@axis-dominion agreed on all points. if you want to pursue the strategy you started with I can post a new one at UK1 with an edited buy, or we can start fresh, up to you.
G40 14L JuanSpain (allies +9) v JWW
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 13 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to 49 Sea Zone
1 bomber moved from 49 Sea Zone to QueenslandCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Brazil to British Guiana
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to India
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Germans
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Morocco
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Gibraltar from Americans, taking Morocco from Americans with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Libya to Tunisia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Romania to Slovakia Hungary
2 aaGuns moved from Romania to Slovakia Hungary
1 armour, 2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Slovakia Hungary : 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Romania : 1 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag, 1 cruiser
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 fighters and 2 transports
92 Sea Zone : 2 transports
Yugoslavia : 4 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 38 / 44
Japanese : 48 / 58
Americans : 52 / 76
Chinese : 10 / 18
British : 26 / 0
UK_Pacific : 10 / 9
Italians : 12 / 29
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 unit repaired.Non Combat Move - ANZAC
2 carriers moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Finland
2 bombers moved from Western Germany to FinlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Finland
Germans attack with 2 bombers and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 bombers and 4 infantry in Finland, round 2 : 4/6 hits
Russians roll dice for 4 infantry in Finland, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Finland
Germans winRussians win with no units remaining, taking Finland from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Norway to Finland
2 bombers moved from Finland to Western Germany
1 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from United Kingdom to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
2 fighters moved from United Kingdom to Slovakia Hungary
1 fighter moved from Slovakia Hungary to 97 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 aaGuns, 10 armour, 8 artilleries, 5 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Northern Italy : 3 infantry
Southern Italy : 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 5 transports
108 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Yugoslavia : 1 flag, 1 artillery
Finland : 1 flag, 1 aaGun and 4 infantryProduction/PUs Summary :
Germans : 54 / 58
Russians : 36 / 44
Japanese : 48 / 58
Americans : 52 / 76
Chinese : 10 / 18
British : 26 / 0
UK_Pacific : 10 / 9
Italians : 12 / 29
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.611
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Null / Other
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
i edited a few aircraft NCM changes….
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Finland
2 artilleries moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters moved from Karelia to Poland
1 tactical_bomber moved from Karelia to Poland
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
7 infantry moved from Siberia to Amur
7 infantry moved from Sakha to Amur
3 infantry moved from Buryatia to Amur
2 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Novosibirsk to Suiyuyan
3 infantry moved from Novosibirsk to Kansu
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 4 infantry
Russians win, taking Finland from Germans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 aaGun moved from Sakha to Amur
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs -
Have a difficult time deciding what to do.
-
@JWW:
Have a difficult time deciding what to do.
Sometime I might be able to put you on real trouble. You are favourite with no doubts in this game…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Shan State to India
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers and 2 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Shan State to India
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers and 2 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in India, round 2 : 9/14 hits
UK_Pacific roll dice for 1 artillery and 8 infantry in India, round 2 : 1/9 hits
8 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 8 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 5 fighters and 4 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 5 fighters and 4 infantry in Celebes, round 2 : 5/11 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
5 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Shan State to 44 Sea Zone
2 carriers and 2 destroyers moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 bombers moved from India to Shan State
3 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Shan State
6 infantry moved from Japan to 6 Sea Zone
2 destroyers, 6 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 destroyers, 6 infantry, 2 submarines and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Shan State
3 aaGuns moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 7 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 4 aaGuns and 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 bombers, 2 fighters and 5 tactical_bombers
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 2 artilleries and 4 infantry
Java : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 6 fighters, 1 submarine and 3 transports
43 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers, 2 submarines and 3 transports
39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 47 / 58
Russians : 44 / 56
Japanese : 55 / 69
Americans : 52 / 76
Chinese : 9 / 18
British : 26 / 0
UK_Pacific : 6 / 0
Italians : 12 / 29
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.043
Median : 3.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 46Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.688
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 32ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 9 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 103 Sea Zone
2 fighters moved from 103 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 108 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 108 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 49 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
Non Combat Move - British
3 armour moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-JordanTurn Complete - UK_Pacific
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
3 infantry moved from Yugoslavia to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 fighter moved from 97 Sea Zone to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
3 infantry moved from Yugoslavia to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 fighter moved from 97 Sea Zone to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Russians defend with 3 mech_infantrys; British defend with 5 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 1/7 hits
British roll dice for 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 3 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 3/6 hits
2 infantry owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 bomber owned by the Italians lost in Trans-Jordan
British win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -23
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 3 infantry
1 fighter owned by the Italians retreated
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 3 : 1/2 hits
1 mech_infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Italians attack with 1 armour
Americans defend with 1 infantry
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 armour owned by the Italians lost in Morocco
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Northern Italy
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 2 aaGuns, 2 armour and 1 mech_infantry
Romania : 1 artillery and 1 infantry
Poland : 1 artillery and 1 infantry
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 1 fighter and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 58
Russians : 39 / 56
Japanese : 52 / 69
Americans : 53 / 73
Chinese : 12 / 12
British : 26 / 0
UK_Pacific : 6 / 0
Italians : 11 / 16
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.267
Median : 4.000
Variance : 1.614
Standard Deviation : 1.270
Total rolls : 45Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Italians Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 24Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





