all edited and done
Witt and AeV (Allies) vs Majik and Legion )Axis) G1942
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Samara to Sikang
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
1 artillery moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Samara to Sikang
1 infantry moved from Novosibirsk to Urals
Russians take Urals from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
3 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Sikang : 1 armour and 1 mech_infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
West India : 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 5 artilleries, 2 fighters and 16 infantry
Rostov : 1 infantry
Urals : 1 infantry
Archangel : 1 armour
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 2 artilleries and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 32 / 40
Japanese : 51 / 60
Americans : 61 / 81
Chinese : 2 / 4
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 79 Sea Zone
4 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
2 fighters moved from Malaya to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Kweichow
1 fighter moved from India to Kweichow
2 mech_infantrys moved from Malaya to Yunnan
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 fighter placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 6 : 2/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to West India
2 fighters moved from Eastern Persia to West India
1 bomber moved from Queensland to West India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Russians : 32 / 40
Japanese : 54 / 64
Americans : 62 / 82
Chinese : 2 / 4
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 bombers moved from Novgorod to Russia
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
3 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine -
intercept orders for london?
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Send one Ftr please.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 bombers moved from Novgorod to Russia
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
3 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Belarus to Western UkraineCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,3,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Western Ukraine
Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Western Ukraine to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from France to Western GermanyPlace Units - Germans
2 transports placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 infantry placed in Novgorod
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 21 PUs;
British buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 21 PUs;
British buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Egypt to SyriaCombat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 1 fighter and 2 infantry in Scotland, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 0/3 hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Syria
British roll dice for 1 mech_infantry and 1 tactical_bomber in Syria, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Syria, round 4 : 2/2 hits
1 tactical_bomber owned by the British and 1 mech_infantry owned by the British lost in Syria
Italians win with 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 2 mech_infantrys and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United KingdomPlace Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in Quebec
British undo move 3.
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Russians : 25 / 40
Japanese : 52 / 64
Americans : 62 / 82
Chinese : 4 / 3
Germans : 60 / 69
British : 31 / 30
UK_Pacific : 6 / 0
Italians : 9 / 8
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from Russians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Yugoslavia to 93 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I ecided to save the file space and onlyn post once.
Anzac failed to take New Britain. We both lost 2 ground units.
France did kill both Italians in Iraq, for no loss. (Ft helped in the attack and got both hits.) -
Sounds good. Damn those pesky Frenchman!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Sikang to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Amur to Buryatia
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
1 artillery owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 7 infantry moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Hopei : 1 armour
Szechwan : 1 mech_infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
West India : 1 infantry
Belarus : 1 artillery and 4 infantry
Bryansk : 1 artillery
Rostov : 1 infantry
Archangel : 1 armour and 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 19 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 28 / 33
Japanese : 50 / 64
Americans : 62 / 82
Chinese : 6 / 3
Germans : 55 / 69
British : 31 / 30
UK_Pacific : 6 / 0
Italians : 9 / 25
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Failing to take western Ukraine has shafted me!
Enjoy your weekend guys. I am watching the final day of the 6 Nations Rugby. (Just missed 11 mins and a try to do this go over half time.) Majik, our League Game will prob have to wait until Monday, I am afraid.
I need to think. -
No problem wittman. Ahhhh rugby what a great sport! We have a college basketball tournament going on over here so I know all about being distracted! Have a good one!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 8 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 fighter and 2 mech_infantrys moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to HopeiCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Hopei from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 9 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Hopei to Yunnan
1 mech_infantry moved from Yunnan to Shensi
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from 44 Sea Zone to Philippines
6 fighters moved from 44 Sea Zone to 35 Sea Zone
4 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 bomber placed in Japan
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
No problem wittman. Ahhhh rugby what a great sport! We have a college basketball tournament going on over here so I know all about being distracted! Have a good one!
Being Italian, football is the sport of choice. And we are the second best nation in the world at it. (Let’s see if Aequitas will argue, that it is Germany!)
I did watch the odd game of the 5 Nations growing up. Since Italy were allowed in as the 6th Nation in 2000, I have not missed the Feb-March tournament. Have even been to Rome to see a Sunday kick off. The games are almost all on a Saturday, when i work, so I have to watch on the TV. I did see Italy Romania, when the World Cup was in Paris. Annoyingly, I forgot to look for tickets this World Cup and it is in England!
I admit that I am not too fond of your national sports. -
Majik and I both live for American football over here. I enjoy ice hockey as well - another sport Italy and England don’t really get! Our differences is what makes us interesting though!