no scrambling
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
2 fighters moved from Russia to NorwayNon Combat Move - British
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 9 mech_infantrys
Normandy Bordeaux : 2 aaGuns, 3 artilleries and 11 infantry
Tunisia : 2 infantry
Norway : 2 fighters
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 66Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.850
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.356
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
Italians take Egypt from British
2 fighters moved from Iraq to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
ANZAC defend with 1 factory_minor; Americans defend with 1 fighter
Italians win, taking Greece from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 fighter moved from Greece to Albania
1 fighter moved from Greece to Albania
1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
5 artilleries and 5 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
2 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6
Italians collect 22 PUs (7 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries
Egypt : 1 flag, 3 armour, 3 artilleries, 1 harbour, 2 infantry and 4 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 6 artilleries and 7 infantry
Albania : 2 fighters
Northern Italy : 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 factory_minor
Samara : 1 flag
Greece : 1 flag, 1 factory_minor and 2 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Yugoslavia : 1 artilleryProduction/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag
62 Sea Zone : 1 transport
94 Sea Zone : 1 carrier, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to 127 Sea Zone
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to 127 Sea Zone
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Germans attack with 1 bomber and 2 fighters
ANZAC defend with 1 carrier, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the ANZAC
Germans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 transports
Casualties for Germans: 2 fighters
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Nenetsia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
1 armour owned by the Germans retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 94 Sea Zone to Western Germany
3 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from 127 Sea Zone to Western Germany
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to NovgorodPlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
3 armour placed in Ukraine
2 infantry placed in Western Germany
2 infantry placed in Germany
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
Germany : 1 armour, 1 factory_upgrade, 1 fighter and 10 infantry
Denmark : 1 infantry
Holland Belgium : 1 artillery, 1 factory_minor and 3 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys
Archangel : 1 armour
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 46 / 59
Russians : 4 / 7
Japanese : 70 / 88
Americans : 70 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 15 artilleries, 1 factory_major, 26 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 4 / 7
Japanese : 70 / 88
Americans : 70 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese repair 3 damage on 1 factory_major; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 battleship, 5 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Urals to Nenetsia
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese repair 3 damage on 1 factory_major; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 battleship, 5 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Urals to Nenetsia
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Soviet Far East
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Japanese win, taking Soviet Far East from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Nenetsia
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 artillery
1 mech_infantry owned by the Japanese retreated to Vologda
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 fighters moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 bomber moved from Sumatra to India
4 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to India
1 armour moved from Yunnan to India
1 armour moved from Hunan to Yunnan
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 battleship and 2 destroyers placed in 37 Sea Zone
2 infantry placed in India
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Korea : 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 artillery and 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
British Columbia : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 4 battleships, 3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 transport
West India : 1 flag
Trans-Jordan : 1 armour
Egypt : 1 armour
Syria : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 mech_infantry
Samara : 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 3 / 7
Japanese : 76 / 81
Americans : 66 / 98
Chinese : 0 / 8
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 29 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 1 artillery and 2 mech_infantrys moved from Finland to Karelia
2 mech_infantrys moved from Norway to Karelia
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Norway to Novgorod
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 armour moved from Western United States to British Columbia
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 2 Sea Zone to 3 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 submarines moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from Western United States to Queensland
2 artilleries, 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
4 carriers moved from 42 Sea Zone to 43 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from 110 Sea Zone to Southern FranceCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters and 3 transports in 43 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Borneo, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Americans attack with 3 armour, 1 artillery and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Karelia, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 : 3/7 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 bomber moved from Novgorod to Norway
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 bomber moved from 43 Sea Zone to PhilippinesPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Norway
2 artilleries and 1 infantry placed in Finland
1 fighter and 2 infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 artillery and 1 infantry
British Columbia : 1 armour and 1 artillery
Borneo : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Queensland : 2 bombers
Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
46 Sea Zone : 2 submarines
36 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 1 submarine and 2 transports
2 Sea Zone : 1 flag
3 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 3 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 mech_infantrys
Karelia : 3 armour, 1 artillery and 2 mech_infantrys
Nenetsia : 1 artillery
Vyborg : 1 mech_infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
101 Sea Zone : 2 submarines
Finland : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 45 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 2.913
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.029
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 45 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 2.913
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.029
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/6 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
10 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - British
2 infantry placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 12 mech_infantrys
Normandy Bordeaux : 3 artilleries, 1 fighter and 5 infantry
Southern France : 2 aaGuns, 1 fighter and 10 infantry
Tunisia : 1 infantry
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 42 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.141
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 71Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.412
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.029
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
2 artilleries and 1 infantry moved from Northern Italy to Southern France
6 artilleries and 7 infantry moved from France to Southern France
1 fighter moved from Albania to Southern France
1 fighter moved from Albania to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
2 artilleries and 1 infantry moved from Northern Italy to Southern France
6 artilleries and 7 infantry moved from France to Southern France
1 fighter moved from Albania to Southern France
1 fighter moved from Albania to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 8 artilleries, 2 fighters and 8 infantry
British defend with 2 aaGuns, 1 fighter and 10 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
retreated to Southern France
Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 2 aaGuns and 9 infantry
Casualties for Italians: 8 artilleries and 8 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Albania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 5 artilleries, 1 harbour, 2 infantry and 6 mech_infantrys
Albania : 2 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 factory_minor
Samara : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 42 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 26 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
35 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 26 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 42 / 59
Russians : 4 / 7
Japanese : 71 / 81
Americans : 73 / 98
Chinese : 0 / 8
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 26 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 airfield and 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern France
1 fighter moved from Germany to Southern France
3 infantry moved from France to Southern France
1 artillery moved from Western Germany to Holland Belgium
3 armour moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Archangel to Russia
9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 airfield and 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern France
1 fighter moved from Germany to Southern France
3 infantry moved from France to Southern France
1 artillery moved from Western Germany to Holland Belgium
3 armour moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Archangel to Russia
9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Russia
Germans attack with 13 armour, 15 artilleries, 1 bomber, 23 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 5 armour, 15 artilleries, 1 factory_major, 26 infantry and 1 mech_infantry
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour and 1 bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour, 15 artilleries, 23 infantry and 3 mech_infantrys
Casualties for Russians: 5 armour, 15 artilleries, 26 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Americans defend with 3 armour, 1 artillery and 2 mech_infantrys
Germans win, taking Karelia from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 1 artillery and 2 mech_infantrys
Battle in Southern France
Germans attack with 2 fighters and 3 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
4 infantry moved from Germany to Western Germany
1 fighter moved from Southern France to France
1 bomber moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from France to Western Germany
1 fighter moved from Southern France to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 artilleries and 10 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 fighter and 2 infantry placed in Western Germany
1 artillery, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsTerritory Summary for Germans :
Kazakhstan : 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry
Western Germany : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Germany : 1 armour, 1 artillery, 1 factory_upgrade, 10 infantry and 1 mech_infantry
Denmark : 3 infantry
Holland Belgium : 2 artilleries, 1 factory_minor and 2 infantry
Karelia : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun and 1 bomber
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 12 armour and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 52 / 79
Russians : 0 / 0
Japanese : 71 / 81
Americans : 70 / 98
Chinese : 0 / 8
British : 29 / 32
UK_Pacific : 0 / 0
Italians : 26 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Russians
Turn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Archangel to Nenetsia
1 armour moved from Novosibirsk to Nenetsia
1 mech_infantry moved from Samara to Nenetsia
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone





