270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 5 hoplites, 6 legionaires and 5 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                3 hoplites and 3 peltastss moved from Attalia to Pessinus
                1 peltasts moved from Sardis to Pessinus
                1 peltasts moved from Damascus to Sidon
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Pessinus
                    Seleucid attack with 3 hoplites and 4 peltastss
                    Neutral defend with 2 spearmen
                        Seleucid roll dice for 3 hoplites and 4 peltastss in Pessinus, round 1 :  1/7 hits
                        Neutral roll dice for 2 spearmen in Pessinus, round 1 :  0/2 hits
                        1 spearman owned by the Neutral lost in Pessinus
                        Seleucid roll dice for 3 hoplites and 4 peltastss in Pessinus, round 2 :  3/7 hits
                        Neutral roll dice for 1 spearman in Pessinus, round 2 :  0/1 hits
                        1 spearman owned by the Neutral lost in Pessinus
                    Seleucid win, taking Pessinus from Neutral with 3 hoplites and 4 peltastss remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Egypt defend with 2 axemen
                        Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 :  2/4 hits
                        Egypt roll dice for 2 axemen in Sidon, round 1 :  0/2 hits
                        2 axemen owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 3 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen

    Non Combat Move - Seleucid
                1 peltasts moved from Antioch to Damascus
                1 cataphract moved from Salamis to SZ 61
                1 cataphract moved from SZ 61 to Antioch
                1 hoplite moved from Salamis to SZ 61
                1 hoplite moved from SZ 61 to Antioch
                1 hoplite moved from Salamis to SZ 61
                1 hoplite moved from SZ 61 to Antioch
                1 cavalry moved from Edessa to Emesa
                1 cavalry moved from Edessa to Emesa
                1 cavalry moved from Edessa to Emesa
                1 cavalry moved from Edessa to Emesa
                1 peltasts moved from Edessa to Emesa
                1 hoplite moved from Pergamum to Sardis

    Place Units - Seleucid
                1 bireme placed in SZ 61
                5 legionaires placed in Edessa
                5 hoplites and 4 peltastss placed in Antioch
                1 legionaire placed in Antioch
                1 peltasts placed in Pergamum

    Turn Complete - Seleucid
                Seleucid collect 69 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 12 cavalrys and 1 city; Remaining resources: 1 PUs;

    Combat Move - Parthia
                1 cataphract, 2 horsearchers and 4 spearmen moved from Vologesia to Euphrates
                3 cavalrys and 5 horsearchers moved from Teredon to Euphrates

    Combat - Parthia
                Battle in Euphrates
                    Parthia attack with 1 cataphract, 3 cavalrys, 7 horsearchers and 4 spearmen
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 1 cataphract, 3 cavalrys, 7 horsearchers and 4 spearmen in Euphrates, round 1 :  4/15 hits
                        Neutral roll dice for 4 spearmen in Euphrates, round 1 :  1/4 hits
                        4 spearmen owned by the Neutral and 1 spearman owned by the Parthia lost in Euphrates
                    Parthia win, taking Euphrates from Neutral with 1 cataphract, 3 cavalrys, 7 horsearchers and 3 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia
                7 cavalrys moved from Persepolis to Seleucia

    Place Units - Parthia
                1 city placed in Ctesiphon
                10 cavalrys placed in Seleucia
                2 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 61 PUs; end with 62 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag, 1 cataphract, 3 cavalrys, 7 horsearchers and 3 spearmen
        Babylon : 1 flag
        Ninive : 1 flag, 4 archers, 2 cataphracts and 7 spearmen
        SZ 86 : 1 bireme
        Vologesia : 1 flag
        Seleucia : 1 flag, 4 archers, 17 cavalrys, 1 city and 8 spearmen
        Ctesiphon : 1 city
        Teredon : 1 flag
        Persepolis : 2 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 66 / 66
        RomanRepublic : 61 / 71
        GreekCityStates : 25 / 26
        Macedonia : 38 / 38
        Egypt : 32 / 41
        Seleucid : 69 / 69
        Parthia : 61 / 62
        Numidia : 28 / 28

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 3 archers, 1 cavalry and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Numidia
                4 cavalrys and 3 spearmen moved from Paliurus to Paraetonium
                2 archers, 2 cavalrys and 6 spearmen moved from Siwa to Paraetonium
                1 bireme moved from SZ 31 to SZ 23
                1 bireme moved from SZ 31 to SZ 32
                1 swordman moved from Siga to Banasa
                1 spearman moved from Siga to Banasa
                1 spearman moved from Siga to Banasa
                1 swordman moved from Siga to Banasa
                1 archer, 4 cavalrys and 3 spearmen moved from Siga to Tingis

    Combat - Numidia
                Battle in Paraetonium
                    Numidia attack with 2 archers, 6 cavalrys and 9 spearmen
                    Neutral defend with 3 spearmen
                        Numidia roll dice for 2 archers, 6 cavalrys and 9 spearmen in Paraetonium, round 1 :  7/17 hits
                        Neutral roll dice for 3 spearmen in Paraetonium, round 1 :  0/3 hits
                        3 spearmen owned by the Neutral lost in Paraetonium
                    Numidia win, taking Paraetonium from Neutral with 2 archers, 6 cavalrys and 9 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 spearmen
                Battle in Banasa
                    Numidia attack with 2 spearmen and 2 swordmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 2 spearmen and 2 swordmen in Banasa, round 1 :  1/4 hits
                        Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 :  1/2 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Banasa
                        Numidia roll dice for 1 spearman and 2 swordmen in Banasa, round 2 :  0/3 hits
                        Neutral roll dice for 1 archer in Banasa, round 2 :  1/1 hits
                        1 spearman owned by the Numidia lost in Banasa
                        Numidia roll dice for 2 swordmen in Banasa, round 3 :  0/2 hits
                        Neutral roll dice for 1 archer in Banasa, round 3 :  1/1 hits
                        1 swordman owned by the Numidia lost in Banasa
                        Numidia roll dice for 1 swordman in Banasa, round 4 :  1/1 hits
                        Neutral roll dice for 1 archer in Banasa, round 4 :  0/1 hits
                        1 archer owned by the Neutral lost in Banasa
                    Numidia win, taking Banasa from Neutral with 1 swordman remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 2 spearmen and 1 swordman
                Battle in Tingis
                    Numidia attack with 1 archer, 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 1 :  3/8 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 :  0/4 hits
                        1 spearman owned by the Neutral and 2 cavalrys owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 2 :  4/8 hits
                        Neutral roll dice for 1 archer in Tingis, round 2 :  1/1 hits
                        1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
                    Numidia win, taking Tingis from Neutral with 1 archer, 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 cavalry moved from Leptis Magna to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Sabrata to Leptis Magna
                1 cavalry moved from Sabrata to Leptis Magna
                1 cavalry moved from Sabrata to Leptis Magna
                1 spearman moved from Sabrata to Oea
                1 spearman moved from Sabrata to Oea
                1 spearman moved from Sabrata to Oea
                1 spearman moved from Thenae to Sabrata
                1 spearman moved from Thenae to Sabrata
                1 archer moved from Carthago to SZ 32
                1 archer moved from SZ 32 to Caralis
                1 spearman moved from Thapsus to Thenae
                1 archer moved from Carthago to Thapsus
                1 swordman moved from Thapsus to Thenae

    Place Units - Numidia
                1 trireme placed in SZ 52
                3 archers placed in Cyrene
                1 cavalry placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 33 PUs; end with 33 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 1 spearman, 4 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Syracuse to Messana
                1 cavalry, 1 hoplite, 16 spearmen, 9 swordmen and 3 warelephants moved from Lilybaeum to Messana
                6 biremes and 3 triremes moved from SZ 26 to SZ 27
                1 trireme moved from SZ 33 to SZ 27
                1 cavalry moved from Caralis to SZ 23
                2 spearmen and 2 swordmen moved from Toletum to Palantia
                2 cavalrys, 1 spearman and 6 swordmen moved from Tarraco to Barcino

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 1 spearman and 6 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                        Carthage roll dice for 2 cavalrys, 1 spearman and 6 swordmen in Barcino, round 1 :  4/9 hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 :  2/5 hits
                        1 axeman owned by the Neutral , 2 swordmen owned by the Neutral , 1 cavalry owned by the Carthage , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
                        Carthage roll dice for 1 cavalry and 6 swordmen in Barcino, round 2 :  1/7 hits
                        Neutral roll dice for 1 swordman in Barcino, round 2 :  0/1 hits
                        1 swordman owned by the Neutral lost in Barcino
                    Carthage win, taking Barcino from Neutral with 1 cavalry and 6 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 cavalry and 1 spearman
                Battle in Palantia
                    Carthage attack with 2 spearmen and 2 swordmen
                    Neutral defend with 3 cavalrys
                        Carthage roll dice for 2 spearmen and 2 swordmen in Palantia, round 1 :  2/4 hits
                        Neutral roll dice for 3 cavalrys in Palantia, round 1 :  1/3 hits
                        2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Palantia
                        Carthage roll dice for 1 spearman and 2 swordmen in Palantia, round 2 :  2/3 hits
                        Neutral roll dice for 1 cavalry in Palantia, round 2 :  0/1 hits
                        1 cavalry owned by the Neutral lost in Palantia
                    Carthage win, taking Palantia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 cavalrys
                    Casualties for Carthage: 1 spearman
                Battle in Messana
                    Carthage attack with 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants
                    GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss; RomanRepublic defend with 4 forts, 4 legionaires and 5 velitess
                        Carthage roll dice for 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants in Messana, round 1 :  8/31 hits
                    Units damaged: 4 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires, 4 slingerss and 5 velitess in Messana, round 1 :  9/24 hits
                    Units damaged: 3 warelephants owned by the Carthage
                        4 slingerss owned by the GreekCityStates and 6 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 1 cavalry, 1 hoplite, 11 spearmen, 9 swordmen and 3 warelephants in Messana, round 2 :  4/25 hits
                        RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires and 5 velitess in Messana, round 2 :  10/20 hits
                        2 velitess owned by the RomanRepublic , 2 cavalrys owned by the GreekCityStates and 10 spearmen owned by the Carthage lost in Messana
                    1 cavalry owned by the Carthage , 9 swordmen owned by the Carthage , 3 warelephants owned by the Carthage , 1 hoplite owned by the Carthage and 1 spearman owned by the Carthage retreated to Lilybaeum
                    RomanRepublic win with 4 forts, 5 hoplites, 4 legionaires and 3 velitess remaining. Battle score for attacker is -26
                    Casualties for GreekCityStates: 2 cavalrys and 4 slingerss
                    Casualties for RomanRepublic: 2 velitess
                    Casualties for Carthage: 16 spearmen

    Non Combat Move - Carthage
                Turning on Edit Mode
                EDIT: Removing units owned by Carthage from SZ 27: 6 biremes and 4 triremes
                EDIT: Adding units owned by Carthage to SZ 26: 6 biremes and 4 triremes
                EDIT: Turning off Edit Mode
                1 swordman moved from Carthago to SZ 36
                1 bireme and 1 swordman moved from SZ 36 to SZ 38
                1 swordman moved from SZ 38 to Syracuse
                1 cavalry moved from Caralis to SZ 26
                1 cavalry moved from Caralis to SZ 26
                1 hoplite moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                2 cavalrys and 1 trireme moved from SZ 26 to SZ 33
                1 hoplite, 2 spearmen and 1 trireme moved from SZ 26 to SZ 33
                3 spearmen and 1 trireme moved from SZ 26 to SZ 33
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman moved from Caralis to SZ 26
                1 spearman and 1 trireme moved from SZ 26 to SZ 33
                1 bireme moved from SZ 26 to SZ 33
                5 biremes and 3 spearmen moved from SZ 26 to SZ 33
                2 cavalrys, 1 hoplite and 9 spearmen moved from SZ 33 to Lilybaeum
                1 bireme moved from SZ 17 to SZ 18
                1 bireme moved from SZ 17 to SZ 18

    Place Units - Carthage
                2 triremes placed in SZ 33
                2 swordmen placed in Lilybaeum
                1 bireme placed in SZ 33
                4 cavalrys placed in Carthago Nova
                1 spearman and 2 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 72 PUs; end with 72 PUs total
                7 units repaired.

  • 17 16 15 12

    Entschuldige das Zurücknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuräumen”, um nacher nichts zu vergessen.

    Brutal eins drauf gekriegt……aber zumindest weiß ich jetzt, dass Forts und Elephanten repariert werden.

  • Customizer

    the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….


  • @alexgreat:

    Entschuldige das Zuruecknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuraeumen”, um nacher nichts zu vergessen.

    Brutal eins drauf gekriegt……aber zumindest weiss ich jetzt, dass Forts und Elephanten repariert werden.

    Naja, keine Auswirkungen? Nach diesem Rueckzug haettest Du die Truppen auf Sizilien nicht so schnell verstaerken koennen und dadurch Zeit verloren.
    Aber kein Problem, ist ja ein Fun-Game. Das haette meine Niederlage nur etwas verzoegert ;-)

  • 17 16 15 12

    Mit keine Auswirkungen meine ich nur, dass die Schiffe in der Combat Phase keine Wirkung hatten, keinen Einfluß auf irgendwas (anlanden, shore bombardment etc). Sonst wäre es unangemessen. Ich hätte den selben Zug im Non-Combat machen können und es hätte nichts veraendert. Aber ich gebe Dir recht, dass es hart auf hart nicht ginge…das meinte ich mit "man soll ein Manöver, das man genausogut im NCM machen kann, nie im CM machen. Man nimmt sich nur Optionen.

  • 17 16 15 12

    wann lerne ich das mit den Umlauten endlich…

  • 17 16 15 12

    @Veqryn:

    the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….

    P@nther had a lot of bad luck in Parthia 1 and Greek 1 against neutrals and Seleucids, respectively. And I played more conservative than in the tournament. I see it as a complete toss-up right now, couldnt say who will win this.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 10 biremes; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                2 ballistas, 12 legionaires and 2 velitess moved from Patavium to Senio

    Combat - RomanRepublic
                Battle in Senio
                    RomanRepublic attack with 2 ballistas, 12 legionaires and 2 velitess
                    Neutral defend with 3 swordmen
                        RomanRepublic roll dice for 2 ballistas, 12 legionaires and 2 velitess in Senio, round 1 :  6/16 hits
                        Neutral roll dice for 3 swordmen in Senio, round 1 :  2/3 hits
                        3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Senio
                    RomanRepublic win, taking Senio from Neutral with 2 ballistas and 12 legionaires remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                2 velitess moved from Patavium to Ariminum
                7 biremes and 3 triremes moved from SZ 25 to SZ 28
                1 legionaire moved from Tarentum to Capua
                4 legionaires and 20 velitess moved from Roma to Capua

    Place Units - RomanRepublic
                9 biremes placed in SZ 28
                1 bireme placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 65 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city
        Verona : 1 flag
        Aleria : 1 flag, 1 velites
        Messana : 4 forts, 4 legionaires and 3 velitess
        Capua : 1 city, 6 legionaires and 34 velitess
        Senio : 1 flag, 2 ballistas and 12 legionaires
        SZ 28 : 17 biremes and 3 triremes
        Genua : 1 flag
        Tarentum : 1 velites
        SZ 45 : 1 bireme
        Ariminum : 2 velitess
        Patavium : 1 flag, 3 cavalrys

    Production/PUs Summary :

    Carthage : 72 / 72
        RomanRepublic : 64 / 65
        GreekCityStates : 25 / 26
        Macedonia : 38 / 38
        Egypt : 32 / 41
        Seleucid : 69 / 69
        Parthia : 61 / 62
        Numidia : 33 / 33


  • Ich haette Lust, gegen Dich mal Napoleonic Empires (allerdings Full Dice) im Anschluss zu spielen.
    Das hat mir im Tournier am besten gefallen. Hab aber nur dieses eine Spiel Erfahrung mit der Karte.
    Da kann ich sicher eine Menge von Dir lernen.

  • 17 16 15 12

    das machen wir, find die Karte auch gut Hab aber auch nur zwei Partien gespielt, eine hatte es aber in sich :)

    Jederzeit nach diesem Spiel, such Dir die Seite aus. Ich glaube ja, dass die England Seite leichte Vorteile hat…ist aber schwer zu sagen, Frankreich ist schon ein Powerhouse.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer and 11 slingerss; Remaining resources: 0 PUs;

    Non Combat Move - GreekCityStates
                2 biremes moved from SZ 67 to SZ 68
                3 slingerss moved from Sparta to Corinth

    Place Units - GreekCityStates
                7 slingerss placed in Athens
                1 archer and 4 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 25 PUs; end with 25 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 archer, 1 city and 5 slingerss
        Corinth : 1 flag, 1 archer and 3 slingerss
        Athens : 7 cavalrys, 1 city, 12 hoplites and 16 slingerss
        SZ 68 : 6 biremes and 2 triremes
        Messana : 5 hoplites

    Production/PUs Summary :

    Carthage : 72 / 72
        RomanRepublic : 64 / 65
        GreekCityStates : 25 / 25
        Macedonia : 38 / 38
        Egypt : 32 / 41
        Seleucid : 69 / 69
        Parthia : 61 / 62
        Numidia : 33 / 33


  • Bitte setze noch den Bogenschuetzen von Corinth nach Athen als zusaetzlichen NCM.
    Danke :-)


  • @alexgreat:

    das machen wir, find die Karte auch gut Hab aber auch nur zwei Partien gespielt, eine hatte es aber in sich :)

    Jederzeit nach diesem Spiel, such Dir die Seite aus. Ich glaube ja, dass die England Seite leichte Vorteile hat…ist aber schwer zu sagen, Frankreich ist schon ein Powerhouse.

    Prima :-)

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 8 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 hoplite and 1 peltasts moved from Apollonia to Dodona
                1 peltasts moved from Salonae to Apollonia
                1 hoplite moved from Pella to Apollonia
                1 peltasts moved from Thessalonica to Dodona
                1 peltasts moved from Thessalonica to Dodona
                1 peltasts moved from Thessalonica to Dodona
                1 peltasts moved from Thessalonica to Dodona
                1 cavalry moved from Dodona to Larissa
                1 peltasts moved from Larissa to Delphi

    Combat - Macedonia

    Non Combat Move - Macedonia

    Place Units - Macedonia
                2 biremes placed in SZ 69
                5 peltastss and 1 swordman placed in Larissa
                3 peltastss and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 38 PUs; end with 38 PUs total

  • 17 16 15 12

    @P@nther:

    Bitte setze noch den Bogenschuetzen von Corinth nach Athen als zusaetzlichen NCM.
    Danke :-)

    Sorry, hab ich zu spaet gelesen!


  • Macht ja nichts, ich EDIT(iere) das dann beim Move von Egypt.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :4

    Purchase Units - Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by GreekCityStates to Athens: 1 archer
                EDIT: Removing units owned by GreekCityStates from Corinth: 1 archer
                EDIT: Turning off Edit Mode
                Egypt buy 2 axemen, 1 bireme and 9 spearmen; Remaining resources: 1 PUs;

    Combat Move - Egypt
                9 axemen moved from Pharan to SZ 59
                9 axemen moved from SZ 59 to Sidon
                10 axemen moved from Jerusalem to Sidon
                5 spearmen moved from Jerusalem to Sidon
                2 axemen and 2 spearmen moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 19 axemen and 5 spearmen
                    Seleucid defend with 1 legionaire and 3 peltastss
                        Egypt roll dice for 19 axemen and 5 spearmen in Sidon, round 1 :  10/24 hits
                        Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 :  0/4 hits
                        3 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 19 axemen and 5 spearmen remaining. Battle score for attacker is 10
                    Casualties for Seleucid: 1 legionaire and 3 peltastss
                Battle in Damascus
                    Egypt attack with 2 axemen and 2 spearmen
                    Seleucid defend with 1 peltasts
                        Egypt roll dice for 2 axemen and 2 spearmen in Damascus, round 1 :  0/4 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 1 :  1/1 hits
                        1 spearman owned by the Egypt lost in Damascus
                        Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 2 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 2 :  1/1 hits
                        1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -4
                    Casualties for Egypt: 1 axeman and 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Egypt
                5 archers, 7 axemen, 6 chariots and 13 spearmen moved from Jerusalem to Sidon
                1 spearman moved from Alexandria to Hermopolis
                9 axemen moved from Memphis to Alexandria

    Place Units - Egypt
                9 spearmen placed in Alexandria
                2 axemen placed in Jerusalem
                1 bireme placed in SZ 59

    Turn Complete - Egypt
                Egypt collect 46 PUs; end with 47 PUs total

    Territory Summary for Egypt :

    Jerusalem : 2 axemen and 1 city
        Hermopolis : 1 spearman
        Alexandria : 9 axemen, 1 city and 17 spearmen
        Damascus : 1 flag, 1 axeman and 1 spearman
        SZ 59 : 4 biremes and 2 triremes
        Sidon : 5 archers, 26 axemen, 6 chariots and 18 spearmen

    Production/PUs Summary :

    Carthage : 72 / 72
        RomanRepublic : 64 / 65
        GreekCityStates : 25 / 25
        Macedonia : 38 / 38
        Egypt : 46 / 47
        Seleucid : 55 / 69
        Parthia : 61 / 62
        Numidia : 33 / 33

Suggested Topics

  • 1
  • 14
  • 38
  • 37
  • 168
  • 78
  • 77
  • 171
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

17.9k

Users

40.7k

Topics

1.8m

Posts