b7ed4a3d-5d7b-4413-83e8-3953d2c8d7fe-42266-oob-round-01-any scrambles.tsvg
L14-15 JWW v Axis Dominion (allies +15)
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let’s do max defense, with british taken out first over americans (planes last of course)
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submerge sub
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Norway to Vyborg
Italians take Finland from Russians
Italians take Vyborg from Russians
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Norway to Vyborg
Italians take Finland from Russians
Italians take Vyborg from Russians
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour and 1 mech_infantry moved from Slovakia Hungary to YugoslaviaCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 battleship and 1 cruiser
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Southern France
Italians attack with 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 3 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 115 Sea Zone to VyborgPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,3,3,4,2,5,1,3,4,4,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Scotland : 1 flag, 1 airfield
Kenya : 1 flag
Algeria : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Libya : 1 armour and 1 artillery
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Vyborg : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Eire : 1 flag
114 Sea Zone : 1 battleship and 1 cruiser
115 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 46
Russians : 45 / 72
Japanese : 64 / 95
Americans : 53 / 76
Chinese : 6 / 6
British : 22 / 0
UK_Pacific : 7 / 6
Italians : 20 / 13
ANZAC : 4 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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another lucky battle for you…it just won’t quit…
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another lucky battle for you…it just won’t quit…
s.france? I thought I had a slight advantage going in?
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You had slight odds to win, but average tuv swing was bad for you, like -8…instead you whooped me hard and got 15!
In other words, EVEN if you did take it per the slight odds…it should have been significantly more costly.
Ah well…still a fun game. More than anything, i’m just sad I made some dumb mistakes in the pacific with anzac. I almost never miss things like that.
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You had slight odds to win, but average tuv swing was bad for you, like -8…instead you whooped me hard and got 15!
In other words, EVEN if you did take it per the slight odds…it should have been significantly more costly.
Ah well…still a fun game. More than anything, i’m just sad I made some dumb mistakes in the pacific with anzac. I almost never miss things like that.
understood….yes, this game is not going according to my plan either LOL…but it is enjoyable….Let’s see if I can slow down Russia……or kill the allied med fleet, of help japan get the last VC…wow still lots to do…
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Yes agreed I think theres still quite a fight left here…
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i’m trying…….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Karelia
2 armour moved from Norway to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Albania
1 mech_infantry moved from Slovakia Hungary to Albania
1 tactical_bomber moved from Slovakia Hungary to Albania
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Karelia
2 armour moved from Norway to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Albania
1 mech_infantry moved from Slovakia Hungary to Albania
1 tactical_bomber moved from Slovakia Hungary to Albania
2 tactical_bombers moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 1 carrier, 2 destroyers and 1 submarine; Italians loiter and taunt with
Russians defend with 1 submarine
Germans win, taking Novgorod from Russians with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 armour, 2 bombers and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Albania from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Albania to Yugoslavia
2 aaGuns, 7 artilleries and 26 infantry moved from Slovakia Hungary to Yugoslavia
7 armour and 1 mech_infantry moved from Germany to Yugoslavia
2 tactical_bombers moved from Eastern Poland to Yugoslavia
1 infantry moved from Poland to Slovakia Hungary
3 fighters moved from United Kingdom to Yugoslavia
2 bombers and 1 tactical_bomber moved from Karelia to Vyborg
1 artillery moved from Norway to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
5 infantry moved from Western Germany to Greater Southern Germany
4 transports moved from 113 Sea Zone to 110 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
3 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 8 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
4 artilleries and 6 infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 5 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 3 mech_infantrys
Poland : 1 aaGun, 3 artilleries and 10 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Albania : 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 2 bombers and 1 tactical_bomber
Eastern Poland : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 carrier and 6 transports
106 Sea Zone : 1 flag
114 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
115 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns, 7 armour, 7 artilleries, 4 fighters, 26 infantry, 1 mech_infantry and 4 tactical_bombersProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 72
Japanese : 64 / 95
Americans : 53 / 76
Chinese : 6 / 6
British : 22 / 0
UK_Pacific : 7 / 6
Italians : 21 / 13
ANZAC : 4 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 4 armour, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bulgaria to Albania
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Romania to Albania
2 fighters moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Kansu to Tsinghai
1 armour moved from Egypt to Kenya
Russians take Kenya from ItaliansCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Albania from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Albania to Greece
3 fighters moved from Slovakia Hungary to Greece
6 armour moved from Romania to Greece
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Volgograd to Kazakhstan
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Russia to Kazakhstan
4 infantry moved from Suiyuyan to Chahar
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Belarus to Smolensk
1 armour moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
1 factory_minor placed in Iraq
1 aaGun, 1 armour and 1 infantry placed in Greece
3 armour placed in Romania
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs -
another IC!!! damn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
2 bombers moved from Queensland to Shan State
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
2 bombers moved from Queensland to Shan State
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZACCombat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
1 artillery owned by the Japanese retreated to Kweichow
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Shantung to Jehol
1 armour moved from Hunan to Jehol
1 aaGun moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Shan State to French Indo China
1 armour moved from French Indo China to Kweichow
1 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 2 cruisers and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Queensland to 37 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour and 3 infantry
Siam : 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag, 1 artillery
Northern Territory : 1 flag, 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 airfield and 1 artillery
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 2 cruisers and 3 transports
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 40 / 53
Russians : 46 / 66
Japanese : 67 / 78
Americans : 53 / 76
Chinese : 5 / 6
British : 22 / 0
UK_Pacific : 6 / 6
Italians : 19 / 13
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
2 bombers moved from Hawaiian Islands to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 bombers moved from 49 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 16 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from 93 Sea Zone to Romania
3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total





