TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 artilleries moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Hopei to Chahar
3 mech_infantrys moved from Kiangsu to Chahar
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
2 artilleries moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western Australia to Queensland
1 tactical_bomber moved from Western Australia to Queensland
2 submarines moved from 56 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 56 Sea Zone to 33 Sea Zone
2 fighters moved from 56 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 bomber moved from French Indo China to Chahar
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters, 4 submarines and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 26 Sea Zone, round 2 : 4/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans and 2 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers and 4 fighters in 26 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 3 : 7/9 hits
5 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 4 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser and 3 destroyers in 26 Sea Zone, round 4 : 2/6 hits
Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 43
Casualties for Japanese: 2 carriers, 4 fighters and 3 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 5 fighters, 4 submarines and 1 transport
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 5 mech_infantrys in Chahar, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Midway
Battle in Gilbert Islands
Battle in Wake Island
Battle in Johnston Island
Battle in New Zealand
Battle in Amur
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Amur, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Midway from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Johnston Island from Americans, taking New Zealand from ANZAC, taking Amur from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Solomon Islands
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Queensland to Western Australia
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
4 artilleries moved from India to West India
1 bomber moved from Chahar to Kiangsu
Place Units - Japanese
1 transport placed in 37 Sea Zone
Japanese undo move 1.
1 transport placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.342
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 73
Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.447
Median : 3.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 47
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.217
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23