Temporary post, I’ll do my moves later, sorry for the wait.
PtV AEV v 666 (axis +7)
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Hey Jim, you forgot to edit the J Baluchistan Mech out.
I am not able to edit out bc it says that is was on a Transport before.
Therefor you need to move it on your Turn and then remove it. -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Hey Jim, you forgot to edit the J Baluchistan Mech out.
I am not able to edit out bc it says that is was on a Transport before.
Therefor you need to move it on your Turn and then remove it.I couldn’t delete it either…ok, i’ll move it next turn and then delete.
I figured we would just leave it there. I believe that the game will be over before that area even matters, but I could be wrong, what I forgot to move is the german forces in africa…lot’s of mistakes in this game. Sigh
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@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Scramble Options available:
SZ 50 and Queensland
full scramble in queensland
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Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Hunan 1 fighter moved from Inner Mongolia to Hunan 2 infantry moved from Northern Manchuria to Southern Manchuria Combat - Chinese Battle in Southern Manchuria Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kiangsi Place Units - Chinese 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,67
Dou you want to scramble?
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@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Hunan 1 fighter moved from Inner Mongolia to Hunan 2 infantry moved from Northern Manchuria to Southern Manchuria Combat - Chinese Battle in Southern Manchuria Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kiangsi Place Units - Chinese 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,67
Dou you want to scramble?
that last attack, I would have lost two fighters and kept the two art…you may want to redo your Anz combat?
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Good morning Jim,
This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!Please think about it and let me know how you wish to prceed.
Sincerely
Kevin -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Good morning Jim,
This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!Please think about it and let me know how you wish to prceed.
Sincerely
KevinHello Kevin, yes, I understand, let the attack continue. Thanks…
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savegame-38138_with differnt casualties choice_game prep dummy.tsvg
Results rolled:
savegame-38138_final results on Queensland.tsvg
Two Ftrs will be removed sz 55 on the following File/Map.A new and clean Anzac file/map is coming shortly.
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Adjusted Anzac file/map:
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…and although 1 US Ftr and 1 US TacB are removed of course from NSW.
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@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Adjusted Anzac file/map:
full scramble, fgt & 2 tacs please
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Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Japanese scrambles 3 units out of 55 Sea Zone to defend against the attack in Queensland Battle in Queensland ANZAC attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 marines and 2 tactical_bombers ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits Japanese roll dice for 1 fighter, 2 marines and 2 tactical_bombers in Queensland, round 2 : 3/5 hits, 2,33 expected hits 2 marines owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Queensland, round 3 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 3 : 3/3 hits, 1,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland ANZAC roll dice for 1 armour and 1 fighter in Queensland, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 4 : 2/2 hits, 1,17 expected hits 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 armour, 2 artilleries, 1 fighter and 4 infantry Casualties for Japanese: 2 marines and 1 tactical_bomber Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 aaGun, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,83 ANZAC regular : -2,67
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Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Austria to Northern Italy Germans take Northern Italy from Americans 1 infantry moved from Austria to Yugoslavia Germans take Yugoslavia from Americans 2 infantry moved from Austria to Slovakia Hungary 3 fighters moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary 2 bombers moved from Dutch New Guinea to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Slovakia Hungary 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in 47 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer Germans roll dice for 2 bombers in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 47 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Slovakia Hungary Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Germany 3 aaGuns, 7 artilleries and 18 infantry moved from Karelia to Finland 1 bomber moved from 47 Sea Zone to French Indo China 1 bomber moved from 47 Sea Zone to Dutch New Guinea 2 armour and 2 mech_infantrys moved from Western Germany to Germany 2 artilleries moved from Austria to Western Germany 1 aaGun moved from Austria to Germany Place Units - Germans 3 infantry placed in France 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : 1.67
Territory Summary for Germans :
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Holland Belgium : 1 artillery and 3 infantry Slovakia Hungary : 1 infantry Germany : 1 aaGun, 10 armour, 12 artilleries, 1 factory_major, 5 fighters, 104 infantry, 1 marine, 10 mech_infantrys and 6 tactical_bombers Austria : 9 infantry Karelia : 1 flag Archangel : 1 flag, 1 infantry Belgian Congo : 1 flag, 1 armour and 1 mech_infantry Scotland : 1 flag, 1 airfield Union of South Africa : 1 flag, 1 factory_minor and 1 harbour United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Rhodesia : 1 flag, 1 infantry Northern Italy : 1 flag, 1 factory_minor and 1 infantry French Equatorial Africa : 1 flag French Indo China : 1 bomber France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Finland : 1 flag, 3 aaGuns, 7 artilleries and 18 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag, 1 infantry Dutch New Guinea : 1 bomber Eire : 1 flag
Production/PUs Summary :
Germans : 52 / 63 Russians : 43 / 59 Japanese : 60 / 85 Americans : 78 / 122 Chinese : 20 / 21 British : 14 / 0 UK_Pacific : 0 / 0 Italians : 0 / 0 ANZAC : 8 / 8 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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Game History
Round: 26 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Archangel 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 3 fighters moved from Leningrad to Archangel 3 fighters moved from Baltic States to Slovakia Hungary 3 fighters moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Northwest Persia to Baluchistan 2 armour moved from Turkmenistan to Southern Persia Russians take Northeast Persia from Japanese 1 fighter moved from Trans-Jordan to Baluchistan 1 infantry moved from Tsinghai to Szechwan 1 armour moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour, 2 infantry and 1 mech_infantry moved from Northern Manchuria to Amur 1 armour moved from Siberia to Amur Combat - Russians Battle in Szechwan Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Amur Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 3 : 4/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baluchistan Russians attack with 2 armour, 1 fighter and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Baluchistan Russians win, taking Baluchistan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 6 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 6 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Slovakia Hungary to Poland 3 fighters moved from Slovakia Hungary to Eastern Poland 3 fighters moved from Archangel to Leningrad 3 fighters moved from Poland to Baltic States 10 infantry moved from Smolensk to Northern Belarus 1 aaGun, 11 artilleries and 13 infantry moved from Leningrad to Vyborg 4 artilleries and 4 infantry moved from Russia to Smolensk 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Northwest Persia to Southern Persia 1 fighter moved from Baluchistan to Southern Persia 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Kazakhstan to Western Sinkiang 1 aaGun moved from Northern Manchuria to Amur 1 aaGun moved from Eastern Poland to Baltic States Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Baluchistan: 1 mech_infantry EDIT: Turning off Edit Mode 3 artilleries placed in Poland 3 armour placed in Leningrad 1 fighter placed in Russia 3 infantry placed in Urals 3 infantry placed in Russia Turn Complete - Russians Russians collect 51 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67 Germans regular : 0,33 Russians regular : 2,50
Looking good for Allies now.
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Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Caroline Islands to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone 6 infantry moved from 64 Sea Zone to New South Wales 4 fighters and 4 tactical_bombers moved from Solomon Islands to New South Wales 4 bombers moved from Dutch New Guinea to Kiangsi 1 armour, 5 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 3 tactical_bombers moved from Kwangtung to Kiangsi 1 infantry moved from Fukien to Kiangsi 3 fighters and 3 tactical_bombers moved from Davao to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Kiangsu Battle in New South Wales Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits Japanese roll dice for 4 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 2 : 7/14 hits, 5.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in New South Wales, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese destroys 8PUs while taking ANZAC capital Japanese win, taking Kiangsu from Chinese, taking New South Wales from ANZAC with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 aaGun, 1 artillery, 3 infantry and 1 marine Battle in Kiangsi Japanese attack with 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers Chinese defend with 1 fighter and 39 infantry Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 2 : 17/42 hits, 16.33 expected hits Chinese roll dice for 1 fighter and 39 infantry in Kiangsi, round 2 : 10/40 hits, 13.67 expected hits 10 infantry owned by the Japanese and 17 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 3 : 13/32 hits, 14.67 expected hits Chinese roll dice for 1 fighter and 22 infantry in Kiangsi, round 3 : 9/23 hits, 8.00 expected hits 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 13 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 4 : 12/23 hits, 12.00 expected hits Chinese roll dice for 1 fighter and 9 infantry in Kiangsi, round 4 : 3/10 hits, 3.67 expected hits 3 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 56 Casualties for Japanese: 5 artilleries and 17 infantry Casualties for Chinese: 1 fighter and 39 infantry Non Combat Move - Japanese 1 aaGun moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 3 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma 2 transports moved from 55 Sea Zone to 38 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 55 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from New South Wales to Queensland 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone 3 fighters moved from New Guinea to 38 Sea Zone 3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 2 transports moved from 55 Sea Zone to 132 Sea Zone 1 infantry moved from Szechwan to Yunnan 4 bombers moved from Kiangsi to Kweichow 2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 carrier moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung 6 transports moved from 55 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 fighter and 2 infantry placed in Eastern India 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Queensland 1 artillery, 2 fighters and 2 infantry placed in Japan Japanese undo move 4. 2 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : 0.33 ANZAC AA : -0.50 ANZAC regular : 1.33
Territory Summary for Japanese :
Soviet Far East : 1 flag Kiangsu : 1 flag, 2 infantry Caroline Islands : 1 airfield and 1 harbour Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag Kweichow : 1 flag, 4 bombers and 1 infantry Kiangsi : 1 flag, 1 armour and 1 mech_infantry Hunan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers Yunnan : 1 flag, 1 infantry Szechwan : 1 flag Shan State : 1 flag, 3 infantry Western India : 1 flag Malaya : 1 flag, 1 factory_minor and 1 harbour Eastern India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Central India : 1 flag Borneo : 1 flag Ceylon : 1 flag Burma : 1 flag, 1 infantry Solomon Islands : 1 flag, 1 airfield New Guinea : 1 flag, 1 airfield New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry New Britain : 1 flag Queensland : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers 38 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports Sumatra : 1 flag 64 Sea Zone : 3 transports Java : 1 flag Dutch New Guinea : 1 flag, 1 airfield 37 Sea Zone : 1 flag Celebes : 1 flag 59 Sea Zone : 1 flag 36 Sea Zone : 1 carrier and 6 transports 20 Sea Zone : 1 transport 55 Sea Zone : 1 flag 132 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 48 / 63 Russians : 51 / 65 Japanese : 62 / 87 Americans : 78 / 122 Chinese : 16 / 21 British : 14 / 0 UK_Pacific : 0 / 0 Italians : 0 / 0 ANZAC : 6 / 0 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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Scramble to sz 40?
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@aequitas-et-veritas no thank you
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Game History
Round: 26 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 16 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Albania to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Yugoslavia 1 armour, 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Southern Persia to 82 Sea Zone 1 armour, 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 3 transports moved from 82 Sea Zone to 40 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 bombers moved from Northwest Persia to Eastern India 1 fighter moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from 82 Sea Zone to 40 Sea Zone 4 fighters moved from 82 Sea Zone to Eastern India 1 fighter moved from 40 Sea Zone to Eastern India 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 7 fighters moved from 27 Sea Zone to Wake Island Combat - Americans Battle in Iwo Jima Battle in Eastern India Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine in Eastern India, round 2 : 3/13 hits, 5,67 expected hits Japanese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Eastern India, round 2 : 2/7 hits, 2,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Eastern India Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 1 marine in Eastern India, round 3 : 6/11 hits, 5,00 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Eastern India, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Eastern India Americans win, taking Iwo Jima from Japanese, taking Eastern India from Japanese, taking Baluchistan from Russians with 1 armour, 2 bombers, 5 fighters and 1 marine remaining. Battle score for attacker is 16 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Japanese: 1 fighter, 5 infantry and 1 mech_infantry Battle in Wake Island Americans attack with 7 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 7 fighters and 2 infantry in Wake Island, round 2 : 2/9 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yugoslavia Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 4 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Yugoslavia to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 1 infantry moved from Sardinia to 97 Sea Zone 1 armour moved from Sicily to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 3 infantry moved from Eastern Poland to Poland 3 armour moved from Romania to Poland 5 fighters moved from Eastern India to 40 Sea Zone 2 bombers moved from Eastern India to Baluchistan 5 carriers moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 3 fighters moved from Western United States to 24 Sea Zone 7 fighters moved from Wake Island to 24 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone Place Units - Americans 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 2 artilleries and 1 infantry placed in Southern Italy 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 4. 1 submarine and 1 transport placed in 82 Sea Zone 1 infantry placed in Iraq 2 marines placed in Western United States 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 3 infantry placed in Romania 2 infantry and 1 tactical_bomber placed in Greece 1 destroyer placed in 11 Sea Zone 2 infantry placed in Western United States Americans undo move 11. 3 infantry placed in Greece 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Shansi 1 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Chinese 2 infantry placed in Szechwan 3 infantry placed in Hopei 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Combat Move - British 1 artillery moved from Southern Persia to 82 Sea Zone 1 artillery and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Ceylon Combat - British Battle in Ceylon Non Combat Move - British 1 aaGun moved from Iraq to 82 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 40 Sea Zone to Eastern India 1 aaGun moved from 40 Sea Zone to Eastern India 1 artillery moved from Southern Persia to Baluchistan Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -8,67 Japanese regular : 0,17 Germans regular : 0,67