PtV AEV v 666 (axis +7)


  • Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 17 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Romania to Slovakia Hungary
                  Americans take Slovakia Hungary from Germans
            1 artillery moved from Northern Italy to Austria
            1 infantry moved from Yugoslavia to Austria
            3 fighters moved from Yugoslavia to Austria
            2 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Queensland to 47 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            13 fighters moved from Queensland to 50 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            2 bombers moved from Greece to Austria
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win, taking Trans-Jordan from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 13 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 13 fighters in 50 Sea Zone, round 2 : 9/13 hits, 6,50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 13 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Austria
                Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Austria, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Austria
                Americans win, taking Austria from Germans with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery moved from Yugoslavia to 99 Sea Zone
            1 armour moved from Northern Italy to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            3 carriers moved from 99 Sea Zone to 100 Sea Zone
            6 fighters moved from 99 Sea Zone to 100 Sea Zone
            3 destroyers moved from 99 Sea Zone to 100 Sea Zone
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from Romania to Eastern Poland
            3 fighters moved from Austria to Southern Italy
            2 bombers moved from Austria to Southern Italy
            1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern France to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Morocco
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 artillery and 3 infantry moved from Queensland to New South Wales
            13 fighters moved from 50 Sea Zone to New South Wales
            1 bomber moved from 47 Sea Zone to New South Wales
            1 tactical_bomber moved from 55 Sea Zone to New South Wales
            4 fighters moved from Western United States to 27 Sea Zone
            1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry placed in Greece
            3 infantry placed in Romania
            3 infantry placed in Northern Italy
            3 infantry placed in Southern France
            3 infantry placed in Southern Italy
            3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 86 PUs; end with 86 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            2 infantry moved from Shansi to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
            1 infantry placed in Hopei
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Combat Move - British
            1 infantry moved from Poland to Baltic States
    
        Non Combat Move - British
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 83 Sea Zone
            2 fighters moved from Southern Italy to 83 Sea Zone
            1 aaGun and 2 artilleries moved from Egypt to Trans-Jordan
            1 submarine moved from 100 Sea Zone to 82 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 1,67
    Japanese regular : -0,33
    Germans regular : -0,67
    

    Savegame-38138.tsvg

    Game History

    Round: 24
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 marine moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame-38138.tsvg


  • @aequitas-et-veritas I think we getting close to the end of this long game…there is no ITA anymore, unless there is a piece I can’t find. ANZ’s turn…


  • I hung Anzak on the bottom of my post along with the dl file. 😉


  • FYI:

    I couldn’t remove the J Mech in Baluchistan either.
    May try it on your next J move?.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    FYI:

    I couldn’t remove the J Mech in Baluchistan either.
    May try it on your next J move?.

    OK, ANZ is up, there is no ITA. Italy is dead


  • Germany is up!
    I did US/Chi/UK, skipped Ita and dud my Anzak turn.

    Germany is up!


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Germany is up!
    I did US/Chi/UK, skipped Ita and dud my Anzak turn.

    Germany is up!

    OH…ok, thanks


  • @aequitas-et-veritas

    Game History

    Round: 25
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery and 4 infantry moved from Germany to Austria
            1 artillery moved from Germany to Austria
            2 tactical_bombers moved from Germany to Austria
            6 fighters and 4 tactical_bombers moved from Germany to Slovakia Hungary
            7 artilleries and 19 infantry moved from Vyborg to Karelia
            10 infantry moved from Western Germany to Austria
            2 fighters moved from Western Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Slovakia Hungary
                Germans attack with 8 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 9/14 hits, 7.00 expected hits
                    Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Americans with 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Karelia
                Germans attack with 7 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 artilleries and 19 infantry in Karelia, round 2 : 7/26 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 7 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Austria
                Germans attack with 2 artilleries, 14 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 14 infantry and 2 tactical_bombers in Austria, round 2 : 3/18 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Austria
                Germans win, taking Austria from Americans with 2 artilleries, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Austria to Germany
            3 fighters moved from Slovakia Hungary to Western Germany
            5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            3 aaGuns moved from Vyborg to Karelia
            1 aaGun moved from Germany to Austria
    
        Place Units - Germans
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
            3 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : -0.33
    Germans regular : 1.00
    

    savegame-38138.tsvg


  • Game History

    Round: 25
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
            1 mech_infantry moved from Northern Caucasus to Northwest Persia
            1 armour moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Poland to Slovakia Hungary
            1 fighter moved from Poland to Slovakia Hungary
            3 fighters moved from Eastern Poland to Slovakia Hungary
            3 fighters moved from Baltic States to Slovakia Hungary
            3 fighters moved from Leningrad to Slovakia Hungary
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                Japanese defend with 3 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits
                    Japanese roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northwest Persia
                Russians win, taking Northwest Persia from Japanese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Slovakia Hungary
                Russians attack with 10 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 10 fighters and 2 infantry in Slovakia Hungary, round 2 : 4/12 hits, 5,33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Leningrad
            3 fighters moved from Slovakia Hungary to Baltic States
            3 fighters moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Slovakia Hungary to Poland
            2 armour moved from Southern Belarus to Poland
            3 infantry moved from Northern Belarus to Eastern Poland
            10 infantry moved from Russia to Smolensk
            2 infantry moved from Northern Sinkiang to Kansu
            2 armour moved from Kazakhstan to Turkmenistan
            3 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Samara to Kazakhstan
            1 armour, 2 infantry and 1 mech_infantry moved from Buryatia to Northern Manchuria
            1 fighter moved from Northwest Persia to Trans-Jordan
    
        Place Units - Russians
            3 artilleries placed in Poland
            3 artilleries placed in Leningrad
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : 0,33
    Russians regular : -0,83
    

    Savegame-38138.tsvg



  • Hey Jim, you forgot to edit the J Baluchistan Mech out.
    I am not able to edit out bc it says that is was on a Transport before.
    Therefor you need to move it on your Turn and then remove it.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Hey Jim, you forgot to edit the J Baluchistan Mech out.
    I am not able to edit out bc it says that is was on a Transport before.
    Therefor you need to move it on your Turn and then remove it.

    I couldn’t delete it either…ok, i’ll move it next turn and then delete.

    I figured we would just leave it there. I believe that the game will be over before that area even matters, but I could be wrong, what I forgot to move is the german forces in africa…lot’s of mistakes in this game. Sigh


  • Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg

    full scramble in queensland


  • Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg

    that last attack, I would have lost two fighters and kept the two art…you may want to redo your Anz combat?


  • Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin

    Hello Kevin, yes, I understand, let the attack continue. Thanks…


  • savegame-38138_with differnt casualties choice_game prep dummy.tsvg

    Results rolled:
    savegame-38138_final results on Queensland.tsvg
    Two Ftrs will be removed sz 55 on the following File/Map.

    A new and clean Anzac file/map is coming shortly.


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