@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
13L G40 Ziggurat (Axis) vs JWW (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Amur
13 infantry moved from Buryatia to Amur
2 infantry moved from Baltic States to Poland
2 fighters and 2 tactical_bombers moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 1 : 3/6 hits
Germans roll dice for 2 infantry in Poland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Amur, round 1 : 2/17 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 fighters and 2 tactical_bombers moved from Poland to Romania
1 artillery moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 armour and 6 mech_infantrys moved from Russia to Belarus
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 aaGun and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour, 1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Romania : 1 flag, 3 armour, 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Poland : 1 flag, 2 infantry
Belarus : 2 armour and 6 mech_infantrys
Baltic States : 1 aaGun and 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 4 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 4 mech_infantrys
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 destroyer
114 Sea Zone : 1 destroyer
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 42
Russians : 42 / 53
Japanese : 57 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 10
ANZAC : 9 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.923
Median : 4.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.739
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers, 1 harbour, 6 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 tactical_bomber moved from 62 Sea Zone to New South Wales
2 bombers moved from Java to New South Wales
2 infantry moved from French Indo China to Shan State
2 fighters moved from Anhwe to Shan State
2 tactical_bombers moved from Anhwe to Shan StateCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA guns fire in New South Wales : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in New South Wales, round 1 : 2/5 hits
ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in New South Wales, round 1 : 1/4 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries and 2 bombers in New South Wales, round 2 : 2/4 hits
ANZAC roll dice for 1 armour, 1 artillery and 1 mech_infantry in New South Wales, round 2 : 3/3 hits
2 bombers owned by the Japanese , 1 artillery owned by the ANZAC , 1 mech_infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits
ANZAC roll dice for 1 armour in New South Wales, round 3 : 0/1 hits
1 armour owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery remaining. Battle score for attacker is -30
Casualties for Japanese: 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 0/4 hits
Americans roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits
Americans roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 3/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi
1 artillery moved from Malaya to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 fighters moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
2 fighters moved from Shan State to Siam
2 tactical_bombers moved from Shan State to Siam
1 fighter moved from Java to 62 Sea Zone
1 tactical_bomber moved from Java to 62 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 4 fighters moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 2 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea Zone
1 harbour placed in Western AustraliaTurn Complete - Japanese
Japanese collect 61 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Kwangsi : 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Korea : 2 infantry
Kiangsi : 1 aaGun, 2 artilleries and 7 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Siam : 2 fighters and 2 tactical_bombers
Hainan : 1 harbour
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
39 Sea Zone : 2 submarines
26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
6 Sea Zone : 3 destroyers and 2 transports
62 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 41 / 42
Russians : 42 / 53
Japanese : 61 / 88
Americans : 49 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 6 / 4
Italians : 10 / 10
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
…… I nearly had a conniption fit in NSW… talk about a time for the dice to turn on me… I’m giving that artillery a medal… and your AA gun deserves every posthumous honor possible
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…… I nearly had a conniption fit in NSW… talk about a time for the dice to turn on me… I’m giving that artillery a medal… and your AA gun deserves every posthumous honor possible
yes that was exciting….just reading it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in United Kingdom
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in United Kingdom, round 1 : 0/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in United Kingdom, round 1 : 1/9 hits
Germans roll dice for 2 infantry in United Kingdom, round 1 : 0/2 hits
1 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in United Kingdom, round 2 : 0/9 hits
Germans roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in United Kingdom, round 3 : 2/9 hits
Germans roll dice for 1 infantry in United Kingdom, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Eire to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
2 transports moved from 108 Sea Zone to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 transports moved from 107 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
4 infantry placed in Eastern United States
1 armour, 2 fighters, 6 infantry and 1 mech_infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Eastern United States
1 armour, 3 fighters, 5 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
11 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
106 Sea Zone : 1 aaGun, 5 infantry and 6 transports
86 Sea Zone : 1 transport
Eire : 1 flag, 1 airfield and 1 harbour
109 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 35 / 42
Russians : 42 / 53
Japanese : 61 / 88
Americans : 51 / 66
Chinese : 7 / 7
British : 39 / 0
UK_Pacific : 6 / 4
Italians : 10 / 10
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.892
Median : 4.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter
Yunnan : 1 infantry
Kweichow : 1 artillery and 6 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 35 / 42
Russians : 42 / 53
Japanese : 58 / 88
Americans : 51 / 66
Chinese : 10 / 16
British : 39 / 0
UK_Pacific : 6 / 4
Italians : 10 / 10
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.892
Median : 4.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 destroyer moved from 124 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 124 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Northern Italy
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_major and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 1 : 3/3 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 1 : 4/6 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 1 : 0/4 hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 9 infantry moved from Yunnan to Burma
1 armour moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Tunisia to Libya
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to RomaniaTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,5
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Kweichow : 1 aaGun and 1 infantry
Hunan : 1 infantry
Shan State : 1 artillery
Burma : 1 aaGun and 9 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 artillery and 2 infantry
Tobruk : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Libya : 1 flag, 1 aaGun
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 33 / 42
Russians : 42 / 53
Japanese : 56 / 88
Americans : 51 / 66
Chinese : 11 / 16
British : 45 / 50
UK_Pacific : 7 / 6
Italians : 6 / 10
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.613
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 75Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.882
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32 -
that german ss……unbelievable.
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Not trying to be too forthright but, what is your plan to retake a VC before J7? Hope I’m not missing something :P.
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Believe it or not but I wasn’t even looking at VC’? How many do the axis need to win? And why before J7? wouldn’t it be at the end of entire turn i.e……with the french?
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It’s 8 on Europe board or 6 on Pacific board. The requirement is to hold >8(6) for one complete round. I.e. from the power that captured back to the start of same powers next turn.
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I guess ignorance is bliss…. :oops:
I assumed it was some total number. I did realize that you recently got two from japan but I figured you lost one with the UK. I thought it was a pretty high total number. I really should read the rules.
If what you say is correct there is NO way that I could retake haw or aus since there aren’t any allied trn’s in the pacific!
I will try to review the rules on this…
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yep, six VC’s for the axis in the pacific.
well that stinks for me. will triple A declare the winner like it typically does? I imagine so….
another game where I snatched defeat from the jaws of victory!
I was winning a game against Karl and I decided to DOW on the mongols, cause I had nothing better to do with the japs at the time and suddenly I was fighting every country! Disaster 3 turns later. Crazy…
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pretty silly my last usa purchase! :roll:
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rematch?
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Sorry man, I thought you had a grand plan to swoop in at the last minute and prevent me from keeping one of the VCs. Feel kinda crappy winning that way :(. Though that does explain your purchases…. And yeah, I’d be up for a rematch. Rebid or stay at 10?
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I imagine your Japanese in that game against Karl were surprised why the Swedes/Spanish cared what you did to the Mongols…. Our nomadic brethren!?!?





