factory Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 2 Infantrys Lithuania : 1 flag Donetsk : 1 flag, 1 Infantry Kiev : 1 AAGun, 8 Artillerys, 11 Infantrys, 4 Mech.Infs and 2 Tanks Vinnytsia : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys Crimea : 1 flag Latvia : 1 flag Leningrad : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 8 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 11 Tanks Estonia : 1 flag Smolensk : 1 flag, 1 ArmoredCar and 1 Infantry Tula : 1 flag, 1 ArmoredCar Novgorod : 1 flag, 1 Elite and 1 Infantry Minsk : 1 flag, 1 AAGun, 6 ArmoredCars, 4 Artillerys, 1 Fighter, 1 Infantry, 2 Stukas and 3 Tanks Paris : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter and 4 Infantrys Burgundy : 1 flag Lorraine : 1 flag Normandy : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry Picardy : 1 flag, 1 Infantry N.Algeria : 1 flag E.Morocco : 1 Infantry and 2 Tanks W.Morocco : 1 flag, 1 Infantry Tangier : 1 flag S.Algeria : 1 flag N.Tunisia : 1 flag Helsinki : 1 Bomber Krakow : 1 flag, 10 Tanks Warsaw : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks Stockholm : 1 flag Brest : 1 flag, 5 ArmoredCars and 1 Infantry Upper Norrland : 1 flag, 1 Artillery and 1 Infantry Oslo : 1 flag Middle Norrland : 1 flag Danzig : 1 flag, 1 Factory and 3 Infantrys Hungary : 1 flag Belgium : 1 flag, 1 Artillery and 1 Infantry 22 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Destroyer, 1 Fighter, 1 S.Submarine, 3 Submarines and 1 T.Boat 24 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer and 3 Transports 41 Sea Zone : 1 Destroyer and 2 SubmarinesProduction/PUs Summary :
Germans : 122 / 122 Russians : 78 / 98 Italians : 72 / 76 French : 13 / 14 Yamamoto : 56 / 66 Chinese : 28 / 34 Hisaichi : 65 / 67 British : 104 / 107 Anzac : 36 / 36 Dutch : 15 / 16 Finns : 11 / 11 Romanians : 19 / 20 Thai : 21 / 21 Americans : 116 / 116 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Oulu to Vyborg 1 Adv.Fighter moved from Yaroslavl to Vyborg 3 Infantrys moved from S.Karelia to Novgorod 2 Adv.Fighters moved from Yaroslavl to Novgorod 2 Adv.Fighters moved from Yaroslavl to Smolensk 3 Infantrys moved from Yaroslavl to Smolensk 2 Infantrys moved from Rostov to Tula 2 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Rostov to Kursk 1 Artillery moved from Rostov to Kursk 1 Bomber moved from Yaroslavl to Donetsk 1 Adv.Fighter moved from Rostov to Kursk 1 Adv.Fighter moved from Yaroslavl to Tula 1 Fighter moved from Yaroslavl to Tula 1 Adv.Fighter moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Yaroslavl to Smolensk 1 Tank moved from Oulu to Upper Norrland 2 Infantrys moved from Lapland to Upper Norrland Purchase Units - Russians Russians buy 9 Infantrys and 16 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Adv.Fighters and 3 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Elite and 1 Infantry Battle in Tula Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tula, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 ArmoredCar in Tula, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Upper Norrland Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Upper Norrland, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Upper Norrland Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 Artillery in Upper Norrland, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Upper Norrland Russians roll dice for 1 Infantry and 1 Tank in Upper Norrland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 Artillery in Upper Norrland, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Upper Norrland Russians win, taking Upper Norrland from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Battle in Kursk Russians attack with 3 Adv.Fighters, 1 Artillery and 3 Infantrys Romanians defend with 1 ArmoredCar and 2 Artillerys Russians roll dice for 3 Adv.Fighters, 1 Artillery and 3 Infantrys in Kursk, round 2 : 1/7 hits, 2,50 expected hits Romanians roll dice for 1 ArmoredCar and 2 Artillerys in Kursk, round 2 : 2/3 hits, 0,83 expected hits 2 Infantrys owned by the Russians lost in Kursk 1 ArmoredCar owned by the Romanians lost in Kursk Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Kursk, round 3 : 2/5 hits, 2,17 expected hits Romanians roll dice for 2 Artillerys in Kursk, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kursk 2 Artillerys owned by the Romanians lost in Kursk Russians win, taking Kursk from Romanians with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 ArmoredCar and 2 Artillerys Battle in Smolensk Russians attack with 3 Adv.Fighters and 3 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Smolensk, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Smolensk, round 2 : 1/2 hits, 0,50 expected hits 1 Infantry owned by the Russians lost in Smolensk 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Vyborg Russians attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 5 Tanks moved from N.Karelia to S.Karelia 1 Infantry moved from Oulu to Lapland 4 Tanks moved from Arkhangelsk to S.Karelia 3 Artillerys and 16 Infantrys moved from Yaroslavl to S.Karelia 1 Adv.Fighter moved from Vyborg to S.Karelia 3 Adv.Fighters moved from Smolensk to S.Karelia 2 Adv.Fighters moved from Novgorod to S.Karelia 10 Tanks moved from Moscow to S.Karelia 3 Adv.Fighters moved from Kursk to S.Karelia 1 Adv.Fighter and 1 Fighter moved from Tula to S.Karelia 1 AAGun moved from Yaroslavl to Moscow 1 AAGun moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Bomber moved from Donetsk to S.Karelia 1 Tank moved from Kirov to S.Karelia 2 Infantrys moved from Oulu to Lapland 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Khatanga to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga 1 AAGun moved from Rostov to Stalingrad 1 Infantry moved from S.Karelia to Yaroslavl Place Units - Russians 4 Tanks placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Tanks placed in Rostov 10 Tanks placed in Moscow 1 Infantry placed in Sibirsky Russians undo move 6. Russians undo move 5. 1 Tank placed in Sverdlovsk 1 Infantry and 9 Tanks placed in Moscow Turn Complete - Russians Russians collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Finns regular : -0,33 Romanians regular : 1,50 Germans regular : -1,00 Russians regular : 0,50 -
@redrum Italy is up
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Tobruk to Mersa Matruh Italians take Mersa Matruh from British 1 Infantry moved from Kufra to New Valley Italians take New Valley from British 3 Infantrys moved from Kufra to Darfur 1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Darfur 2 Artillerys and 2 Tanks moved from Gibraltar to 41 Sea Zone 2 Artillerys and 2 Tanks moved from 41 Sea Zone to E.Morocco 2 Infantrys moved from Lombardy to 44 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 5 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 2 Artillerys and 1 Infantry moved from Greece to 48 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys and 18 Infantrys moved from 48 Sea Zone to Tobruk 1 Elite and 11 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Lombardy to Tuscany 2 Artillerys moved from Languedoc to Provence Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory and 19 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Darfur 1 Infantry owned by the British lost in Darfur Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Darfur to Kufra 1 AAGun moved from Tripoli to Hun 1 AAGun moved from W.Morocco to E.Morocco 1 Fighter moved from Greece to 48 Sea Zone Place Units - Italians 1 Artillery, 1 Bunker and 2 Infantrys placed in Greece 1 Adv.Fighter placed in 48 Sea Zone 1 Factory placed in Hun 1 Artillery and 9 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco Turn Complete - Italians Italians collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry and 2 Tanks moved from French Equatorial Africa to Spanish Guinea Purchase Units - French French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Spanish Guinea French attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry French roll dice for 1 Infantry and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea French loses 0 PUs for violating Spanish Guineas neutrality. French win, taking Spanish Guinea from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Darfur French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Darfur, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 2 Infantrys moved from Lower Egypt to Cairo 1 Elite and 3 Infantrys moved from Palestine to Lower Egypt 1 Tank moved from French Sudan to French Equatorial Africa Place Units - French 2 Artillerys and 1 Elite placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by French from 17 Sea Zone: 1 Transport EDIT: Adding units owned by French to 8 Sea Zone: 1 Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 French regular : -0.83 Neutral regular : -0.33 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 1 unit repaired. 2 Battleships moved from 85 Sea Zone to 95 Sea Zone 1 B.Carrier moved from 86 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 3 Carriers moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Tokyo to 95 Sea Zone 1 Adv.Fighter moved from Tokyo to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 2 Destroyers moved from 85 Sea Zone to 95 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 2 Fighters moved from 86 Sea Zone to 95 Sea Zone 6 Adv.Fighters moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 5 Transports moved from 86 Sea Zone to 95 Sea Zone 1 T.Boat moved from 93 Sea Zone to 101 Sea Zone 1 Destroyer and 2 Submarines moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Mindanao to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Transport moved from 111 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Factory, 10 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 101 Sea Zone Yamamoto attack with 1 Bomber, 1 T.Boat and 1 Transport Americans defend with 2 Transports Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 Transports in 101 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in 95 Sea Zone Yamamoto attack with 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Americans defend with 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 Submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters and 5 Transports in 95 Sea Zone, round 2 : 10/24 hits, 9,83 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter and 2 Transports in 95 Sea Zone, round 2 : 11/19 hits, 9,50 expected hits Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto 3 Destroyers owned by the Yamamoto and 5 Transports owned by the Yamamoto lost in 95 Sea Zone 2 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans and 2 Transports owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits 2 Carriers owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 8/21 hits, 8,83 expected hits Americans roll dice for 3 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/11 hits, 6,50 expected hits 1 Adv.Fighter owned by the Yamamoto, 3 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone 2 Fighters owned by the Americans, 3 Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 3 Carriers in 95 Sea Zone, round 4 : 6/16 hits, 7,17 expected hits Americans roll dice for 2 Battleships and 1 L.Fighter in 95 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 95 Sea Zone 1 L.Fighter owned by the Americans and 2 Battleships owned by the Americans lost in 95 Sea Zone Yamamoto win with 8 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 2 Carriers remaining. Battle score for attacker is 79 Casualties for Yamamoto: 2 Adv.Fighters, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Casualties for Americans: 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports Non Combat Move - Yamamoto 1 Adv.Fighter moved from 95 Sea Zone to 85 Sea Zone 1 Bomber moved from 95 Sea Zone to Tokyo 2 Transports moved from 86 Sea Zone to 85 Sea Zone 1 Artillery and 1 Tank moved from Kweichow to Hupeh 1 Artillery and 6 Infantrys moved from Hunan to Hupeh 1 Elite and 5 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 4 Infantrys and 1 Tank moved from Anhwei to Hupeh 1 Bomber moved from 101 Sea Zone to Kwangtung 2 Infantrys moved from Mindanao to Davao 1 AAGun moved from Mindanao to Davao 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Yamamoto 1 Carrier and 1 Transport placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Factory placed in Hupeh 6 Infantrys placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : -3,83 Americans regular : 1,50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar 1 Infantry moved from Suiyuan to Chahar 2 Adv.Fighters moved from Shensi to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 8 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Chahar, round 2 : 4/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters and 1 Fighter moved from Chahar to Ningsia 1 Infantry moved from Shensi to Shansi 1 AAGun moved from Shensi to Ningsia 1 Artillery moved from Lanchow to E.Qinghai 6 Infantrys moved from Shensi to Ningsia 4 Artillerys and 8 Tanks moved from Shensi to Ningsia 2 ArmoredCars and 2 Tanks moved from Khobdo to E.Qinghai 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Lanchow to Ningsia 1 Artillery moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Hisaichi regular : -0.33 -
@dawgoneit you’re up Wayne
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065dcfd4-c2f4-4de5-baf7-f30f65804c95-His 6.tsvg
Game History
Round: 6 Combat Move - Hisaichi 1 Elite and 7 Infantrys moved from Peking to Chahar 1 Infantry moved from Shantung to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Anhwei to Shansi 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 103 Sea Zone 1 L.Fighter moved from 84 Sea Zone to 103 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Celebes 1 Adv.Fighter moved from 111 Sea Zone to Celebes 1 Fighter moved from 111 Sea Zone to Celebes 2 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 6 Infantrys moved from 111 Sea Zone to Flores 2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 1 Carrier, 20 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 2 Adv.Fighters and 6 Infantrys Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Units damaged: 1 Bunker owned by the Dutch Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Celebes Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Dutch defend with 1 Infantry Hisaichi win, taking Celebes from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chahar Hisaichi attack with 1 Elite and 8 Infantrys Chinese defend with 2 Infantrys Hisaichi win, taking Chahar from Chinese with 1 Elite and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 103 Sea Zone Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter Americans defend with 2 S.Submarines 1 S.Submarine owned by the Americans lost in 103 Sea Zone 1 S.Submarine owned by the Americans submerged Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 1 Carrier and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 95 Sea Zone 1 L.Fighter moved from 103 Sea Zone to 101 Sea Zone 1 Carrier moved from 111 Sea Zone to 101 Sea Zone 1 Submarine moved from 111 Sea Zone to 101 Sea Zone 2 Transports moved from 111 Sea Zone to 101 Sea Zone 1 T.Boat moved from 111 Sea Zone to 93 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Carrier moved from 84 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Celebes to 111 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone 1 B.Transport moved from 111 Sea Zone to 84 Sea Zone 1 Transport moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Fighter moved from Celebes to 101 Sea Zone 3 Artillerys and 3 Marines moved from Malaya to S.Thailand 1 Infantry moved from Heilungchiang to Chita 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Fighter moved from Peking to Davao 1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 111 Sea Zone to Davao Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 L.Fighter placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Chita 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 69 PUs -
Let me check NCM please… will be in 6 hours
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@Karl7 looks good. UK is up
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Got it.
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 4 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys and 2 Tanks moved from Wales to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy 4 Fighters moved from 20 Sea Zone to Normandy 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 9 Submarines and 2 Transports moved from 56 Sea Zone to 48 Sea Zone 1 Bomber and 2 Fighters moved from Nubia to 48 Sea Zone 1 Adv.Fighter moved from Cairo to 48 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 S.Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 48 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports Italians defend with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports British roll dice for 9 Submarines in 48 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 5 Submarines in 48 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters and 2 Transports in 48 Sea Zone, round 2 : 5/15 hits, 5.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 10 Transports in 48 Sea Zone, round 2 : 8/20 hits, 6.50 expected hits 2 Carriers owned by the British, 6 Submarines owned by the British and 2 Transports owned by the British lost in 48 Sea Zone 8 Transports owned by the Italians lost in 48 Sea Zone British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 5 Submarines in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers, 3 Destroyers and 5 Fighters in 48 Sea Zone, round 3 : 7/13 hits, 5.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 3 : 6/12 hits, 5.17 expected hits 2 Fighters owned by the British, 3 Submarines owned by the British and 3 Destroyers owned by the British lost in 48 Sea Zone 5 Submarines owned by the Italians, 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 3 Fighters in 48 Sea Zone, round 4 : 6/8 hits, 3.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 48 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits 2 Fighters owned by the British lost in 48 Sea Zone 1 Carrier owned by the Italians, 3 Fighters owned by the Italians and 2 Destroyers owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 5 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship and 1 Carrier in 48 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 Fighter owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone 1 Carrier owned by the Italians and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Cruiser in 48 Sea Zone, round 6 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 Battleship in 48 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 48 Sea Zone 1 Battleship owned by the Italians lost in 48 Sea Zone British win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 10 Casualties for British: 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports Casualties for Italians: 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports Battle in Normandy British attack with 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry Germans roll AA dice in Normandy : 0/4 hits, 0.67 expected hits British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks in Normandy, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 3 Artillerys and 1 Elite in Normandy, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Normandy 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Normandy British roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 3 Artillerys, 1 Elite and 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - British 4 Fighters moved from Normandy to 20 Sea Zone 2 Destroyers and 1 Submarine moved from 17 Sea Zone to 20 Sea Zone 4 Infantrys moved from Manchester to Wales 1 Fighter moved from Dublin to Manchester 2 Infantrys moved from Manchester to Wales 4 Infantrys moved from Manchester to Wales 1 Adv.Fighter moved from 48 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from 48 Sea Zone to Malta 1 Bomber moved from 48 Sea Zone to Malta 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Tanks moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 3 Tanks moved from Italian East Africa to Lower Egypt 1 ArmoredCar, 4 Artillerys, 2 Elites, 7 Infantrys and 8 Tanks moved from Nubia to Lower Egypt 3 ArmoredCars moved from Belgian Congo to Kordofan 1 Infantry, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Infantry and 2 Tanks moved from 57 Sea Zone to Lower Egypt 4 Mech.Infs moved from Cairo to Lower Egypt 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Assam to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Baluchistan 1 Artillery moved from Hyderabad to Bihar 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 4 Infantrys moved from Delhi to Rajputana 2 Infantrys moved from South Africa to Rhodesia 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 28 Sea Zone 1 Infantry moved from British Columbia to Vancouver Place Units - British 1 Carrier and 1 Destroyer placed in 56 Sea Zone 1 Adv.Fighter placed in 56 Sea Zone 1 Bunker, 1 Elite and 2 Infantrys placed in Cairo 3 Tanks placed in Italian East Africa 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 3 ArmoredCars and 2 Tanks placed in Delhi 2 Artillerys and 2 Infantrys placed in Wales 1 ArmoredCar placed in Cape Town Turn Complete - British British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Germans AA : -0.67 Germans regular : 0.33 British regular : 0.83Dice Statistics:
Total 1 was rolled 466 times 2 was rolled 476 times 3 was rolled 480 times 4 was rolled 482 times 5 was rolled 475 times 6 was rolled 493 times Average roll : 3.523 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 2872 Germans Combat 1 was rolled 90 times 2 was rolled 82 times 3 was rolled 81 times 4 was rolled 96 times 5 was rolled 79 times 6 was rolled 86 times Average roll : 3.486 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 514 Romanians Combat 1 was rolled 5 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.326 Median : 3.000 Variance : 0.782 Standard Deviation : 0.884 Total rolls : 43 Neutral Combat 1 was rolled 26 times 2 was rolled 24 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 27 times 6 was rolled 25 times Average roll : 3.518 Median : 4.000 Variance : 0.513 Standard Deviation : 0.716 Total rolls : 139 Italians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 51 times 4 was rolled 52 times 5 was rolled 31 times 6 was rolled 42 times Average roll : 3.446 Median : 3.000 Variance : 1.191 Standard Deviation : 1.091 Total rolls : 258 British Combat 1 was rolled 51 times 2 was rolled 57 times 3 was rolled 55 times 4 was rolled 56 times 5 was rolled 54 times 6 was rolled 65 times Average roll : 3.592 Median : 4.000 Variance : 0.330 Standard Deviation : 0.575 Total rolls : 338 Hisaichi Combat 1 was rolled 57 times 2 was rolled 26 times 3 was rolled 54 times 4 was rolled 55 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.550 Median : 4.000 Variance : 2.274 Standard Deviation : 1.508 Total rolls : 289 Americans Combat 1 was rolled 39 times 2 was rolled 46 times 3 was rolled 41 times 4 was rolled 32 times 5 was rolled 40 times 6 was rolled 43 times Average roll : 3.485 Median : 3.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 241 Anzac Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.377 Median : 3.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 53 French Combat 1 was rolled 19 times 2 was rolled 27 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 21 times Average roll : 3.503 Median : 3.000 Variance : 0.712 Standard Deviation : 0.844 Total rolls : 151 Yamamoto Combat 1 was rolled 56 times 2 was rolled 63 times 3 was rolled 42 times 4 was rolled 59 times 5 was rolled 65 times 6 was rolled 71 times Average roll : 3.638 Median : 4.000 Variance : 1.390 Standard Deviation : 1.179 Total rolls : 356 Chinese Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 23 times 4 was rolled 16 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.408 Median : 3.000 Variance : 0.715 Standard Deviation : 0.845 Total rolls : 98 Finns Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.250 Median : 3.000 Variance : 0.340 Standard Deviation : 0.583 Total rolls : 48 Thai Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 Russians Combat 1 was rolled 34 times 2 was rolled 53 times 3 was rolled 38 times 4 was rolled 29 times 5 was rolled 52 times 6 was rolled 39 times Average roll : 3.527 Median : 3.000 Variance : 1.930 Standard Deviation : 1.389 Total rolls : 245 Dutch Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.714 Median : 4.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 63 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Artillery moved from Java to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Northern Territory to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Cruiser and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from New South Wales to 70 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Infantry moved from 67 Sea Zone to Flores 4 Infantrys moved from 67 Sea Zone to Flores 2 Adv.Fighters moved from 67 Sea Zone to Flores 2 Fighters moved from Broome to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Flores Anzac attack with 2 Adv.Fighters, 2 Fighters and 6 Infantrys Hisaichi defend with 5 Infantrys Anzac roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 6 Infantrys in Flores, round 2 : 4/10 hits, 2.67 expected hits Hisaichi roll dice for 4 Infantrys in Flores, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 2 Adv.Fighters, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 5 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Flores to 67 Sea Zone 2 Fighters moved from Flores to 67 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from South Australia to Western Australia 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier placed in 67 Sea Zone 1 Artillery and 1 Tank placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 0.83 Thai regular : -0.33 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 4 Infantrys moved from Amazon to Bolivia 2 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 2 ArmoredCars and 1 Elite placed in Suriname 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Neutral regular : 0.33 Dutch regular : -0.17 -
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 2 Artillerys moved from Sumatra to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Burma to Assam Thai take Assam from British 3 Artillerys, 1 Elite and 3 Infantrys moved from Burma to Yunnan Purchase Units - Thai Thai buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 Artillerys, 1 Elite and 3 Infantrys Chinese defend with 1 Infantry Thai roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Thai win, taking Yunnan from Chinese with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Lombok Thai attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Burma to Malaya 2 Infantrys moved from Bangkok to Malaya 2 Artillerys moved from Bangkok to Malaya 1 Infantry moved from S.Thailand to Burma 1 AAGun moved from Burma to Yunnan 1 Tank moved from N.Thailand to Yunnan 2 Tanks moved from Bangkok to N.Thailand Place Units - Thai 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Thai regular : 1,17 Dutch regular : 0,67 -
done Hisa so that entek has a chance for US before christmas trouble starts
@Entek US up
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 L.Fighter moved from Pearl Harbor to Wake 1 Elite moved from Kusaie to 103 Sea Zone 1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 Destroyer moved from 102 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 2 L.Fighters moved from San Francisco to Wake 3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone 3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro 3 Tanks moved from Mauritania to Rio de Oro 2 Infantrys moved from Mauritania to W.Morocco 1 Fighter moved from French Sudan to W.Morocco 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 5 Infantrys moved from Bahia to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania 2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 3 Infantrys moved from Amazon to Bahia 1 Infantry moved from Washington to Northeast USA 1 Artillery moved from Washington to Northeast USA Purchase Units - Americans Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in W.Morocco Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys Germans defend with 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco 1 Infantry owned by the Germans lost in W.Morocco Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Americans 1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone 2 Adv.Fighters moved from W.Morocco to 34 Sea Zone 1 Fighter moved from W.Morocco to Mauritania 1 Transport moved from 36 Sea Zone to 34 Sea Zone Place Units - Americans 1 AAGun and 1 Bunker placed in Wake 1 Bunker placed in Saipan 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 B.Carrier and 1 Destroyer placed in 83 Sea Zone 3 Adv.Fighters placed in 83 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in Bahia Turn Complete - Americans Americans collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Germans regular : 0.67 Neutral regular : 0.00 -
@Entek hold on …US may do an edit





