@Karl7 Your minors are up
War has been declared
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The Germans must be planning a DEADLY attack???
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
5 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Belarus
4 armour moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 6,7,3,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 9 armour, 5 infantry and 9 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 9 armour, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 5/23 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
5 bombers moved from Russia to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 bomber and 1 tactical_bomber placed in Western Germany
5 artilleries and 1 infantry placed in Germany
1 armour placed in Western Germany
Germans undo move 3.
1 artillery placed in Western Germany
4 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
sorry for the delay. but, i thought i let everybody no that i was going to be busy for a few days (till sunday).
i missed you telling guys. sorry again -
Your bombers sure didn’t miss telling Moscow! LOL!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 0 techTokens; 26 PUs;
Russians buy 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
3 armour and 5 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
8 armour and 21 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 11 armour, 1 infantry and 26 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 11 armour, 1 infantry and 26 mech_infantrys in Ukraine, round 2 : 7/38 hits, 10.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 11 armour, 1 infantry and 26 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
2 aaGuns moved from Bryansk to Ukraine
5 infantry moved from Samara to Russia
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to BryanskPlace Units - Russians
2 infantry placed in Volgograd
2 fighters placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -1.67
Russians : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 armour, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
3 bombers moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from 38 Sea Zone to Shan State
1 armour moved from Sikang to Yunnan
2 aaGuns moved from Yunnan to Burma
1 artillery moved from Kwangsi to Yunnan
3 armour moved from Kiangsu to Kwangsi
3 transports moved from 37 Sea Zone to 19 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 bombers moved from 41 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
3 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs -
Okay karma, I’ve atoned for my great dice rolling early in this game by losing a unit in every sea battle this turn, against puny opponents. I didn’t need to attack both blocking dd’s, since I won’t be invading India by sea. But since they were lone targets, I picked them off so they couldn’t join any attack on their turns. I didn’t have any subs in place to absorb hits. But now I do. Next stop India. Nice moves Dawg, great bombing raid. The real Germans in WWII didn’t develop long-range bombers and it hurt their war effort.
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An emissary from the Soviet Union Has privately approached the Japanese Empire to discuss minor NCM change proposals, and minor territorial understandings.
This will have no impact on the American or allied turns; But the people of the Soviet union are hopeful an arrangement will be reached quickly :)
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“I know nothing” (Sgt Schultz, Hogan’s Heroes).
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands -
Any scramble orders for sz 95
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bring them all in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers and 1 transport
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits
1 bomber owned by the Americans and 3 fighters owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 4 : 3/4 hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 43
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Casualties for Americans: 1 bomber, 2 destroyers and 1 fighter
Battle in SicilyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from 95 Sea Zone to Malta
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.821
Median : 3.500
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28Italians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.364
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.821
Median : 3.500
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28Italians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.364
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Iraq
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
3 aaGuns, 3 artilleries and 10 infantry moved from India to West India
1 fighter moved from India to West India
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 95 Sea ZonePlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -0.50
Italians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Iraq
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
3 aaGuns, 3 artilleries and 10 infantry moved from India to West India
1 fighter moved from India to West India
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 95 Sea ZonePlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67
British : -0.50
Italians : -0.67 -
There have been some developments in the European theater…
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Mere pin pricks, premature raids, not full scale invasions. Dawg will drive you into the sea and feed your flesh to the seagulls.
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Mere pin pricks, premature raids, not full scale invasions. Dawg will drive you into the sea and feed your flesh to the seagulls.
DRIVE into the sea? You mean because he has NO MORE BOATS?? OMG maybe the Italian tanks are amphibious guyz! ;)