Witt and Aequitas vs Noll and Degrasse G42

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    No excuse neccessary wittmann. Being a triple a soldier is sometimes hard :-D.
    Happy new year everybody!

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 bomber moved from Evenkiyskiy to Russia
                2 artilleries and 1 infantry moved from Novosibirsk to Urals
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                1 artillery and 3 infantry moved from Shan State to French Indo China
                1 artillery moved from Shan State to French Indo China
                1 artillery moved from Malaya to Shan State
                3 infantry and 1 mech_infantry moved from Malaya to Shan State
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 21 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 21 Sea Zone
                5 destroyers moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 1 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in French Indo China
                    Japanese attack with 2 artilleries and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 6 destroyers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 6 destroyers in 6 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 6 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Urals
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Urals, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Urals
                        Japanese roll dice for 2 artilleries in Urals, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries in Urals, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Urals, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Urals
                    Japanese win, taking Urals from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Russia to Evenkiyskiy
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 43 Sea Zone to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in Korea
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,6
                Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 armour, 4 artilleries, 1 factory_minor and 5 infantry
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Manchuria : 1 flag
        Gilbert Islands : 1 flag, 1 infantry
        Shan State : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 aaGun and 1 bomber
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries and 3 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 6 destroyers, 4 fighters, 1 submarine and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag, 1 artillery
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Russians : 27 / 31
        Japanese : 33 / 30
        Americans : 63 / 88
        Chinese : 18 / 24
        Germans : 44 / 73
        British : 33 / 36
        UK_Pacific : 17 / 15
        Italians : 12 / 15
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.425
            Median : 3.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 40

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.308
            Median : 3.000
            Variance : 1.120
            Standard Deviation : 1.058
            Total rolls : 26

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Norway to Karelia
                1 fighter moved from Norway to Karelia
                1 bomber moved from United Kingdom to Karelia
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Karelia
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Manchuria
                2 artilleries and 1 infantry moved from 6 Sea Zone to Japan

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    U.S. New Years Offensive, awaiting your Kamikazee and Scramble orders for sz 6:

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    I’m going for the big win in the sea battle instead of being conservative and saving two fighters for the land battle.

    Kamikaze strikes
    1 on each DD (2 total)
    1 on the CA (1 total)
    1 on the CV (1 total)
    1 on two of the three BBs (2 total)

    That should spend all six strikes

    Scramble all three fighters

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    Three hits by US Subs. Ool please.

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    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Norway to Karelia
                1 fighter moved from Norway to Karelia
                1 bomber moved from United Kingdom to Karelia
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Karelia
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Manchuria
                2 artilleries and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 6 destroyers, 7 fighters, 1 submarine and 3 transports

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    Max defense

    free hits
    1s  submarines
    2s  crippled CVs, then the DDs
    3s No CAs or tacs, so doesn’t matter
    4s  fighters

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    I updated my triple a Version.
    It gives me an error and won’t let me finish my battle.
    Have you all updated your Version as well?

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Norway to Karelia
                1 fighter moved from Norway to Karelia
                1 bomber moved from United Kingdom to Karelia
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Karelia
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Manchuria
                2 artilleries and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 6 destroyers, 7 fighters, 1 submarine and 3 transports
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers, 6 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 2 battleships owned by the Americans
                        4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 battleships, 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  5/8 hits
                        Japanese roll dice for 2 carriers, 2 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 3 :  8/11 hits
                        3 fighters owned by the Americans, 3 battleships owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 6 fighters and 3 transports remaining. Battle score for attacker is -65
                    Casualties for Japanese: 2 carriers, 6 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber
                Battle in French West Africa
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French West Africa
                        Americans roll dice for 1 armour in French West Africa, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Karelia
                    Americans attack with 1 armour, 2 bombers and 1 fighter
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 bombers and 1 fighter in Karelia, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 :  1/2 hits
                        1 fighter owned by the Americans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Southern France
                    Americans attack with 1 armour, 3 fighters and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 3 fighters and 1 infantry in Southern France, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    3 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 92 Sea Zone to Tobruk
                1 fighter moved from Southern France to 92 Sea Zone
                2 fighters moved from Southern France to Normandy Bordeaux
                2 bombers moved from Karelia to Norway
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Libya to Tobruk

    Place Units - Americans
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Norway
                1 cruiser placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Manchuria : 1 artillery and 1 infantry
        New Britain : 1 flag
        Philippines : 1 airfield and 1 harbour
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 3 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 destroyer
        17 Sea Zone : 1 flag
        16 Sea Zone : 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 2 transports
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 2 fighters
        Southern France : 1 flag, 1 armour and 1 harbour
        French West Africa : 1 flag, 1 armour
        Tunisia : 1 flag
        Norway : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
        Libya : 1 flag
        Karelia : 1 armour
        87 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        101 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 28 / 31
        Japanese : 30 / 30
        Americans : 67 / 92
        Chinese : 21 / 24
        Germans : 42 / 73
        British : 33 / 36
        UK_Pacific : 17 / 15
        Italians : 9 / 15
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3,532
            Median : 3,000
            Variance : 0,885
            Standard Deviation : 0,941
            Total rolls : 62

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,370
            Median : 3,000
            Variance : 2,346
            Standard Deviation : 1,532
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,655
            Median : 3,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                2 artilleries and 1 infantry moved from Kiangsu to Shantung

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Jehol to Manchuria
                3 infantry moved from Shensi to Hopei
                1 artillery moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Manchuria
                2 infantry placed in Manchuria
                1 infantry placed in Yunnan
                1 infantry placed in Kwangsi
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 2 artilleries and 2 infantry
        Kwangsi : 3 infantry
        Jehol : 1 artillery
        Manchuria : 1 artillery and 9 infantry
        Yunnan : 1 artillery and 5 infantry
        Hopei : 3 infantry
        Burma : 1 artillery and 9 infantry

    Production/PUs Summary :

    Russians : 28 / 31
        Japanese : 28 / 30
        Americans : 67 / 92
        Chinese : 23 / 29
        Germans : 42 / 73
        British : 33 / 36
        UK_Pacific : 17 / 15
        Italians : 9 / 15
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3,532
            Median : 3,000
            Variance : 0,885
            Standard Deviation : 0,941
            Total rolls : 62

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,370
            Median : 3,000
            Variance : 2,346
            Standard Deviation : 1,532
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,655
            Median : 3,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29

  • 22 21 20 19 18 17 16

    Ahh those Zeros!!! arghhh… :-)
    Good fight!

    (I had to reinstall 1.803 to finish my turn. It should be good now for the new Version I think)

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 71 PUs;
                Germans buy 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Belarus
                2 armour, 5 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 armour and 2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Belarus, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Karelia, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 :  0/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 4 :  1/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
                        Germans roll dice for 1 armour and 1 artillery in Romania, round 5 :  2/2 hits
                        Russians roll dice for 1 armour in Romania, round 5 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 5 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
                    British defend with 4 armour, 1 artillery, 1 factory_minor, 3 fighters and 8 infantry; Americans defend with 2 fighters
                        Germans roll dice for 3 armour, 5 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  7/19 hits
                        British roll dice for 4 armour, 1 artillery, 5 fighters and 8 infantry in Normandy Bordeaux, round 2 :  10/18 hits
                        7 infantry owned by the Germans, 3 artilleries owned by the Germans and 7 infantry owned by the British lost in Normandy Bordeaux
                    2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to France
                    British win with 4 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 artilleries and 7 infantry
                    Casualties for British: 7 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to France
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in France
                1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
                1 armour, 1 infantry and 1 mech_infantry placed in Germany
                1 mech_infantry placed in Yugoslavia
                Germans undo move 6.
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Romania : 1 armour
        Poland : 2 infantry
        Germany : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 1 aaGun and 5 infantry
        Holland Belgium : 4 infantry
        Belarus : 1 flag, 1 armour and 1 artillery
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 23 / 31
        Japanese : 28 / 30
        Americans : 67 / 92
        Chinese : 23 / 29
        Germans : 50 / 60
        British : 30 / 36
        UK_Pacific : 17 / 15
        Italians : 9 / 15
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Karelia
                2 infantry moved from Finland to Karelia
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 infantry moved from Iraq to Syria
                      British take Syria from Germans
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Karelia
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Karelia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/7 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  1/4 hits
                        4 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Karelia to Norway
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory

    Place Units - British
                2 infantry placed in Union of South Africa
                3 infantry placed in Normandy Bordeaux
                6 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 artillery and 1 infantry
        39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        20 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Tanganyika Territory : 1 armour, 1 fighter and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 3 fighters and 4 infantry
        Syria : 1 flag, 1 infantry
        Norway : 1 bomber
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Karelia : 1 infantry
        125 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Russians : 24 / 31
        Japanese : 28 / 30
        Americans : 67 / 92
        Chinese : 23 / 29
        Germans : 44 / 60
        British : 35 / 35
        UK_Pacific : 17 / 17
        Italians : 9 / 15
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,316
            Standard Deviation : 0,562
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3,714
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 4 fighters and 2 infantry
                    Americans defend with 1 armour and 1 harbour
                        Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 :  4/6 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Yugoslavia
                3 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 harbour and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 1 fighter and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Yugoslavia : 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Russians : 24 / 31
        Japanese : 28 / 30
        Americans : 64 / 92
        Chinese : 23 / 29
        Germans : 44 / 60
        British : 35 / 35
        UK_Pacific : 17 / 17
        Italians : 12 / 14
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 3 transports
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 22 Sea Zone
                1 fighter moved from 22 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery, 1 fighter and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag
        16 Sea Zone : 1 fighter
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 carrier

    Production/PUs Summary :

    Russians : 24 / 31
        Japanese : 28 / 30
        Americans : 64 / 92
        Chinese : 23 / 29
        Germans : 44 / 60
        British : 35 / 35
        UK_Pacific : 17 / 17
        Italians : 12 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Russia to Urals
                1 infantry moved from Bessarabia to Romania
                1 fighter moved from Caucasus to Romania
                1 fighter moved from Caucasus to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Russia to Urals
                1 infantry moved from Bessarabia to Romania
                1 fighter moved from Caucasus to Romania
                1 fighter moved from Caucasus to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Romania
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 artillery
                    Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Urals to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Caucasus to Northwest Persia
                1 fighter moved from Romania to Ukraine
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 aaGun moved from Samara to Vologda

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                1 mech_infantry placed in Ukraine
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 infantry
        Belarus : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun, 1 artillery and 2 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 2 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Vologda : 1 aaGun and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 infantry
        Northwest Persia : 1 flag, 1 aaGun

    Production/PUs Summary :

    Russians : 30 / 33
        Japanese : 27 / 30
        Americans : 64 / 92
        Chinese : 23 / 29
        Germans : 39 / 60
        British : 35 / 35
        UK_Pacific : 17 / 17
        Italians : 12 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                6 fighters moved from Japan to 16 Sea Zone
                2 artilleries and 3 infantry moved from French Indo China to Yunnan
                2 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery and 5 infantry
                        Japanese roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 :  5/13 hits
                        Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Yunnan, round 3 :  2/11 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 5 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 6 fighters
                    ANZAC defend with 1 fighter; Americans defend with 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 2 transports
                        Japanese roll dice for 6 fighters in 16 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 fighters and 2 transports in 16 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 5 fighters in 16 Sea Zone, round 3 :  5/5 hits
                        Americans roll dice for 1 carrier, 2 fighters and 2 transports in 16 Sea Zone, round 3 :  0/3 hits
                        1 fighter owned by the Americans, 2 artilleries owned by the Americans, 1 carrier owned by the Americans, 2 transports owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in 16 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 51
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 2 transports

    Non Combat Move - Japanese
                5 fighters moved from 16 Sea Zone to Japan
                1 aaGun moved from Evenkiyskiy to Yenisey
                1 bomber moved from Evenkiyskiy to Korea
                1 fighter moved from Yunnan to Malaya

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Korea
                3 infantry placed in Malaya
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
                Japanese collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Korea : 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 6 infantry and 1 mech_infantry
        Japan : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 infantry
        Yunnan : 1 flag, 4 artilleries, 5 infantry and 1 mech_infantry
        Gilbert Islands : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 aaGun
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Russians : 28 / 33
        Japanese : 30 / 26
        Americans : 64 / 92
        Chinese : 22 / 29
        Germans : 39 / 60
        British : 35 / 35
        UK_Pacific : 17 / 17
        Italians : 12 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.457
            Median : 4.000
            Variance : 0.206
            Standard Deviation : 0.454
            Total rolls : 35

    Americans Combat
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.833
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

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