Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Tunisia
                2 fighters moved from Russia to Norway

    Non Combat Move - British
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 9 mech_infantrys
        Normandy Bordeaux : 2 aaGuns, 3 artilleries and 11 infantry
        Tunisia : 2 infantry
        Norway : 2 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship and 4 transports

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 5 / 7
        Japanese : 70 / 88
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 25 / 28
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.227
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 66

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.850
            Median : 3.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.356
            Median : 3.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                      Italians take Egypt from British
                2 fighters moved from Iraq to Greece
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 factory_minor; Americans defend with 1 fighter
                    Italians win, taking Greece from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Greece to Albania
                1 fighter moved from Greece to Albania
                1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                5 artilleries and 5 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern France
                2 artilleries and 1 infantry placed in Northern Italy
                2 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6
                Italians collect 22 PUs (7 lost to blockades); end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries
        Egypt : 1 flag, 3 armour, 3 artilleries, 1 harbour, 2 infantry and 4 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 6 artilleries and 7 infantry
        Albania : 2 fighters
        Northern Italy : 2 artilleries, 1 factory_minor and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        Greece : 1 flag, 1 factory_minor and 2 infantry
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 artillery

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 5 / 7
        Japanese : 70 / 88
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        94 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 5 / 7
        Japanese : 70 / 88
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 5 / 7
        Japanese : 70 / 88
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to 127 Sea Zone
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 artillery moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to 127 Sea Zone
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 artillery moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 carrier, 1 destroyer and 2 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Germans win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 2 transports
                    Casualties for Germans: 2 fighters
                Battle in Karelia
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Nenetsia
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    1 armour owned by the Germans retreated to Archangel
                    Russians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 94 Sea Zone to Western Germany
                3 infantry moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Baltic States to Novgorod
                1 fighter moved from 127 Sea Zone to Western Germany
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Bryansk to Novgorod

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                2 infantry placed in Western Germany
                2 infantry placed in Germany
                1 fighter placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Germany : 1 armour, 1 factory_upgrade, 1 fighter and 10 infantry
        Denmark : 1 infantry
        Holland Belgium : 1 artillery, 1 factory_minor and 3 infantry
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys
        Archangel : 1 armour
        Bessarabia : 1 flag
        Tambov : 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 4 / 7
        Japanese : 70 / 88
        Americans : 70 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 1 airfield, 5 armour, 15 artilleries, 1 factory_major, 26 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 4 / 7
        Japanese : 70 / 88
        Americans : 70 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese repair 3 damage on 1 factory_major; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 battleship, 5 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Vologda to Nenetsia
                1 mech_infantry moved from Urals to Nenetsia
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Malaya to Sumatra
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 armour moved from Iraq to Syria
                      Japanese take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese repair 3 damage on 1 factory_major; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 battleship, 5 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Vologda to Nenetsia
                1 mech_infantry moved from Urals to Nenetsia
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Malaya to Sumatra
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 armour moved from Iraq to Syria
                      Japanese take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Soviet Far East from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Nenetsia
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                    1 mech_infantry owned by the Japanese retreated to Vologda
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 16 Sea Zone to Japan
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 bomber moved from Sumatra to India
                4 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to India
                1 armour moved from Yunnan to India
                1 armour moved from Hunan to Yunnan
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Samara
                1 armour moved from Kazakhstan to Novosibirsk
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 37 Sea Zone
                2 infantry placed in India
                3 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Korea : 1 artillery and 2 infantry
        Kiangsu : 1 flag, 1 artillery and 1 factory_minor
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        British Columbia : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 2 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 4 battleships, 3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        3 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 transport
        West India : 1 flag
        Trans-Jordan : 1 armour
        Egypt : 1 armour
        Syria : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag, 1 mech_infantry
        Samara : 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 3 / 7
        Japanese : 76 / 81
        Americans : 66 / 98
        Chinese : 0 / 8
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 29 / 33
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery and 2 mech_infantrys moved from Finland to Karelia
                2 mech_infantrys moved from Norway to Karelia
                2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Norway to Novgorod
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Alaska to British Columbia
                1 armour moved from Western United States to British Columbia
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 2 Sea Zone to 3 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                3 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 submarines moved from 32 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 bombers moved from Western United States to Queensland
                2 artilleries, 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 battleship moved from 42 Sea Zone to 43 Sea Zone
                4 carriers moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Queensland to 43 Sea Zone
                1 fighter moved from 110 Sea Zone to Southern France

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters and 3 transports in 43 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Borneo, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in British Columbia
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Karelia
                    Americans attack with 3 armour, 1 artillery and 4 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Karelia, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 :  3/7 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to 110 Sea Zone
                1 bomber moved from Novgorod to Norway
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
                1 bomber moved from 43 Sea Zone to Philippines

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Norway
                2 artilleries and 1 infantry placed in Finland
                1 fighter and 2 infantry placed in Western United States
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        British Columbia : 1 armour and 1 artillery
        Borneo : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        Queensland : 2 bombers
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
        46 Sea Zone : 2 submarines
        36 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 destroyer and 1 submarine
        5 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag, 3 destroyers and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Karelia : 3 armour, 1 artillery and 2 mech_infantrys
        Nenetsia : 1 artillery
        Vyborg : 1 mech_infantry
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 submarines
        Finland : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 26 / 33
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 2.913
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.029
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 26 / 33
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 2.913
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.029
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tunisia to Libya
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Norway to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                10 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Normandy Bordeaux to Southern France

    Place Units - British
                2 infantry placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 12 mech_infantrys
        Normandy Bordeaux : 3 artilleries, 1 fighter and 5 infantry
        Southern France : 2 aaGuns, 1 fighter and 10 infantry
        Tunisia : 1 infantry
        Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship and 4 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 33
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.141
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.029
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Egypt
                2 artilleries and 1 infantry moved from Northern Italy to Southern France
                6 artilleries and 7 infantry moved from France to Southern France
                1 fighter moved from Albania to Southern France
                1 fighter moved from Albania to Southern France

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Egypt
                2 artilleries and 1 infantry moved from Northern Italy to Southern France
                6 artilleries and 7 infantry moved from France to Southern France
                1 fighter moved from Albania to Southern France
                1 fighter moved from Albania to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 8 artilleries, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 fighter and 10 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    retreated to Southern France
                    Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 2 aaGuns and 9 infantry
                    Casualties for Italians: 8 artilleries and 8 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Albania

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 5 artilleries, 1 harbour, 2 infantry and 6 mech_infantrys
        Albania : 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 4 / 7
        Japanese : 71 / 81
        Americans : 73 / 98
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 airfield and 1 factory_minor; Remaining resources: 54 PUs;
                Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Germany to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from Western Germany to Holland Belgium
                3 armour moved from Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Smolensk to Russia
                1 armour moved from Archangel to Russia
                9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 airfield and 1 factory_minor; Remaining resources: 54 PUs;
                Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Germany to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from Western Germany to Holland Belgium
                3 armour moved from Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Smolensk to Russia
                1 armour moved from Archangel to Russia
                9 armour, 15 artilleries, 20 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Russia
                    Germans attack with 13 armour, 15 artilleries, 1 bomber, 23 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 5 armour, 15 artilleries, 1 factory_major, 26 infantry and 1 mech_infantry
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour and 1 bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 armour, 15 artilleries, 23 infantry and 3 mech_infantrys
                    Casualties for Russians: 5 armour, 15 artilleries, 26 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    Americans defend with 3 armour, 1 artillery and 2 mech_infantrys
                    Germans win, taking Karelia from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 3 armour, 1 artillery and 2 mech_infantrys
                Battle in Southern France
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 1 fighter and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Germans
                4 infantry moved from Germany to Western Germany
                1 fighter moved from Southern France to France
                1 bomber moved from Russia to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from France to Western Germany
                1 fighter moved from Southern France to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                2 artilleries and 10 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 fighter and 2 infantry placed in Western Germany
                1 artillery, 4 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Germans collect 52 PUs; end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry
        Western Germany : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Germany : 1 armour, 1 artillery, 1 factory_upgrade, 10 infantry and 1 mech_infantry
        Denmark : 3 infantry
        Holland Belgium : 2 artilleries, 1 factory_minor and 2 infantry
        Karelia : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 1 bomber
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 12 armour and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 0 / 0
        Japanese : 71 / 81
        Americans : 70 / 98
        Chinese : 0 / 8
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - Russians

    Turn Complete - Russians

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Archangel to Nenetsia
                1 armour moved from Novosibirsk to Nenetsia
                1 mech_infantry moved from Samara to Nenetsia
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

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