Witt and AeV (Allies) vs Majik and Legion )Axis) G1942

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from France to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
                    French defend with 1 destroyer; British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the British
                    1 submarine owned by the Italians Submerged
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 2 destroyers

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Aequitas: I said build the AB in Egypt, not Gib. It meant Italy would not get its bonus.


  • Friendly reminder that you’re up with ANZAC Wittman.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    My apologies all. Had not realised and have had ample free time.
    Wi be tomorrow morning now, sorry.
    Thank you for the reminder.


  • No worries.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 infantry
        Java : 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 2 fighters and 1 transport
        41 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        West India : 2 infantry

    Production/PUs Summary :

    Russians : 30 / 37
        Japanese : 51 / 66
        Americans : 63 / 88
        Chinese : 0 / 4
        Germans : 55 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I got on!
    Will sswap the one Tank I bought for two more Inf.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Volgograd to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Russia to Samara
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
                2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 1 mech_infantry
        Sikang : 1 mech_infantry
        Amur : 1 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        West India : 1 infantry
        Belarus : 1 armour, 2 artilleries and 2 infantry
        Bryansk : 1 aaGun, 1 armour, 3 artilleries and 7 infantry
        Archangel : 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 4 infantry and 2 mech_infantrys
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 armour, 1 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Russians : 33 / 36
        Japanese : 49 / 66
        Americans : 63 / 88
        Chinese : 2 / 4
        Germans : 52 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Shensi to Sikang
                1 armour moved from Suiyuyan to Sikang
                1 armour and 2 artilleries moved from Kansu to Tsinghai

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 artilleries
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 carriers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 fighter moved from 20 Sea Zone to Malaya
                1 fighter moved from 20 Sea Zone to French Indo China
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 mech_infantry moved from Yunnan to Malaya

    Place Units - Japanese
                1 fighter, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour, 1 fighter and 1 infantry placed in India
                1 infantry and 1 mech_infantry placed in French Indo China
                1 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                2 bombers moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 carriers placed in 10 Sea Zone
                3 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Queensland : 2 bombers, 2 fighters and 3 infantry
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 3 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 2 carriers and 3 fighters
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 infantry and 1 mech_infantry
        Morocco : 3 artilleries and 3 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        Eastern Persia : 2 fighters
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports

    Production/PUs Summary :

    Russians : 33 / 36
        Japanese : 53 / 60
        Americans : 61 / 81
        Chinese : 0 / 4
        Germans : 52 / 66
        British : 31 / 32
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    Just skip through Chinas turn, don’t want to waste Memory space for it.
    Germanys turn is next.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Baltic States to Archangel
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour moved from Baltic States to Belarus
                1 bomber moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                5 armour and 10 mech_infantrys moved from Eastern Poland to Bessarabia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 5 armour and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                    1 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Belarus to Novgorod
                2 bombers moved from Western Ukraine to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                4 mech_infantrys placed in Germany
                1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Tsinghai
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Iraq to Egypt
                1 tactical_bomber moved from Gibraltar to Egypt

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in United Kingdom
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Russians : 28 / 36
        Japanese : 52 / 60
        Americans : 61 / 81
        Chinese : 1 / 4
        Germans : 57 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 8 / 14
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 battleship moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Syria
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Russians win, taking 98 Sea Zone from British, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Yugoslavia
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    West India : 1 infantry
        Trans-Jordan : 2 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Russians : 28 / 36
        Japanese : 52 / 60
        Americans : 61 / 81
        Chinese : 1 / 4
        Germans : 57 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Kazakhstan to Sikang
                1 armour moved from Samara to Sikang
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Archangel
                1 armour moved from Bryansk to Archangel
                1 artillery moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Samara to Sikang
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Archangel to Russia
                1 fighter moved from Archangel to Russia
                3 artilleries and 4 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Sikang : 1 armour and 1 mech_infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        West India : 1 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 5 artilleries, 2 fighters and 16 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Archangel : 1 armour
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 2 artilleries and 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Russians : 32 / 40
        Japanese : 51 / 60
        Americans : 61 / 81
        Chinese : 2 / 4
        Germans : 53 / 66
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 9 / 8
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to 79 Sea Zone
                4 fighters moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 79 Sea Zone to India
                1 tactical_bomber moved from 35 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from Malaya to 35 Sea Zone
                3 mech_infantrys moved from French Indo China to Kweichow
                1 fighter moved from India to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 fighter placed in 6 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 3 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

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