Witt and Aequitas vs Noll and Degrasse G42


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Russia to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Belarus to Karelia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Western Ukraine to Bryansk
                1 fighter moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 infantry moved from Smolensk to Belarus
                2 artilleries and 4 infantry moved from Russia to Bryansk
                3 armour, 1 artillery and 2 infantry moved from Smolensk to Bryansk
                2 infantry moved from Urals to Vologda
                1 aaGun moved from Belarus to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Samara to Tambov

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 3 infantry
        Timguska : 2 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 armour, 3 infantry and 1 mech_infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 5 armour, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Tambov : 1 infantry
        Ukraine : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 33 / 38
        Japanese : 51 / 56
        Americans : 50 / 70
        Chinese : 9 / 15
        Germans : 44 / 52
        British : 34 / 39
        UK_Pacific : 13 / 13
        Italians : 10 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Sakha
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Amur to Buyant-Uhaa
                1 artillery moved from Jehol to Chahar
                1 fighter moved from New Britain to Caroline Islands

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese rolls :  0/1 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Sakha
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Amur to Buyant-Uhaa
                1 artillery moved from Jehol to Chahar
                1 fighter moved from New Britain to Caroline Islands

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  3/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                        3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Malaya
                2 fighters moved from 42 Sea Zone to Malaya
                3 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                3 artilleries and 1 infantry placed in Japan
                6 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag
        Gilbert Islands : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag, 1 armour, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 5 destroyers, 3 fighters, 8 submarines, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag, 3 infantry

    Production/PUs Summary :

    Russians : 32 / 38
        Japanese : 54 / 54
        Americans : 50 / 70
        Chinese : 7 / 15
        Germans : 44 / 52
        British : 34 / 39
        UK_Pacific : 13 / 13
        Italians : 10 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.870
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 23

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 1.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Morocco to Algeria
                1 submarine moved from 49 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 bomber and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • I edit two TT’s wich I forgot to move in my NCM Phase.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                5 armour, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
                1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                3 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
                1 fighter moved from Norway to Baltic States
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 7 armour, 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 artilleries and 5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Romania to Baltic States
                3 armour moved from Yugoslavia to Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
                1 fighter moved from Baltic States to Poland
                3 fighters and 2 tactical_bombers moved from Bessarabia to Poland

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                3 artilleries, 1 bomber and 3 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • I don’t have experience on this setup but surely I don’t like it


  • Sorry you think that Noll. I like a change sometimes.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 3 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3
                British collect 33 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 artillery, 5 infantry and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        39 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Russians : 31 / 38
        Japanese : 52 / 54
        Americans : 50 / 70
        Chinese : 8 / 14
        Germans : 43 / 53
        British : 36 / 35
        UK_Pacific : 14 / 14
        Italians : 10 / 25
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2,200
            Median : 2,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Please Degrasse take Germany/Italy, Wittman tricked me into '42 while I was expecting a '40 game, and I don’t really like this, it may be inexperience but I don’t see how I should play this game if not by turtling, the reason I didn’t like Anniversary.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Wittman has asked me if I wanted to take over Germany/Italy and if that’s ok with everybody I’ll do that.


  • @captain:

    Wittman has asked me if I wanted to take over Germany/Italy and if that’s ok with everybody I’ll do that.

    Yes please Walker!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                2 artilleries moved from Alexandria to Egypt
                3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/12 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  6/12 hits
                        3 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 :  4/6 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 :  4/7 hits
                        3 fighters owned by the Italians, 2 artilleries owned by the British, 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Egypt
                    British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -26
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
                    1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 tactical_bomber moved from Egypt to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Tunisia : 1 flag
        Tobruk : 2 infantry and 1 tactical_bomber
        Northern Italy : 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Greece : 1 bomber
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Russians : 31 / 38
        Japanese : 52 / 54
        Americans : 50 / 70
        Chinese : 8 / 14
        Germans : 43 / 53
        British : 36 / 35
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    Have at it.

    I can sympathize with Noll, the 42 scenario is rough for playing the Axis.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Yeah…I think the axis should get a bid in this game!


  • Thank you for accepting to play the eventual losers of WW2, Capitano Walker. It is only some fun and more historical, I believe. Japan starts with fewer planes than 40 too, albeit owning everything within its horizon.
    I am happy to swap sides. (I am Italian, after all!)


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 31 / 38
        Japanese : 48 / 54
        Americans : 50 / 70
        Chinese : 8 / 14
        Germans : 43 / 53
        British : 36 / 35
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Algeria to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -18
                    Casualties for French: 1 destroyer and 1 fighter

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 31 / 38
        Japanese : 48 / 54
        Americans : 50 / 70
        Chinese : 8 / 14
        Germans : 43 / 53
        British : 36 / 35
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Karelia to Norway
                      Russians take Finland from Germans
                1 fighter moved from Novgorod to Norway
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 artilleries and 3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia

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