Witt and AeV (Allies) vs Majik and Legion )Axis) G1942

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    The RAF are watching the latest John Wayne film. It is the love scene. Can’t possibly scramble.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Archangel to Nenetsia
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Eastern Poland to Baltic States
                1 bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Vologda
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Holland Belgium to France
                1 aaGun and 6 infantry moved from Denmark to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 bomber placed in Western Germany
                6 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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    Well sir, mission accomplished!  We drove a steak into the heart of the union jack!  I do believe they starting launching tea cups at us on our way back over the channel, one even had the words “The Duke” printed on it.  I think we have them on the run!

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    Theeese potatoes , theeeese potatoes (Swinging the fist in the air).

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians
                1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Egypt to Iraq

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians
                1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Egypt to Iraq

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter and 1 mech_infantry placed in Egypt
                British undo move 2.
                1 mech_infantry placed in Egypt
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from France to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
                    French defend with 1 destroyer; British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the British
                    1 submarine owned by the Italians Submerged
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 2 destroyers

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

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    Aequitas: I said build the AB in Egypt, not Gib. It meant Italy would not get its bonus.


  • Friendly reminder that you’re up with ANZAC Wittman.

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    My apologies all. Had not realised and have had ample free time.
    Wi be tomorrow morning now, sorry.
    Thank you for the reminder.


  • No worries.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 infantry
        Java : 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 2 fighters and 1 transport
        41 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        West India : 2 infantry

    Production/PUs Summary :

    Russians : 30 / 37
        Japanese : 51 / 66
        Americans : 63 / 88
        Chinese : 0 / 4
        Germans : 55 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I got on!
    Will sswap the one Tank I bought for two more Inf.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Volgograd to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Russia to Samara
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
                2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 1 mech_infantry
        Sikang : 1 mech_infantry
        Amur : 1 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        West India : 1 infantry
        Belarus : 1 armour, 2 artilleries and 2 infantry
        Bryansk : 1 aaGun, 1 armour, 3 artilleries and 7 infantry
        Archangel : 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 4 infantry and 2 mech_infantrys
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 armour, 1 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Russians : 33 / 36
        Japanese : 49 / 66
        Americans : 63 / 88
        Chinese : 2 / 4
        Germans : 52 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Shensi to Sikang
                1 armour moved from Suiyuyan to Sikang
                1 armour and 2 artilleries moved from Kansu to Tsinghai

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 artilleries
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 carriers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 fighter moved from 20 Sea Zone to Malaya
                1 fighter moved from 20 Sea Zone to French Indo China
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 mech_infantry moved from Yunnan to Malaya

    Place Units - Japanese
                1 fighter, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour, 1 fighter and 1 infantry placed in India
                1 infantry and 1 mech_infantry placed in French Indo China
                1 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                2 bombers moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 carriers placed in 10 Sea Zone
                3 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Queensland : 2 bombers, 2 fighters and 3 infantry
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 3 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 2 carriers and 3 fighters
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 infantry and 1 mech_infantry
        Morocco : 3 artilleries and 3 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        Eastern Persia : 2 fighters
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports

    Production/PUs Summary :

    Russians : 33 / 36
        Japanese : 53 / 60
        Americans : 61 / 81
        Chinese : 0 / 4
        Germans : 52 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    Just skip through Chinas turn, don’t want to waste Memory space for it.
    Germanys turn is next.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Baltic States to Archangel
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour moved from Baltic States to Belarus
                1 bomber moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                5 armour and 10 mech_infantrys moved from Eastern Poland to Bessarabia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 5 armour and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                    1 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Belarus to Novgorod
                2 bombers moved from Western Ukraine to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                4 mech_infantrys placed in Germany
                1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

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