TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Numidia
Numidia buy 3 archers, 1 cavalry and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Numidia
4 cavalrys and 3 spearmen moved from Paliurus to Paraetonium
2 archers, 2 cavalrys and 6 spearmen moved from Siwa to Paraetonium
1 bireme moved from SZ 31 to SZ 23
1 bireme moved from SZ 31 to SZ 32
1 swordman moved from Siga to Banasa
1 spearman moved from Siga to Banasa
1 spearman moved from Siga to Banasa
1 swordman moved from Siga to Banasa
1 archer, 4 cavalrys and 3 spearmen moved from Siga to Tingis
Combat - Numidia
Battle in Paraetonium
Numidia attack with 2 archers, 6 cavalrys and 9 spearmen
Neutral defend with 3 spearmen
Numidia roll dice for 2 archers, 6 cavalrys and 9 spearmen in Paraetonium, round 1 : 7/17 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Paraetonium
Numidia win, taking Paraetonium from Neutral with 2 archers, 6 cavalrys and 9 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Banasa
Numidia attack with 2 spearmen and 2 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 2 spearmen and 2 swordmen in Banasa, round 1 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 : 1/2 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Banasa
Numidia roll dice for 1 spearman and 2 swordmen in Banasa, round 2 : 0/3 hits
Neutral roll dice for 1 archer in Banasa, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Banasa
Numidia roll dice for 2 swordmen in Banasa, round 3 : 0/2 hits
Neutral roll dice for 1 archer in Banasa, round 3 : 1/1 hits
1 swordman owned by the Numidia lost in Banasa
Numidia roll dice for 1 swordman in Banasa, round 4 : 1/1 hits
Neutral roll dice for 1 archer in Banasa, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Banasa
Numidia win, taking Banasa from Neutral with 1 swordman remaining. Battle score for attacker is -3
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmen and 1 swordman
Battle in Tingis
Numidia attack with 1 archer, 4 cavalrys and 3 spearmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 1 : 3/8 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 : 0/4 hits
1 spearman owned by the Neutral and 2 cavalrys owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 2 : 4/8 hits
Neutral roll dice for 1 archer in Tingis, round 2 : 1/1 hits
1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 1 archer, 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
1 cavalry moved from Leptis Magna to Cyrene
1 cavalry moved from Leptis Magna to Cyrene
1 spearman moved from Leptis Magna to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Sabrata to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
1 spearman moved from Sabrata to Oea
1 spearman moved from Sabrata to Oea
1 spearman moved from Thenae to Sabrata
1 spearman moved from Thenae to Sabrata
1 archer moved from Carthago to SZ 32
1 archer moved from SZ 32 to Caralis
1 spearman moved from Thapsus to Thenae
1 archer moved from Carthago to Thapsus
1 swordman moved from Thapsus to Thenae
Place Units - Numidia
1 trireme placed in SZ 52
3 archers placed in Cyrene
1 cavalry placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 spearman, 4 swordmen and 2 triremes; Remaining resources: 0 PUs;
Combat Move - Carthage
1 spearman moved from Syracuse to Messana
1 cavalry, 1 hoplite, 16 spearmen, 9 swordmen and 3 warelephants moved from Lilybaeum to Messana
6 biremes and 3 triremes moved from SZ 26 to SZ 27
1 trireme moved from SZ 33 to SZ 27
1 cavalry moved from Caralis to SZ 23
2 spearmen and 2 swordmen moved from Toletum to Palantia
2 cavalrys, 1 spearman and 6 swordmen moved from Tarraco to Barcino
Combat - Carthage
Battle in Barcino
Carthage attack with 2 cavalrys, 1 spearman and 6 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 1 spearman and 6 swordmen in Barcino, round 1 : 4/9 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 2/5 hits
1 axeman owned by the Neutral , 2 swordmen owned by the Neutral , 1 cavalry owned by the Carthage , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
Carthage roll dice for 1 cavalry and 6 swordmen in Barcino, round 2 : 1/7 hits
Neutral roll dice for 1 swordman in Barcino, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 1 cavalry and 6 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 cavalry and 1 spearman
Battle in Palantia
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 2 spearmen and 2 swordmen in Palantia, round 1 : 2/4 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 1/3 hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Palantia
Carthage roll dice for 1 spearman and 2 swordmen in Palantia, round 2 : 2/3 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 cavalrys
Casualties for Carthage: 1 spearman
Battle in Messana
Carthage attack with 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss; RomanRepublic defend with 4 forts, 4 legionaires and 5 velitess
Carthage roll dice for 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants in Messana, round 1 : 8/31 hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires, 4 slingerss and 5 velitess in Messana, round 1 : 9/24 hits
Units damaged: 3 warelephants owned by the Carthage
4 slingerss owned by the GreekCityStates and 6 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 1 cavalry, 1 hoplite, 11 spearmen, 9 swordmen and 3 warelephants in Messana, round 2 : 4/25 hits
RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires and 5 velitess in Messana, round 2 : 10/20 hits
2 velitess owned by the RomanRepublic , 2 cavalrys owned by the GreekCityStates and 10 spearmen owned by the Carthage lost in Messana
1 cavalry owned by the Carthage , 9 swordmen owned by the Carthage , 3 warelephants owned by the Carthage , 1 hoplite owned by the Carthage and 1 spearman owned by the Carthage retreated to Lilybaeum
RomanRepublic win with 4 forts, 5 hoplites, 4 legionaires and 3 velitess remaining. Battle score for attacker is -26
Casualties for GreekCityStates: 2 cavalrys and 4 slingerss
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 16 spearmen
Non Combat Move - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 27: 6 biremes and 4 triremes
EDIT: Adding units owned by Carthage to SZ 26: 6 biremes and 4 triremes
EDIT: Turning off Edit Mode
1 swordman moved from Carthago to SZ 36
1 bireme and 1 swordman moved from SZ 36 to SZ 38
1 swordman moved from SZ 38 to Syracuse
1 cavalry moved from Caralis to SZ 26
1 cavalry moved from Caralis to SZ 26
1 hoplite moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
2 cavalrys and 1 trireme moved from SZ 26 to SZ 33
1 hoplite, 2 spearmen and 1 trireme moved from SZ 26 to SZ 33
3 spearmen and 1 trireme moved from SZ 26 to SZ 33
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman and 1 trireme moved from SZ 26 to SZ 33
1 bireme moved from SZ 26 to SZ 33
5 biremes and 3 spearmen moved from SZ 26 to SZ 33
2 cavalrys, 1 hoplite and 9 spearmen moved from SZ 33 to Lilybaeum
1 bireme moved from SZ 17 to SZ 18
1 bireme moved from SZ 17 to SZ 18
Place Units - Carthage
2 triremes placed in SZ 33
2 swordmen placed in Lilybaeum
1 bireme placed in SZ 33
4 cavalrys placed in Carthago Nova
1 spearman and 2 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total
7 units repaired.
Entschuldige das Zurücknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuräumen”, um nacher nichts zu vergessen.
Brutal eins drauf gekriegt……aber zumindest weiß ich jetzt, dass Forts und Elephanten repariert werden.
the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….
@alexgreat:
Entschuldige das Zuruecknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuraeumen”, um nacher nichts zu vergessen.
Brutal eins drauf gekriegt……aber zumindest weiss ich jetzt, dass Forts und Elephanten repariert werden.
Naja, keine Auswirkungen? Nach diesem Rueckzug haettest Du die Truppen auf Sizilien nicht so schnell verstaerken koennen und dadurch Zeit verloren.
Aber kein Problem, ist ja ein Fun-Game. Das haette meine Niederlage nur etwas verzoegert ;-)
Mit keine Auswirkungen meine ich nur, dass die Schiffe in der Combat Phase keine Wirkung hatten, keinen Einfluß auf irgendwas (anlanden, shore bombardment etc). Sonst wäre es unangemessen. Ich hätte den selben Zug im Non-Combat machen können und es hätte nichts veraendert. Aber ich gebe Dir recht, dass es hart auf hart nicht ginge…das meinte ich mit "man soll ein Manöver, das man genausogut im NCM machen kann, nie im CM machen. Man nimmt sich nur Optionen.
wann lerne ich das mit den Umlauten endlich…
the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….
P@nther had a lot of bad luck in Parthia 1 and Greek 1 against neutrals and Seleucids, respectively. And I played more conservative than in the tournament. I see it as a complete toss-up right now, couldnt say who will win this.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 10 biremes; Remaining resources: 1 PUs;
Combat Move - RomanRepublic
2 ballistas, 12 legionaires and 2 velitess moved from Patavium to Senio
Combat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 12 legionaires and 2 velitess
Neutral defend with 3 swordmen
RomanRepublic roll dice for 2 ballistas, 12 legionaires and 2 velitess in Senio, round 1 : 6/16 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 2/3 hits
3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Senio
RomanRepublic win, taking Senio from Neutral with 2 ballistas and 12 legionaires remaining. Battle score for attacker is 6
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 2 velitess
Non Combat Move - RomanRepublic
2 velitess moved from Patavium to Ariminum
7 biremes and 3 triremes moved from SZ 25 to SZ 28
1 legionaire moved from Tarentum to Capua
4 legionaires and 20 velitess moved from Roma to Capua
Place Units - RomanRepublic
9 biremes placed in SZ 28
1 bireme placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 65 PUs total
Territory Summary for RomanRepublic :
Roma : 1 city
Verona : 1 flag
Aleria : 1 flag, 1 velites
Messana : 4 forts, 4 legionaires and 3 velitess
Capua : 1 city, 6 legionaires and 34 velitess
Senio : 1 flag, 2 ballistas and 12 legionaires
SZ 28 : 17 biremes and 3 triremes
Genua : 1 flag
Tarentum : 1 velites
SZ 45 : 1 bireme
Ariminum : 2 velitess
Patavium : 1 flag, 3 cavalrys
Production/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 64 / 65
GreekCityStates : 25 / 26
Macedonia : 38 / 38
Egypt : 32 / 41
Seleucid : 69 / 69
Parthia : 61 / 62
Numidia : 33 / 33
Ich haette Lust, gegen Dich mal Napoleonic Empires (allerdings Full Dice) im Anschluss zu spielen.
Das hat mir im Tournier am besten gefallen. Hab aber nur dieses eine Spiel Erfahrung mit der Karte.
Da kann ich sicher eine Menge von Dir lernen.
das machen wir, find die Karte auch gut Hab aber auch nur zwei Partien gespielt, eine hatte es aber in sich :)
Jederzeit nach diesem Spiel, such Dir die Seite aus. Ich glaube ja, dass die England Seite leichte Vorteile hat…ist aber schwer zu sagen, Frankreich ist schon ein Powerhouse.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer and 11 slingerss; Remaining resources: 0 PUs;
Non Combat Move - GreekCityStates
2 biremes moved from SZ 67 to SZ 68
3 slingerss moved from Sparta to Corinth
Place Units - GreekCityStates
7 slingerss placed in Athens
1 archer and 4 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 25 PUs; end with 25 PUs total
Territory Summary for GreekCityStates :
Sparta : 1 archer, 1 city and 5 slingerss
Corinth : 1 flag, 1 archer and 3 slingerss
Athens : 7 cavalrys, 1 city, 12 hoplites and 16 slingerss
SZ 68 : 6 biremes and 2 triremes
Messana : 5 hoplites
Production/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 64 / 65
GreekCityStates : 25 / 25
Macedonia : 38 / 38
Egypt : 32 / 41
Seleucid : 69 / 69
Parthia : 61 / 62
Numidia : 33 / 33
Bitte setze noch den Bogenschuetzen von Corinth nach Athen als zusaetzlichen NCM.
Danke :-)
@alexgreat:
das machen wir, find die Karte auch gut Hab aber auch nur zwei Partien gespielt, eine hatte es aber in sich :)
Jederzeit nach diesem Spiel, such Dir die Seite aus. Ich glaube ja, dass die England Seite leichte Vorteile hat…ist aber schwer zu sagen, Frankreich ist schon ein Powerhouse.
Prima :-)
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 2 biremes, 8 peltastss and 2 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 hoplite and 1 peltasts moved from Apollonia to Dodona
1 peltasts moved from Salonae to Apollonia
1 hoplite moved from Pella to Apollonia
1 peltasts moved from Thessalonica to Dodona
1 peltasts moved from Thessalonica to Dodona
1 peltasts moved from Thessalonica to Dodona
1 peltasts moved from Thessalonica to Dodona
1 cavalry moved from Dodona to Larissa
1 peltasts moved from Larissa to Delphi
Combat - Macedonia
Non Combat Move - Macedonia
Place Units - Macedonia
2 biremes placed in SZ 69
5 peltastss and 1 swordman placed in Larissa
3 peltastss and 1 swordman placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 38 PUs; end with 38 PUs total
@P@nther:
Bitte setze noch den Bogenschuetzen von Corinth nach Athen als zusaetzlichen NCM.
Danke :-)
Sorry, hab ich zu spaet gelesen!
Macht ja nichts, ich EDIT(iere) das dann beim Move von Egypt.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Egypt
Turning on Edit Mode
EDIT: Adding units owned by GreekCityStates to Athens: 1 archer
EDIT: Removing units owned by GreekCityStates from Corinth: 1 archer
EDIT: Turning off Edit Mode
Egypt buy 2 axemen, 1 bireme and 9 spearmen; Remaining resources: 1 PUs;
Combat Move - Egypt
9 axemen moved from Pharan to SZ 59
9 axemen moved from SZ 59 to Sidon
10 axemen moved from Jerusalem to Sidon
5 spearmen moved from Jerusalem to Sidon
2 axemen and 2 spearmen moved from Jerusalem to Damascus
Combat - Egypt
Battle in Sidon
Egypt attack with 19 axemen and 5 spearmen
Seleucid defend with 1 legionaire and 3 peltastss
Egypt roll dice for 19 axemen and 5 spearmen in Sidon, round 1 : 10/24 hits
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 : 0/4 hits
3 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 19 axemen and 5 spearmen remaining. Battle score for attacker is 10
Casualties for Seleucid: 1 legionaire and 3 peltastss
Battle in Damascus
Egypt attack with 2 axemen and 2 spearmen
Seleucid defend with 1 peltasts
Egypt roll dice for 2 axemen and 2 spearmen in Damascus, round 1 : 0/4 hits
Seleucid roll dice for 1 peltasts in Damascus, round 1 : 1/1 hits
1 spearman owned by the Egypt lost in Damascus
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 2 : 1/3 hits
Seleucid roll dice for 1 peltasts in Damascus, round 2 : 1/1 hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -4
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
5 archers, 7 axemen, 6 chariots and 13 spearmen moved from Jerusalem to Sidon
1 spearman moved from Alexandria to Hermopolis
9 axemen moved from Memphis to Alexandria
Place Units - Egypt
9 spearmen placed in Alexandria
2 axemen placed in Jerusalem
1 bireme placed in SZ 59
Turn Complete - Egypt
Egypt collect 46 PUs; end with 47 PUs total
Territory Summary for Egypt :
Jerusalem : 2 axemen and 1 city
Hermopolis : 1 spearman
Alexandria : 9 axemen, 1 city and 17 spearmen
Damascus : 1 flag, 1 axeman and 1 spearman
SZ 59 : 4 biremes and 2 triremes
Sidon : 5 archers, 26 axemen, 6 chariots and 18 spearmen
Production/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 64 / 65
GreekCityStates : 25 / 25
Macedonia : 38 / 38
Egypt : 46 / 47
Seleucid : 55 / 69
Parthia : 61 / 62
Numidia : 33 / 33
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 9 hoplites, 5 legionaires and 2 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 hoplite moved from Sardis to Nicaea
1 peltasts moved from Pergamum to Nicaea
1 peltasts moved from Pessinus to Sardis
1 hoplite moved from Pessinus to Nicaea
1 hoplite moved from Pessinus to Nicaea
1 hoplite moved from Pessinus to Nicaea
1 peltasts moved from Pessinus to Nicaea
1 peltasts moved from Pessinus to Nicaea
1 peltasts moved from Pessinus to Sardis
1 peltasts moved from Emesa to Damascus
1 peltasts moved from Emesa to Damascus
1 legionaire moved from Emesa to Damascus
1 peltasts moved from Emesa to Damascus
1 peltasts moved from Emesa to Damascus
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 4 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid roll dice for 1 legionaire and 4 peltastss in Damascus, round 1 : 0/5 hits
Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 1 : 1/2 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire and 3 peltastss in Damascus, round 2 : 3/4 hits
Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 2 : 1/2 hits
1 spearman owned by the Egypt , 1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Nicaea
Seleucid attack with 4 hoplites and 3 peltastss
Neutral defend with 4 spearmen
Seleucid roll dice for 4 hoplites and 3 peltastss in Nicaea, round 1 : 1/7 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 4/4 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 3 peltastss owned by the Seleucid lost in Nicaea
3 hoplites owned by the Seleucid retreated to Sardis
Neutral win with 3 spearmen remaining. Battle score for attacker is -8
Casualties for Seleucid: 1 hoplite and 3 peltastss
Casualties for Neutral: 1 spearman
Non Combat Move - Seleucid
4 cavalrys, 10 hoplites, 4 legionaires and 7 peltastss moved from Emesa to Antioch
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
Place Units - Seleucid
1 peltasts placed in Pergamum
9 hoplites and 2 legionaires placed in Antioch
3 legionaires and 1 peltasts placed in Edessa
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Parthia
Parthia buy 14 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;
Combat Move - Parthia
1 cataphract, 3 cavalrys, 7 horsearchers and 3 spearmen moved from Euphrates to Palmyra
4 archers, 2 cataphracts and 7 spearmen moved from Ninive to Hatra
3 cavalrys moved from Seleucia to Palmyra
1 spearman moved from Seleucia to Palmyra
2 cavalrys moved from Seleucia to Palmyra
Combat - Parthia
Battle in Hatra
Parthia attack with 4 archers, 2 cataphracts and 7 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 4 archers, 2 cataphracts and 7 spearmen in Hatra, round 1 : 6/13 hits
Seleucid roll dice for 1 peltasts in Hatra, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 4 archers, 2 cataphracts and 7 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Palmyra
Parthia attack with 1 cataphract, 8 cavalrys, 7 horsearchers and 4 spearmen
Neutral defend with 3 cavalrys and 4 spearmen
Parthia roll dice for 1 cataphract, 8 cavalrys, 7 horsearchers and 4 spearmen in Palmyra, round 1 : 5/20 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/7 hits
2 spearmen owned by the Neutral , 3 cavalrys owned by the Neutral and 2 spearmen owned by the Parthia lost in Palmyra
Parthia roll dice for 1 cataphract, 8 cavalrys, 7 horsearchers and 2 spearmen in Palmyra, round 2 : 4/18 hits
Neutral roll dice for 2 spearmen in Palmyra, round 2 : 0/2 hits
2 spearmen owned by the Neutral lost in Palmyra
Parthia win, taking Palmyra from Neutral with 1 cataphract, 8 cavalrys, 7 horsearchers and 2 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Parthia: 2 spearmen
Non Combat Move - Parthia
8 cavalrys moved from Seleucia to Hatra
4 cavalrys and 2 spearmen moved from Seleucia to Hatra
2 archers and 1 spearman moved from Seleucia to Palmyra
2 archers and 4 spearmen moved from Seleucia to Hatra
Place Units - Parthia
9 cavalrys and 1 horsearcher placed in Seleucia
Parthia undo move 1.
10 cavalrys placed in Seleucia
Turning on Edit Mode
4 cavalrys and 1 horsearcher placed in Persepolis
Parthia undo move 2.
EDIT: Turning off Edit Mode
4 cavalrys and 1 horsearcher placed in Ctesiphon
Turning on Edit Mode
EDIT: Adding units owned by Parthia to Seleucia: 2 cavalrys
EDIT: Removing units owned by Parthia from Persepolis: 1 cavalry
EDIT: Removing units owned by Parthia from Persepolis: 1 cavalry
EDIT: Turning off Edit Mode
Turn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 6 archers, 2 cataphracts, 12 cavalrys and 13 spearmen
Vologesia : 1 flag
Palmyra : 1 flag, 2 archers, 1 cataphract, 8 cavalrys, 7 horsearchers and 3 spearmen
Seleucia : 1 flag, 12 cavalrys and 1 city
Ctesiphon : 4 cavalrys, 1 city and 1 horsearcher
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 64 / 65
GreekCityStates : 25 / 25
Macedonia : 38 / 38
Egypt : 41 / 47
Seleucid : 55 / 60
Parthia : 68 / 68
Numidia : 33 / 33
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3,623
Median : 4,000
Variance : 0,183
Standard Deviation : 0,428
Total rolls : 61
Seleucid Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,889
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Parthia Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3,608
Median : 4,000
Variance : 0,300
Standard Deviation : 0,548
Total rolls : 51