No worries
Witt and Aequitas vs Noll and Degrasse G42
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Western Germany : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Russians : 20 / 29
Japanese : 44 / 55
Americans : 57 / 77
Chinese : 23 / 29
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 12 / 12
Italians : 9 / 14
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Queensland : 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 20 / 29
Japanese : 40 / 55
Americans : 57 / 77
Chinese : 23 / 29
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 12 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Kenya : 1 infantry
Tobruk : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Russians : 20 / 29
Japanese : 40 / 55
Americans : 57 / 77
Chinese : 23 / 29
Germans : 53 / 66
British : 31 / 31
UK_Pacific : 12 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Persia
Russians take Persia from Germans
1 armour moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Archangel
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Persia
Russians take Persia from Germans
1 armour moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Archangel
1 infantry moved from Urals to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Smolensk
3 fighters moved from Archangel to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Ukraine
1 artillery placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun, 1 artillery and 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry and 2 mech_infantrys
Bessarabia : 1 artillery
Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Russians : 25 / 30
Japanese : 39 / 55
Americans : 57 / 77
Chinese : 23 / 29
Germans : 49 / 66
British : 31 / 31
UK_Pacific : 12 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries and 1 mech_infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 fighter moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to India
2 artilleries and 3 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to Manchuria -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries and 1 mech_infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 fighter moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to India
2 artilleries and 3 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 3/3 hits
1 artillery owned by the Chinese, 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Timguska
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yakut S.S.R. to Yenisey
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from Malaya to Philippines
1 bomber moved from India to Malaya
1 fighter moved from Malaya to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 3 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Siam : 2 artilleries and 1 mech_infantry
Manchuria : 1 flag, 2 artilleries
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Borneo : 1 flag, 1 infantry
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 7 destroyers, 2 fighters, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Russians : 24 / 30
Japanese : 46 / 43
Americans : 57 / 77
Chinese : 20 / 29
Germans : 49 / 66
British : 31 / 31
UK_Pacific : 9 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.308
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 bombers moved from Normandy Bordeaux to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 bomber moved from Caroline Islands to New Britain
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from India to Iraq
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Norway to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in New Britain
Americans attack with 1 bomber
Japanese defend with 2 infantry
Japanese win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 bombers moved from Normandy Bordeaux to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 bomber moved from Caroline Islands to New Britain
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from India to Iraq
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Norway to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in New Britain
Americans attack with 1 bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber in New Britain, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New Britain
Japanese win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Iwo Jima
Battle in Iraq
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Iraq, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Iraq, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Celebes from Japanese, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in France
AA fire in France : 0/2 hits
Bombing raid in France rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Britain: 1 infantry
EDIT: Changing ownership of New Britain from Japanese to Americans
EDIT: Adding units owned by Americans to New Britain: 1 artillery
EDIT: Turning off Edit Mode
2 bombers moved from France to United Kingdom
1 artillery and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
2 infantry moved from Libya to Tobruk
1 bomber moved from Iraq to Volgograd
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 47 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 47 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 47 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
New Britain : 1 flag, 1 artillery
Solomon Islands : 1 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Soviet Far East : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
47 Sea Zone : 1 battleship, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
17 Sea Zone : 1 transport
1 Sea Zone : 1 flag
3 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
United Kingdom : 2 bombers
Morocco : 1 armour and 3 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 2 fighters and 2 infantry
Algeria : 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag
Tobruk : 1 flag, 2 infantry and 1 mech_infantry
Libya : 1 flag, 1 infantry
Volgograd : 1 bomber
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 25 / 30
Japanese : 41 / 43
Americans : 63 / 83
Chinese : 20 / 29
Germans : 47 / 66
British : 31 / 31
UK_Pacific : 9 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,783
Median : 4,000
Variance : 1,409
Standard Deviation : 1,187
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5,500
Median : 5,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
I thought I had unloaded my troops (US) on New Britain.
But I forgot to do so.
If you guys are ok with the edit ,fine.
If not, let me know and I will redo or Change it. I saved the file (the previous one) and posted it.
Sincerley AeV -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 artilleries and 2 infantry placed in Jehol
4 infantry placed in Yunnan
Chinese undo move 2.
2 infantry placed in Yunnan
2 infantry placed in Kwangsi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 2 infantry
Kwangsi : 2 infantry
Kiangsu : 1 infantry
Kiangsi : 2 artilleries and 4 infantry
Jehol : 2 artilleries and 3 infantry
Yunnan : 2 artilleries and 2 infantry
Kansu : 3 infantry
Burma : 7 infantryProduction/PUs Summary :
Russians : 25 / 30
Japanese : 41 / 43
Americans : 63 / 83
Chinese : 20 / 26
Germans : 47 / 66
British : 31 / 31
UK_Pacific : 9 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,783
Median : 4,000
Variance : 1,409
Standard Deviation : 1,187
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5,500
Median : 5,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 60 PUs;
Germans buy 1 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Eastern Poland to Bessarabia
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Archangel
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 armour and 3 fighters moved from Western Germany to Normandy Bordeaux
4 artilleries and 1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Alexandria
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Germans win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 3 fighters and 1 infantry
British defend with 1 aaGun, 2 armour, 2 fighters and 9 infantry; Americans defend with 1 aaGun, 1 artillery, 2 fighters and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 2 armour, 4 artilleries, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/10 hits
British roll dice for 2 aaGuns, 2 armour, 1 artillery, 4 fighters and 11 infantry in Normandy Bordeaux, round 2 : 8/18 hits
2 infantry owned by the British, 1 infantry owned by the Germans, 1 aaGun owned by the Americans, 2 armour owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Germans, 1 aaGun owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 2 armour, 1 artillery, 4 fighters and 8 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 2 armour, 4 artilleries, 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/5 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 4 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Bessarabia to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Alexandria to Iraq
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 16 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Romania : 2 infantry
Germany : 1 factory_major and 5 infantry
Denmark : 1 aaGun and 4 infantry
Holland Belgium : 4 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
Finland : 1 flag, 2 armourProduction/PUs Summary :
Russians : 22 / 30
Japanese : 41 / 43
Americans : 61 / 83
Chinese : 20 / 26
Germans : 59 / 65
British : 25 / 31
UK_Pacific : 9 / 12
Italians : 9 / 14
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
big mistake on Germany’s part that turn. I thought I had moved all the infantry from France to Normandy, but once the battle started, the main force was still in France. So that didn’t come out even close to what was planned and I feel Germany is doomed now.
-
Will wait for your answer captain walker before I go ahead! :-)
-
Redo the turn, if you omitted to move the French Germans. I am cool with it. It is wht you intended and we expected.
Have a good evening all. -
I wanted to strafe Normandy and withdraw back to France, so I’ll roll for the forgotten infantry and edit the results.
-
rolling for 14 infantry in France
Rolls: 11@1 3@2; Total Hits: 211@1: (5, 5, 5, 4, 3, 3, 1, 1, 5, 5, 5)3@2: (4, 3, 6) -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 60 PUs;
Germans buy 1 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Eastern Poland to Bessarabia
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Archangel
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 armour and 3 fighters moved from Western Germany to Normandy Bordeaux
4 artilleries and 1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Alexandria
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 3 fighters and 1 infantry
British defend with 1 aaGun, 2 armour, 2 fighters and 9 infantry; Americans defend with 1 aaGun, 1 artillery, 2 fighters and 2 infantry
retreated to Normandy Bordeaux
British win with 2 armour, 1 artillery, 4 fighters and 8 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 2 armour, 4 artilleries, 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Bessarabia to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Alexandria to Iraq
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Germans from France: 8 infantry
EDIT: Adding units owned by Germans to France: 2 armour, 4 artilleries and 1 infantry
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode -
I think that’s fixed now…look it over and then we can proceed.
thanks for allowing the edits! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Finland
2 fighters moved from 110 Sea Zone to Finland
1 tactical_bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Finland
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits
Germans roll dice for 2 armour in Finland, round 2 : 0/2 hits
2 armour owned by the Germans lost in Finland
British win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Southern France
British attack with 3 fighters and 2 infantry
Germans defend with 1 harbour and 1 infantry
British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 transport moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from 39 Sea Zone to IndiaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
1 factory_minor placed in Normandy BordeauxTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British and UK_Pacific :
Sikang : 1 armour and 1 mech_infantry
Shan State : 1 infantry
Burma : 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Kwangtung : 1 harbour
39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 3 fighters and 8 infantry
Southern France : 1 flag, 1 harbour and 1 infantry
Norway : 2 fighters, 1 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 4 transportsProduction/PUs Summary :
Russians : 22 / 30
Japanese : 40 / 43
Americans : 61 / 83
Chinese : 20 / 26
Germans : 53 / 65
British : 31 / 31
UK_Pacific : 10 / 10
Italians : 9 / 14
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3,867
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 15Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,500
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3,600
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10





