@Witt Fine with me
Witt and Aequitas vs Noll and Degrasse G42
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 1 factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from West India to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from 39 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Tanganyika Territory to KenyaCombat - British
Battle in Holland Belgium
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Persia
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Finland
British roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 fighter and 1 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits
Germans roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Iraq
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 2/5 hits
Germans roll dice for 1 fighter in Iraq, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 infantry
Battle in Kenya
British attack with 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kenya
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Kenya to Union of South Africa
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Finland to 110 Sea Zone
1 bomber moved from Finland to United KingdomPlace Units - British
2 armour placed in Normandy Bordeaux
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 infantry placed in Normandy Bordeaux
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 3 fighters and 8 infantry
Southern France : 1 flag, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Russians : 23 / 24
Japanese : 35 / 42
Americans : 63 / 88
Chinese : 18 / 24
Germans : 48 / 73
British : 36 / 36
UK_Pacific : 15 / 15
Italians : 9 / 22
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3,755
Median : 4,000
Variance : 0,896
Standard Deviation : 0,946
Total rolls : 49Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4,538
Median : 5,000
Variance : 1,417
Standard Deviation : 1,190
Total rolls : 13British Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,472
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 36 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 fighter moved from Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 artillery placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 harbour and 2 infantry
Northern Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Russians : 23 / 24
Japanese : 35 / 42
Americans : 63 / 88
Chinese : 18 / 24
Germans : 48 / 73
British : 33 / 36
UK_Pacific : 15 / 15
Italians : 12 / 15
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 fighter moved from Solomon Islands to 33 Sea Zone
1 fighter moved from Solomon Islands to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
42 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 22 / 26
Japanese : 48 / 68
Americans : 53 / 68
Chinese : 13 / 19
Germans : 49 / 67
British : 36 / 39
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Anglo Egyptian Sudan : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Russians : 22 / 26
Japanese : 48 / 68
Americans : 53 / 68
Chinese : 13 / 19
Germans : 49 / 67
British : 36 / 39
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to RostovPlace Units - Russians
2 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 1 armour, 1 artillery and 4 infantry
Rostov : 1 aaGun
Archangel : 1 armour, 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Western Ukraine : 1 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Caucasus : 2 mech_infantrys
Smolensk : 1 aaGun and 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 28 / 33
Japanese : 46 / 68
Americans : 53 / 68
Chinese : 13 / 19
Germans : 45 / 67
British : 36 / 39
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Witt, looking at the saved game round numbers, I think you loaded ANZAC7 instead of ANZAC11. Would you go back and check please?
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Java : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
21 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 23 / 24
Japanese : 31 / 42
Americans : 63 / 88
Chinese : 18 / 24
Germans : 48 / 73
British : 33 / 36
UK_Pacific : 19 / 15
Italians : 12 / 15
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Archangel to Belarus -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Archangel to BelarusCombat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Belarus : 1 artillery and 3 infantry
Bryansk : 1 aaGun, 1 artillery and 1 infantry
Urals : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 2 infantry and 2 mech_infantrys
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 aaGun and 2 fighters
Smolensk : 1 infantry
Samara : 1 aaGun and 3 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 28 / 31
Japanese : 30 / 42
Americans : 63 / 88
Chinese : 18 / 24
Germans : 44 / 73
British : 33 / 36
UK_Pacific : 19 / 15
Italians : 12 / 15
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry to be such an idiot. I think the holidays are taking their toll on my tiny, overtaxed brain.
Lately, I am trying to do my goes and keep forgetting things!
Have a great night all. -
No excuse neccessary wittmann. Being a triple a soldier is sometimes hard :-D.
Happy new year everybody! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Evenkiyskiy to Russia
2 artilleries and 1 infantry moved from Novosibirsk to Urals
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 artillery and 3 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Malaya to Shan State
3 infantry and 1 mech_infantry moved from Malaya to Shan State
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 21 Sea Zone
5 destroyers moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in French Indo China
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 6 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 6 destroyers in 6 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 6 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Urals
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Urals, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 2 artilleries in Urals, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries in Urals, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Evenkiyskiy
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 43 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Korea
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,6
Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 armour, 4 artilleries, 1 factory_minor and 5 infantry
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Manchuria : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 aaGun and 1 bomber
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 6 destroyers, 4 fighters, 1 submarine and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag, 1 artillery
Novosibirsk : 1 flagProduction/PUs Summary :
Russians : 27 / 31
Japanese : 33 / 30
Americans : 63 / 88
Chinese : 18 / 24
Germans : 44 / 73
British : 33 / 36
UK_Pacific : 17 / 15
Italians : 12 / 15
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.425
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 40Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to Karelia
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Karelia
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
1 artillery moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Manchuria
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan -
U.S. New Years Offensive, awaiting your Kamikazee and Scramble orders for sz 6:
-
I’m going for the big win in the sea battle instead of being conservative and saving two fighters for the land battle.
Kamikaze strikes
1 on each DD (2 total)
1 on the CA (1 total)
1 on the CV (1 total)
1 on two of the three BBs (2 total)That should spend all six strikes
Scramble all three fighters
-
Three hits by US Subs. Ool please.
-
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to Karelia
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Karelia
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
1 artillery moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Manchuria
2 artilleries and 1 infantry moved from 6 Sea Zone to JapanCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 carriers, 6 destroyers, 7 fighters, 1 submarine and 3 transports -
Max defense
free hits
1s submarines
2s crippled CVs, then the DDs
3s No CAs or tacs, so doesn’t matter
4s fighters -
I updated my triple a Version.
It gives me an error and won’t let me finish my battle.
Have you all updated your Version as well?





