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14 L game 2 JWW v Entek (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from British
                      French take Normandy Bordeaux from British
                      French take Algeria from Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Germans
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
                    British win, taking Belgian Congo from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                Battle in Norway
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 2 artilleries and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Southern France : 1 armour and 1 infantry
        France : 1 aaGun, 2 artilleries and 2 infantry
        Norway : 1 flag, 3 artilleries and 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        113 Sea Zone : 1 submarine
        93 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 72
        Russians : 38 / 46
        Japanese : 65 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 14 / 32
        ANZAC : 4 / 6
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from India to Iraq
                1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
                1 fighter moved from Western Germany to Algeria
                4 infantry moved from Northern Italy to Southern France
                2 fighters moved from Germany to Southern France
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone

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    forgot to use my its bmb in japan….i’d like to use it now before I finish my turn……let me know if this isn’t cool.

    JPN ITA bmb attacks the usa dd in z25….

    BMB attackDiceRolls: 1@4; Total Hits: 01@4: (5)v ddDiceRolls: 1@2; Total Hits: 01@2: (5)

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    2nd wave attack BMBDiceRolls: 1@4; Total Hits: 01@4: (6)v ddDiceRolls: 1@2; Total Hits: 11@2: (2)

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    it flew all that way to get destroyed!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from India to Iraq
                1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
                1 fighter moved from Western Germany to Algeria
                4 infantry moved from Northern Italy to Southern France
                2 fighters moved from Germany to Southern France
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 :  2/5 hits
                        French roll dice for 2 artilleries and 2 infantry in Algeria, round 2 :  1/4 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 3 :  1/4 hits
                        French roll dice for 1 artillery in Algeria, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Iraq
                    Italians attack with 3 fighters and 2 infantry
                    Russians defend with 2 armour, 1 artillery and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Iraq, round 2 :  2/5 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Iraq, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 3 fighters and 1 infantry in Iraq, round 3 :  0/4 hits
                        Russians roll dice for 2 armour in Iraq, round 3 :  0/2 hits
                        Italians roll dice for 3 fighters and 1 infantry in Iraq, round 4 :  0/4 hits
                        Russians roll dice for 2 armour in Iraq, round 4 :  1/2 hits
                        1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 3 fighters in Iraq, round 5 :  2/3 hits
                        Russians roll dice for 2 armour in Iraq, round 5 :  1/2 hits
                        2 armour owned by the Russians and 1 fighter owned by the Italians lost in Iraq
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter and 2 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 4 infantry
                    French defend with 1 factory_minor and 1 harbour; British defend with 1 armour and 1 infantry
                        Italians roll dice for 2 fighters and 4 infantry in Southern France, round 2 :  0/6 hits
                        French roll dice for 1 armour and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 fighters and 3 infantry in Southern France, round 3 :  2/5 hits
                        French roll dice for 1 armour and 1 infantry in Southern France, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Southern France
                    Italians win, taking Southern France from French with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Northern Italy
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Trans-Jordan to 81 Sea Zone
                1 aaGun and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from West India to India
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 fighters moved from Iraq to Syria
                1 fighter moved from Algeria to Tunisia

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Japan: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    India : 1 armour and 2 infantry
        56 Sea Zone : 1 battleship and 1 cruiser
        West India : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Algeria : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 2 fighters
        Tunisia : 1 fighter
        Slovakia Hungary : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 fighters and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        80 Sea Zone : 1 submarine
        76 Sea Zone : 2 transports
        94 Sea Zone : 1 cruiser and 2 transports
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 destroyer
        79 Sea Zone : 1 aaGun and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 72
        Russians : 38 / 46
        Japanese : 65 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 4 / 6
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 56

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.703
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 37

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    going to change a ncm and add one…sorry, hold on.

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    here is the changed file…thanks

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Victoria
                      ANZAC take Victoria from Japanese
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Queensland, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Queensland, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 1 artillery and 2 fighters in Queensland, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Queensland, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 2 fighters in Queensland, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Queensland, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 2 fighters in Queensland, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Queensland, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,6,4,1,5,2
                ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery and 1 harbour
        Victoria : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        44 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 72
        Russians : 38 / 46
        Japanese : 62 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 7 / 5
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to France

    Turn Complete - French
                French collect 10 PUs; end with 10 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 6 infantry

    Production/PUs Summary :

    Germans : 39 / 72
        Russians : 38 / 46
        Japanese : 62 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 7 / 5
        French : 10 / 10
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 11 infantry moved from Western Germany to France
                2 infantry moved from Northern Italy to France
                2 tactical_bombers moved from 97 Sea Zone to France
                1 mech_infantry moved from Romania to Eastern Poland
                1 tactical_bomber moved from Germany to Holland Belgium
                1 armour moved from Trans-Jordan to Persia
                      Germans take Iraq from Russians
                      Germans take Persia from Russians
                1 bomber moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Germany to France
                1 bomber and 1 fighter moved from Western Germany to France
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to France

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 11 infantry moved from Western Germany to France
                2 infantry moved from Northern Italy to France
                2 tactical_bombers moved from 97 Sea Zone to France
                1 mech_infantry moved from Romania to Eastern Poland
                1 tactical_bomber moved from Germany to Holland Belgium
                1 armour moved from Trans-Jordan to Persia
                      Germans take Iraq from Russians
                      Germans take Persia from Russians
                1 bomber moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Germany to France
                1 bomber and 1 fighter moved from Western Germany to France
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to France

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 airfield, 1 factory_minor and 6 infantry; British defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA fire in France :  0/3 hits
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 :  5/20 hits
                        French roll dice for 1 aaGun, 2 artilleries and 8 infantry in France, round 2 :  3/10 hits
                        2 infantry owned by the British, 2 infantry owned by the French, 3 infantry owned by the Germans and 1 aaGun owned by the British lost in France
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 :  5/17 hits
                        French roll dice for 2 artilleries and 4 infantry in France, round 3 :  3/6 hits
                        4 infantry owned by the French, 3 infantry owned by the Germans and 1 artillery owned by the British lost in France
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 4 :  6/14 hits
                        French roll dice for 1 artillery in France, round 4 :  0/1 hits
                        1 artillery owned by the British lost in France
                    Germans captures 10PUs while taking French capital
                    Germans win, taking France from French with 1 artillery, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 infantry
                    Casualties for French: 6 infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from France to Western Germany
                2 fighters moved from France to 97 Sea Zone
                1 bomber moved from France to Western Germany
                1 aaGun and 4 infantry moved from Denmark to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 submarine moved from 87 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 aaGun and 5 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Poland
                2 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Kenya to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - Germans
                2 infantry and 8 mech_infantrys placed in Germany
                1 fighter and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs

    Territory Summary for Germans :

    Egypt : 1 armour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantry
        Tunisia : 1 flag, 2 infantry
        Slovakia Hungary : 3 infantry and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 3 tactical_bombers
        Poland : 1 aaGun, 5 infantry and 1 mech_infantry
        Germany : 1 factory_upgrade, 2 infantry and 8 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 34 / 46
        Japanese : 62 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 23
        ANZAC : 7 / 5
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 12 times
                4 was rolled 19 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.392
            Median : 4.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 79

    Germans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.404
            Median : 4.000
            Variance : 0.661
            Standard Deviation : 0.813
            Total rolls : 57

    French Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Eastern Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                12 infantry moved from Eastern Persia to West India
                      Russians take West India from Italians
                2 artilleries and 4 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 artillery and 4 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                6 infantry moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 6 infantry in Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    Russians win, taking Persia from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Eastern Persia to West India
                1 fighter moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Russia to Western Ukraine
                1 fighter moved from Smolensk to Novgorod
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs

    Territory Summary for Russians :

    West India : 1 flag, 2 aaGuns and 12 infantry
        Romania : 1 flag, 2 artilleries and 4 infantry
        Belarus : 1 artillery and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 6 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 3 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 armour and 3 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
        Persia : 1 flag, 6 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 62 / 76
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 7 / 5
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 battleships and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 3 tactical_bombers moved from 46 Sea Zone to New South Wales
                2 fighters moved from 56 Sea Zone to New South Wales
                1 fighter moved from Western Australia to New South Wales
                2 fighters moved from 33 Sea Zone to Queensland
                2 bombers moved from Paulau Island to New South Wales
                2 tactical_bombers moved from Western Australia to Victoria
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kiangsi to Anhwe
                2 fighters moved from Japan to Anhwe
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 battleships and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 3 tactical_bombers moved from 46 Sea Zone to New South Wales
                2 fighters moved from 56 Sea Zone to New South Wales
                1 fighter moved from Western Australia to New South Wales
                2 fighters moved from 33 Sea Zone to Queensland
                2 bombers moved from Paulau Island to New South Wales
                2 tactical_bombers moved from Western Australia to Victoria
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kiangsi to Anhwe
                2 fighters moved from Japan to Anhwe
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 2 fighters in Queensland, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in Queensland, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 fighter in Queensland, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Queensland, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Queensland, round 6 :  1/1 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 6 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Queensland
                    ANZAC win with no units remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 artillery
                Battle in New South Wales
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry; Americans defend with 2 artilleries and 2 infantry
                        AA fire in New South Wales :  1/6 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in New South Wales, round 2 :  7/15 hits
                        ANZAC roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 5 infantry in New South Wales, round 2 :  6/9 hits
                        1 artillery owned by the Americans, 3 infantry owned by the ANZAC, 6 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC and 2 infantry owned by the Americans lost in New South Wales
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in New South Wales, round 3 :  7/9 hits
                        ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 3 :  1/3 hits
                        1 artillery owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 5PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 aaGuns, 2 fighters and 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Victoria
                    Japanese attack with 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 tactical_bombers in Victoria, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Victoria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Victoria
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 24 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from 55 Sea Zone to Northern Territory
                2 fighters moved from New South Wales to 62 Sea Zone
                1 carrier moved from 46 Sea Zone to 62 Sea Zone
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 tactical_bomber moved from Victoria to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 carrier moved from 46 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from Victoria to 62 Sea Zone
                1 carrier moved from 46 Sea Zone to 62 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                4 infantry moved from French Indo China to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                2 fighters moved from Anhwe to Kiangsi
                1 carrier moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to French Indo China
                2 bombers moved from New South Wales to South Australia

    Place Units - Japanese
                4 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 3.
                2 infantry and 1 mech_infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 fighters
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Northern Territory : 1 flag, 1 mech_infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 bombers
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 transports
        30 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier
        39 Sea Zone : 2 transports
        24 Sea Zone : 1 destroyer
        25 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        15 Sea Zone : 1 submarine
        16 Sea Zone : 1 carrier and 2 fighters
        6 Sea Zone : 4 destroyers and 1 submarine
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 transport
        62 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 submarine, 4 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 66 / 86
        Americans : 52 / 74
        Chinese : 7 / 11
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 16 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.662
            Standard Deviation : 0.813
            Total rolls : 69

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.442
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.831
            Total rolls : 43

    ANZAC Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    well my friend, Japan has enough victory cities for the victory. You have one round to take one back and the only one you can attack is india….GL.

  • 20 19 18 17 16

    Thanks.  This definitely has been an interesting game!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Western United States to 89 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                3 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 30 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 bomber in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Algeria, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Americans lost in Algeria
                        Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 :  1/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 tactical_bomber
                    1 fighter owned by the Americans retreated

    Non Combat Move - Americans
                1 fighter moved from Algeria to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                2 fighters moved from 89 Sea Zone to Eastern United States
                1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to 33 Sea Zone
                3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
        26 Sea Zone : 1 flag, 1 battleship and 3 destroyers
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Nigeria : 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 66 / 86
        Americans : 52 / 75
        Chinese : 7 / 11
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Kansu: 1 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Changing PUs for Chinese from 12 to 13
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 6 infantry
        Suiyuyan : 1 infantry
        Hunan : 2 infantry
        Burma : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 52 / 75
        Chinese : 11 / 13
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Equatorial Africa from Germans to French
                EDIT: Changing ownership of French Equatorial Africa from French to Americans
                EDIT: Removing units owned by Americans from Nigeria: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Germans
                2 artilleries and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                        British roll dice for 1 artillery and 1 fighter in Algeria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Algeria
                        British roll dice for 1 fighter in Algeria, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Algeria to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 1 mech_infantry
        Norway : 1 flag
        Holland Belgium : 1 flag, 3 artilleries and 2 infantry
        Ethiopia : 1 flag, 1 fighter
        113 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        Finland : 1 flag, 3 artilleries and 3 infantry
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 35 / 69
        Russians : 43 / 51
        Japanese : 62 / 86
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 5 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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