Witt and AeV (Allies) vs Majik and Legion )Axis) G1942

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                2 bombers moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 carriers placed in 10 Sea Zone
                3 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Queensland : 2 bombers, 2 fighters and 3 infantry
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 3 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 2 carriers and 3 fighters
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 infantry and 1 mech_infantry
        Morocco : 3 artilleries and 3 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        Eastern Persia : 2 fighters
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports

    Production/PUs Summary :

    Russians : 33 / 36
        Japanese : 53 / 60
        Americans : 61 / 81
        Chinese : 0 / 4
        Germans : 52 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Just skip through Chinas turn, don’t want to waste Memory space for it.
    Germanys turn is next.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Baltic States to Archangel
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour moved from Baltic States to Belarus
                1 bomber moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                5 armour and 10 mech_infantrys moved from Eastern Poland to Bessarabia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 5 armour and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                    1 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Belarus to Novgorod
                2 bombers moved from Western Ukraine to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                4 mech_infantrys placed in Germany
                1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Tsinghai
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Iraq to Egypt
                1 tactical_bomber moved from Gibraltar to Egypt

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in United Kingdom
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Russians : 28 / 36
        Japanese : 52 / 60
        Americans : 61 / 81
        Chinese : 1 / 4
        Germans : 57 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 battleship moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Syria
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Russians win, taking 98 Sea Zone from British, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Yugoslavia
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    West India : 1 infantry
        Trans-Jordan : 2 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Russians : 28 / 36
        Japanese : 52 / 60
        Americans : 61 / 81
        Chinese : 1 / 4
        Germans : 57 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Kazakhstan to Sikang
                1 armour moved from Samara to Sikang
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Archangel
                1 armour moved from Bryansk to Archangel
                1 artillery moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Samara to Sikang
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Archangel to Russia
                1 fighter moved from Archangel to Russia
                3 artilleries and 4 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Sikang : 1 armour and 1 mech_infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        West India : 1 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 5 artilleries, 2 fighters and 16 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Archangel : 1 armour
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 2 artilleries and 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Russians : 32 / 40
        Japanese : 51 / 60
        Americans : 61 / 81
        Chinese : 2 / 4
        Germans : 53 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to 79 Sea Zone
                4 fighters moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 79 Sea Zone to India
                1 tactical_bomber moved from 35 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from Malaya to 35 Sea Zone
                3 mech_infantrys moved from French Indo China to Kweichow
                1 fighter moved from India to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 fighter placed in 6 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Sumatra, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  0/1 hits
                        Americans roll dice for 2 infantry in Sumatra, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 5 :  0/1 hits
                        Americans roll dice for 2 infantry in Sumatra, round 6 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 6 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to West India
                2 fighters moved from Eastern Persia to West India
                1 bomber moved from Queensland to West India
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to Algeria
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 infantry placed in Western United States
                2 carriers placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Russians : 32 / 40
        Japanese : 54 / 64
        Americans : 62 / 82
        Chinese : 2 / 4
        Germans : 53 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

  • 22 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Novgorod to Russia
                1 armour moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                3 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine

  • 22 16

    intercept orders for london?

  • 22 21 20 19 18 17 16

    Send one Ftr please.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Novgorod to Russia
                1 armour moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                3 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,3,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                Battle in Western Ukraine
                    Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                3 bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                4 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from United Kingdom to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                1 armour and 2 infantry placed in Novgorod
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 10x factory_major; Remaining resources: 21 PUs;
                British buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                1 armour moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                2 mech_infantrys moved from Egypt to Syria
                1 tactical_bomber moved from Egypt to Syria

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 10x factory_major; Remaining resources: 21 PUs;
                British buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                1 armour moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                2 mech_infantrys moved from Egypt to Syria
                1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 111 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Scotland, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 fighter and 2 infantry in Scotland, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 :  0/3 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  0/2 hits
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 :  0/3 hits
                        Italians roll dice for 2 infantry in Syria, round 3 :  1/2 hits
                        1 mech_infantry owned by the British lost in Syria
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Syria, round 4 :  0/2 hits
                        Italians roll dice for 2 infantry in Syria, round 4 :  2/2 hits
                        1 tactical_bomber owned by the British and 1 mech_infantry owned by the British lost in Syria
                    Italians win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for British: 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                British undo move 3.
                3 infantry placed in Quebec
                British undo move 3.
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Russians : 25 / 40
        Japanese : 52 / 64
        Americans : 62 / 82
        Chinese : 4 / 3
        Germans : 60 / 69
        British : 31 / 30
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Iraq
                      Italians take Iraq from Russians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Yugoslavia to 93 Sea Zone

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 99 Sea Zone to 95 Sea Zone
                1 battleship moved from 99 Sea Zone to 95 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                Italians collect 10 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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