@Elrood He was moving this past weekend, but he should be able to do his turn. I’ll message him and let him know.
Witt and AeV (Allies) vs Majik and Legion )Axis) G1942
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Friendly reminder that you’re up with ANZAC Wittman.
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My apologies all. Had not realised and have had ample free time.
Wi be tomorrow morning now, sorry.
Thank you for the reminder. -
No worries.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 infantry
Java : 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 2 fighters and 1 transport
41 Sea Zone : 1 transport
62 Sea Zone : 1 transport
West India : 2 infantryProduction/PUs Summary :
Russians : 30 / 37
Japanese : 51 / 66
Americans : 63 / 88
Chinese : 0 / 4
Germans : 55 / 66
British : 31 / 32
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got on!
Will sswap the one Tank I bought for two more Inf. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Sakha to Buryatia
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
West India : 1 infantry
Belarus : 1 armour, 2 artilleries and 2 infantry
Bryansk : 1 aaGun, 1 armour, 3 artilleries and 7 infantry
Archangel : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 4 infantry and 2 mech_infantrys
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 armour, 1 infantry and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 33 / 36
Japanese : 49 / 66
Americans : 63 / 88
Chinese : 2 / 4
Germans : 52 / 66
British : 31 / 32
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
1 armour moved from Suiyuyan to Sikang
1 armour and 2 artilleries moved from Kansu to TsinghaiCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 artilleries
Russians defend with 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from French Indo China to India
1 fighter moved from 20 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Yunnan to MalayaPlace Units - Japanese
1 fighter, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 fighter and 1 infantry placed in India
1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
2 bombers moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Queensland : 2 bombers, 2 fighters and 3 infantry
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 3 destroyers, 2 submarines and 2 transports
10 Sea Zone : 2 carriers and 3 fighters
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
West India : 1 armour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 infantry and 1 mech_infantry
Morocco : 3 artilleries and 3 infantry
Tunisia : 1 flag
Libya : 1 flag
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
Eastern Persia : 2 fighters
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Russians : 33 / 36
Japanese : 53 / 60
Americans : 61 / 81
Chinese : 0 / 4
Germans : 52 / 66
British : 31 / 32
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just skip through Chinas turn, don’t want to waste Memory space for it.
Germanys turn is next. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Baltic States to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 armour moved from Baltic States to Belarus
1 bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
5 armour and 10 mech_infantrys moved from Eastern Poland to Bessarabia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 2 infantry
1 armour owned by the Germans retreated to Novgorod
Russians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 27 PUs;
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 27 PUs;
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Eastern Persia to West India
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Gibraltar to EgyptPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Russians : 28 / 36
Japanese : 52 / 60
Americans : 61 / 81
Chinese : 1 / 4
Germans : 57 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 8 / 14
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to UkraineCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Syria
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Russians win, taking 98 Sea Zone from British, taking Syria from French with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
West India : 1 infantry
Trans-Jordan : 2 infantry
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Russians : 28 / 36
Japanese : 52 / 60
Americans : 61 / 81
Chinese : 1 / 4
Germans : 57 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Samara to Sikang
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
1 artillery moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Samara to Sikang
1 infantry moved from Novosibirsk to Urals
Russians take Urals from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
3 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Sikang : 1 armour and 1 mech_infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
West India : 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 5 artilleries, 2 fighters and 16 infantry
Rostov : 1 infantry
Urals : 1 infantry
Archangel : 1 armour
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 2 artilleries and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 32 / 40
Japanese : 51 / 60
Americans : 61 / 81
Chinese : 2 / 4
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 79 Sea Zone
4 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
2 fighters moved from Malaya to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Kweichow
1 fighter moved from India to Kweichow
2 mech_infantrys moved from Malaya to Yunnan
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 fighter placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 6 : 2/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to West India
2 fighters moved from Eastern Persia to West India
1 bomber moved from Queensland to West India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Russians : 32 / 40
Japanese : 54 / 64
Americans : 62 / 82
Chinese : 2 / 4
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry





